Merged with main

This commit is contained in:
WBHarry 2025-08-10 01:31:05 +02:00
commit 130b2bf100
65 changed files with 1085 additions and 860 deletions

View file

@ -1,21 +1,26 @@
# Daggerheart
# Foundryborne Daggerheart
## Table of Contents
- [Overview](#overview)
- [User Install Guide](#user-install)
- [Documentation](#documentation)
- [Developer Setup](#development-setup)
- [Contribution Info](#contributing)
## Overview
This is a community repo for a Foundry VTT implementation of Daggerheart. It is not associated with Critical Role or Darrington Press.
This is the community repo for the Foundry VTT system _Foundryborne_ Daggerheart. It is not associated with Critical Role or Darrington Press.
## User Install
1. **(Not Yet Supported - No Releases Yet)** Pasting `https://raw.githubusercontent.com/Foundryborne/daggerheart/refs/heads/main/system.json` into the Install System dialog on the Setup menu of the application.
2. **(Not Yet Supported - No Releases Yet)** Browsing the repository's Releases page, where you can copy any system.json link for use in the Install System dialog.
3. **(Not Yet Supported - No Releases Yet)** Downloading one of the .zip archives from the Releases page and extracting it into your foundry Data folder, under Data/systems/daggerheart.
1. **recommended** Searching for _Daggerheart_ or _Foundryborne_ in the System Instalaltion dialgoe of the FoundryVTT admin settings.
2. Pasting `https://raw.githubusercontent.com/Foundryborne/daggerheart/refs/heads/main/system.json` into the Install System dialog on the Setup menu of the application.
3. Downloading one of the .zip archives from the Releases page and extracting it into your foundry Data folder, under Data/systems/daggerheart.
## Documentation
You can find the documentation here: https://github.com/Foundryborne/daggerheart/wiki
## Development Setup

View file

@ -510,7 +510,8 @@
},
"CLASS": {
"Feature": {
"rallyDice": "Bardic Rally Dice"
"rallyDice": "Bardic Rally Dice",
"short": "Rally"
}
},
"CONFIG": {
@ -2264,11 +2265,6 @@
"abilityCheckTitle": "{ability} Check"
},
"featureTitle": "Class Feature",
"foundationCard": {
"ancestryTitle": "Ancestry Card",
"communityTitle": "Community Card",
"subclassFeatureTitle": "Subclass Feature"
},
"healingRoll": {
"title": "Heal - {damage}",
"heal": "Heal",

View file

@ -6,6 +6,6 @@ export { default as DeathMove } from './deathMove.mjs';
export { default as Downtime } from './downtime.mjs';
export { default as MulticlassChoiceDialog } from './multiclassChoiceDialog.mjs';
export { default as OwnershipSelection } from './ownershipSelection.mjs';
export { default as RerollDialog } from './rerollDialog.mjs';
export { default as RerollDamageDialog } from './rerollDamageDialog.mjs';
export { default as ResourceDiceDialog } from './resourceDiceDialog.mjs';
export { default as ActionSelectionDialog } from './actionSelectionDialog.mjs';

View file

@ -45,6 +45,10 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
return this.config.title;
}
get actor() {
return this.config?.data?.parent;
}
/** @override */
static PARTS = {
header: {
@ -69,9 +73,10 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
icon
}));
this.config.costs ??= [];
if (this.config.costs?.length) {
const updatedCosts = game.system.api.fields.ActionFields.CostField.calcCosts.call(
this.action,
this.action ?? { actor: this.actor },
this.config.costs
);
context.costs = updatedCosts.map(x => ({
@ -80,7 +85,10 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
? this.action.parent.parent.name
: game.i18n.localize(CONFIG.DH.GENERAL.abilityCosts[x.key].label)
}));
context.canRoll = game.system.api.fields.ActionFields.CostField.hasCost.call(this.action, updatedCosts);
context.canRoll = game.system.api.fields.ActionFields.CostField.hasCost.call(
this.action ?? { actor: this.actor },
updatedCosts
);
this.config.data.scale = this.config.costs[0].total;
}
if (this.config.uses?.max) {
@ -143,6 +151,20 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
this.config.experiences.indexOf(button.dataset.key) > -1
? this.config.experiences.filter(x => x !== button.dataset.key)
: [...this.config.experiences, button.dataset.key];
if (this.config?.data?.parent?.type === 'character' || this.config?.data?.parent?.type === 'companion') {
this.config.costs =
this.config.costs.indexOf(this.config.costs.find(c => c.extKey === button.dataset.key)) > -1
? this.config.costs.filter(x => x.extKey !== button.dataset.key)
: [
...this.config.costs,
{
extKey: button.dataset.key,
key: 'hope',
value: 1,
name: this.config.data?.experiences?.[button.dataset.key]?.name
}
];
}
this.render();
}

View file

@ -56,12 +56,14 @@ export default class DamageDialog extends HandlebarsApplicationMixin(Application
label,
icon
}));
context.modifiers = this.config.modifiers;
return context;
}
static updateRollConfiguration(_event, _, formData) {
const { ...rest } = foundry.utils.expandObject(formData.object);
foundry.utils.mergeObject(this.config.roll, rest.roll);
foundry.utils.mergeObject(this.config.modifiers, rest.modifiers);
this.config.selectedRollMode = rest.selectedRollMode;
this.render();

View file

@ -0,0 +1,279 @@
const { ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api;
export default class RerollDamageDialog extends HandlebarsApplicationMixin(ApplicationV2) {
constructor(message, options = {}) {
super(options);
this.message = message;
this.damage = Object.keys(message.system.damage).reduce((acc, typeKey) => {
const type = message.system.damage[typeKey];
acc[typeKey] = Object.keys(type.parts).reduce((acc, partKey) => {
const part = type.parts[partKey];
acc[partKey] = Object.keys(part.dice).reduce((acc, diceKey) => {
const dice = part.dice[diceKey];
const activeResults = dice.results.filter(x => x.active);
acc[diceKey] = {
dice: dice.dice,
selectedResults: activeResults.length,
maxSelected: activeResults.length,
results: activeResults.map(x => ({ ...x, selected: true }))
};
return acc;
}, {});
return acc;
}, {});
return acc;
}, {});
}
static DEFAULT_OPTIONS = {
id: 'reroll-dialog',
classes: ['daggerheart', 'dialog', 'dh-style', 'views', 'reroll-dialog'],
window: {
icon: 'fa-solid fa-dice'
},
actions: {
toggleResult: RerollDamageDialog.#toggleResult,
selectRoll: RerollDamageDialog.#selectRoll,
doReroll: RerollDamageDialog.#doReroll,
save: RerollDamageDialog.#save
}
};
/** @override */
static PARTS = {
main: {
id: 'main',
template: 'systems/daggerheart/templates/dialogs/rerollDialog/damage/main.hbs'
},
footer: {
id: 'footer',
template: 'systems/daggerheart/templates/dialogs/rerollDialog/footer.hbs'
}
};
get title() {
return game.i18n.localize('DAGGERHEART.APPLICATIONS.RerollDialog.damageTitle');
}
_attachPartListeners(partId, htmlElement, options) {
super._attachPartListeners(partId, htmlElement, options);
htmlElement.querySelectorAll('.to-reroll-input').forEach(element => {
element.addEventListener('change', this.toggleDice.bind(this));
});
}
async _prepareContext(_options) {
const context = await super._prepareContext(_options);
context.damage = this.damage;
context.disabledReroll = !this.getRerollDice().length;
context.saveDisabled = !this.isSelectionDone();
return context;
}
static async #save() {
const update = {
'system.damage': Object.keys(this.damage).reduce((acc, typeKey) => {
const type = this.damage[typeKey];
let typeTotal = 0;
const messageType = this.message.system.damage[typeKey];
const parts = Object.keys(type).map(partKey => {
const part = type[partKey];
const messagePart = messageType.parts[partKey];
let partTotal = messagePart.modifierTotal;
const dice = Object.keys(part).map(diceKey => {
const dice = part[diceKey];
const total = dice.results.reduce((acc, result) => {
if (result.active) acc += result.result;
return acc;
}, 0);
partTotal += total;
const messageDice = messagePart.dice[diceKey];
return {
...messageDice,
total: total,
results: dice.results.map(x => ({
...x,
hasRerolls: dice.results.length > 1
}))
};
});
typeTotal += partTotal;
return {
...messagePart,
total: partTotal,
dice: dice
};
});
acc[typeKey] = {
...messageType,
total: typeTotal,
parts: parts
};
return acc;
}, {})
};
await this.message.update(update);
await this.close();
}
getRerollDice() {
const rerollDice = [];
Object.keys(this.damage).forEach(typeKey => {
const type = this.damage[typeKey];
Object.keys(type).forEach(partKey => {
const part = type[partKey];
Object.keys(part).forEach(diceKey => {
const dice = part[diceKey];
Object.keys(dice.results).forEach(resultKey => {
const result = dice.results[resultKey];
if (result.toReroll) {
rerollDice.push({
...result,
dice: dice.dice,
type: typeKey,
part: partKey,
dice: diceKey,
result: resultKey
});
}
});
});
});
});
return rerollDice;
}
isSelectionDone() {
const diceFinishedData = [];
Object.keys(this.damage).forEach(typeKey => {
const type = this.damage[typeKey];
Object.keys(type).forEach(partKey => {
const part = type[partKey];
Object.keys(part).forEach(diceKey => {
const dice = part[diceKey];
const selected = dice.results.reduce((acc, result) => acc + (result.active ? 1 : 0), 0);
diceFinishedData.push(selected === dice.maxSelected);
});
});
});
return diceFinishedData.every(x => x);
}
toggleDice(event) {
const target = event.target;
const { type, part, dice } = target.dataset;
const toggleDice = this.damage[type][part][dice];
const existingDiceRerolls = this.getRerollDice().filter(
x => x.type === type && x.part === part && x.dice === dice
);
const allRerolled = existingDiceRerolls.length === toggleDice.results.filter(x => x.active).length;
toggleDice.toReroll = !allRerolled;
toggleDice.results.forEach(result => {
if (result.active) {
result.toReroll = !allRerolled;
}
});
this.render();
}
static #toggleResult(event) {
event.stopPropagation();
const target = event.target.closest('.to-reroll-result');
const { type, part, dice, result } = target.dataset;
const toggleDice = this.damage[type][part][dice];
const toggleResult = toggleDice.results[result];
toggleResult.toReroll = !toggleResult.toReroll;
const existingDiceRerolls = this.getRerollDice().filter(
x => x.type === type && x.part === part && x.dice === dice
);
const allToReroll = existingDiceRerolls.length === toggleDice.results.filter(x => x.active).length;
toggleDice.toReroll = allToReroll;
this.render();
}
static async #selectRoll(_, button) {
const { type, part, dice, result } = button.dataset;
const diceVal = this.damage[type][part][dice];
const diceResult = diceVal.results[result];
if (!diceResult.active && diceVal.results.filter(x => x.active).length === diceVal.maxSelected) {
return ui.notifications.warn(
game.i18n.localize('DAGGERHEART.APPLICATIONS.RerollDialog.deselectDiceNotification')
);
}
if (diceResult.active) {
diceVal.toReroll = false;
diceResult.toReroll = false;
}
diceVal.selectedResults += diceResult.active ? -1 : 1;
diceResult.active = !diceResult.active;
this.render();
}
static async #doReroll() {
const toReroll = this.getRerollDice().map(x => {
const { type, part, dice, result } = x;
const diceData = this.damage[type][part][dice].results[result];
return {
...diceData,
dice: this.damage[type][part][dice].dice,
typeKey: type,
partKey: part,
diceKey: dice,
resultsIndex: result
};
});
const roll = await new Roll(toReroll.map(x => `1${x.dice}`).join(' + ')).evaluate();
if (game.modules.get('dice-so-nice')?.active) {
const diceSoNiceRoll = {
_evaluated: true,
dice: roll.dice,
options: { appearance: {} }
};
await game.dice3d.showForRoll(diceSoNiceRoll, game.user, true);
}
toReroll.forEach((data, index) => {
const { typeKey, partKey, diceKey, resultsIndex } = data;
const rerolledDice = roll.dice[index];
const dice = this.damage[typeKey][partKey][diceKey];
dice.toReroll = false;
dice.results[resultsIndex].active = false;
dice.results[resultsIndex].discarded = true;
dice.results[resultsIndex].toReroll = false;
dice.results.splice(dice.results.length, 0, {
...rerolledDice.results[0],
toReroll: false,
selected: true
});
});
this.render();
}
}

