mirror of
https://github.com/Foundryborne/daggerheart.git
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Initial versions of bone domain (#557)
This commit is contained in:
parent
0bcff99ef7
commit
0f2e02a6bd
21 changed files with 1384 additions and 125 deletions
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@ -1,29 +1,118 @@
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{
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||||
"name": "Bone-Touched",
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"img": "icons/svg/item-bag.svg",
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"img": "systems/daggerheart/assets/icons/domains/domain-card/bone.png",
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"type": "domainCard",
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||||
"folder": "i5iDLXMZLc0ckWI5",
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||||
"system": {
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||||
"description": "<p><p class=\"Body-Foundation-No-BOLDITALIC\">When 4 or more of the domain cards in your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"loadout-and-vault\" nexus=\"daggerheart\">loadout</tooltip> are from the Bone domain, gain the following benefits:</p><ul class=\"\"><li class=\"vertical-card-list-found\">+1 bonus to <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"agility\" nexus=\"daggerheart\">Agility</tooltip></li><li class=\"vertical-card-list-found\">Once per rest, you can <strong>spend 3 </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to cause an attack that succeeded against you to fail instead. </li></ul></p>",
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||||
"description": "<p class=\"Body-Foundation-No-BOLDITALIC\">When 4 or more of the domain cards in your loadout are from the Bone domain, gain the following benefits:</p><ul><li class=\"vertical-card-list-found\"><p>+1 bonus to Agility</p></li><li class=\"vertical-card-list-found\"><p>Once per rest, you can <strong>spend 3 Hope</strong> to cause an attack that succeeded against you to fail instead.</p></li></ul>",
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"domain": "bone",
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||||
"recallCost": 2,
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||||
"level": 7,
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||||
"type": "ability"
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||||
"type": "ability",
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||||
"actions": {
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||||
"pRSiIoh4Bzk5I9ej": {
|
||||
"type": "effect",
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||||
"_id": "pRSiIoh4Bzk5I9ej",
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||||
"systemPath": "actions",
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||||
"description": "<p>Once per rest, you can <strong>spend 3 Hope</strong> to cause an attack that succeeded against you to fail instead.</p>",
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||||
"chatDisplay": true,
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||||
"actionType": "action",
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||||
"cost": [
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||||
{
|
||||
"scalable": false,
|
||||
"key": "hope",
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||||
"value": 3,
|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"recovery": "shortRest",
|
||||
"consumeOnSuccess": false
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||||
},
|
||||
"effects": [],
|
||||
"target": {
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||||
"type": "self",
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||||
"amount": null
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||||
},
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||||
"name": "Spend Hope",
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||||
"img": "icons/magic/holy/barrier-shield-winged-blue.webp",
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||||
"range": ""
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||||
}
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||||
}
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|
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|
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|
||||
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||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784419,
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|
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"sort": 3400000,
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"effects": [],
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||||
"effects": [
|
||||
{
|
||||
"name": "Bone Touched",
|
||||
"type": "base",
|
||||
"system": {
|
||||
"rangeDependence": {
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||||
"enabled": false,
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||||
"type": "withinRange",
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||||
"target": "hostile",
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||||
"range": "melee"
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||||
}
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||||
},
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||||
"_id": "P6hYkkI64FqIcMoP",
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"img": "icons/magic/death/bones-crossed-orange.webp",
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"changes": [
