Merged with main

This commit is contained in:
WBHarry 2025-08-10 01:31:05 +02:00
commit 130b2bf100
65 changed files with 1085 additions and 860 deletions

View file

@ -115,7 +115,6 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
if (!this.actor) throw new Error("An Action can't be used outside of an Actor context.");
if (this.chatDisplay) await this.toChat();
let { byPassRoll } = options,
config = this.prepareConfig(event, byPassRoll);
for (let i = 0; i < this.constructor.extraSchemas.length; i++) {
@ -145,9 +144,8 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
if (this.rollDamage && this.damage.parts.length) await this.rollDamage(event, config);
else if (this.trigger) await this.trigger(event, config);
else if (this.hasSave || this.hasEffect) {
const roll = new Roll('');
const roll = new CONFIG.Dice.daggerheart.DHRoll('');
roll._evaluated = true;
if (this.hasTarget) config.targetSelection = config.targets.length > 0;
await CONFIG.Dice.daggerheart.DHRoll.toMessage(roll, config);
}
}
@ -180,7 +178,6 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
hasHealing: this.damage?.parts?.length && this.type === 'healing',
hasEffect: !!this.effects?.length,
hasSave: this.hasSave,
hasTarget: true,
selectedRollMode: game.settings.get('core', 'rollMode'),
isFastForward: event.shiftKey,
data: this.getRollData(),
@ -223,24 +220,26 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
}
}
const resources = config.costs
const resources = game.system.api.fields.ActionFields.CostField.getRealCosts(config.costs)
.filter(
c =>
c.enabled !== false &&
((!successCost && (!c.consumeOnSuccess || config.roll?.success)) ||
(successCost && c.consumeOnSuccess))
(!successCost && (!c.consumeOnSuccess || config.roll?.success)) ||
(successCost && c.consumeOnSuccess)
)
.map(c => {
.reduce((a, c) => {
const resource = usefulResources[c.key];
return {
key: c.key,
value: (c.total ?? c.value) * (resource.isReversed ? 1 : -1),
target: resource.target,
keyIsID: resource.keyIsID
};
});
if (resource) {
a.push({
key: c.key,
value: (c.total ?? c.value) * (resource.isReversed ? 1 : -1),
target: resource.target,
keyIsID: resource.keyIsID
});
return a;
}
}, []);
await this.actor.modifyResource(resources);
await (this.actor.system.partner ?? this.actor).modifyResource(resources);
if (
config.uses?.enabled &&
((!successCost && (!config.uses?.consumeOnSuccess || config.roll?.success)) ||
@ -248,8 +247,11 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
)
this.update({ 'uses.value': this.uses.value + 1 });
if (config.roll?.success || successCost)
(config.message ?? config.parent).update({ 'system.successConsumed': true });
if (config.roll?.success || successCost) {
setTimeout(() => {
(config.message ?? config.parent).update({ 'system.successConsumed': true });
}, 50);
}
}
/* */
@ -368,15 +370,15 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
async updateChatMessage(message, targetId, changes, chain = true) {
setTimeout(async () => {
const chatMessage = ui.chat.collection.get(message._id),
msgTarget =
chatMessage.system.targets.find(mt => mt.id === targetId) ??
chatMessage.system.oldTargets.find(mt => mt.id === targetId);
msgTarget.saved = changes;
const chatMessage = ui.chat.collection.get(message._id);
await chatMessage.update({
system: {
targets: chatMessage.system.targets,
oldTargets: chatMessage.system.oldTargets
flags: {
[game.system.id]: {
reactionRolls: {
[targetId]: changes
}
}
}
});
}, 100);

View file

@ -49,8 +49,7 @@ export default class DHDamageAction extends DHBaseAction {
...systemData,
roll: formulas,
dialog: {},
data: this.getRollData(),
targetSelection: systemData.targets.length > 0
data: this.getRollData()
};
if (this.hasSave) config.onSave = this.save.damageMod;
if (data.system) {