View file

@ -1,4 +1,5 @@
import DhAppearance from '../../data/settings/Appearance.mjs';
import { getDiceSoNicePreset } from '../../config/generalConfig.mjs';
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
@ -25,7 +26,8 @@ export default class DHAppearanceSettings extends HandlebarsApplicationMixin(App
},
actions: {
reset: this.reset,
save: this.save
save: this.save,
preview: this.preview
},
form: { handler: this.updateData, submitOnChange: true }
};
@ -89,6 +91,22 @@ export default class DHAppearanceSettings extends HandlebarsApplicationMixin(App
this.render();
}
static async preview() {
const source = this.settings._source.diceSoNice[this.tabGroups.diceSoNice];
let faces = 'd12';
switch (this.tabGroups.diceSoNice) {
case 'advantage':
case 'disadvantage':
faces = 'd6';
}
const preset = await getDiceSoNicePreset(source, faces);
const diceSoNiceRoll = await new Roll(`1${faces}`).evaluate();
diceSoNiceRoll.dice[0].options.appearance = preset.appearance;
diceSoNiceRoll.dice[0].options.modelFile = preset.modelFile;
await game.dice3d.showForRoll(diceSoNiceRoll, game.user, false);
}
static async reset() {
this.settings = new DhAppearance();
this.render();

View file

@ -631,13 +631,33 @@ export default class CharacterSheet extends DHBaseActorSheet {
},
hasRoll: true
};
this.document.diceRoll({
const result = await this.document.diceRoll({
...config,
headerTitle: `${game.i18n.localize('DAGGERHEART.GENERAL.dualityRoll')}: ${this.actor.name}`,
title: game.i18n.format('DAGGERHEART.UI.Chat.dualityRoll.abilityCheckTitle', {
ability: abilityLabel
})
});
setTimeout(() => {
this.consumeResource(result?.costs);
}, 50);
}
async consumeResource(costs) {
if (!costs?.length) return;
const usefulResources = foundry.utils.deepClone(this.actor.system.resources);
const resources = game.system.api.fields.ActionFields.CostField.getRealCosts(costs).map(c => {
const resource = usefulResources[c.key];
return {
key: c.key,
value: (c.total ?? c.value) * (resource.isReversed ? 1 : -1),
target: resource.target,
keyIsID: resource.keyIsID
};
});
await this.actor.modifyResource(resources);
}
//TODO: redo toggleEquipItem method

View file

@ -101,8 +101,7 @@ export default class DhpEnvironment extends DHBaseActorSheet {
const item = event.currentTarget.closest('.inventory-item');
if (item) {
const adversary = game.actors.find(x => x.type === 'adversary' && x.id === item.dataset.itemId);
const adversaryData = { type: 'Actor', uuid: adversary.uuid };
const adversaryData = { type: 'Actor', uuid: item.dataset.itemUuid };
event.dataTransfer.setData('text/plain', JSON.stringify(adversaryData));
event.dataTransfer.setDragImage(item, 60, 0);
}

View file

@ -51,9 +51,8 @@ import { ItemBrowser } from '../../ui/itemBrowser.mjs';
*/
/**
* @template {Constructor<foundry.applications.api.DocumentSheet>} BaseDocumentSheet
* @param {BaseDocumentSheet} Base - The base class to extend.
* @returns {BaseDocumentSheet}
* @template {new (...args: any[]) => {}} T
* @arg Base {T}
*/
export default function DHApplicationMixin(Base) {
class DHSheetV2 extends HandlebarsApplicationMixin(Base) {
@ -123,12 +122,13 @@ export default function DHApplicationMixin(Base) {
super._attachPartListeners(partId, htmlElement, options);
this._dragDrop.forEach(d => d.bind(htmlElement));
}
/**@inheritdoc */
async _onFirstRender(context, options) {
await super._onFirstRender(context, options);
const docs = [];
for (var docData of this.relatedDocs) {
for (const docData of this.relatedDocs) {
const doc = await foundry.utils.fromUuid(docData.uuid);
docs.push(doc);
}
@ -247,6 +247,9 @@ export default function DHApplicationMixin(Base) {
/* Context Menu */
/* -------------------------------------------- */
/**
* Create all configured context menus for this application ins tance.
*/
_createContextMenus() {
for (const config of this.options.contextMenus) {
const { handler, selector, options } = config;
@ -257,9 +260,9 @@ export default function DHApplicationMixin(Base) {
/* -------------------------------------------- */
/**
* Get the set of ContextMenu options for DomainCards.
* Get the set of ContextMenu options for ActiveEffects.
* @returns {import('@client/applications/ux/context-menu.mjs').ContextMenuEntry[]} - The Array of context options passed to the ContextMenu instance
* @this {CharacterSheet}
* @this {DHSheetV2}
* @protected
*/
static #getEffectContextOptions() {
@ -305,8 +308,13 @@ export default function DHApplicationMixin(Base) {
}
/**
* Get the set of ContextMenu options.
* @returns {import('@client/applications/ux/context-menu.mjs').ContextMenuEntry[]} - The Array of context options passed to the ContextMenu instance
* Get the common ContextMenu options for an element.
* @param {Object} options
* @param {boolean} [options.usable=false] - Whether to include an option to use the item or apply damage.
* @param {boolean} [options.toChat=false] - Whether to include an option to send the item to chat.
* @param {boolean} [options.deletable=true] - Whether to include an option to delete the item.
*
* @returns {import('@client/applications/ux/context-menu.mjs').ContextMenuEntry[]}
*/
_getContextMenuCommonOptions({ usable = false, toChat = false, deletable = true }) {
const options = [
@ -325,7 +333,7 @@ export default function DHApplicationMixin(Base) {
}
];
if (usable)
if (usable) {
options.unshift({
name: 'DAGGERHEART.GENERAL.damage',
icon: 'fa-solid fa-explosion',
@ -349,6 +357,7 @@ export default function DHApplicationMixin(Base) {
},
callback: async (target, event) => (await getDocFromElement(target)).use(event)
});
}
if (toChat)
options.push({

View file

@ -7,8 +7,6 @@ const { ActorSheetV2 } = foundry.applications.sheets;
/**
* A base actor sheet extending {@link ActorSheetV2} via {@link DHApplicationMixin}
* @extends ActorSheetV2
* @mixes DHSheetV2
*/
export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
/** @inheritDoc */
@ -106,7 +104,7 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
/**
* Get the set of ContextMenu options for Features.
* @returns {import('@client/applications/ux/context-menu.mjs').ContextMenuEntry[]} - The Array of context options passed to the ContextMenu instance
* @this {DHSheetV2}
* @this {DHBaseActorSheet}
* @protected
*/
static #getFeatureContextOptions() {

View file

@ -7,8 +7,6 @@ const { ItemSheetV2 } = foundry.applications.sheets;
/**
* A base item sheet extending {@link ItemSheetV2} via {@link DHApplicationMixin}
* @extends ItemSheetV2
* @mixes DHSheetV2
*/
export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
/** @inheritDoc */
@ -108,7 +106,7 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
/**
* Get the set of ContextMenu options for Features.
* @returns {import('@client/applications/ux/context-menu.mjs').ContextMenuEntry[]} - The Array of context options passed to the ContextMenu instance
* @this {DHSheetV2}
* @this {DHBaseItemSheet}
* @protected
*/
static #getFeatureContextOptions() {

View file

@ -23,8 +23,21 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
_getEntryContextOptions() {
return [
...super._getEntryContextOptions(),
// {
// name: 'Reroll',
// icon: '<i class="fa-solid fa-dice"></i>',
// condition: li => {
// const message = game.messages.get(li.dataset.messageId);
// return (game.user.isGM || message.isAuthor) && message.rolls.length > 0;
// },
// callback: li => {
// const message = game.messages.get(li.dataset.messageId);
// new game.system.api.applications.dialogs.RerollDialog(message).render({ force: true });
// }
// },
{
name: 'Reroll',
name: 'Reroll Damage',
icon: '<i class="fa-solid fa-dice"></i>',
condition: li => {
const message = game.messages.get(li.dataset.messageId);
@ -35,7 +48,7 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
},
callback: li => {
const message = game.messages.get(li.dataset.messageId);
new game.system.api.applications.dialogs.RerollDialog(message).render({ force: true });
new game.system.api.applications.dialogs.RerollDamageDialog(message).render({ force: true });
}
}
];
@ -54,14 +67,6 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
html.querySelectorAll('.simple-roll-button').forEach(element =>
element.addEventListener('click', event => this.onRollSimple(event, data.message))
);
html.querySelectorAll('.target-container').forEach(element => {
element.addEventListener('mouseenter', this.hoverTarget);
element.addEventListener('mouseleave', this.unhoverTarget);
element.addEventListener('click', this.clickTarget);
});
html.querySelectorAll('.button-target-selection').forEach(element => {
element.addEventListener('click', event => this.onTargetSelection(event, data.message));
});
html.querySelectorAll('.healing-button').forEach(element =>
element.addEventListener('click', event => this.onHealing(event, data.message))
);
@ -159,33 +164,6 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
});
}
onTargetSelection(event, message) {
event.stopPropagation();
const msg = ui.chat.collection.get(message._id);
msg.system.targetMode = Boolean(event.target.dataset.targetHit);
}
hoverTarget(event) {
event.stopPropagation();
const token = canvas.tokens.get(event.currentTarget.dataset.token);
if (!token?.controlled) token._onHoverIn(event, { hoverOutOthers: true });
}
unhoverTarget(event) {
const token = canvas.tokens.get(event.currentTarget.dataset.token);
if (!token?.controlled) token._onHoverOut(event);
}
clickTarget(event) {
event.stopPropagation();
const token = canvas.tokens.get(event.currentTarget.dataset.token);
if (!token) {
ui.notifications.info(game.i18n.localize('DAGGERHEART.UI.Notifications.attackTargetDoesNotExist'));
return;
}
game.canvas.pan(token);
}
async onRollSimple(event, message) {
const buttonType = event.target.dataset.type ?? 'damage',
total = message.rolls.reduce((a, c) => a + Roll.fromJSON(c).total, 0),