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{
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"key": "system.traits.agility.value",
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"mode": 2,
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"value": "1",
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||||
"priority": null
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||||
}
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],
|
||||
"disabled": false,
|
||||
"duration": {
|
||||
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|
||||
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|
||||
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|
||||
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||||
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"startRound": null,
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"startTurn": null
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},
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"description": "<p class=\"Body-Foundation-No-BOLDITALIC\">+1 bonus to Agility</p>",
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"origin": null,
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||||
"tint": "#ffffff",
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||||
"transfer": true,
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||||
"statuses": [],
|
||||
"sort": 0,
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|
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|
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|
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"_key": "!items.effects!ON5bvnoQBy0SYc9Y.P6hYkkI64FqIcMoP"
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}
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"ownership": {
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|
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}
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@ -1,29 +1,66 @@
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{
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"name": "Boost",
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"img": "icons/svg/item-bag.svg",
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"img": "systems/daggerheart/assets/icons/domains/domain-card/bone.png",
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"type": "domainCard",
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"folder": "3e8kCsLzLxiACJDb",
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"system": {
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"description": "<p><p class=\"Body-Foundation\"><strong>Mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to boost off a willing ally within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"close\" nexus=\"daggerheart\">Close</tooltip> range, fling yourself into the air, and perform an aerial attack against a target within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"far\" nexus=\"daggerheart\">Far</tooltip> range. You have <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"advantage-and-disadvantage\" nexus=\"daggerheart\">advantage</tooltip> on the attack, add a<strong> d10</strong> to the <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"damage-roll\" nexus=\"daggerheart\">damage roll</tooltip>, and end your move within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"melee\" nexus=\"daggerheart\">Melee</tooltip> range of the target. </p></p>",
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"description": "<p class=\"Body-Foundation\"><strong>Mark a Stress</strong> to boost off a willing ally within Close range, fling yourself into the air, and perform an aerial attack against a target within Far range. You have advantage on the attack, add a<strong> d10</strong> to the damage roll, and end your move within Melee range of the target.</p>",
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"domain": "bone",
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"recallCost": 1,
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"level": 4,
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"type": "ability"
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"type": "ability",
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"actions": {
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||||
"EA3lGjFhJAX1xoT4": {
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||||
"type": "effect",
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||||
"_id": "EA3lGjFhJAX1xoT4",
|
||||
"systemPath": "actions",
|
||||
"description": "<p class=\"Body-Foundation\"><strong>Mark a Stress</strong> to boost off a willing ally within Close range, fling yourself into the air, and perform an aerial attack against a target within Far range. You have advantage on the attack, add a<strong> d10</strong> to the damage roll, and end your move within Melee range of the target.</p>",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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{
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"scalable": false,
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"key": "stress",
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||||
"value": 1,
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||||
"keyIsID": false,
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||||
"step": null,
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||||
"consumeOnSuccess": false
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||||
