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Fixed ScenEnvironment menu removing sceneEnvironments when used
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1 changed files with 2 additions and 1 deletions
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@ -63,7 +63,8 @@ export default class DhSceneNavigation extends foundry.applications.ui.SceneNavi
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if (scene.flags.daggerheart.sceneEnvironments[0] !== environment.uuid) {
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if (scene.flags.daggerheart.sceneEnvironments[0] !== environment.uuid) {
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const newEnvironments = scene.flags.daggerheart.sceneEnvironments;
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const newEnvironments = scene.flags.daggerheart.sceneEnvironments;
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const newFirst = newEnvironments.splice(
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const newFirst = newEnvironments.splice(
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newEnvironments.findIndex(x => x === environment.uuid)
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newEnvironments.findIndex(x => x === environment.uuid),
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1
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)[0];
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)[0];
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newEnvironments.unshift(newFirst);
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newEnvironments.unshift(newFirst);
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emitAsGM(
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emitAsGM(
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