View file

@ -17,7 +17,7 @@ export class ItemBrowser extends HandlebarsApplicationMixin(ApplicationV2) {
this.config = CONFIG.DH.ITEMBROWSER.compendiumConfig;
this.presets = options.presets;
if(this.presets?.compendium && this.presets?.folder)
if (this.presets?.compendium && this.presets?.folder)
ItemBrowser.selectFolder.call(this, null, null, this.presets.compendium, this.presets.folder);
}
@ -26,7 +26,6 @@ export class ItemBrowser extends HandlebarsApplicationMixin(ApplicationV2) {
id: 'itemBrowser',
classes: ['daggerheart', 'dh-style', 'dialog', 'compendium-browser'],
tag: 'div',
// title: 'Item Browser',
window: {
frame: true,
title: 'Compendium Browser',
@ -41,9 +40,8 @@ export class ItemBrowser extends HandlebarsApplicationMixin(ApplicationV2) {
sortList: this.sortList
},
position: {
top: 330,
left: 120,
width: 800,
left: 100,
width: 850,
height: 600
}
};
@ -88,16 +86,14 @@ export class ItemBrowser extends HandlebarsApplicationMixin(ApplicationV2) {
/** @inheritDoc */
async _preFirstRender(context, options) {
if(context.presets?.render?.noFolder || context.presets?.render?.lite)
options.position.width = 600;
if (context.presets?.render?.noFolder || context.presets?.render?.lite) options.position.width = 600;
await super._preFirstRender(context, options);
}
/** @inheritDoc */
async _preRender(context, options) {
if(context.presets?.render?.noFolder || context.presets?.render?.lite)
if (context.presets?.render?.noFolder || context.presets?.render?.lite)
options.parts.splice(options.parts.indexOf('sidebar'), 1);
await super._preRender(context, options);
@ -111,17 +107,16 @@ export class ItemBrowser extends HandlebarsApplicationMixin(ApplicationV2) {
this._createFilterInputs();
this._createDragProcess();
if(context.presets?.render?.lite)
this.element.classList.add('lite');
if (context.presets?.render?.lite) this.element.classList.add('lite');
if(context.presets?.render?.noFolder)
this.element.classList.add('no-folder');
if (context.presets?.render?.noFolder) this.element.classList.add('no-folder');
if(context.presets?.render?.noFilter)
this.element.classList.add('no-filter');
if (context.presets?.render?.noFilter) this.element.classList.add('no-filter');
if(this.presets?.filter) {
Object.entries(this.presets.filter).forEach(([k,v]) => this.fieldFilter.find(c => c.name === k).value = v.value);
if (this.presets?.filter) {
Object.entries(this.presets.filter).forEach(
([k, v]) => (this.fieldFilter.find(c => c.name === k).value = v.value)
);
await this._onInputFilterBrowser();
}
}
@ -198,6 +193,7 @@ export class ItemBrowser extends HandlebarsApplicationMixin(ApplicationV2) {
formatLabel(item, field) {
const property = foundry.utils.getProperty(item, field.key);
if (Array.isArray(property)) property.join(', ');
if (typeof field.format !== 'function') return property ?? '-';
return field.format(property);
}
@ -315,19 +311,18 @@ export class ItemBrowser extends HandlebarsApplicationMixin(ApplicationV2) {
async _onInputFilterBrowser(event) {
this.#filteredItems.browser.input.clear();
if(event) this.fieldFilter.find(f => f.name === event.target.name).value = event.target.value;
if (event) this.fieldFilter.find(f => f.name === event.target.name).value = event.target.value;
for (const li of this.element.querySelectorAll('.item-container')) {
const itemUUID = li.dataset.itemUuid,
item = this.items.find(i => i.uuid === itemUUID);
if(!item) continue;
if (!item) continue;
const matchesMenu =
this.fieldFilter.length === 0 ||
this.fieldFilter.every(f => (
!f.value && f.value !== false) ||
ItemBrowser.evaluateFilter(item, this.createFilterData(f))
this.fieldFilter.every(
f => (!f.value && f.value !== false) || ItemBrowser.evaluateFilter(item, this.createFilterData(f))
);
if (matchesMenu) this.#filteredItems.browser.input.add(item.id);
@ -345,11 +340,11 @@ export class ItemBrowser extends HandlebarsApplicationMixin(ApplicationV2) {
let docValue = foundry.utils.getProperty(obj, filter.field);
let filterValue = filter.value;
switch (filter.operator) {
case "contains2":
case 'contains2':
filterValue = Array.isArray(filterValue) ? filterValue : [filterValue];
docValue = Array.isArray(docValue) ? docValue : [docValue];
return docValue.some(dv => filterValue.includes(dv));
case "contains3":
case 'contains3':
return docValue.some(f => f.value === filterValue);
default:
return foundry.applications.ux.SearchFilter.evaluateFilter(obj, filter);
@ -373,24 +368,27 @@ export class ItemBrowser extends HandlebarsApplicationMixin(ApplicationV2) {
this.render({ force: true });
}
static getFolderConfig(folder, property = "columns") {
if(!folder) return [];
static getFolderConfig(folder, property = 'columns') {
if (!folder) return [];
return folder[property] ?? CONFIG.DH.ITEMBROWSER.typeConfig[folder.listType]?.[property] ?? [];
}
static sortList(_, target) {
const key = target.dataset.sortKey,
type = !target.dataset.sortType || target.dataset.sortType === "DESC" ? "ASC" : "DESC",
itemListContainer = target.closest(".compendium-results").querySelector(".item-list"),
itemList = itemListContainer.querySelectorAll(".item-container");
type = !target.dataset.sortType || target.dataset.sortType === 'DESC' ? 'ASC' : 'DESC',
itemListContainer = target.closest('.compendium-results').querySelector('.item-list'),
itemList = itemListContainer.querySelectorAll('.item-container');
target.closest(".item-list-header").querySelectorAll('[data-sort-key]').forEach(b => b.dataset.sortType = "");
target
.closest('.item-list-header')
.querySelectorAll('[data-sort-key]')
.forEach(b => (b.dataset.sortType = ''));
target.dataset.sortType = type;
const newOrder = [...itemList].reverse().sort((a, b) => {
const aProp = a.querySelector(`[data-item-key="${key}"]`),
bProp = b.querySelector(`[data-item-key="${key}"]`)
if(type === "DESC") {
bProp = b.querySelector(`[data-item-key="${key}"]`);
if (type === 'DESC') {
return aProp.innerText < bProp.innerText ? 1 : -1;
} else {
return aProp.innerText > bProp.innerText ? 1 : -1;

View file

@ -494,9 +494,7 @@ export const diceSetNumbers = {
flat: 'Flat'
};
export const getDiceSoNicePresets = async (hopeFaces, fearFaces, advantageFaces = 'd6', disadvantageFaces = 'd6') => {
const { diceSoNice } = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance);
const getPreset = async (type, faces) => {
export const getDiceSoNicePreset = async (type, faces) => {
const system = game.dice3d.DiceFactory.systems.get(type.system).dice.get(faces);
if (!system) {
ui.notifications.error(
@ -521,13 +519,16 @@ export const getDiceSoNicePresets = async (hopeFaces, fearFaces, advantageFaces
...type
}
};
};
};
export const getDiceSoNicePresets = async (hopeFaces, fearFaces, advantageFaces = 'd6', disadvantageFaces = 'd6') => {
const { diceSoNice } = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance);
return {
hope: await getPreset(diceSoNice.hope, hopeFaces),
fear: await getPreset(diceSoNice.fear, fearFaces),
advantage: await getPreset(diceSoNice.advantage, advantageFaces),
disadvantage: await getPreset(diceSoNice.disadvantage, disadvantageFaces)
hope: await getDiceSoNicePreset(diceSoNice.hope, hopeFaces),
fear: await getDiceSoNicePreset(diceSoNice.fear, fearFaces),
advantage: await getDiceSoNicePreset(diceSoNice.advantage, advantageFaces),
disadvantage: await getDiceSoNicePreset(diceSoNice.disadvantage, disadvantageFaces)
};
};

View file

@ -1040,16 +1040,6 @@ export const weaponFeatures = {
key: 'system.evasion',
mode: 2,
value: '-1'
},
{
key: 'system.bonuses.damage.primaryWeapon.extraDice',
mode: 2,
value: '1'
},
{
key: 'system.rules.weapon.dropLowestDamageDice',
mode: 5,
value: '1'
}
]
}
@ -1166,18 +1156,7 @@ export const weaponFeatures = {
name: 'DAGGERHEART.CONFIG.WeaponFeature.powerful.effects.powerful.name',
description: 'DAGGERHEART.CONFIG.WeaponFeature.powerful.effects.powerful.description',
img: 'icons/magic/control/buff-flight-wings-runes-red-yellow.webp',
changes: [
{
key: 'system.bonuses.damage.primaryWeapon.extraDice',
mode: 2,
value: '1'
},
{
key: 'system.rules.weapon.dropLowestDamageDice',
mode: 5,
value: '1'
}
]
changes: []
}
]
},
@ -1301,13 +1280,7 @@ export const weaponFeatures = {
name: 'DAGGERHEART.CONFIG.WeaponFeature.selfCorrecting.effects.selfCorrecting.name',
description: 'DAGGERHEART.CONFIG.WeaponFeature.selfCorrecting.effects.selfCorrecting.description',
img: 'icons/weapons/ammunition/arrow-broadhead-glowing-orange.webp',
changes: [
{
key: 'system.rules.damage.flipMinDiceValue',
mode: 5,
value: 1
}
]
changes: []
}
]
},
@ -1319,13 +1292,7 @@ export const weaponFeatures = {
name: 'DAGGERHEART.CONFIG.WeaponFeature.serrated.effects.serrated.name',
description: 'DAGGERHEART.CONFIG.WeaponFeature.serrated.effects.serrated.description',
img: 'icons/weapons/ammunition/arrow-broadhead-glowing-orange.webp',
changes: [
{
key: 'system.rules.damage.flipMinDiceValue',
mode: 5,
value: 1
}
]
changes: []
}
]
},

View file

@ -115,7 +115,6 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
if (!this.actor) throw new Error("An Action can't be used outside of an Actor context.");
if (this.chatDisplay) await this.toChat();
let { byPassRoll } = options,
config = this.prepareConfig(event, byPassRoll);
for (let i = 0; i < this.constructor.extraSchemas.length; i++) {
@ -145,9 +144,8 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
if (this.rollDamage && this.damage.parts.length) await this.rollDamage(event, config);
else if (this.trigger) await this.trigger(event, config);
else if (this.hasSave || this.hasEffect) {
const roll = new Roll('');
const roll = new CONFIG.Dice.daggerheart.DHRoll('');
roll._evaluated = true;
if (this.hasTarget) config.targetSelection = config.targets.length > 0;
await CONFIG.Dice.daggerheart.DHRoll.toMessage(roll, config);
}
}
@ -180,7 +178,6 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
hasHealing: this.damage?.parts?.length && this.type === 'healing',
hasEffect: !!this.effects?.length,
hasSave: this.hasSave,
hasTarget: true,
selectedRollMode: game.settings.get('core', 'rollMode'),
isFastForward: event.shiftKey,
data: this.getRollData(),
@ -223,24 +220,26 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
}
}
const resources = config.costs
const resources = game.system.api.fields.ActionFields.CostField.getRealCosts(config.costs)
.filter(
c =>
c.enabled !== false &&
((!successCost && (!c.consumeOnSuccess || config.roll?.success)) ||
(successCost && c.consumeOnSuccess))
(!successCost && (!c.consumeOnSuccess || config.roll?.success)) ||
(successCost && c.consumeOnSuccess)
)
.map(c => {
.reduce((a, c) => {
const resource = usefulResources[c.key];
return {
if (resource) {
a.push({
key: c.key,
value: (c.total ?? c.value) * (resource.isReversed ? 1 : -1),
target: resource.target,
keyIsID: resource.keyIsID
};
});
return a;
}
}, []);
await this.actor.modifyResource(resources);
await (this.actor.system.partner ?? this.actor).modifyResource(resources);
if (
config.uses?.enabled &&
((!successCost && (!config.uses?.consumeOnSuccess || config.roll?.success)) ||
@ -248,8 +247,11 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
)
this.update({ 'uses.value': this.uses.value + 1 });
if (config.roll?.success || successCost)
if (config.roll?.success || successCost) {
setTimeout(() => {
(config.message ?? config.parent).update({ 'system.successConsumed': true });
}, 50);
}
}
/* */
@ -368,15 +370,15 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
async updateChatMessage(message, targetId, changes, chain = true) {
setTimeout(async () => {
const chatMessage = ui.chat.collection.get(message._id),
msgTarget =
chatMessage.system.targets.find(mt => mt.id === targetId) ??
chatMessage.system.oldTargets.find(mt => mt.id === targetId);
msgTarget.saved = changes;
const chatMessage = ui.chat.collection.get(message._id);
await chatMessage.update({
system: {
targets: chatMessage.system.targets,
oldTargets: chatMessage.system.oldTargets
flags: {
[game.system.id]: {
reactionRolls: {
[targetId]: changes
}
}
}
});
}, 100);

View file

@ -49,8 +49,7 @@ export default class DHDamageAction extends DHBaseAction {
...systemData,
roll: formulas,
dialog: {},
data: this.getRollData(),
targetSelection: systemData.targets.length > 0
data: this.getRollData()
};
if (this.hasSave) config.onSave = this.save.damageMod;
if (data.system) {

View file

@ -287,18 +287,6 @@ export default class DhCharacter extends BaseDataActor {
})
})
}),
weapon: new fields.SchemaField({
/* Unimplemented
-> Should remove the lowest damage dice from weapon damage
-> Reflect this in the chat message somehow so players get feedback that their choice is helping them.
*/
dropLowestDamageDice: new fields.BooleanField({ initial: false }),
/* Unimplemented
-> Should flip any lowest possible dice rolls for weapon damage to highest
-> Reflect this in the chat message somehow so players get feedback that their choice is helping them.
*/
flipMinDiceValue: new fields.BooleanField({ intial: false })
}),
runeWard: new fields.BooleanField({ initial: false }),
burden: new fields.SchemaField({
ignore: new fields.BooleanField()