}
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||||
],
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||||
"uses": {
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||||
"value": null,
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||||
"max": "",
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||||
"recovery": null,
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"consumeOnSuccess": false
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||||
},
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"effects": [],
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"target": {
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"type": "any",
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"amount": 1
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},
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"name": "Mark Stress",
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"img": "icons/skills/movement/arrow-upward-yellow.webp",
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"range": "far"
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}
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}
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},
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||||
"systemVersion": "0.0.1",
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||||
"createdTime": 1753922784430,
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},
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"_id": "VKAHS6eWz28ukcDs",
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"sort": 3400000,
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}
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@ -1,10 +1,10 @@
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{
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"name": "Brace",
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"img": "icons/svg/item-bag.svg",
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"img": "systems/daggerheart/assets/icons/domains/domain-card/bone.png",
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"type": "domainCard",
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"folder": "eR7sP5jQwfCLORUe",
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"system": {
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"description": "<p><p class=\"Body-Foundation\">When you mark an <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"armor-slot\" nexus=\"daggerheart\">Armor Slot</tooltip> to reduce incoming damage, you can <strong>mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to mark an additional Armor Slot. </p></p>",
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"description": "<p class=\"Body-Foundation\">When you mark an Armor Slot to reduce incoming damage, you can <strong>mark a Stress</strong> to mark an additional Armor Slot.</p>",
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"domain": "bone",
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"recallCost": 1,
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"level": 3,
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@ -15,15 +15,70 @@
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
"target": "hostile",
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||||
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||||
}
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||||
},
|
||||
"_id": "xSjqLOHfi5lImDHS",
|
||||
"img": "icons/magic/defensive/shield-barrier-blue.webp",
|
||||
"changes": [
|
||||
{
|
||||
"key": "system.rules.damageReduction.maxArmorMarked.stressExtra",
|
||||
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|
||||
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|
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|
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|
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|
||||
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||||
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||||
},
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||||
"description": "<p class=\"Body-Foundation\">When you mark an Armor Slot to reduce incoming damage, you can <strong>mark a Stress</strong> to mark an additional Armor Slot.</p>",
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||||
"origin": null,
|
||||
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|
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|
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@ -1,29 +1,116 @@
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{
|
||||
"name": "Breaking Blow",
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||||
"img": "icons/svg/item-bag.svg",
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||||
"img": "systems/daggerheart/assets/icons/domains/domain-card/bone.png",
|
||||
"type": "domainCard",
|
||||
"folder": "n7pgTBYSItMzCX0s",
|
||||
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|
||||
"description": "<p><p class=\"Body-Foundation\">When you make a successful attack, you can <strong>mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to make the next successful attack against that same target deal an extra <strong>2d12</strong> damage. </p></p>",
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||||
"description": "<p class=\"Body-Foundation\">When you make a successful attack, you can <strong>mark a Stress</strong> to make the next successful attack against that same target deal an extra <strong>2d12</strong> damage.</p>",
