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Remove postEvaluate static method (#2073)
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5 changed files with 76 additions and 71 deletions
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@ -75,25 +75,23 @@ export default class FateRoll extends D20Roll {
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this.terms[0] = new foundry.dice.terms.Die({ faces: 12 });
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}
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/** @inheritdoc */
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static async buildEvaluate(roll, config = {}, message = {}) {
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await super.buildEvaluate(roll, config, message);
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config.roll.fate = {
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dice: roll.fateDie === 'Hope' ? roll.dHope.denomination : roll.dFear.denomination,
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value: roll.fateDie === 'Hope' ? roll.dHope.total : roll.dFear.total,
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fateDie: roll.fateDie
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};
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}
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/** @inheritdoc */
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static async buildPost(roll, config, message) {
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if (roll.fateDie === 'Hope') {
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await setDiceSoNiceForHopeFateRoll(roll, config.roll.fate.dice);
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} else {
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await setDiceSoNiceForFearFateRoll(roll, config.roll.fate.dice);
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}
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}
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static postEvaluate(roll, config = {}) {
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const data = super.postEvaluate(roll, config);
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data.fate = {
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dice: roll.fateDie === 'Hope' ? roll.dHope.denomination : roll.dFear.denomination,
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value: roll.fateDie === 'Hope' ? roll.dHope.total : roll.dFear.total,
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fateDie: roll.fateDie
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};
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return data;
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return super.buildPost(roll, config, message);
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}
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}
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