View file

@ -3,7 +3,6 @@ export default class DHAbilityUse extends foundry.abstract.TypeDataModel {
const fields = foundry.data.fields;
return {
title: new fields.StringField({}),
origin: new fields.StringField({}),
img: new fields.StringField({}),
name: new fields.StringField({}),

View file

@ -18,15 +18,11 @@ const targetsField = () =>
);
export default class DHActorRoll extends foundry.abstract.TypeDataModel {
targetHook = null;
static defineSchema() {
return {
title: new fields.StringField(),
roll: new fields.ObjectField(),
targets: targetsField(),
oldTargets: targetsField(),
targetSelection: new fields.BooleanField({ initial: false }),
hasRoll: new fields.BooleanField({ initial: false }),
hasDamage: new fields.BooleanField({ initial: false }),
hasHealing: new fields.BooleanField({ initial: false }),
@ -63,66 +59,59 @@ export default class DHActorRoll extends foundry.abstract.TypeDataModel {
return actionItem.system.actionsList?.find(a => a.id === this.source.action);
}
get messageTemplate() {
return 'systems/daggerheart/templates/ui/chat/roll.hbs';
}
get targetMode() {
return this.targetSelection;
return this.parent.targetSelection;
}
set targetMode(mode) {
this.targetSelection = mode;
this.updateTargets();
if (!this.parent.isAuthor) return;
this.parent.targetSelection = mode;
this.registerTargetHook();
this.parent.update({
system: {
targetSelection: this.targetSelection,
oldTargets: this.oldTargets
}
});
this.updateTargets();
}
get hitTargets() {
return this.currentTargets.filter(t => t.hit || !this.hasRoll || !this.targetSelection);
return this.currentTargets.filter(t => t.hit || !this.hasRoll || !this.targetMode);
}
async updateTargets() {
this.currentTargets = this.getTargetList();
if (!this.targetSelection) {
this.currentTargets.forEach(ct => {
if (this.targets.find(t => t.actorId === ct.actorId)) return;
const indexTarget = this.oldTargets.findIndex(ot => ot.actorId === ct.actorId);
if (indexTarget === -1) this.oldTargets.push(ct);
});
if (this.hasSave) this.setPendingSaves();
if (this.currentTargets.length) {
if (!this.parent._id) return;
const updates = await this.parent.update({
system: {
oldTargets: this.oldTargets
if (!ui.chat.collection.get(this.parent.id)) return;
let targets;
if (this.targetMode) targets = this.targets;
else
targets = Array.from(game.user.targets).map(t =>
game.system.api.fields.ActionFields.TargetField.formatTarget(t)
);
await this.parent.update({
flags: {
[game.system.id]: {
targets: targets,
targetMode: this.targetMode
}
}
});
if (!updates && ui.chat.collection.get(this.parent.id)) ui.chat.updateMessage(this.parent);
}
}
}
registerTargetHook() {
if (this.targetSelection && this.targetHook !== null) {
Hooks.off('targetToken', this.targetHook);
this.targetHook = null;
} else if (!this.targetSelection && this.targetHook === null) {
this.targetHook = Hooks.on('targetToken', foundry.utils.debounce(this.updateTargets.bind(this), 50));
if (!this.parent.isAuthor) return;
if (this.targetMode && this.parent.targetHook !== null) {
Hooks.off('targetToken', this.parent.targetHook);
return (this.parent.targetHook = null);
} else if (!this.targetMode && this.parent.targetHook === null) {
return (this.parent.targetHook = Hooks.on(
'targetToken',
foundry.utils.debounce(this.updateTargets.bind(this), 50)
));
}
}
prepareDerivedData() {
if (this.hasTarget) {
this.hasHitTarget = this.targets.filter(t => t.hit === true).length > 0;
this.updateTargets();
this.registerTargetHook();
if (this.targetSelection === true) {
this.currentTargets = this.getTargetList();
if (this.targetMode === true && this.hasRoll) {
this.targetShort = this.targets.reduce(
(a, c) => {
if (c.hit) a.hit += 1;
@ -136,23 +125,28 @@ export default class DHActorRoll extends foundry.abstract.TypeDataModel {
}
this.canViewSecret = this.parent.speakerActor?.testUserPermission(game.user, 'OBSERVER');
this.canButtonApply = game.user.isGM;
}
getTargetList() {
return this.targetSelection !== true
? Array.from(game.user.targets).map(t => {
const target = game.system.api.fields.ActionFields.TargetField.formatTarget(t),
oldTarget =
this.targets.find(ot => ot.actorId === target.actorId) ??
this.oldTargets.find(ot => ot.actorId === target.actorId);
if (oldTarget) return oldTarget;
return target;
})
: this.targets;
const targets =
this.targetMode && this.parent.isAuthor
? this.targets
: (this.parent.getFlag(game.system.id, 'targets') ?? this.targets),
reactionRolls = this.parent.getFlag(game.system.id, 'reactionRolls');
if (reactionRolls) {
Object.entries(reactionRolls).forEach(([k, r]) => {
const target = targets.find(t => t.id === k);
if (target) target.saved = r;
});
}
return targets;
}
setPendingSaves() {
this.pendingSaves = this.targetSelection
this.pendingSaves = this.targetMode
? this.targets.filter(target => target.hit && target.saved.success === null).length > 0
: this.currentTargets.filter(target => target.saved.success === null).length > 0;
}

View file

@ -12,7 +12,10 @@ export default class CostField extends fields.ArrayField {
value: new fields.NumberField({ nullable: true, initial: 1, min: 0 }),
scalable: new fields.BooleanField({ initial: false }),
step: new fields.NumberField({ nullable: true, initial: null }),
consumeOnSuccess: new fields.BooleanField({ initial: false, label: "DAGGERHEART.ACTIONS.Settings.consumeOnSuccess.label" })
consumeOnSuccess: new fields.BooleanField({
initial: false,
label: 'DAGGERHEART.ACTIONS.Settings.consumeOnSuccess.label'
})
});
super(element, options, context);
}
@ -47,6 +50,7 @@ export default class CostField extends fields.ArrayField {
static hasCost(costs) {
const realCosts = CostField.getRealCosts.call(this, costs),
hasFearCost = realCosts.findIndex(c => c.key === 'fear');
if (hasFearCost > -1) {
const fearCost = realCosts.splice(hasFearCost, 1)[0];
if (
@ -70,7 +74,9 @@ export default class CostField extends fields.ArrayField {
}
static getResources(costs) {
const actorResources = this.actor.system.resources;
const actorResources = foundry.utils.deepClone(this.actor.system.resources);
if (this.actor.system.partner)
actorResources.hope = foundry.utils.deepClone(this.actor.system.partner.system.resources.hope);
const itemResources = {};
for (let itemResource of costs) {
if (itemResource.keyIsID) {
@ -89,7 +95,13 @@ export default class CostField extends fields.ArrayField {
static getRealCosts(costs) {
const realCosts = costs?.length ? costs.filter(c => c.enabled) : [];
return realCosts;
let mergedCosts = [];
realCosts.forEach(c => {
const getCost = Object.values(mergedCosts).find(gc => gc.key === c.key);
if (getCost) getCost.total += c.total;
else mergedCosts.push(c);
});
return mergedCosts;
}
static formatMax(max) {

View file

@ -15,6 +15,7 @@ export default class TargetField extends fields.SchemaField {
static prepareConfig(config) {
if (!this.target?.type) return [];
config.hasTarget = true;
let targets;
if (this.target?.type === CONFIG.DH.GENERAL.targetTypes.self.id)
targets = [this.actor.token ?? this.actor.prototypeToken];

View file

@ -229,7 +229,7 @@ export function ActionMixin(Base) {
}
return this.inCollection
? foundry.utils.getProperty(result, basePath).get(this.id)
? foundry.utils.getProperty(result, basePath)?.get(this.id)
: foundry.utils.getProperty(result, basePath);
}
@ -285,6 +285,7 @@ export function ActionMixin(Base) {
}
};
ChatMessage.applyRollMode(msg, game.settings.get('core', 'rollMode'));
cls.create(msg);
}
}

View file

@ -139,17 +139,15 @@ export default class D20Roll extends DHRoll {
static postEvaluate(roll, config = {}) {
const data = super.postEvaluate(roll, config);
data.type = config.roll?.type;
data.difficulty = config.roll.difficulty;
if (config.targets?.length) {
config.targetSelection = true;
config.targets.forEach(target => {
const difficulty = config.roll.difficulty ?? target.difficulty ?? target.evasion;
target.hit = roll.isCritical || roll.total >= difficulty;
});
data.success = config.targets.some(target => target.hit);
} else if (config.roll.difficulty) {
data.difficulty = config.roll.difficulty;
data.success = roll.isCritical || roll.total >= config.roll.difficulty;
}
} else if (config.roll.difficulty) data.success = roll.isCritical || roll.total >= config.roll.difficulty;
data.advantage = {
type: config.roll.advantage,
dice: roll.dAdvantage?.denomination,

View file

@ -15,7 +15,6 @@ export default class DamageRoll extends DHRoll {
const parts = config.roll.map(r => this.postEvaluate(r));
config.damage = this.unifyDamageRoll(parts);
// config.targetSelection = config.targets?.length
}
static postEvaluate(roll, config = {}) {
@ -30,16 +29,18 @@ export default class DamageRoll extends DHRoll {
}
static async buildPost(roll, config, message) {
const chatMessage = config.source?.message
? ui.chat.collection.get(config.source.message)
: getDocumentClass('ChatMessage').applyRollMode({}, config.rollMode);
if (game.modules.get('dice-so-nice')?.active) {
const pool = foundry.dice.terms.PoolTerm.fromRolls(
Object.values(config.damage).flatMap(r => r.parts.map(p => p.roll))
),
diceRoll = Roll.fromTerms([pool]);
await game.dice3d.showForRoll(diceRoll, game.user, true);
await game.dice3d.showForRoll(diceRoll, game.user, true, chatMessage.whisper, chatMessage.blind);
}
await super.buildPost(roll, config, message);
if (config.source?.message) {
const chatMessage = ui.chat.collection.get(config.source.message);
chatMessage.update({ 'system.damage': config.damage });
}
}
@ -102,14 +103,14 @@ export default class DamageRoll extends DHRoll {
}
constructFormula(config) {
this.options.roll.forEach(part => {
this.options.roll.forEach((part, index) => {
part.roll = new Roll(Roll.replaceFormulaData(part.formula, config.data));
this.constructFormulaPart(config, part);
this.constructFormulaPart(config, part, index);
});
return this.options.roll;
}
constructFormulaPart(config, part) {
constructFormulaPart(config, part, index) {
part.roll.terms = Roll.parse(part.roll.formula, config.data);
if (part.applyTo === CONFIG.DH.GENERAL.healingTypes.hitPoints.id) {
@ -120,6 +121,14 @@ export default class DamageRoll extends DHRoll {
});
}
/* To Remove When Reaction System */
if (index === 0 && part.applyTo === CONFIG.DH.GENERAL.healingTypes.hitPoints.id) {
for (const mod in config.modifiers) {
const modifier = config.modifiers[mod];
if (modifier.beforeCrit === true && (modifier.enabled || modifier.value)) modifier.callback(part);
}
}
if (part.extraFormula) {
part.roll.terms.push(
new foundry.dice.terms.OperatorTerm({ operator: '+' }),
@ -132,9 +141,106 @@ export default class DamageRoll extends DHRoll {
criticalBonus = tmpRoll.total - this.constructor.calculateTotalModifiers(tmpRoll);
part.roll.terms.push(...this.formatModifier(criticalBonus));
}
/* To Remove When Reaction System */
if (index === 0 && part.applyTo === CONFIG.DH.GENERAL.healingTypes.hitPoints.id) {
for (const mod in config.modifiers) {
const modifier = config.modifiers[mod];
if (!modifier.beforeCrit && (modifier.enabled || modifier.value)) modifier.callback(part);
}
}
return (part.roll._formula = this.constructor.getFormula(part.roll.terms));
}
/* To Remove When Reaction System */
static temporaryModifierBuilder(config) {
const mods = {};
if (config.data?.parent) {
if (config.data.parent.appliedEffects) {
// Bardic Rally
mods.rally = {
label: 'DAGGERHEART.CLASS.Feature.rallyDice',
values: config.data?.parent?.appliedEffects.reduce((a, c) => {
const change = c.changes.find(ch => ch.key === 'system.bonuses.rally');
if (change) a.push({ value: c.id, label: change.value });
return a;
}, []),
value: null,
beforeCrit: true,
callback: part => {
const rallyFaces = config.modifiers.rally.values.find(
r => r.value === config.modifiers.rally.value
)?.label;
part.roll.terms.push(
new foundry.dice.terms.OperatorTerm({ operator: '+' }),
...this.parse(`1${rallyFaces}`)
);
}
};
}
const item = config.data.parent.items?.get(config.source.item);
if (item) {
// Massive (Weapon Feature)
if (item.system.itemFeatures.find(f => f.value === 'massive'))
mods.massive = {
label: CONFIG.DH.ITEM.weaponFeatures.massive.label,
enabled: true,
callback: part => {
part.roll.terms[0].modifiers.push(`kh${part.roll.terms[0].number}`);
part.roll.terms[0].number += 1;
}
};
// Powerful (Weapon Feature)
if (item.system.itemFeatures.find(f => f.value === 'powerful'))
mods.powerful = {
label: CONFIG.DH.ITEM.weaponFeatures.powerful.label,
enabled: true,
callback: part => {
part.roll.terms[0].modifiers.push(`kh${part.roll.terms[0].number}`);
part.roll.terms[0].number += 1;
}
};
// Brutal (Weapon Feature)
if (item.system.itemFeatures.find(f => f.value === 'brutal'))
mods.brutal = {
label: CONFIG.DH.ITEM.weaponFeatures.brutal.label,
enabled: true,
beforeCrit: true,
callback: part => {
part.roll.terms[0].modifiers.push(`x${part.roll.terms[0].faces}`);
}
};
// Serrated (Weapon Feature)
if (item.system.itemFeatures.find(f => f.value === 'serrated'))
mods.serrated = {
label: CONFIG.DH.ITEM.weaponFeatures.serrated.label,
enabled: true,
callback: part => {
part.roll.terms[0].modifiers.push(`sc8`);
}
};
// Self-Correcting (Weapon Feature)
if (item.system.itemFeatures.find(f => f.value === 'selfCorrecting'))
mods.selfCorrecting = {
label: CONFIG.DH.ITEM.weaponFeatures.selfCorrecting.label,
enabled: true,
callback: part => {
part.roll.terms[0].modifiers.push(`sc6`);
}
};
}
}
config.modifiers = mods;
return mods;
}
static async reroll(target, message) {
const { damageType, part, dice, result } = target.dataset;
const rollPart = message.system.damage[damageType].parts[part];

View file

@ -2,19 +2,19 @@ import D20RollDialog from '../applications/dialogs/d20RollDialog.mjs';
export default class DHRoll extends Roll {
baseTerms = [];
constructor(formula, data, options) {
constructor(formula, data = {}, options = {}) {
super(formula, data, options);
if (!this.data || !Object.keys(this.data).length) this.data = options.data;
}
get title() {
return game.i18n.localize(
"DAGGERHEART.GENERAL.Roll.basic"
);
return game.i18n.localize('DAGGERHEART.GENERAL.Roll.basic');
}
static messageType = 'adversaryRoll';
static CHAT_TEMPLATE = 'systems/daggerheart/templates/ui/chat/roll.hbs';
static DefaultDialog = D20RollDialog;
static async build(config = {}, message = {}) {
@ -34,6 +34,8 @@ export default class DHRoll extends Roll {
this.applyKeybindings(config);
this.temporaryModifierBuilder(config);
let roll = new this(config.roll.formula, config.data, config);
if (config.dialog.configure !== false) {
// Open Roll Dialog
@ -64,8 +66,7 @@ export default class DHRoll extends Roll {
}
// Create Chat Message
if (!config.source?.message)
config.message = await this.toMessage(roll, config);
if (!config.source?.message) config.message = await this.toMessage(roll, config);
}
static postEvaluate(roll, config = {}) {
@ -92,10 +93,37 @@ export default class DHRoll extends Roll {
system: config,
rolls: [roll]
};
if(roll._evaluated) return await cls.create(msg, { rollMode: config.selectedRollMode });
config.selectedRollMode ??= game.settings.get('core', 'rollMode');
if (roll._evaluated) return await cls.create(msg, { rollMode: config.selectedRollMode });
return msg;
}
/** @inheritDoc */
async render({ flavor, template = this.constructor.CHAT_TEMPLATE, isPrivate = false, ...options } = {}) {
if (!this._evaluated) return;
const chatData = await this._prepareChatRenderContext({ flavor, isPrivate, ...options });
return foundry.applications.handlebars.renderTemplate(template, chatData);
}
/** @inheritDoc */
async _prepareChatRenderContext({ flavor, isPrivate = false, ...options } = {}) {
if (isPrivate) {
return {
user: game.user.id,
flavor: null,
title: '???',
roll: {
total: '??'
},
hasRoll: true,
isPrivate
};
} else {
options.message.system.user = game.user.id;
return options.message.system;
}
}
static applyKeybindings(config) {
if (config.event)
config.dialog.configure ??= !(config.event.shiftKey || config.event.altKey || config.event.ctrlKey);
@ -178,6 +206,10 @@ export default class DHRoll extends Roll {
}
return modifierTotal;
}
static temporaryModifierBuilder(config) {
return {};
}
}
export const registerRollDiceHooks = () => {
@ -207,7 +239,9 @@ export const registerRollDiceHooks = () => {
if (updates.length) {
const target = actor.system.partner ?? actor;
if (!['dead', 'unconcious'].some(x => actor.statuses.has(x))) {
setTimeout(() => {
target.modifyResource(updates);
}, 50);
}
}

View file

@ -124,15 +124,20 @@ export default class DhActiveEffect extends foundry.documents.ActiveEffect {
return tags;
}
/**
* Create a new ChatMessage to display this documents data.
* @param {String} origin - uuid of a document. TODO: This needs to be reviewed.
*/
async toChat(origin) {
/**@type {foundry.documents.ChatMessage} */
const cls = getDocumentClass('ChatMessage');
const actor = game.actors.get(cls.getSpeaker().actor);
const speaker = cls.getSpeaker();
const actor = cls.getSpeakerActor(speaker);
const systemData = {
action: { img: this.img, name: this.name },
actor: { name: actor.name, img: actor.img },
author: this.author,
speaker: cls.getSpeaker(),
origin: origin,
actor: { name: actor?.name, img: actor?.img },
speaker,
origin,
description: this.description,
actions: []
};

View file

@ -644,16 +644,23 @@ export default class DhpActor extends Actor {
);
break;
case 'armor':
if (this.system.armor?.system?.marks) {
updates.armor.resources['system.marks.value'] = Math.max(
Math.min(this.system.armor.system.marks.value + r.value, this.system.armorScore),
0
);
}
break;
default:
if (this.system.resources?.[r.key]) {
updates.actor.resources[`system.resources.${r.key}.value`] = Math.max(
Math.min(this.system.resources[r.key].value + r.value, this.system.resources[r.key].max),
Math.min(
this.system.resources[r.key].value + r.value,
this.system.resources[r.key].max
),
0
);
}
break;
}
}

View file

@ -1,21 +1,61 @@
export default class DhpChatMessage extends foundry.documents.ChatMessage {
async renderHTML() {
if (this.system.messageTemplate)
this.content = await foundry.applications.handlebars.renderTemplate(this.system.messageTemplate, {
...this.system,
_source: this.system._source
});
targetHook = null;
targetSelection = null;
async renderHTML() {
const actor = game.actors.get(this.speaker.actor);
const actorData = actor ?? {
const actorData =
actor && this.isContentVisible
? actor
: {
img: this.author.avatar ? this.author.avatar : 'icons/svg/mystery-man.svg',
name: ''
};
/* We can change to fully implementing the renderHTML function if needed, instead of augmenting it. */
const html = await super.renderHTML({ actor: actorData, author: this.author });
this.applyPermission(html);
if (this.type === 'dualityRoll') {
this.enrichChatMessage(html);
this.addChatListeners(html);
return html;
}
/* -------------------------------------------- */
/** @inheritDoc */
prepareData() {
if (this.isAuthor && this.targetSelection === null) this.targetSelection = this.system.targets?.length > 0;
super.prepareData();
}
/* -------------------------------------------- */
/** @inheritDoc */
_onCreate(data, options, userId) {
super._onCreate(data, options, userId);
if (this.system.registerTargetHook) this.system.registerTargetHook();
}
/* -------------------------------------------- */
/** @inheritDoc */
async _preDelete(options, user) {
if (this.targetHook !== null) Hooks.off('targetToken', this.targetHook);
return super._preDelete(options, user);
}
enrichChatMessage(html) {
const elements = html.querySelectorAll('[data-perm-id]');
elements.forEach(e => {
const uuid = e.dataset.permId,
document = fromUuidSync(uuid);
if (!document) return;
e.setAttribute('data-view-perm', document.testUserPermission(game.user, 'OBSERVER'));
e.setAttribute('data-use-perm', document.testUserPermission(game.user, 'OWNER'));
});
if (this.isContentVisible && this.type === 'dualityRoll') {
html.classList.add('duality');
switch (this.system.roll?.result?.duality) {
case 1:
@ -29,36 +69,9 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
break;
}
}
this.enrichChatMessage(html);
return html;
}
applyPermission(html) {
const elements = html.querySelectorAll('[data-perm-id]');
elements.forEach(e => {
const uuid = e.dataset.permId,
document = fromUuidSync(uuid);
if (!document) return;
e.setAttribute('data-view-perm', document.testUserPermission(game.user, 'OBSERVER'));
e.setAttribute('data-use-perm', document.testUserPermission(game.user, 'OWNER'));
});
}
async _preCreate(data, options, user) {
options.speaker = ChatMessage.getSpeaker();
const rollActorOwner = data.rolls?.[0]?.data?.parent?.owner;
if (rollActorOwner) {
data.author = rollActorOwner ? rollActorOwner.id : data.author;
await this.updateSource({ author: rollActorOwner ?? user });
}
return super._preCreate(data, options, rollActorOwner ?? user);
}
enrichChatMessage(html) {
addChatListeners(html) {
html.querySelectorAll('.damage-button').forEach(element =>
element.addEventListener('click', this.onDamage.bind(this))
);
@ -66,10 +79,20 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
html.querySelectorAll('.duality-action-effect').forEach(element =>
element.addEventListener('click', this.onApplyEffect.bind(this))
);
html.querySelectorAll('.roll-target').forEach(element => {
element.addEventListener('mouseenter', this.hoverTarget);
element.addEventListener('mouseleave', this.unhoverTarget);
element.addEventListener('click', this.clickTarget);
});
html.querySelectorAll('.button-target-selection').forEach(element => {
element.addEventListener('click', this.onTargetSelection.bind(this));
});
}
getTargetList() {
const targets = this.system.hitTargets;
const targets = this.system.hitTargets ?? [];
return targets.map(target => game.canvas.tokens.documentCollection.find(t => t.actor?.uuid === target.actorId));
}
@ -141,9 +164,36 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
}
consumeOnSuccess() {
if (!this.system.successConsumed && !this.system.targetSelection) {
if (!this.system.successConsumed && !this.targetSelection) {
const action = this.system.action;
if (action) action.consume(this.system, true);
}
}
hoverTarget(event) {
event.stopPropagation();
const token = canvas.tokens.get(event.currentTarget.dataset.token);
if (token && !token?.controlled) token._onHoverIn(event, { hoverOutOthers: true });
}
unhoverTarget(event) {
const token = canvas.tokens.get(event.currentTarget.dataset.token);
if (token && !token?.controlled) token._onHoverOut(event);
}
clickTarget(event) {
event.stopPropagation();
const token = canvas.tokens.get(event.currentTarget.dataset.token);
if (!token) {
ui.notifications.info(game.i18n.localize('DAGGERHEART.UI.Notifications.attackTargetDoesNotExist'));
return;
}
game.canvas.pan(token);
}
onTargetSelection(event) {
event.stopPropagation();
if (!event.target.classList.contains('target-selected'))
this.system.targetMode = Boolean(event.target.dataset.targetHit);
}
}