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"domain": "bone",
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||||
"recallCost": 3,
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||||
"level": 8,
|
||||
"type": "ability"
|
||||
"type": "ability",
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"type": "effect",
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||||
"_id": "aL83OMkU7hSQRlOA",
|
||||
"systemPath": "actions",
|
||||
"description": "<p class=\"Body-Foundation\">When you make a successful attack, you can <strong>mark a Stress</strong> to make the next successful attack against that same target deal an extra <strong>2d12</strong> damage.</p>",
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||||
"chatDisplay": true,
|
||||
"actionType": "action",
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||||
"cost": [
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||||
{
|
||||
"scalable": false,
|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
"name": "Mark Stress",
|
||||
"img": "icons/skills/wounds/bone-broken-knee-beam.webp",
|
||||
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|
||||
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|
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|
||||
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|
||||
{
|
||||
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|
||||
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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||||
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|
||||
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|
||||
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|
||||
"description": "<p class=\"Body-Foundation\">The next successful attack against this target deals an extra <strong>2d12</strong> damage.</p>",
|
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@ -1,10 +1,10 @@
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{
|
||||
"name": "Cruel Precision",
|
||||
"img": "icons/svg/item-bag.svg",
|
||||
"img": "systems/daggerheart/assets/icons/domains/domain-card/bone.png",
|
||||
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|
||||
"description": "<p><p class=\"Body-Foundation\">When you make a successful attack with a weapon, gain a bonus to your damage roll equal to either your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"finesse\" nexus=\"daggerheart\">Finesse</tooltip> or <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"agility\" nexus=\"daggerheart\">Agility</tooltip>.</p></p>",
|
||||
"description": "<p class=\"Body-Foundation\">When you make a successful attack with a weapon, gain a bonus to your damage roll equal to either your Finesse or Agility.</p>",
|
||||
"domain": "bone",
|
||||
"recallCost": 1,
|
||||
"level": 7,
|
||||
|
|
@ -15,15 +15,133 @@
|
|||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
{
|
||||
"name": "Cruel Precision (Agi)",
|
||||
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|
||||
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|
||||
"rangeDependence": {
|
||||
"enabled": false,
|
||||
"type": "withinRange",
|
||||
"target": "hostile",
|
||||
"range": "melee"
|
||||
}
|
||||
},
|
||||
"_id": "t5D10AL2W9LMGsX4",
|
||||
"img": "icons/skills/melee/strike-dagger-arcane-pink.webp",
|
||||
"changes": [
|
||||
{
|
||||
"key": "system.bonuses.damage.primaryWeapon.bonus",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
"key": "system.bonuses.damage.secondaryWeapon.bonus",
|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
],
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
{
|
||||
"name": "Cruel Precision (Fin)",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"type": "withinRange",
|
||||
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|
||||
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|
||||
}
|
||||
},
|
||||
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|
||||
"img": "icons/skills/melee/strike-dagger-arcane-pink.webp",
|
||||
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|
||||
{
|
||||
"key": "system.bonuses.damage.primaryWeapon.bonus",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"description": "<p class=\"Body-Foundation\">When you make a successful attack with a weapon, gain a bonus to your damage roll equal to either your Finesse or Agility.</p>",
|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
"_key": "!items.effects!bap1eCWryPNowbyo.Ha7c4XgmN5zGMSHG"
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}
|
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|
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|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,29 +1,66 @@
|
|||
{
|
||||
"name": "Deathrun",
|
||||
"img": "icons/svg/item-bag.svg",
|
||||
"img": "systems/daggerheart/assets/icons/domains/domain-card/bone.png",
|
||||
"type": "domainCard",
|
||||
"folder": "Hs6POmXKThDXQJBn",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body-Foundation\"><strong>Spend 3 </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to run a straight path through the battlefield to a point within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"far\" nexus=\"daggerheart\">Far</tooltip> range, making an attack against all adversaries within your weapon’s range along that path. Choose the order in which you deal damage to the targets you succeeded against. For the first, roll your weapon damage with a +1 bonus to your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"proficiency\" nexus=\"daggerheart\">Proficiency</tooltip>. Then remove a die from your damage roll and deal the remaining damage to the next target. Continue to remove a die for each subsequent target until you have no more damage dice or adversaries. </p><p class=\"Body-Foundation\">You can’t target the same adversary more than once per attack.</p></p>",
