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Changed to use a world setting to store the active party id
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4 changed files with 23 additions and 7 deletions
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@ -189,4 +189,11 @@ const registerNonConfigSettings = () => {
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config: false,
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type: SpotlightTracker
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});
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game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.ActiveParty, {
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scope: 'world',
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config: false,
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type: String,
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default: null,
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});
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};
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