View file

@ -142,19 +142,16 @@ export default class DHItem extends foundry.documents.Item {
}
}
/**
* Create a new ChatMessage to display this documents data
* @param {String} origin - uuid of a document. TODO: This needs to be reviewed.
*/
async toChat(origin) {
/**@type {foundry.documents.ChatMessage} */
const cls = getDocumentClass('ChatMessage');
const item = await foundry.utils.fromUuid(origin);
const systemData = {
title:
this.type === 'ancestry'
? game.i18n.localize('DAGGERHEART.UI.Chat.foundationCard.ancestryTitle')
: this.type === 'community'
? game.i18n.localize('DAGGERHEART.UI.Chat.foundationCard.communityTitle')
: this.type === 'feature'
? game.i18n.localize('TYPES.Item.feature')
: game.i18n.localize('DAGGERHEART.UI.Chat.foundationCard.subclassFeatureTitle'),
origin: origin,
img: this.img,
item: {
@ -170,7 +167,6 @@ export default class DHItem extends foundry.documents.Item {
type: 'abilityUse',
user: game.user.id,
actor: item.parent,
author: this.author,
speaker: cls.getSpeaker(),
system: systemData,
title: game.i18n.localize('DAGGERHEART.ACTIONS.Config.displayInChat'),

View file

@ -172,6 +172,26 @@ Roll.replaceFormulaData = function (formula, data = {}, { missing, warn = false
return nativeReplaceFormulaData(formula, data, { missing, warn });
};
foundry.dice.terms.Die.MODIFIERS.sc = 'selfCorrecting';
/**
* Return the configured value as result if 1 is rolled
* Example: 6d6sc6 Roll 6d6, each result of 1 will be changed into 6
* @param {string} modifier The matched modifier query
*/
foundry.dice.terms.Die.prototype.selfCorrecting = function (modifier) {
const rgx = /(?:sc)([0-9]+)/i;
const match = modifier.match(rgx);
if (!match) return false;
let [target] = match.slice(1);
target = parseInt(target);
for (const r of this.results) {
if (r.result === 1) {
r.result = target;
}
}
};
export const getDamageKey = damage => {
return ['none', 'minor', 'major', 'severe'][damage];
};

View file

@ -45,7 +45,7 @@
},
"effects": [
{
"name": "Base",
"name": "Tusks",
"type": "base",
"_id": "klEyAxQa5YHXVnrl",
"img": "icons/creatures/abilities/fang-tooth-blood-red.webp",

View file

@ -14,16 +14,7 @@
"description": "",
"chatDisplay": false,
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "hitPoints",
"value": 1,
"keyIsID": false,
"step": null,
"consumeOnSuccess": false
}
],
"cost": [],
"uses": {
"value": null,
"max": "1",
@ -67,7 +58,7 @@
{
"key": "system.bonuses.rally",
"mode": 2,
"value": "1d6",
"value": "d6",
"priority": null
}
],

View file

@ -14,16 +14,7 @@
"description": "",
"chatDisplay": true,
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "hitPoints",
"value": 1,
"keyIsID": false,
"step": null,
"consumeOnSuccess": false
}
],
"cost": [],
"uses": {
"value": null,
"max": "1",
@ -67,7 +58,7 @@
{
"key": "system.bonuses.rally",
"mode": 2,
"value": "1d8",
"value": "d8",
"priority": null
}
],

View file

@ -64,7 +64,7 @@
"effects": [
{
"name": "Gifted Tracker",
"img": "icons/svg/item-bag.svg",
"img": "systems/daggerheart/assets/icons/domains/domain-card/sage.png",
"origin": "Compendium.daggerheart.domains.Item.VZ2b4zfRzV73XTuT",
"transfer": false,
"_id": "47Oh2weCdmuvKHM9",
@ -104,12 +104,12 @@
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.346",
"coreVersion": "13.347",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1754114056078,
"modifiedTime": 1754114073478,
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
"modifiedTime": 1754670410126,
"lastModifiedBy": "49DaecTcBSc5d0DA"
},
"_key": "!items.effects!VZ2b4zfRzV73XTuT.47Oh2weCdmuvKHM9"
}

View file

@ -389,7 +389,7 @@
"effects": [
{
"name": "Healed by Healing Hands",
"img": "icons/svg/item-bag.svg",
"img": "systems/daggerheart/assets/icons/domains/domain-card/splendor.png",
"origin": "Compendium.daggerheart.domains.Item.WTlhnQMajc1r8i50",
"transfer": false,
"_id": "sd5liP4ZcVeTMAoW",
@ -422,12 +422,12 @@
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.346",
"coreVersion": "13.347",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1754263407455,
"modifiedTime": 1754263727114,
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
"modifiedTime": 1754670504951,
"lastModifiedBy": "49DaecTcBSc5d0DA"
},
"_key": "!items.effects!WTlhnQMajc1r8i50.sd5liP4ZcVeTMAoW"
}

View file

@ -66,7 +66,7 @@
"effects": [
{
"name": "Life Ward",
"img": "icons/svg/item-bag.svg",
"img": "systems/daggerheart/assets/icons/domains/domain-card/splendor.png",
"origin": "Compendium.daggerheart.domains.Item.OszbCj0jTqq2ADx9",
"transfer": false,
"_id": "E7Ou4OMEy3TeK1Gf",
@ -99,12 +99,12 @@
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.346",
"coreVersion": "13.347",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1754264687962,
"modifiedTime": 1754264717646,
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
"modifiedTime": 1754670535710,
"lastModifiedBy": "49DaecTcBSc5d0DA"
},
"_key": "!items.effects!OszbCj0jTqq2ADx9.E7Ou4OMEy3TeK1Gf"
}

View file

@ -37,7 +37,7 @@
}
},
"_id": "UJTsJlnhi5Zi0XQ2",
"img": "icons/magic/life/heart-cross-blue.webp",
"img": "systems/daggerheart/assets/icons/domains/domain-card/bone.png",
"changes": [
{
"key": "system.rules.damageReduction.thresholdImmunities.minor",
@ -67,12 +67,12 @@
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.346",
"coreVersion": "13.347",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1754303484332,
"modifiedTime": 1754303570504,
"lastModifiedBy": "MQSznptE5yLT7kj8"
"modifiedTime": 1754670012467,
"lastModifiedBy": "49DaecTcBSc5d0DA"
},
"_key": "!items.effects!zbxPl81kbWEegKQN.UJTsJlnhi5Zi0XQ2"
}

View file

@ -43,7 +43,7 @@
"parts": [
{
"value": {
"dice": "d8",
"dice": "d10",
"bonus": 9,
"multiplier": "prof",
"flatMultiplier": 1,

View file

@ -12,15 +12,7 @@
"equipped": false,
"secondary": false,
"burden": "twoHanded",
"weaponFeatures": [
{
"value": "cumbersome",
"effectIds": [
"hl0S2LrBY5Mg69q6"
],
"actionIds": []
}
],
"weaponFeatures": [],
"attack": {
"name": "Attack",
"img": "icons/skills/melee/blood-slash-foam-red.webp",
@ -51,8 +43,8 @@
"parts": [
{
"value": {
"dice": "d10",
"bonus": 8,
"dice": "d8",
"bonus": 9,
"multiplier": "prof",
"flatMultiplier": 1,
"custom": {

View file

@ -43,7 +43,7 @@
"parts": [
{
"value": {
"dice": "d8",
"dice": "d10",
"bonus": 6,
"multiplier": "prof",
"flatMultiplier": 1,

View file

@ -12,15 +12,7 @@
"equipped": false,
"secondary": false,
"burden": "twoHanded",
"weaponFeatures": [
{
"value": "cumbersome",
"effectIds": [
"8twXPJELZpvFWA5K"
],
"actionIds": []
}
],
"weaponFeatures": [],
"attack": {
"name": "Attack",
"img": "icons/skills/melee/blood-slash-foam-red.webp",
@ -51,8 +43,8 @@
"parts": [
{
"value": {
"dice": "d10",
"bonus": 5,
"dice": "d8",
"bonus": 6,
"multiplier": "prof",
"flatMultiplier": 1,
"custom": {

View file

@ -43,7 +43,7 @@
"parts": [
{
"value": {
"dice": "d8",
"dice": "d10",
"bonus": 12,
"multiplier": "prof",
"flatMultiplier": 1,

View file

@ -12,15 +12,7 @@
"equipped": false,
"secondary": false,
"burden": "twoHanded",
"weaponFeatures": [
{
"value": "cumbersome",
"effectIds": [
"f44KWDgCQeKYfccr"
],
"actionIds": []
}
],
"weaponFeatures": [],
"attack": {
"name": "Attack",
"img": "icons/skills/melee/blood-slash-foam-red.webp",
@ -51,8 +43,8 @@
"parts": [
{
"value": {
"dice": "d10",
"bonus": 11,
"dice": "d8",
"bonus": 12,
"multiplier": "prof",
"flatMultiplier": 1,
"custom": {

View file

@ -43,7 +43,7 @@
"parts": [
{
"value": {
"dice": "d8",
"dice": "d10",
"bonus": 3,
"multiplier": "prof",
"flatMultiplier": 1,

View file

@ -12,15 +12,7 @@
"equipped": false,
"secondary": false,
"burden": "twoHanded",
"weaponFeatures": [
{
"value": "cumbersome",
"effectIds": [
"Z5MnVI8EOOgzRdXC"
],
"actionIds": []
}
],
"weaponFeatures": [],
"attack": {
"name": "Attack",
"img": "icons/skills/melee/blood-slash-foam-red.webp",
@ -51,8 +43,8 @@
"parts": [
{
"value": {
"dice": "d10",
"bonus": 2,
"dice": "d8",
"bonus": 3,
"multiplier": "prof",
"flatMultiplier": 1,
"custom": {

View file

@ -132,7 +132,7 @@
"image": {},
"text": {
"format": 1,
"content": "<blockquote><p>This product includes materials from the Daggerheart System Reference Document 1.0, © Critical Role, LLC. under the terms of the Darrington Press Community Gaming (DPCGL) License. More information can be found at <a href=\"https://www.daggerheart.com/\" title=\"Daggerheart Official Website\">https://www.daggerheart.com</a>. There are no previous modifications by others.</p><p></p></blockquote><h1>The Foundryborne Team</h1><p></p><p>The Foundryborne Team consists of:</p><p></p><ul><li><p><strong>@harryfuralle</strong></p></li><li><p><strong>@cptn_cosmo</strong></p></li><li><p><strong>@molilo</strong></p></li><li><p><strong>@joaquinp98</strong></p></li><li><p><strong>@dapoulp</strong></p></li><li><p>@ikraik</p></li><li><p>@irktheimp</p></li><li><p>@jacobwojo</p></li><li><p>@vyrth</p></li><li><p>@.ontaro</p></li><li><p>@saatsin</p></li><li><p>@david.xyz</p></li></ul><p></p><p>With Art from:</p><p></p><ul><li><p>UsernameIsInUse</p></li></ul><p></p><p>We would also like to thank the FoundryVTT team for their support in publishing this system.</p><p>And, of course, special thanks to the teams at Critical Role and Darrington Press for making such a wonderful game and updating the license to allow a FoundryVTT version of the system.</p><p></p><h1>The Foundryborne Community</h1><p></p><p>Without our amazing community this project would not have been possible.</p><p>You kept us going with both direct contributions and just endless support!</p><p>We thank you with all our hearts.</p><p><a href=\"https://foundryborne.online/\" title=\"Foundryborne official website\">Come join us!</a></p>"
"content": "<blockquote><p>This product includes materials from the Daggerheart System Reference Document 1.0, © Critical Role, LLC. under the terms of the Darrington Press Community Gaming (DPCGL) License. More information can be found at <a href=\"https://www.daggerheart.com/\" title=\"Daggerheart Official Website\">https://www.daggerheart.com</a>. There are no previous modifications by others.</p><p></p></blockquote><h1>The Foundryborne Team</h1><p></p><p>The Foundryborne Team consists of:</p><p></p><ul><li><p><strong>@harryfuralle</strong></p></li><li><p><strong>@cptn_cosmo</strong></p></li><li><p><strong>@molilo</strong></p></li><li><p><strong>@joaquinp98</strong></p></li><li><p><strong>@dapoulp</strong></p></li><li><p>@ikraik</p></li><li><p>@irktheimp</p></li><li><p>@jacobwojo</p></li><li><p>@vyrth</p></li><li><p>@.ontaro</p></li><li><p>@saatsin</p></li><li><p>@david.xyz</p></li><li><p>@<span style=\"color:oklab(0.988044 0.0000450313 0.0000197887);font-family:'gg sans', 'Noto Sans', 'Helvetica Neue', Helvetica, Arial, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:oklab(0.262384 0.00252247 -0.00889932);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">lazjen</span></p></li></ul><p></p><p>With Art from:</p><p></p><ul><li><p>UsernameIsInUse</p></li></ul><p></p><p>And special thanks to our hard working community testers:<br /></p><ul><li><p><span style=\"color:oklab(0.988044 0.0000450313 0.0000197887);font-family:'gg sans', 'Noto Sans', 'Helvetica Neue', Helvetica, Arial, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:oklab(0.262384 0.00252247 -0.00889932);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">@lazjen</span></p></li></ul><p></p><p>We would also like to thank the FoundryVTT team for their support in publishing this system.</p><p>And, of course, special thanks to the teams at Critical Role and Darrington Press for making such a wonderful game and updating the license to allow a FoundryVTT version of the system.</p><p></p><h1>The Foundryborne Community</h1><p></p><p>Without our amazing community this project would not have been possible.</p><p>You kept us going with both direct contributions and just endless support!</p><p>We thank you with all our hearts.</p><p><a href=\"https://foundryborne.online/\" title=\"Foundryborne official website\">Come join us!</a></p>"
},
"video": {
"controls": true,
@ -153,8 +153,8 @@
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1754225939902,
"modifiedTime": 1754226994508,
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
"modifiedTime": 1754668980876,
"lastModifiedBy": "Cf0YKwnZ1OHBZWl8"
},
"_key": "!journal.pages!g7NhKvwltwafmMyR.dP6xSKEld4TSqHhK"
}

View file

@ -23,7 +23,7 @@
}
},
"_id": "RSmscgGyuHJucF6C",
"img": "icons/magic/life/heart-cross-blue.webp",
"img": "icons/sundries/documents/document-letter-blue.webp",
"changes": [
{
"key": "system.bonuses.rally",
@ -53,10 +53,11 @@
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.346",
"coreVersion": "13.347",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"lastModifiedBy": null
"lastModifiedBy": "49DaecTcBSc5d0DA",
"modifiedTime": 1754669077252
},
"_key": "!items.effects!eCoEWkWuZPMZ9C6a.RSmscgGyuHJucF6C"
}

View file

@ -32,6 +32,7 @@
.message-header-metadata {
flex: none;
display: flex;
flex-direction: column;
.message-metadata {
font-family: @font-body;
@ -73,6 +74,13 @@
.message-content {
padding-bottom: 8px;
.flavor-text {
font-size: var(--font-size-12);
line-height: 20px;
color: var(--color-dark-4);
text-align: center;
display: block;
}
}
}
}

View file

@ -53,7 +53,7 @@
font-weight: 500;
font-size: 14px;
line-height: 17px;
white-space: nowrap;
color: light-dark(@dark, @beige);
}

View file

@ -571,6 +571,16 @@
white-space: nowrap;
}
}
.button-container {
display: grid;
grid-template-columns: 1fr;
gap: 10px;
text-align: center;
display: flex;
justify-content: center;
width: 100%;
}
}
footer {

View file

@ -11,333 +11,6 @@
}
}
/* &.roll {
.dice-flavor {
text-align: center;
font-weight: bold;
}
.dice-tooltip {
.dice-rolls {
&.duality {
display: flex;
gap: 0.25rem;
> .roll {
background-image: none;
.reroll-button {
border: none;
background: initial;
width: 42px;
&:hover {
background: var(--button-background-color);
border: 1px solid var(--button-border-color);
}
}
}
}
&.rerollable {
position: relative;
flex: none;
.dice-rerolled {
z-index: 2;
position: absolute;
right: 0;
font-size: 12px;
cursor: help;
}
.reroll-button {
border: none;
background: initial;
&:hover {
background: var(--button-background-color);
border: 1px solid var(--button-border-color);
}
}
}
// margin: 0;
> .roll {
display: flex;
align-items: center;
justify-content: center;
gap: 4px;
margin-bottom: 4px;
.dice-container {
display: flex;
flex-direction: column;
gap: 2px;
position: relative;
.dice-title {
color: var(--color-light-1);
text-shadow: 0 0 1px black;
}
.dice-rerolled {
z-index: 2;
position: absolute;
right: -2px;
font-size: 12px;
cursor: help;
}
.dice-inner-container {
display: flex;
align-items: center;
justify-content: center;
position: relative;
&.hope,
&.fear {
.dice-wrapper {
clip-path: polygon(
50% 0%,
80% 10%,
100% 35%,
100% 70%,
80% 90%,
50% 100%,
20% 90%,
0% 70%,
0% 35%,
20% 10%
);
}
}
.dice-wrapper {
height: 24px;
width: 24px;
position: relative;
display: flex;
align-items: center;
justify-content: center;
.dice {
height: 26px;
width: 26px;
max-width: unset;
position: absolute;
}
}
.dice-value {
position: absolute;
font-weight: bold;
font-size: 16px;
}
&.hope {
.dice-wrapper {
background: black;
.dice {
filter: brightness(0) saturate(100%) invert(79%) sepia(79%) saturate(333%)
hue-rotate(352deg) brightness(102%) contrast(103%);
}
}
.dice-value {
color: var(--color-dark-1);
text-shadow: 0 0 4px white;
}
}
&.fear {
.dice-wrapper {
background: white;
.dice {
filter: brightness(0) saturate(100%) invert(12%) sepia(88%) saturate(4321%)
hue-rotate(221deg) brightness(92%) contrast(110%);
}
}
.dice-value {
color: var(--color-light-1);
text-shadow: 0 0 4px black;
}
}
&.advantage {
.dice-wrapper {
.dice {
filter: brightness(0) saturate(100%) invert(18%) sepia(92%) saturate(4133%)
hue-rotate(96deg) brightness(104%) contrast(107%);
}
}
}
&.disadvantage {
.dice-wrapper {
.dice {
filter: brightness(0) saturate(100%) invert(9%) sepia(78%) saturate(6903%)
hue-rotate(11deg) brightness(93%) contrast(117%);
}
}
}
}
}
}
}
.damage-resource {
font-weight: 600;
margin-top: 5px;
}
}
.dice-total {
&.duality {
&.hope {
border-color: @hope;
border-width: 3px;
background: rgba(@hope, 0.5);
}
&.fear {
border-color: @fear;
border-width: 3px;
background: rgba(@fear, 0.5);
}
&.critical {
border-color: @critical;
border-width: 3px;
background: rgba(@critical, 0.5);
}
}
.dice-total-value {
.hope {
color: @hope;
}
.fear {
color: @fear;
}
.critical {
color: @critical;
}
}
}
.dice-total-label {
font-size: 12px;
font-weight: bold;
font-variant: all-small-caps;
margin: -@fullMargin 0;
}
.target-selection {
display: flex;
justify-content: space-around;
input[type='radio'] {
display: none;
&:checked + label {
text-shadow: 0px 0px 4px #ce5937;
}
&:not(:checked) + label {
opacity: 0.75;
}
}
label {
cursor: pointer;
opacity: 0.75;
&.target-selected {
text-shadow: 0px 0px 4px #ce5937;
opacity: 1;
}
}
}
.target-section {
margin-top: 5px;
.target-container {
display: flex;
transition: all 0.2s ease-in-out;
&:hover {
filter: drop-shadow(0 0 3px @secondaryShadow);
border-color: gold;
}
&.hidden {
display: none;
border: 0;
}
&.hit {
background: @hit;
}
&.miss {
background: @miss;
}
img,
.target-save-container {
width: 22px;
height: 22px;
align-self: center;
border-color: transparent;
}
img {
flex: 0;
margin-left: 8px;
}
.target-save-container {
margin-right: 8px;
justify-content: center;
display: flex;
align-items: center;
min-height: unset;
border: 1px solid black;
}
.target-inner-container {
flex: 1;
display: flex;
justify-content: center;
font-size: var(--font-size-16);
}
&:not(:has(.target-save-container)) .target-inner-container {
margin-right: @hugeMargin;
}
}
}
.dice-actions {
display: flex;
gap: 4px;
button {
flex: 1;
height: 40px;
font-family: @font-body;
font-weight: 600;
}
}
.dice-result {
.roll-damage-button,
.damage-button,
.duality-action {
margin-top: 5px;
}
}
&:not(.expanded) .dice-tooltip {
grid-template-rows: 0fr;
}
} */
button {
&.inner-button {
--button-size: 1.25rem;
@ -349,19 +22,6 @@
}
}
}
[data-use-perm='false'] {
pointer-events: none;
border-color: transparent;
}
[data-view-perm='false'] {
> * {
display: none;
}
&::after {
content: '??';
}
}
}
.daggerheart,
@ -370,6 +30,20 @@
--text-color: light-dark(@dark-blue, @golden);
--bg-color: light-dark(@dark-blue-40, @golden-40);
[data-use-perm='false'] {
pointer-events: none;
border-color: transparent;
}
[data-view-perm='false'] {
&[data-perm-hidden='true'],
> * {
display: none;
}
&::after {
content: '??';
}
}
&.duality {
&.hope {
--text-color: @golden;
@ -412,7 +86,7 @@
grid-template-columns: 1fr auto 1fr;
align-items: center;
color: light-dark(@dark, @beige);
margin: 5px 0;
margin: 10px 0;
span {
display: flex;
@ -450,7 +124,6 @@
flex-direction: column;
align-items: center;
gap: 5px;
padding: 5px 0;
.dice-tooltip {
width: 100%;
@ -489,6 +162,7 @@
color: var(--text-color);
font-weight: 700;
font-family: 'Cinzel', sans-serif;
line-height: 0.75;
.roll-result-value {
font-size: var(--font-size-24);
@ -503,10 +177,6 @@
}
}
}
.roll-difficulty {
margin-top: -5px;
}
}
}
@ -584,7 +254,7 @@
.button-target-selection {
flex: 1;
text-align: center;
padding: 5px 0;
margin: -5px 0;
}
.button-target-selection:hover,
@ -604,6 +274,11 @@
width: 100%;
gap: 10px;
align-items: center;
border-radius: 3px;
&:hover {
background-color: rgba(255, 255, 255, 0.1);
}
.target-img {
border-radius: 50%;
@ -644,6 +319,7 @@
padding: 3px 5px;
width: fit-content;
margin: auto;
white-space: nowrap;
}
.roll-difficulty,
@ -710,6 +386,19 @@
margin-top: 0;
}
.damage-section[data-action='expandRoll'] {
.on-reduced {
.wrapper {
flex-wrap: wrap;
gap: 10px 5px;
}
.roll-formula {
font-size: var(--font-size-16);
}
}
}
.target-section {
.roll-part-content {
gap: 10px;

View file

@ -227,14 +227,16 @@
display: flex;
> * {
flex: 1;
flex: 2.5;
text-align: center;
}
.item-list-img {
width: 40px;
flex: unset;
}
.item-list-name {
flex-grow: 3 !important;
flex-grow: 3;
text-align: start;
}
}

View file

@ -5,25 +5,29 @@
<li class="scalable-input">
<div class="form-group span-2">
<div class="form-fields nest-inputs">
<input name="uses.enabled" type="checkbox"{{#if uses.enabled}} checked{{/if}}>
<label for="uses.enabled">Uses{{#if uses.consumeOnSuccess}}<span class="hint">{{localize "DAGGERHEART.ACTIONS.Settings.consumeOnSuccess.short"}}{{/if}}</span></label>
<input id="action-uses" name="uses.enabled" type="checkbox"{{#if uses.enabled}} checked{{/if}}>
<label for="action-uses">Uses{{#if uses.consumeOnSuccess}}<span class="hint">{{localize "DAGGERHEART.ACTIONS.Settings.consumeOnSuccess.short"}}{{/if}}</span></label>
</div>
</div>
<label class="modifier-label">1/{{uses.remaining}}</label>
<label class="modifier-label" for="action-uses">1/{{uses.remaining}}</label>
</li>
{{/if}}
{{#each costs as | cost index |}}
<li class="scalable-input">
<div class="form-group{{#unless (and scalable maxStep)}} span-2{{/unless}}">
<div class="form-fields nest-inputs">
<input name="costs.{{index}}.enabled" type="checkbox"{{#if enabled}} checked{{/if}}>
<label>{{label}}{{#if cost.consumeOnSuccess}}<span class="hint">{{localize "DAGGERHEART.ACTIONS.Settings.consumeOnSuccess.short"}}</span>{{/if}}</label>
<input id="action-costs-{{index}}" name="costs.{{index}}.enabled" type="checkbox"{{#if enabled}} checked{{/if}}>
<label for="action-costs-{{index}}">
{{label}}
{{#if cost.consumeOnSuccess}}<span class="hint">{{localize "DAGGERHEART.ACTIONS.Settings.consumeOnSuccess.short"}}</span>{{/if}}
{{#if cost.extKey}}<span class="hint">{{name}}</span>{{/if}}
</label>
</div>
</div>
{{#if (and scalable maxStep)}}
<input type="range" value="{{scale}}" min="0" max="{{maxStep}}" step="1" name="costs.{{index}}.scale" data-tooltip="{{localize "DAGGERHEART.ACTIONS.Settings.cost.stepTooltip" step=step}}" data-tooltip-direction="UP">
{{/if}}
<label class="modifier-label">{{total}}/{{max}}</label>
<label class="modifier-label" for="action-costs-{{index}}">{{total}}/{{max}}</label>
</li>
{{/each}}
</ul>