View file

@ -287,18 +287,6 @@ export default class DhCharacter extends BaseDataActor {
})
})
}),
weapon: new fields.SchemaField({
/* Unimplemented
-> Should remove the lowest damage dice from weapon damage
-> Reflect this in the chat message somehow so players get feedback that their choice is helping them.
*/
dropLowestDamageDice: new fields.BooleanField({ initial: false }),
/* Unimplemented
-> Should flip any lowest possible dice rolls for weapon damage to highest
-> Reflect this in the chat message somehow so players get feedback that their choice is helping them.
*/
flipMinDiceValue: new fields.BooleanField({ intial: false })
}),
runeWard: new fields.BooleanField({ initial: false }),
burden: new fields.SchemaField({
ignore: new fields.BooleanField()

View file

@ -3,7 +3,6 @@ export default class DHAbilityUse extends foundry.abstract.TypeDataModel {
const fields = foundry.data.fields;
return {
title: new fields.StringField({}),
origin: new fields.StringField({}),
img: new fields.StringField({}),
name: new fields.StringField({}),

View file

@ -18,15 +18,11 @@ const targetsField = () =>
);
export default class DHActorRoll extends foundry.abstract.TypeDataModel {
targetHook = null;
static defineSchema() {
return {
title: new fields.StringField(),
roll: new fields.ObjectField(),
targets: targetsField(),
oldTargets: targetsField(),
targetSelection: new fields.BooleanField({ initial: false }),
hasRoll: new fields.BooleanField({ initial: false }),
hasDamage: new fields.BooleanField({ initial: false }),
hasHealing: new fields.BooleanField({ initial: false }),
@ -63,66 +59,59 @@ export default class DHActorRoll extends foundry.abstract.TypeDataModel {
return actionItem.system.actionsList?.find(a => a.id === this.source.action);
}
get messageTemplate() {
return 'systems/daggerheart/templates/ui/chat/roll.hbs';
}
get targetMode() {
return this.targetSelection;
return this.parent.targetSelection;
}
set targetMode(mode) {
this.targetSelection = mode;
this.updateTargets();
if (!this.parent.isAuthor) return;
this.parent.targetSelection = mode;
this.registerTargetHook();
this.parent.update({
system: {
targetSelection: this.targetSelection,
oldTargets: this.oldTargets
this.updateTargets();
}
get hitTargets() {
return this.currentTargets.filter(t => t.hit || !this.hasRoll || !this.targetMode);
}
async updateTargets() {
if (!ui.chat.collection.get(this.parent.id)) return;
let targets;
if (this.targetMode) targets = this.targets;
else
targets = Array.from(game.user.targets).map(t =>
game.system.api.fields.ActionFields.TargetField.formatTarget(t)
);
await this.parent.update({
flags: {
[game.system.id]: {
targets: targets,
targetMode: this.targetMode
}
}
});
}
get hitTargets() {
return this.currentTargets.filter(t => t.hit || !this.hasRoll || !this.targetSelection);
}
async updateTargets() {
this.currentTargets = this.getTargetList();
if (!this.targetSelection) {
this.currentTargets.forEach(ct => {
if (this.targets.find(t => t.actorId === ct.actorId)) return;
const indexTarget = this.oldTargets.findIndex(ot => ot.actorId === ct.actorId);
if (indexTarget === -1) this.oldTargets.push(ct);
});
if (this.hasSave) this.setPendingSaves();
if (this.currentTargets.length) {
if (!this.parent._id) return;
const updates = await this.parent.update({
system: {
oldTargets: this.oldTargets
}
});
if (!updates && ui.chat.collection.get(this.parent.id)) ui.chat.updateMessage(this.parent);
}
}
}
registerTargetHook() {
if (this.targetSelection && this.targetHook !== null) {
Hooks.off('targetToken', this.targetHook);
this.targetHook = null;
} else if (!this.targetSelection && this.targetHook === null) {
this.targetHook = Hooks.on('targetToken', foundry.utils.debounce(this.updateTargets.bind(this), 50));
if (!this.parent.isAuthor) return;
if (this.targetMode && this.parent.targetHook !== null) {
Hooks.off('targetToken', this.parent.targetHook);
return (this.parent.targetHook = null);
} else if (!this.targetMode && this.parent.targetHook === null) {
return (this.parent.targetHook = Hooks.on(
'targetToken',
foundry.utils.debounce(this.updateTargets.bind(this), 50)
));
}
}
prepareDerivedData() {
if (this.hasTarget) {
this.hasHitTarget = this.targets.filter(t => t.hit === true).length > 0;
this.updateTargets();
this.registerTargetHook();
if (this.targetSelection === true) {
this.currentTargets = this.getTargetList();
if (this.targetMode === true && this.hasRoll) {
this.targetShort = this.targets.reduce(
(a, c) => {
if (c.hit) a.hit += 1;
@ -136,23 +125,28 @@ export default class DHActorRoll extends foundry.abstract.TypeDataModel {
}
this.canViewSecret = this.parent.speakerActor?.testUserPermission(game.user, 'OBSERVER');
this.canButtonApply = game.user.isGM;
}
getTargetList() {
return this.targetSelection !== true
? Array.from(game.user.targets).map(t => {
const target = game.system.api.fields.ActionFields.TargetField.formatTarget(t),
oldTarget =
this.targets.find(ot => ot.actorId === target.actorId) ??
this.oldTargets.find(ot => ot.actorId === target.actorId);
if (oldTarget) return oldTarget;
return target;
})
: this.targets;
const targets =
this.targetMode && this.parent.isAuthor
? this.targets
: (this.parent.getFlag(game.system.id, 'targets') ?? this.targets),
reactionRolls = this.parent.getFlag(game.system.id, 'reactionRolls');
if (reactionRolls) {
Object.entries(reactionRolls).forEach(([k, r]) => {
const target = targets.find(t => t.id === k);
if (target) target.saved = r;
});
}
return targets;
}
setPendingSaves() {
this.pendingSaves = this.targetSelection
this.pendingSaves = this.targetMode
? this.targets.filter(target => target.hit && target.saved.success === null).length > 0
: this.currentTargets.filter(target => target.saved.success === null).length > 0;
}

