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9 changed files with 156 additions and 22 deletions
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@ -2755,6 +2755,7 @@
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"globalAnimations": "Global Animations",
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"diceAppearance": "Dice Appearance",
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"animations": "Animations",
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"defaultAnimations": "Set Animations As Player Defaults",
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"previewAnimation": "Preview Animation",
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"diceSoNice": {
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"title": "Dice So Nice",
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@ -70,6 +70,14 @@ export default class DHAppearanceSettings extends HandlebarsApplicationMixin(App
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}
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}
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_attachPartListeners(partId, htmlElement, options) {
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super._attachPartListeners(partId, htmlElement, options);
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htmlElement
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.querySelector('.default-animations-input')
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?.addEventListener('change', this.toggleSFXOverride.bind(this));
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}
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/** @inheritdoc */
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_configureRenderParts(options) {
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const parts = super._configureRenderParts(options);
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@ -83,14 +91,18 @@ export default class DHAppearanceSettings extends HandlebarsApplicationMixin(App
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/**@inheritdoc */
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async _prepareContext(options) {
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const context = await super._prepareContext(options);
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if (options.isFirstRender)
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if (options.isFirstRender) {
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this.setting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance);
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this.globalOverrides = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.GlobalOverrides);
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}
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context.setting = this.setting;
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context.globalOverrides = this.globalOverrides;
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context.fields = this.setting.schema.fields;
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context.tabs = this._prepareTabs('general');
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context.dsnTabs = this._prepareTabs('diceSoNice');
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context.isGM = game.user.isGM;
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return context;
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}
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@ -188,6 +200,12 @@ export default class DHAppearanceSettings extends HandlebarsApplicationMixin(App
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/* -------------------------------------------- */
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async toggleSFXOverride(event) {
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await this.globalOverrides.diceSoNiceSFXUpdate(this.setting, event.target.checked);
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this.globalOverrides = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.GlobalOverrides);
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this.render();
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}
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/**
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* Submit the configuration form.
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* @this {DHAppearanceSettings}
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@ -699,7 +699,7 @@ export const daggerheartDiceAnimationEvents = {
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};
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const getDiceSoNiceSFX = sfxOptions => {
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const { diceSoNice } = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance);
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const diceSoNice = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance).diceSoNiceData;
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const criticalAnimationData = diceSoNice.sfx.critical;
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if (sfxOptions.critical && criticalAnimationData.class) {
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return {
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@ -753,7 +753,7 @@ export const getDiceSoNicePresets = async (
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advantageFaces = 'd6',
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disadvantageFaces = 'd6'
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) => {
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const { diceSoNice } = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance);
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const diceSoNice = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance).diceSoNiceData;
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const { isCritical, withHope, withFear } = result;
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@ -26,6 +26,7 @@ export const gameSettings = {
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Metagaming: 'Metagaming',
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Homebrew: 'Homebrew',
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appearance: 'Appearance',
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GlobalOverrides: 'GlobalOverrides',
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variantRules: 'VariantRules',
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Resources: {
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Fear: 'ResourcesFear'
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@ -1,19 +1,19 @@
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export default class DhAppearance extends foundry.abstract.DataModel {
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static LOCALIZATION_PREFIXES = ['DAGGERHEART.SETTINGS.Appearance'];
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static sfxSchema = () =>
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new foundry.data.fields.SchemaField({
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class: new foundry.data.fields.StringField({
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nullable: true,
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initial: null,
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blank: true,
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choices: CONFIG.DH.GENERAL.diceSoNiceSFXClasses
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})
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});
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static defineSchema() {
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const { StringField, ColorField, BooleanField, SchemaField } = foundry.data.fields;
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const sfxSchema = () =>
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new SchemaField({
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class: new StringField({
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nullable: true,
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initial: null,
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blank: true,
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choices: CONFIG.DH.GENERAL.diceSoNiceSFXClasses
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})
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});
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// helper to create dice style schema
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const diceStyle = ({ fg, bg, outline, edge }) =>
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new SchemaField({
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@ -27,7 +27,7 @@ export default class DhAppearance extends foundry.abstract.DataModel {
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system: new StringField({ initial: 'standard', required: true, blank: false }),
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font: new StringField({ initial: 'auto', required: true, blank: false }),
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sfx: new SchemaField({
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higher: sfxSchema()
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higher: DhAppearance.sfxSchema()
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})
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});
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@ -45,7 +45,7 @@ export default class DhAppearance extends foundry.abstract.DataModel {
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advantage: diceStyle({ fg: '#ffffff', bg: '#008000', outline: '#000000', edge: '#ffffff' }),
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disadvantage: diceStyle({ fg: '#000000', bg: '#b30000', outline: '#ffffff', edge: '#000000' }),
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sfx: new SchemaField({
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critical: sfxSchema()
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critical: DhAppearance.sfxSchema()
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})
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}),
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extendCharacterDescriptions: new BooleanField(),
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@ -81,4 +81,48 @@ export default class DhAppearance extends foundry.abstract.DataModel {
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showGenericStatusEffects: new BooleanField({ initial: true })
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};
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}
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get diceSoNiceData() {
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const globalOverrides = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.GlobalOverrides);
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const getSFX = (baseClientData, overrideKey) => {
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if (!globalOverrides.diceSoNice.sfx.overrideEnabled) return baseClientData;
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const overrideData = globalOverrides.diceSoNice.sfx[overrideKey];
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const clientData = foundry.utils.deepClone(baseClientData);
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return Object.keys(clientData).reduce((acc, key) => {
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const data = clientData[key];
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acc[key] = Object.keys(data).reduce((acc, dataKey) => {
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const value = data[dataKey];
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acc[dataKey] = value ? value : overrideData[key][dataKey];
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return acc;
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}, {});
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return acc;
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}, {});
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};
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return {
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...this.diceSoNice,
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sfx: getSFX(this.diceSoNice.sfx, 'global'),
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hope: {
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...this.diceSoNice.hope,
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sfx: getSFX(this.diceSoNice.hope.sfx, 'hope')
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},
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fear: {
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...this.diceSoNice.fear,
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sfx: getSFX(this.diceSoNice.fear.sfx, 'fear')
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}
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};
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}
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/** Invoked by the setting when data changes */
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handleChange() {
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if (this.displayFear) {
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if (ui.resources) {
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if (this.displayFear === 'hide') ui.resources.close({ allowed: true });
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else ui.resources.render({ force: true });
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}
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}
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const globalOverrides = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.GlobalOverrides);
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globalOverrides.diceSoNiceSFXUpdate(this);
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}
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}
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55
module/data/settings/GlobalOverrides.mjs
Normal file
55
module/data/settings/GlobalOverrides.mjs
Normal file
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@ -0,0 +1,55 @@
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import DhAppearance from './Appearance.mjs';
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/**
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* A setting to handle cases where we want to allow the GM to set a global default for client settings.
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*/
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export default class DhGlobalOverrides extends foundry.abstract.DataModel {
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static defineSchema() {
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const fields = foundry.data.fields;
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return {
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diceSoNice: new fields.SchemaField({
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sfx: new fields.SchemaField({
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overrideEnabled: new fields.BooleanField(),
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global: new fields.SchemaField({
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critical: DhAppearance.sfxSchema()
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}),
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hope: new fields.SchemaField({
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higher: DhAppearance.sfxSchema()
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}),
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fear: new fields.SchemaField({
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higher: DhAppearance.sfxSchema()
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})
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})
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})
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};
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}
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async diceSoNiceSFXUpdate(appearanceSettings, enabled) {
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if (!game.user.isGM) return;
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const newEnabled = enabled !== undefined ? enabled : this.diceSoNice.sfx.overrideEnabled;
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if (newEnabled) {
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const newOverrides = foundry.utils.mergeObject(this.toObject(), {
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diceSoNice: {
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sfx: {
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overrideEnabled: true,
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global: appearanceSettings.diceSoNice.sfx,
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hope: appearanceSettings.diceSoNice.hope.sfx,
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fear: appearanceSettings.diceSoNice.fear.sfx
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}
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}
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});
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await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.GlobalOverrides, newOverrides);
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} else {
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const newOverrides = {
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...this.toObject(),
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diceSoNice: {
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sfx: {
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overrideEnabled: false
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}
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}
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};
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await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.GlobalOverrides, newOverrides);
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}
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}
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}
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@ -3,3 +3,4 @@ export { default as DhAutomation } from './Automation.mjs';
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export { default as DhHomebrew } from './Homebrew.mjs';
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export { default as DhMetagaming } from './Metagaming.mjs';
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export { default as DhVariantRules } from './VariantRules.mjs';
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export { default as DhGlobalOverrides } from './GlobalOverrides.mjs';
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@ -1,6 +1,13 @@
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import { defaultLevelTiers, DhLevelTiers } from '../data/levelTier.mjs';
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import DhCountdowns from '../data/countdowns.mjs';
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import { DhAppearance, DhAutomation, DhHomebrew, DhMetagaming, DhVariantRules } from '../data/settings/_module.mjs';
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import {
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DhAppearance,
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DhAutomation,
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DhGlobalOverrides,
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DhHomebrew,
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DhMetagaming,
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DhVariantRules
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} from '../data/settings/_module.mjs';
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import {
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DhAppearanceSettings,
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DhAutomationSettings,
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@ -54,17 +61,18 @@ const registerMenuSettings = () => {
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}
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});
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game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.GlobalOverrides, {
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scope: 'world',
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config: false,
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type: DhGlobalOverrides
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});
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game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance, {
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scope: 'client',
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config: false,
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type: DhAppearance,
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onChange: value => {
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if (value.displayFear) {
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if (ui.resources) {
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if (value.displayFear === 'hide') ui.resources.close({ allowed: true });
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else ui.resources.render({ force: true });
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}
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}
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value.handleChange();
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}
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});
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};
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@ -8,6 +8,12 @@
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<label>{{localize "DAGGERHEART.CONFIG.DaggerheartDiceAnimationEvents.critical.name"}}</label>
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{{formInput fields.diceSoNice.fields.sfx.fields.critical.fields.class value=setting.diceSoNice.sfx.critical.class blank="" localize=true}}
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</div>
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{{#if isGM}}
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<div class="label-container">
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<label>{{localize "DAGGERHEART.SETTINGS.Menu.appearance.defaultAnimations"}}</label>
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<input type="checkbox" class="default-animations-input" {{checked globalOverrides.diceSoNice.sfx.overrideEnabled}} />
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</div>
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{{/if}}
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</div>
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<section class='tab-navigation'>
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