View file

@ -24,6 +24,22 @@
<input type="text" value="{{extraFormula}}" name="roll.{{ @index }}.extraFormula" placeholder="Situational Bonus">
</div>
{{/each}}
{{#if @root.modifiers}}
<fieldset class="modifier-container two-columns">
<legend>{{localize "DAGGERHEART.GENERAL.Modifier.plural"}}</legend>
{{#each @root.modifiers}}
<span class="formula-label">{{ localize label }}</span>
{{#if (hasProperty this "values")}}
<select name="modifiers.{{@key}}.value">
{{selectOptions values blank="" selected=value}}
</select>
{{/if}}
{{#if (hasProperty this "enabled")}}
<input type="checkbox" name="modifiers.{{@key}}.enabled" {{ checked enabled }}>
{{/if}}
{{/each}}
</fieldset>
{{/if}}
<div class="damage-section-controls">
{{#if directDamage}}
<select class="roll-mode-select" name="selectedRollMode">

View file

@ -0,0 +1,35 @@
<div class="reroll-outer-container">
{{#each damage}}
<h2>{{localize (concat 'DAGGERHEART.CONFIG.HealingType.' @key '.name')}}</h2>
{{#each this}}
<div class="dices-container">
{{#each this}}
<fieldset class="dice-outer-container">
<legend>
<input class="to-reroll-input" type="checkbox" data-type="{{@../../key}}" data-part="{{@../key}}" data-dice="{{@key}}" {{checked this.toReroll}} />
<i class="fa-solid fa-dice"></i>
<span>{{this.selectedResults}}/{{this.maxSelected}} Selected</span>
</legend>
<div class="dice-container">
{{#each this.results}}
<div
class="result-container {{../dice}} {{#if this.active}}selected{{/if}}"
data-action="selectRoll" data-type="{{@../../../key}}" data-part="{{@../../key}}" data-dice="{{@../key}}" data-result="{{@key}}"
>
{{this.result}}
{{#if this.active}}
<a class="to-reroll-result" data-action="toggleResult" data-type="{{@../../../key}}" data-part="{{@../../key}}" data-dice="{{@../key}}" data-result="{{@key}}">
<input class="to-reroll-result-input" type="checkbox" {{checked this.toReroll}} />
<i class="fa-solid fa-dice"></i>
</a>
{{/if}}
</div>
{{/each}}
</div>
</fieldset>
{{/each}}
</div>
{{/each}}
{{/each}}
</div>

View file

@ -69,6 +69,12 @@
{{selectOptions diceSoNiceMaterials selected=diceTab.source.material valueAttr="key" labelAttr="name" localize=true}}
</select>
</div>
<div class="button-container">
<button data-action="preview">
<i class="fa-solid fa-dice"></i>
<span>{{localize "Preview"}}</span>
</button>
</div>
</div>
</div>
</fieldset>

View file

@ -11,7 +11,6 @@
{{formGroup settingFields.schema.fields.rangeMeasurement.fields.veryClose value=settingFields._source.rangeMeasurement.veryClose localize=true}}
{{formGroup settingFields.schema.fields.rangeMeasurement.fields.close value=settingFields._source.rangeMeasurement.close localize=true}}
{{formGroup settingFields.schema.fields.rangeMeasurement.fields.far value=settingFields._source.rangeMeasurement.far localize=true}}
{{formGroup settingFields.schema.fields.rangeMeasurement.fields.veryFar value=settingFields._source.rangeMeasurement.veryFar localize=true}}
</fieldset>
<div class="form-group">

View file

@ -26,7 +26,7 @@ Parameters:
<legend>
{{localize title}}
{{#if canCreate}}
<a data-action="{{ifThen (or (eq type 'effect') (eq type 'feature')) 'createDoc' 'addNewItem' }}" data-document-class="{{ifThen (eq type 'effect') 'ActiveEffect' 'Item' }}"
<a data-action="{{ifThen (or (eq type 'effect') (eq type 'feature') (eq type 'action')) 'createDoc' 'addNewItem' }}" data-document-class="{{ifThen (eq type 'effect') 'ActiveEffect' 'Item' }}"
data-type="{{ifThen (eq type 'effect') 'base' type}}"
{{#if inVault}}data-in-vault="{{inVault}}"{{/if}}
{{#if disabled}} data-disabled="{{disabled}}"{{/if}}

View file

@ -3,17 +3,19 @@
<header class="message-header flexrow">
<div class="message-header-main">
<img class="actor-img" src="{{actor.img}}" />
{{#if (eq message.type 'base')}}
<div class="message-sub-header-container">
{{#unless actor.name}}
<h4>{{author.name}}</h4>
{{else}}
{{#if (eq message.type 'base')}}
<h4>{{actor.name}}</h4>
<div>{{author.name}}</div>
</div>
{{else}}
<div class="message-sub-header-container">
<h4>{{ifThen message.title message.title alias}}</h4>
<div>{{actor.name}} {{#if author.isGM}}(GM){{/if}}</div>
</div>
{{/if}}
{{/unless}}
</div>
</div>
<div class="message-header-metadata">
<span class="message-metadata">
@ -33,13 +35,12 @@
{{#if isWhisper}}
<span class="whisper-to">{{localize 'CHAT.To'}}: {{whisperTo}}</span>
{{/if}}
{{#if message.flavor}}
<span class="flavor-text">{{{message.flavor}}}</span>
{{/if}}
</div>
</header>
<div class="message-content">
{{{message.content}}}
{{#if message.flavor}}
<span class="flavor-text">{{{message.flavor}}}</span>
{{/if}}
</div>
</li>

View file

@ -1,17 +1,17 @@
<div class="roll-buttons">
{{#if hasDamage}}
{{#unless (empty damage)}}
<button class="duality-action damage-button">{{localize "DAGGERHEART.UI.Chat.damageRoll.dealDamage"}}</button>
{{#if canButtonApply}}<button class="duality-action damage-button">{{localize "DAGGERHEART.UI.Chat.damageRoll.dealDamage"}}</button>{{/if}}
{{else}}
<button class="duality-action duality-action-damage">{{localize "DAGGERHEART.UI.Chat.attackRoll.rollDamage"}}</button>
{{/unless}}
{{/if}}
{{#if hasHealing}}
{{#unless (empty damage)}}
<button class="duality-action damage-button">{{localize "DAGGERHEART.UI.Chat.healingRoll.applyHealing"}}</button>
{{#if canButtonApply}}<button class="duality-action damage-button">{{localize "DAGGERHEART.UI.Chat.healingRoll.applyHealing"}}</button>{{/if}}
{{else}}
<button class="duality-action duality-action-damage">{{localize "DAGGERHEART.UI.Chat.attackRoll.rollHealing"}}</button>
{{/unless}}
{{/if}}
{{#if hasEffect}}<button class="duality-action-effect">{{localize "DAGGERHEART.UI.Chat.attackRoll.applyEffect"}}</button>{{/if}}
{{#if (and hasEffect canButtonApply)}}<button class="duality-action-effect">{{localize "DAGGERHEART.UI.Chat.attackRoll.applyEffect"}}</button>{{/if}}
</div>

View file

@ -14,14 +14,15 @@
</div>
{{#if roll.difficulty}}
<span class="roll-difficulty{{#unless roll.success}} is-miss{{/unless}}">
{{#if canViewSecret}}
{{!-- {{#if canViewSecret}} --}}
difficulty {{roll.difficulty}}
{{else}}
{{!-- {{else}}
{{localize (ifThen roll.success "DAGGERHEART.GENERAL.success" "DAGGERHEART.GENERAL.failure")}}
{{/if}}
{{/if}} --}}
</span>
{{/if}}
</div>
{{#unless isPrivate}}
<div class="dice-roll" data-action="expandRoll">
<div class="roll-part-header"><div><span>{{localize "DAGGERHEART.GENERAL.formula"}}</span></div></div>
<div class="roll-part-content dice-result">
@ -56,7 +57,7 @@
{{/if}}
{{#if roll.rally.dice}}
<div class="roll-die has-plus">
<label>{{localize "DAGGERHEART.GENERAL.fear"}}</label>
<label>{{localize "DAGGERHEART.CLASS.Feature.short"}}</label>
<div class="dice {{roll.rally.dice}}">{{roll.rally.value}}</div>
</div>
{{/if}}
@ -87,4 +88,5 @@
</div>
</div>
</div>
{{/unless}}
</div>

View file

@ -14,12 +14,12 @@
<div class="roll-part-content dice-result">
<div class="dice-tooltip">
<div class="wrapper">
{{#if targets.length}}
{{#if (and parent.isAuthor targets.length)}}
<div class="target-selector">
<div class="roll-part-header"><div></div></div>
<div class="target-choice">
<div class="button-target-selection{{#if targetSelection}} target-selected{{/if}}" data-target-hit="true">{{localize "DAGGERHEART.UI.Chat.damageRoll.hitTarget"}}</div>
<div class="button-target-selection{{#unless targetSelection}} target-selected{{/unless}}">{{localize "DAGGERHEART.UI.Chat.damageRoll.currentTarget"}}</div>
<div class="button-target-selection{{#if targetMode}} target-selected{{/if}}" data-target-hit="true">{{localize "DAGGERHEART.UI.Chat.damageRoll.hitTarget"}}</div>
<div class="button-target-selection{{#unless targetMode}} target-selected{{/unless}}">{{localize "DAGGERHEART.UI.Chat.damageRoll.currentTarget"}}</div>
</div>
<div class="roll-part-header"><div></div></div>
</div>
@ -29,8 +29,8 @@
<div class="roll-target" data-token="{{id}}">
<img class="target-img" src="{{img}}">
<div class="target-data">
<div class="target-name" data-perm-id="{{actorId}}">{{name}}</div>
{{#if (and ../targetSelection ../hasRoll)}}
<div class="target-name" data-perm-id="{{actorId}}"><span>{{name}}</span></div>
{{#if (and ../targetMode ../hasRoll)}}
<div class="target-hit-status {{#if hit}}is-hit{{else}}is-miss{{/if}}">
{{#if hit}}
{{localize "DAGGERHEART.GENERAL.hit.single"}}
@ -40,7 +40,7 @@
</div>
{{/if}}
</div>
{{#if (and ../hasSave (or hit (not @root.targetSelection)))}}
{{#if (and ../hasSave (or hit (not @root.hasRoll)))}}
<div class="target-save{{#if saved.result includeZero=true}} is-rolled{{/if}}" data-perm-id="{{actorId}}">
<i class="fa-solid {{#if saved.result includeZero=true}}{{#if saved.success}}fa-check{{else}}fa-xmark{{/if}}{{else}}fa-shield{{/if}} fa-lg"></i>
</div>

View file

@ -5,4 +5,4 @@
{{#if hasTarget}}{{> 'systems/daggerheart/templates/ui/chat/parts/target-part.hbs'}}{{/if}}
<div class="roll-part-header"><div></div></div>
</div>
{{> 'systems/daggerheart/templates/ui/chat/parts/button-part.hbs'}}
{{#if (or parent.isAuthor canButtonApply)}}{{> 'systems/daggerheart/templates/ui/chat/parts/button-part.hbs'}}{{/if}}