mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-03-09 20:51:21 +01:00
Potential Adversaries can be dragged out of the sheet onto canvas
This commit is contained in:
parent
4a53adf857
commit
1506f46efb
11 changed files with 54 additions and 66 deletions
|
|
@ -11,7 +11,6 @@ export default class DhpEnvironment extends DaggerheartSheet(ActorSheetV2) {
|
|||
},
|
||||
actions: {
|
||||
addAdversary: this.addAdversary,
|
||||
addFeature: this.addFeature,
|
||||
deleteProperty: this.deleteProperty,
|
||||
viewAdversary: this.viewAdversary,
|
||||
openSettings: this.openSettings
|
||||
|
|
@ -21,7 +20,7 @@ export default class DhpEnvironment extends DaggerheartSheet(ActorSheetV2) {
|
|||
submitOnChange: true,
|
||||
closeOnSubmit: false
|
||||
},
|
||||
dragDrop: [{ dragSelector: null, dropSelector: '.category-container' }]
|
||||
dragDrop: [{ dragSelector: '.action-section .inventory-item', dropSelector: null }]
|
||||
};
|
||||
|
||||
static PARTS = {
|
||||
|
|
@ -91,32 +90,24 @@ export default class DhpEnvironment extends DaggerheartSheet(ActorSheetV2) {
|
|||
this.render();
|
||||
}
|
||||
|
||||
static async addFeature() {
|
||||
ui.notifications.error('Not Implemented yet. Awaiting datamodel rework');
|
||||
}
|
||||
|
||||
static async deleteProperty(_, target) {
|
||||
await this.document.update({ [`${target.dataset.path}.-=${target.id}`]: null });
|
||||
this.render();
|
||||
}
|
||||
|
||||
static async viewAdversary(_, button) {
|
||||
const adversary = foundry.utils.getProperty(
|
||||
this.document.system.potentialAdversaries,
|
||||
`${button.dataset.potentialAdversary}.adversaries.${button.dataset.adversary}`
|
||||
);
|
||||
const adversary = await foundry.utils.fromUuid(button.dataset.adversary);
|
||||
adversary.sheet.render(true);
|
||||
}
|
||||
|
||||
async _onDrop(event) {
|
||||
const data = TextEditor.getDragEventData(event);
|
||||
const item = await fromUuid(data.uuid);
|
||||
if (item.type === 'adversary') {
|
||||
const target = event.target.closest('.category-container');
|
||||
const path = `system.potentialAdversaries.${target.dataset.potentialAdversary}.adversaries.${item.id}`;
|
||||
await this.document.update({
|
||||
[path]: item.uuid
|
||||
});
|
||||
async _onDragStart(event) {
|
||||
const item = event.currentTarget.closest('.inventory-item');
|
||||
|
||||
if (item) {
|
||||
const adversary = game.actors.find(x => x.type === 'adversary' && x.id === item.dataset.itemId);
|
||||
const adversaryData = { type: 'Actor', uuid: adversary.uuid };
|
||||
event.dataTransfer.setData('text/plain', JSON.stringify(adversaryData));
|
||||
event.dataTransfer.setDragImage(item, 60, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue