Fixed up dice

This commit is contained in:
WBHarry 2025-07-13 02:49:43 +02:00
parent e37fc83c59
commit 132d9ee6c8
20 changed files with 417 additions and 68 deletions

View file

@ -25,6 +25,8 @@ export default class CharacterSheet extends DHBaseActorSheet {
toggleEquipItem: CharacterSheet.#toggleEquipItem,
useItem: this.useItem, //TODO Fix this
useAction: this.useAction,
toggleResourceDice: this.toggleResourceDice,
handleResourceDice: this.handleResourceDice,
toChat: this.toChat
},
window: {
@ -668,6 +670,45 @@ export default class CharacterSheet extends DHBaseActorSheet {
action.use(event);
}
/**
* Toggle the used state of a resource dice.
* @type {ApplicationClickAction}
*/
static async toggleResourceDice(event) {
const target = event.target.closest('.item-resource');
const item = this.getItem(event);
if (!item) return;
const diceState = item.system.resource.diceStates[target.dataset.dice];
await item.update({
[`system.resource.diceStates.${target.dataset.dice}.used`]: diceState?.used ? !diceState.used : true
});
}
/**
* Handle the roll values of resource dice.
* @type {ApplicationClickAction}
*/
static async handleResourceDice(event) {
const item = this.getItem(event);
if (!item) return;
const rollValues = await game.system.api.applications.dialogs.ResourceDiceDialog.create(
item.name,
this.document.name,
item.system.resource
);
if (!rollValues) return;
await item.update({
'system.resource.diceStates': rollValues.reduce((acc, value, index) => {
acc[index] = { value, used: false };
return acc;
}, {})
});
this.render();
}
/**
* Send item to Chat
* @type {ApplicationClickAction}

View file

@ -223,7 +223,7 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
*/
static async #addResource() {
await this.document.update({
'system.resource': { value: 0 }
'system.resource': { type: 'simple', value: 0 }
});
}

View file

@ -85,6 +85,16 @@ export default class ClassSheet extends DHBaseItemSheet {
await this.document.update({
'system.subclasses': [...this.document.system.subclasses.map(x => x.uuid), item.uuid]
});
} else if (item.type === 'feature') {
if (target.classList.contains('hope-feature')) {
await this.document.update({
'system.hopeFeatures': [...this.document.system.hopeFeatures.map(x => x.uuid), item.uuid]
});
} else if (target.classList.contains('class-feature')) {
await this.document.update({
'system.classFeatures': [...this.document.system.classFeatures.map(x => x.uuid), item.uuid]
});
}
} else if (item.type === 'weapon') {
if (target.classList.contains('primary-weapon-section')) {
if (!this.document.system.characterGuide.suggestedPrimaryWeapon && !item.system.secondary)
@ -144,7 +154,7 @@ export default class ClassSheet extends DHBaseItemSheet {
static async #removeItemFromCollection(_event, element) {
const { uuid, target } = element.dataset;
const prop = foundry.utils.getProperty(this.document.system, target);
await this.document.update({ [target]: prop.filter(i => i.uuid !== uuid) });
await this.document.update({ [`system.${target}`]: prop.filter(i => i.uuid !== uuid) });
}
/**