|
||||
"description": "<p class=\"Body-Foundation\"><strong>Spend 3 Hope</strong> to run a straight path through the battlefield to a point within Far range, making an attack against all adversaries within your weapon’s range along that path. Choose the order in which you deal damage to the targets you succeeded against. For the first, roll your weapon damage with a +1 bonus to your Proficiency. Then remove a die from your damage roll and deal the remaining damage to the next target. Continue to remove a die for each subsequent target until you have no more damage dice or adversaries.</p><p class=\"Body-Foundation\">You can’t target the same adversary more than once per attack.</p>",
|
||||
"domain": "bone",
|
||||
"recallCost": 1,
|
||||
"level": 10,
|
||||
"type": "ability"
|
||||
"type": "ability",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"systemPath": "actions",
|
||||
"description": "<p class=\"Body-Foundation\"><strong>Spend 3 Hope</strong> to run a straight path through the battlefield to a point within Far range, making an attack against all adversaries within your weapon’s range along that path. Choose the order in which you deal damage to the targets you succeeded against. For the first, roll your weapon damage with a +1 bonus to your Proficiency. Then remove a die from your damage roll and deal the remaining damage to the next target. Continue to remove a die for each subsequent target until you have no more damage dice or adversaries.</p><p class=\"Body-Foundation\">You can’t target the same adversary more than once per attack.</p>",
|
||||
"chatDisplay": true,
|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
],
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
"target": {
|
||||
"type": "any",
|
||||
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|
||||
},
|
||||
"name": "Spend Hope",
|
||||
"img": "icons/magic/movement/trail-streak-zigzag-yellow.webp",
|
||||
"range": "far"
|
||||
}
|
||||
}
|
||||
},
|
||||
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|
||||
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|
||||
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||||
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|
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|
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|
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|
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|
||||
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|
||||
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|
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|
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},
|
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"_id": "xFOSn8IVVNizgHFq",
|
||||
"sort": 3400000,
|
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},
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"_key": "!items!xFOSn8IVVNizgHFq"
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}
|
||||
|
|
|
|||
|
|
@ -1,29 +1,123 @@
|
|||
{
|
||||
"name": "Deft Maneuvers",
|
||||
"img": "icons/svg/item-bag.svg",
|
||||
"img": "systems/daggerheart/assets/icons/domains/domain-card/bone.png",
|
||||
"type": "domainCard",
|
||||
"folder": "PeeIjbkBv41613yZ",
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||||
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||||
"description": "<p><p class=\"Body-Foundation\">Once per rest,<strong> </strong><strong>mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to sprint anywhere within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"far\" nexus=\"daggerheart\">Far</tooltip> range without making an <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"agility\" nexus=\"daggerheart\">Agility</tooltip> Roll to get there. </p><p class=\"Body-Foundation\">If you end this movement within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"melee\" nexus=\"daggerheart\">Melee</tooltip> range of an adversary and immediately make an attack against them, gain a +1 bonus to the <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"attack-roll\" nexus=\"daggerheart\">attack roll</tooltip>.</p></p>",
|
||||
"description": "<p class=\"Body-Foundation\">Once per rest,<strong> mark a Stress</strong> to sprint anywhere within Far range without making an Agility Roll to get there.</p><p class=\"Body-Foundation\">If you end this movement within Melee range of an adversary and immediately make an attack against them, gain a +1 bonus to the attack roll.</p>",
|
||||
"domain": "bone",
|
||||
"recallCost": 0,
|
||||
"level": 1,
|
||||
"type": "ability"
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
"description": "<p class=\"Body-Foundation\">Once per rest,<strong> mark a Stress</strong> to sprint anywhere within Far range without making an Agility Roll to get there.</p><p class=\"Body-Foundation\">If you end this movement within Melee range of an adversary and immediately make an attack against them, gain a +1 bonus to the attack roll.</p>",
|
||||
"chatDisplay": true,
|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
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||||
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|
||||
}
|
||||
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|
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
"_id": "gEDGcbsgWY2D2nOo",
|
||||
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|
||||
}
|
||||
],
|
||||
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|
||||
"type": "any",
|
||||
"amount": null
|
||||
},
|
||||
"name": "Mark Stress",
|
||||
"img": "icons/skills/movement/arrow-upward-yellow.webp",
|
||||
"range": ""
|
||||
}
|
||||
}
|
||||
},
|
||||
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|
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|
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|
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|
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|
||||
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|
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|
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|
||||
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|
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|
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},
|
||||
"_id": "dc4rAXlv95srZUct",
|
||||
"sort": 3400000,
|
||||
"effects": [],
|
||||
"effects": [
|
||||
{
|
||||
"name": "Deft Maneuvers",
|
||||
"img": "icons/skills/movement/arrow-upward-yellow.webp",
|
||||
"origin": "Compendium.daggerheart.domains.Item.dc4rAXlv95srZUct",
|
||||
"transfer": true,
|
||||
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|
||||
"type": "base",
|
||||
"system": {
|
||||
"rangeDependence": {
|
||||
"enabled": false,
|
||||
"type": "withinRange",
|
||||
"target": "hostile",
|
||||
"range": "melee"
|
||||
}
|
||||
},
|
||||
"changes": [
|
||||
{
|
||||
"key": "system.bonuses.roll.attack.bonus",
|
||||
"mode": 2,
|
||||
"value": "1",
|
||||
"priority": null
|
||||
}
|
||||
],
|
||||
"disabled": true,
|
||||
"duration": {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"startTurn": null
|
||||
},
|
||||
"description": "<p>If you end this movement within Melee range of an adversary and immediately make an attack against them, gain a +1 bonus to the attack roll.</p>",
|
||||
"tint": "#ffffff",
|
||||
"statuses": [],
|
||||
"sort": 0,
|
||||
"flags": {},
|
||||
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|
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|
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|
||||
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|
||||
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|
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|
||||
},
|
||||
"_key": "!items.effects!dc4rAXlv95srZUct.gEDGcbsgWY2D2nOo"
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}
|
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],
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"ownership": {
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"default": 0
|
||||
},
|
||||
"_key": "!items!dc4rAXlv95srZUct"
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,29 +1,57 @@
|
|||
{
|
||||
"name": "Ferocity",
|
||||
"img": "icons/svg/item-bag.svg",
|
||||
"img": "systems/daggerheart/assets/icons/domains/domain-card/bone.png",
|
||||
"type": "domainCard",
|
||||
"folder": "Q9rmrfeKqcqBNnWc",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body-Foundation\">When you cause an adversary to mark 1 or more <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hit-points\" nexus=\"daggerheart\">Hit Points</tooltip>, you can <strong>spend 2 </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to increase your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"evasion\" nexus=\"daggerheart\">Evasion</tooltip> by the number of Hit Points they marked. This bonus lasts until after the next attack made against you. </p></p>",
|
||||
"description": "<p class=\"Body-Foundation\">When you cause an adversary to mark 1 or more Hit Points, you can <strong>spend 2 Hope</strong> to increase your Evasion by the number of Hit Points they marked. This bonus lasts until after the next attack made against you.</p>",
|
||||
"domain": "bone",
|
||||
"recallCost": 2,
|
||||
"level": 2,
|
||||
"type": "ability"
|
||||
"type": "ability",
|
||||
"actions": {
|
||||
"2X4CqDTpEQjfSE8r": {
|
||||
"type": "effect",
|
||||
"_id": "2X4CqDTpEQjfSE8r",
|
||||
"systemPath": "actions",
|
||||
"description": "<p class=\"Body-Foundation\">When you cause an adversary to mark 1 or more Hit Points, you can <strong>spend 2 Hope</strong> to increase your Evasion by the number of Hit Points they marked. This bonus lasts until after the next attack made against you.</p>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [],
|
||||
"uses": {
|
||||
"value": null,
|
||||
"max": "",
|
||||
"recovery": null,
|
||||
"consumeOnSuccess": false
|
||||
},
|
||||
"effects": [],
|
||||
"target": {
|
||||
"type": "any",
|
||||
"amount": null
|
||||
},
|
||||
"name": "Spend Hope",
|
||||
"img": "icons/skills/melee/maneuver-daggers-paired-orange.webp",
|
||||
"range": ""
|
||||
}
|
||||
}
|
||||
},
|
||||
"flags": {},
|
||||
"_stats": {
|
||||
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|
||||
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|
||||
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|
||||
"coreVersion": "13.344",
|
||||
"coreVersion": "13.346",
|
||||
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|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784453,
|
||||
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|
||||
"lastModifiedBy": "WafZqd6qLGpBRGTt"
|
||||
"modifiedTime": 1754249658710,
|
||||
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||
},
|
||||
"_id": "jSQsSP61CX4MhSN7",
|
||||
"sort": 3400000,
|
||||
"effects": [],
|
||||
"ownership": {
|
||||
"default": 0
|
||||
},
|
||||
"_key": "!items!jSQsSP61CX4MhSN7"
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,29 +1,90 @@
|
|||
{
|
||||
"name": "I See It Coming",
|
||||
"img": "icons/svg/item-bag.svg",
|
||||
"img": "systems/daggerheart/assets/icons/domains/domain-card/bone.png",
|
||||
"type": "domainCard",
|
||||
"folder": "PeeIjbkBv41613yZ",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body-Foundation\">When you’re targeted by an attack made from beyond <tooltip nexus=\"daggerheart\" category=\"rule\" element=\"melee\" class=\"tooltip-convert\">Melee</tooltip> range, you can <tooltip nexus=\"daggerheart\" category=\"rule\" element=\"marking-stress\" class=\"tooltip-convert\"><strong>mark a Stress</strong></tooltip> to roll a <strong>d4</strong> and gain a bonus to your <tooltip nexus=\"daggerheart\" category=\"rule\" element=\"evasion\" class=\"tooltip-convert\">Evasion</tooltip> equal to the result against the attack. </p></p>",
|
||||
"description": "<p class=\"Body-Foundation\">When you’re targeted by an attack made from beyond Melee range, you can <strong>mark a Stress</strong> to roll a <strong>d4</strong> and gain a bonus to your Evasion equal to the result against the attack.</p>",
|
||||
"domain": "bone",
|
||||
"recallCost": 1,
|
||||
"level": 1,
|
||||
"type": "ability"
|
||||
"type": "ability",
|
||||
"actions": {
|
||||
"lVyTDd44pGJgF3w7": {
|
||||
"type": "attack",
|
||||
"_id": "lVyTDd44pGJgF3w7",
|
||||
"systemPath": "actions",
|
||||
"description": "<p class=\"Body-Foundation\">When you’re targeted by an attack made from beyond Melee range, you can <strong>mark a Stress</strong> to roll a <strong>d4</strong> and gain a bonus to your Evasion equal to the result against the attack.</p>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [
|
||||
{
|
||||
"consumeOnSuccess": false,
|
||||
"scalable": false,
|
||||
"key": "stress",
|
||||
"value": 1,
|
||||
"keyIsID": false,
|
||||
"step": null
|
||||
}
|
||||
],
|
||||
"uses": {
|
||||
"value": null,
|
||||
"max": "",
|
||||
"recovery": null,
|
||||
"consumeOnSuccess": false
|
||||
},
|
||||
"damage": {
|
||||
"parts": [],
|
||||
"includeBase": false
|
||||
},
|
||||
"target": {
|
||||
"type": "self",
|
||||
"amount": null
|
||||
},
|
||||
"effects": [],
|
||||
"roll": {
|
||||
"type": "diceSet",
|
||||
"trait": null,
|
||||
"difficulty": null,
|
||||
"bonus": null,
|
||||
"advState": "neutral",
|
||||
"diceRolling": {
|
||||
"multiplier": "flat",
|
||||
"flatMultiplier": 1,
|
||||
"dice": "d4",
|
||||
"compare": null,
|
||||
"treshold": null
|
||||
},
|
||||
"useDefault": false
|
||||
},
|
||||
"save": {
|
||||
"trait": null,
|
||||
"difficulty": null,
|
||||
"damageMod": "none"
|
||||
},
|
||||
"name": "Roll d4",
|
||||
"img": "icons/skills/melee/maneuver-sword-katana-yellow.webp",
|
||||
"range": ""
|
||||
}
|
||||
}
|
||||
},
|
||||
"flags": {},
|
||||
"_stats": {
|
||||
"compendiumSource": null,
|
||||
"duplicateSource": null,
|
||||
"exportSource": null,
|
||||
"coreVersion": "13.344",
|
||||
"coreVersion": "13.346",
|
||||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784472,
|
||||
"modifiedTime": 1753922784472,
|
||||
"lastModifiedBy": "WafZqd6qLGpBRGTt"
|
||||
"modifiedTime": 1754249651973,
|
||||
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||
},
|
||||
"_id": "Kp6RejHGimnuoBom",
|
||||
"sort": 3400000,
|
||||
"effects": [],
|
||||
"ownership": {
|
||||
"default": 0
|
||||
},
|
||||
"_key": "!items!Kp6RejHGimnuoBom"
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,29 +1,122 @@
|
|||
{
|
||||
"name": "Know Thy Enemy",
|
||||
"img": "icons/svg/item-bag.svg",
|
||||
"img": "systems/daggerheart/assets/icons/domains/domain-card/bone.png",
|
||||
"type": "domainCard",
|
||||
"folder": "BQ1L4EiwOs84Xysp",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body-Foundation-No-BOLDITALIC\">When observing a creature, you can make an <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"instinct\" nexus=\"daggerheart\"><strong>Instinct</strong></tooltip><strong> Roll</strong> against them. On a success, <strong>spend a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> and ask the GM for one set of information about the target from the following options: </p><ul class=\"\"><li class=\"vertical-card-list-found\">Their unmarked <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hit-points\" nexus=\"daggerheart\">Hit Points</tooltip> and <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\">Stress</tooltip>.</li><li class=\"vertical-card-list-found\">Their <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"difficulty\" nexus=\"daggerheart\">Difficulty</tooltip> and damage thresholds.</li><li class=\"vertical-card-list-found\">Their tactics and standard attack damage dice.</li><li class=\"vertical-card-list-found\">Their features and <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"experience\" nexus=\"daggerheart\">Experiences</tooltip>.</li></ul><p class=\"Body-Foundation-No-BOLDITALIC\">Additionally on a success, you can <strong>mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to remove a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"fear\" nexus=\"daggerheart\">Fear</tooltip> from the GM’s Fear Pool. </p></p>",
|
||||
