actors datas max/total rework (#332)

* actors datas max/total rework

* Removed unused translation

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
This commit is contained in:
Dapoulp 2025-07-13 18:39:23 +02:00 committed by GitHub
parent 687500f191
commit 0fd62c610d
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GPG key ID: B5690EEEBB952194
27 changed files with 133 additions and 306 deletions

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@ -110,7 +110,7 @@ export default class DamageReductionDialog extends HandlebarsApplicationMixin(Ap
? {
value:
this.actor.system.resources.stress.value + selectedStressMarks.length + stressReductionStress,
maxTotal: this.actor.system.resources.stress.maxTotal
max: this.actor.system.resources.stress.max
}
: null;
@ -197,7 +197,7 @@ export default class DamageReductionDialog extends HandlebarsApplicationMixin(Ap
: 0;
const currentStress =
this.actor.system.resources.stress.value + selectedStressMarks.length + stressReductionStress;
if (currentStress + stressReduction.cost > this.actor.system.resources.stress.maxTotal) {
if (currentStress + stressReduction.cost > this.actor.system.resources.stress.max) {
ui.notifications.info(game.i18n.localize('DAGGERHEART.UI.Notifications.notEnoughStress'));
return;
}