Initial downtime layout rework

This commit is contained in:
WBHarry 2025-07-17 16:21:11 +02:00
parent 475a63f120
commit 15ca55bacf
5 changed files with 46 additions and 72 deletions

View file

@ -249,10 +249,10 @@
"title": "{actor} - Death Move"
},
"Downtime": {
"downtimeHeader": "Downtime Moves ({current}/{max})",
"downtimeHeader": "Downtime Activities",
"longRest": {
"title": "Long Rest",
"moves": "Long Rest Moves ({current}/{max})",
"moves": "Long Rest ({current}/{max})",
"clearStress": {
"description": "Describe how you blow off steam or pull yourself together, and clear all marked Stress.",
"name": "Clear Stress"
@ -276,7 +276,7 @@
},
"shortRest": {
"title": "Short Rest",
"moves": "Short Rest Moves ({current}/{max})",
"moves": "Short Rest ({current}/{max})",
"tendToWounds": {
"name": "Tend to Wounds",
"description": "Describe how you hastily patch yourself up, then clear a number of Hit Points equal to 1d4 + your tier. You can do this to an ally instead."