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actors datas max/total rework (#332)
* actors datas max/total rework * Removed unused translation --------- Co-authored-by: WBHarry <williambjrklund@gmail.com>
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27 changed files with 133 additions and 306 deletions
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@ -25,20 +25,16 @@ export default class DhCompanion extends BaseDataActor {
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resources: new fields.SchemaField({
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stress: new fields.SchemaField({
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value: new fields.NumberField({ initial: 0, integer: true }),
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bonus: new fields.NumberField({ initial: 0, integer: true }),
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max: new fields.NumberField({ initial: 3, integer: true })
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max: new fields.NumberField({ initial: 3, integer: true }),
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isReversed: new foundry.data.fields.BooleanField({ initial: true })
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}),
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hope: new fields.NumberField({ initial: 0, integer: true })
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}),
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evasion: new fields.SchemaField({
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value: new fields.NumberField({ required: true, min: 1, initial: 10, integer: true }),
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bonus: new fields.NumberField({ initial: 0, integer: true })
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}),
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evasion: new fields.NumberField({ required: true, min: 1, initial: 10, integer: true }),
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experiences: new fields.TypedObjectField(
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new fields.SchemaField({
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name: new fields.StringField({}),
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value: new fields.NumberField({ integer: true, initial: 0 }),
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bonus: new fields.NumberField({ integer: true, initial: 0 })
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value: new fields.NumberField({ integer: true, initial: 0 })
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}),
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{
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initial: {
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@ -84,19 +80,17 @@ export default class DhCompanion extends BaseDataActor {
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get traits() {
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return {
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instinct: { total: this.attack.roll.bonus }
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instinct: { value: this.attack.roll.bonus }
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};
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}
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get proficiency() {
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return {
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total: this.partner?.system?.proficiency?.total ?? 1
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};
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return this.partner?.system?.proficiency ?? 1;
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}
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prepareBaseData() {
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const partnerSpellcastingModifier = this.partner?.system?.spellcastingModifiers?.main;
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const spellcastingModifier = this.partner?.system?.traits?.[partnerSpellcastingModifier]?.total;
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const spellcastingModifier = this.partner?.system?.traits?.[partnerSpellcastingModifier]?.value;
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this.attack.roll.bonus = spellcastingModifier ?? 0; // Needs to expand on which modifier it is that should be used because of multiclassing;
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for (let levelKey in this.levelData.levelups) {
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@ -114,15 +108,15 @@ export default class DhCompanion extends BaseDataActor {
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}
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break;
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case 'stress':
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this.resources.stress.bonus += selection.value;
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this.resources.stress.max += selection.value;
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break;
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case 'evasion':
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this.evasion.bonus += selection.value;
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this.evasion += selection.value;
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break;
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case 'experience':
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Object.keys(this.experiences).forEach(key => {
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const experience = this.experiences[key];
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experience.bonus += selection.value;
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experience.value += selection.value;
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});
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break;
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}
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@ -131,17 +125,9 @@ export default class DhCompanion extends BaseDataActor {
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}
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prepareDerivedData() {
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for (var experienceKey in this.experiences) {
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var experience = this.experiences[experienceKey];
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experience.total = experience.value + experience.bonus;
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}
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if (this.partner) {
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this.partner.system.resources.hope.max += this.resources.hope;
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}
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this.resources.stress.maxTotal = this.resources.stress.max + this.resources.stress.bonus;
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this.evasion.total = this.evasion.value + this.evasion.bonus;
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}
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async _preDelete() {
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