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https://github.com/Foundryborne/daggerheart.git
synced 2026-01-17 15:39:02 +01:00
Pass the actor id through the button; fix /dr and /fr flavor text
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parent
2c93defd9c
commit
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7 changed files with 15 additions and 12 deletions
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@ -300,8 +300,8 @@ Hooks.on('chatMessage', (_, message) => {
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const difficulty = rollCommand.difficulty;
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const target = getCommandTarget({ allowNull: true });
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const title = traitValue
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? game.i18n.format('DAGGERHEART.UI.Chat.dualityRoll.abilityCheckTitle', {
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const title = flavor ??
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traitValue ? game.i18n.format('DAGGERHEART.UI.Chat.dualityRoll.abilityCheckTitle', {
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ability: game.i18n.localize(SYSTEM.ACTOR.abilities[traitValue].label)
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})
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: game.i18n.localize('DAGGERHEART.GENERAL.duality');
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@ -180,7 +180,8 @@ export default class DhDeathMove extends HandlebarsApplicationMixin(ApplicationV
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'systems/daggerheart/templates/ui/chat/deathMove.hbs',
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{
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player: this.actor.name,
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actor: { name: this.actor.name, img: this.actor.img },
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actor: this.actor,
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actorId: this.actor._id,
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author: game.users.get(game.user.id),
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title: game.i18n.localize(this.selectedMove.name),
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img: this.selectedMove.img,
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@ -391,6 +391,7 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
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async riskItAllClearStressAndHitPoints(event, data) {
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const resourceValue = event.target.dataset.resourceValue;
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new game.system.api.applications.dialogs.RiskItAllDialog(data.actor, resourceValue).render({ force: true });
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const actor = game.actors.get(event.target.dataset.actorId);
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new game.system.api.applications.dialogs.RiskItAllDialog(actor, resourceValue).render({ force: true });
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}
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}
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@ -2,7 +2,7 @@ import { abilities } from '../config/actorConfig.mjs';
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import { getCommandTarget, rollCommandToJSON } from '../helpers/utils.mjs';
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export default function DhDualityRollEnricher(match, _options) {
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const roll = rollCommandToJSON(match[1], match[0]);
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const roll = rollCommandToJSON(match[0]);
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if (!roll) return match[0];
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return getDualityMessage(roll.result, roll.flavor);
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@ -1,7 +1,7 @@
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import { getCommandTarget, rollCommandToJSON } from '../helpers/utils.mjs';
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export default function DhFateRollEnricher(match, _options) {
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const roll = rollCommandToJSON(match[1], match[0]);
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const roll = rollCommandToJSON(match[0]);
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if (!roll) return match[0];
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return getFateMessage(roll.result, roll?.flavor);
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@ -5,10 +5,10 @@ export const capitalize = string => {
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return string.charAt(0).toUpperCase() + string.slice(1);
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};
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export function rollCommandToJSON(text, raw) {
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export function rollCommandToJSON(text) {
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if (!text) return {};
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const flavorMatch = raw?.match(/{(.*)}$/);
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const flavorMatch = text?.match(/{(.*)}$/);
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const flavor = flavorMatch ? flavorMatch[1] : null;
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// Match key="quoted string" OR key=unquotedValue
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@ -31,7 +31,7 @@ export function rollCommandToJSON(text, raw) {
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}
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result[key] = value;
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}
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return Object.keys(result).length > 0 ? { result, flavor } : null;
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return { result, flavor };
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}
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export const getCommandTarget = (options = {}) => {
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@ -19,13 +19,14 @@
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</div>
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{{#if this.showRiskItAllButton}}
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<div>
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<button class="risk-it-all-button" data-resource-value="{{this.riskItAllHope}}">
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<button class="risk-it-all-button" data-resource-value="{{this.riskItAllHope}}" data-actor-id="{{this.actorId}}">
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<span>
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{{this.riskItAllButtonLabel}}
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</span>
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</button>
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<div>
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{{/if}}
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<div>
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{{/if}}
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</div>
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</div>
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</div>
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