View file

@ -12,7 +12,10 @@ export default class CostField extends fields.ArrayField {
value: new fields.NumberField({ nullable: true, initial: 1, min: 0 }),
scalable: new fields.BooleanField({ initial: false }),
step: new fields.NumberField({ nullable: true, initial: null }),
consumeOnSuccess: new fields.BooleanField({ initial: false, label: "DAGGERHEART.ACTIONS.Settings.consumeOnSuccess.label" })
consumeOnSuccess: new fields.BooleanField({
initial: false,
label: 'DAGGERHEART.ACTIONS.Settings.consumeOnSuccess.label'
})
});
super(element, options, context);
}
@ -47,6 +50,7 @@ export default class CostField extends fields.ArrayField {
static hasCost(costs) {
const realCosts = CostField.getRealCosts.call(this, costs),
hasFearCost = realCosts.findIndex(c => c.key === 'fear');
if (hasFearCost > -1) {
const fearCost = realCosts.splice(hasFearCost, 1)[0];
if (
@ -70,7 +74,9 @@ export default class CostField extends fields.ArrayField {
}
static getResources(costs) {
const actorResources = this.actor.system.resources;
const actorResources = foundry.utils.deepClone(this.actor.system.resources);
if (this.actor.system.partner)
actorResources.hope = foundry.utils.deepClone(this.actor.system.partner.system.resources.hope);
const itemResources = {};
for (let itemResource of costs) {
if (itemResource.keyIsID) {
@ -89,7 +95,13 @@ export default class CostField extends fields.ArrayField {
static getRealCosts(costs) {
const realCosts = costs?.length ? costs.filter(c => c.enabled) : [];
return realCosts;
let mergedCosts = [];
realCosts.forEach(c => {
const getCost = Object.values(mergedCosts).find(gc => gc.key === c.key);
if (getCost) getCost.total += c.total;
else mergedCosts.push(c);
});
return mergedCosts;
}
static formatMax(max) {

View file

@ -15,6 +15,7 @@ export default class TargetField extends fields.SchemaField {
static prepareConfig(config) {
if (!this.target?.type) return [];
config.hasTarget = true;
let targets;
if (this.target?.type === CONFIG.DH.GENERAL.targetTypes.self.id)
targets = [this.actor.token ?? this.actor.prototypeToken];

View file

@ -229,7 +229,7 @@ export function ActionMixin(Base) {
}
return this.inCollection
? foundry.utils.getProperty(result, basePath).get(this.id)
? foundry.utils.getProperty(result, basePath)?.get(this.id)
: foundry.utils.getProperty(result, basePath);
}
@ -285,6 +285,7 @@ export function ActionMixin(Base) {
}
};
ChatMessage.applyRollMode(msg, game.settings.get('core', 'rollMode'));
cls.create(msg);
}
}