Initial versions of bone domain (#557)

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WBHarry 2025-08-03 23:05:45 +02:00 committed by GitHub
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{
"name": "Know Thy Enemy",
"img": "icons/svg/item-bag.svg",
"img": "systems/daggerheart/assets/icons/domains/domain-card/bone.png",
"type": "domainCard",
"folder": "BQ1L4EiwOs84Xysp",
"system": {
"description": "<p><p class=\"Body-Foundation-No-BOLDITALIC\">When observing a creature, you can make an <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"instinct\" nexus=\"daggerheart\"><strong>Instinct</strong></tooltip><strong> Roll</strong> against them. On a success, <strong>spend a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> and ask the GM for one set of information about the target from the following options: </p><ul class=\"\"><li class=\"vertical-card-list-found\">Their unmarked <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hit-points\" nexus=\"daggerheart\">Hit Points</tooltip> and <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\">Stress</tooltip>.</li><li class=\"vertical-card-list-found\">Their <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"difficulty\" nexus=\"daggerheart\">Difficulty</tooltip> and damage thresholds.</li><li class=\"vertical-card-list-found\">Their tactics and standard attack damage dice.</li><li class=\"vertical-card-list-found\">Their features and <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"experience\" nexus=\"daggerheart\">Experiences</tooltip>.</li></ul><p class=\"Body-Foundation-No-BOLDITALIC\">Additionally on a success, you can <strong>mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to remove a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"fear\" nexus=\"daggerheart\">Fear</tooltip> from the GMs Fear Pool. </p></p>",
"description": "<p class=\"Body-Foundation-No-BOLDITALIC\">When observing a creature, you can make an <strong>Instinct Roll</strong> against them. On a success, <strong>spend a Hope</strong> and ask the GM for one set of information about the target from the following options:</p><ul><li class=\"vertical-card-list-found\"><p>Their unmarked Hit Points and Stress.</p></li><li class=\"vertical-card-list-found\"><p>Their Difficulty and damage thresholds.</p></li><li class=\"vertical-card-list-found\">Their tactics and standard attack damage dice.</li><li class=\"vertical-card-list-found\"><p>Their features and Experiences.</p></li></ul><p class=\"Body-Foundation-No-BOLDITALIC\">Additionally on a success, you can <strong>mark a Stress</strong> to remove a Fear from the GMs Fear Pool.</p>",
"domain": "bone",
"recallCost": 1,
"level": 5,
"type": "ability"
"type": "ability",
"actions": {
"CTIjJn5xFME0DCWm": {
"type": "attack",
"_id": "CTIjJn5xFME0DCWm",
"systemPath": "actions",
"description": "<p class=\"Body-Foundation-No-BOLDITALIC\">When observing a creature, you can make an <strong>Instinct Roll</strong> against them. On a success, <strong>spend a Hope</strong> and ask the GM for one set of information about the target from the following options:</p><ul class=\"\"><li class=\"vertical-card-list-found\"><p>Their unmarked Hit Points and Stress.</p></li><li class=\"vertical-card-list-found\"><p>Their Difficulty and damage thresholds.</p></li><li class=\"vertical-card-list-found\">Their tactics and standard attack damage dice.</li><li class=\"vertical-card-list-found\"><p>Their features and Experiences.</p></li></ul>",
"chatDisplay": true,
"actionType": "action",
"cost": [
{
"consumeOnSuccess": true,
"scalable": false,
"key": "hope",
"value": 1,
"keyIsID": false,
"step": null
}
],
"uses": {
"value": null,
"max": "",
"recovery": null,
"consumeOnSuccess": false
},
"damage": {
"parts": [],
"includeBase": false
},
"target": {
"type": "any",
"amount": null
},
"effects": [],
"roll": {
"type": "trait",
"trait": "instinct",
"difficulty": null,
"bonus": null,
"advState": "neutral",
"diceRolling": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"compare": null,
"treshold": null
},
"useDefault": false
},
"save": {
"trait": null,
"difficulty": null,
"damageMod": "none"
},
"name": "Instinct Roll",
"img": "icons/magic/perception/eye-ringed-glow-angry-small-teal.webp",
"range": ""
},
"ADRUe0WJktpHFz1o": {
"type": "effect",
"_id": "ADRUe0WJktpHFz1o",
"systemPath": "actions",
"description": "<p>On a success, you can <strong>mark a Stress</strong> to remove a Fear from the GMs Fear Pool.</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "stress",
"value": 1,
"keyIsID": false,
"step": null,
"consumeOnSuccess": false
}
],
"uses": {
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"max": "",
"recovery": null,
"consumeOnSuccess": false
},
"effects": [],
"target": {
"type": "any",
"amount": null
},
"name": "Mark Stress",
"img": "icons/magic/perception/eye-ringed-glow-angry-small-teal.webp",
"range": ""
}
}
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"coreVersion": "13.346",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784475,
"modifiedTime": 1753922784475,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
"modifiedTime": 1754252480391,
"lastModifiedBy": "MQSznptE5yLT7kj8"
},
"_id": "O38MQMhJWdZnXi6b",
"sort": 3400000,
"effects": [],
"ownership": {
"default": 0
},
"_key": "!items!O38MQMhJWdZnXi6b"
}