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https://github.com/Foundryborne/daggerheart.git
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commit
130b2bf100
65 changed files with 1085 additions and 860 deletions
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@ -18,15 +18,11 @@ const targetsField = () =>
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);
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export default class DHActorRoll extends foundry.abstract.TypeDataModel {
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targetHook = null;
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static defineSchema() {
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return {
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title: new fields.StringField(),
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roll: new fields.ObjectField(),
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targets: targetsField(),
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oldTargets: targetsField(),
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targetSelection: new fields.BooleanField({ initial: false }),
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hasRoll: new fields.BooleanField({ initial: false }),
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hasDamage: new fields.BooleanField({ initial: false }),
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hasHealing: new fields.BooleanField({ initial: false }),
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@ -63,66 +59,59 @@ export default class DHActorRoll extends foundry.abstract.TypeDataModel {
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return actionItem.system.actionsList?.find(a => a.id === this.source.action);
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}
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get messageTemplate() {
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return 'systems/daggerheart/templates/ui/chat/roll.hbs';
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}
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get targetMode() {
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return this.targetSelection;
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return this.parent.targetSelection;
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}
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set targetMode(mode) {
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this.targetSelection = mode;
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this.updateTargets();
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if (!this.parent.isAuthor) return;
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this.parent.targetSelection = mode;
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this.registerTargetHook();
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this.parent.update({
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system: {
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targetSelection: this.targetSelection,
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oldTargets: this.oldTargets
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this.updateTargets();
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}
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get hitTargets() {
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return this.currentTargets.filter(t => t.hit || !this.hasRoll || !this.targetMode);
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}
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async updateTargets() {
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if (!ui.chat.collection.get(this.parent.id)) return;
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let targets;
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if (this.targetMode) targets = this.targets;
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else
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targets = Array.from(game.user.targets).map(t =>
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game.system.api.fields.ActionFields.TargetField.formatTarget(t)
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);
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await this.parent.update({
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flags: {
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[game.system.id]: {
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targets: targets,
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targetMode: this.targetMode
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}
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}
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});
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}
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get hitTargets() {
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return this.currentTargets.filter(t => t.hit || !this.hasRoll || !this.targetSelection);
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}
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async updateTargets() {
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this.currentTargets = this.getTargetList();
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if (!this.targetSelection) {
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this.currentTargets.forEach(ct => {
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if (this.targets.find(t => t.actorId === ct.actorId)) return;
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const indexTarget = this.oldTargets.findIndex(ot => ot.actorId === ct.actorId);
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if (indexTarget === -1) this.oldTargets.push(ct);
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});
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if (this.hasSave) this.setPendingSaves();
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if (this.currentTargets.length) {
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if (!this.parent._id) return;
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const updates = await this.parent.update({
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system: {
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oldTargets: this.oldTargets
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}
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});
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if (!updates && ui.chat.collection.get(this.parent.id)) ui.chat.updateMessage(this.parent);
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}
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}
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}
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registerTargetHook() {
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if (this.targetSelection && this.targetHook !== null) {
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Hooks.off('targetToken', this.targetHook);
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this.targetHook = null;
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} else if (!this.targetSelection && this.targetHook === null) {
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this.targetHook = Hooks.on('targetToken', foundry.utils.debounce(this.updateTargets.bind(this), 50));
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if (!this.parent.isAuthor) return;
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if (this.targetMode && this.parent.targetHook !== null) {
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Hooks.off('targetToken', this.parent.targetHook);
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return (this.parent.targetHook = null);
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} else if (!this.targetMode && this.parent.targetHook === null) {
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return (this.parent.targetHook = Hooks.on(
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'targetToken',
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foundry.utils.debounce(this.updateTargets.bind(this), 50)
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));
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}
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}
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prepareDerivedData() {
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if (this.hasTarget) {
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this.hasHitTarget = this.targets.filter(t => t.hit === true).length > 0;
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this.updateTargets();
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this.registerTargetHook();
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if (this.targetSelection === true) {
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this.currentTargets = this.getTargetList();
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if (this.targetMode === true && this.hasRoll) {
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this.targetShort = this.targets.reduce(
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(a, c) => {
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if (c.hit) a.hit += 1;
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@ -136,23 +125,28 @@ export default class DHActorRoll extends foundry.abstract.TypeDataModel {
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}
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this.canViewSecret = this.parent.speakerActor?.testUserPermission(game.user, 'OBSERVER');
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this.canButtonApply = game.user.isGM;
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}
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getTargetList() {
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return this.targetSelection !== true
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? Array.from(game.user.targets).map(t => {
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const target = game.system.api.fields.ActionFields.TargetField.formatTarget(t),
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oldTarget =
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this.targets.find(ot => ot.actorId === target.actorId) ??
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this.oldTargets.find(ot => ot.actorId === target.actorId);
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if (oldTarget) return oldTarget;
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return target;
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})
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: this.targets;
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const targets =
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this.targetMode && this.parent.isAuthor
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? this.targets
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: (this.parent.getFlag(game.system.id, 'targets') ?? this.targets),
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reactionRolls = this.parent.getFlag(game.system.id, 'reactionRolls');
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if (reactionRolls) {
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Object.entries(reactionRolls).forEach(([k, r]) => {
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const target = targets.find(t => t.id === k);
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if (target) target.saved = r;
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});
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}
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return targets;
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}
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setPendingSaves() {
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this.pendingSaves = this.targetSelection
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this.pendingSaves = this.targetMode
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? this.targets.filter(target => target.hit && target.saved.success === null).length > 0
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: this.currentTargets.filter(target => target.saved.success === null).length > 0;
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}
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