"description": "<p class=\"Body-Foundation-No-BOLDITALIC\">When observing a creature, you can make an <strong>Instinct Roll</strong> against them. On a success, <strong>spend a Hope</strong> and ask the GM for one set of information about the target from the following options:</p><ul><li class=\"vertical-card-list-found\"><p>Their unmarked Hit Points and Stress.</p></li><li class=\"vertical-card-list-found\"><p>Their Difficulty and damage thresholds.</p></li><li class=\"vertical-card-list-found\">Their tactics and standard attack damage dice.</li><li class=\"vertical-card-list-found\"><p>Their features and Experiences.</p></li></ul><p class=\"Body-Foundation-No-BOLDITALIC\">Additionally on a success, you can <strong>mark a Stress</strong> to remove a Fear from the GM’s Fear Pool.</p>",
|
||||
"domain": "bone",
|
||||
"recallCost": 1,
|
||||
"level": 5,
|
||||
"type": "ability"
|
||||
"type": "ability",
|
||||
"actions": {
|
||||
"CTIjJn5xFME0DCWm": {
|
||||
"type": "attack",
|
||||
"_id": "CTIjJn5xFME0DCWm",
|
||||
"systemPath": "actions",
|
||||
"description": "<p class=\"Body-Foundation-No-BOLDITALIC\">When observing a creature, you can make an <strong>Instinct Roll</strong> against them. On a success, <strong>spend a Hope</strong> and ask the GM for one set of information about the target from the following options:</p><ul class=\"\"><li class=\"vertical-card-list-found\"><p>Their unmarked Hit Points and Stress.</p></li><li class=\"vertical-card-list-found\"><p>Their Difficulty and damage thresholds.</p></li><li class=\"vertical-card-list-found\">Their tactics and standard attack damage dice.</li><li class=\"vertical-card-list-found\"><p>Their features and Experiences.</p></li></ul>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [
|
||||
{
|
||||
"consumeOnSuccess": true,
|
||||
"scalable": false,
|
||||
"key": "hope",
|
||||
"value": 1,
|
||||
"keyIsID": false,
|
||||
"step": null
|
||||
}
|
||||
],
|
||||
"uses": {
|
||||
"value": null,
|
||||
"max": "",
|
||||
"recovery": null,
|
||||
"consumeOnSuccess": false
|
||||
},
|
||||
"damage": {
|
||||
"parts": [],
|
||||
"includeBase": false
|
||||
},
|
||||
"target": {
|
||||
"type": "any",
|
||||
"amount": null
|
||||
},
|
||||
"effects": [],
|
||||
"roll": {
|
||||
"type": "trait",
|
||||
"trait": "instinct",
|
||||
"difficulty": null,
|
||||
"bonus": null,
|
||||
"advState": "neutral",
|
||||
"diceRolling": {
|
||||
"multiplier": "prof",
|
||||
"flatMultiplier": 1,
|
||||
"dice": "d6",
|
||||
"compare": null,
|
||||
"treshold": null
|
||||
},
|
||||
"useDefault": false
|
||||
},
|
||||
"save": {
|
||||
"trait": null,
|
||||
"difficulty": null,
|
||||
"damageMod": "none"
|
||||
},
|
||||
"name": "Instinct Roll",
|
||||
"img": "icons/magic/perception/eye-ringed-glow-angry-small-teal.webp",
|
||||
"range": ""
|
||||
},
|
||||
"ADRUe0WJktpHFz1o": {
|
||||
"type": "effect",
|
||||
"_id": "ADRUe0WJktpHFz1o",
|
||||
"systemPath": "actions",
|
||||
"description": "<p>On a success, you can <strong>mark a Stress</strong> to remove a Fear from the GM’s Fear Pool.</p>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [
|
||||
{
|
||||
"scalable": false,
|
||||
"key": "stress",
|
||||
"value": 1,
|
||||
"keyIsID": false,
|
||||
"step": null,
|
||||
"consumeOnSuccess": false
|
||||
}
|
||||
],
|
||||
"uses": {
|
||||
"value": null,
|
||||
"max": "",
|
||||
"recovery": null,
|
||||
"consumeOnSuccess": false
|
||||
},
|
||||
"effects": [],
|
||||
"target": {
|
||||
"type": "any",
|
||||
"amount": null
|
||||
},
|
||||
"name": "Mark Stress",
|
||||
"img": "icons/magic/perception/eye-ringed-glow-angry-small-teal.webp",
|
||||
"range": ""
|
||||
}
|
||||
}
|
||||
},
|
||||
"flags": {},
|
||||
"_stats": {
|
||||
"compendiumSource": null,
|
||||
"duplicateSource": null,
|
||||
"exportSource": null,
|
||||
"coreVersion": "13.344",
|
||||
"coreVersion": "13.346",
|
||||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784475,
|
||||
"modifiedTime": 1753922784475,
|
||||
"lastModifiedBy": "WafZqd6qLGpBRGTt"
|
||||
"modifiedTime": 1754252480391,
|
||||
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||
},
|
||||
"_id": "O38MQMhJWdZnXi6b",
|
||||
"sort": 3400000,
|
||||
"effects": [],
|
||||
"ownership": {
|
||||
"default": 0
|
||||
},
|
||||
"_key": "!items!O38MQMhJWdZnXi6b"
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,10 +1,10 @@
|
|||
{
|
||||
"name": "On the Brink",
|
||||
"img": "icons/svg/item-bag.svg",
|
||||
"img": "systems/daggerheart/assets/icons/domains/domain-card/bone.png",
|
||||
"type": "domainCard",
|
||||
"folder": "eg2vM8j9xhya9Rwa",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body\">When you have 2 or fewer <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hit-points\" nexus=\"daggerheart\">Hit Points</tooltip> unmarked, you don’t take <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"minor-damage\" nexus=\"daggerheart\">Minor</tooltip> damage.</p></p>",
|
||||
"description": "<p class=\"Body\">When you have 2 or fewer Hit Points unmarked, you don’t take Minor damage.</p>",
|
||||
"domain": "bone",
|
||||
"recallCost": 1,
|
||||
"level": 9,
|
||||
|
|
@ -15,15 +15,18 @@
|
|||
"compendiumSource": null,
|
||||
"duplicateSource": null,
|
||||
"exportSource": null,
|
||||
"coreVersion": "13.344",
|
||||
"coreVersion": "13.346",
|
||||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784489,
|
||||
"modifiedTime": 1753922784489,
|
||||
"lastModifiedBy": "WafZqd6qLGpBRGTt"
|
||||
"modifiedTime": 1754252507659,
|
||||
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||
},
|
||||
"_id": "zbxPl81kbWEegKQN",
|
||||
"sort": 3400000,
|
||||
"effects": [],
|
||||
"ownership": {
|
||||
"default": 0
|
||||
},
|
||||
"_key": "!items!zbxPl81kbWEegKQN"
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,29 +1,66 @@
|
|||
{
|
||||
"name": "Rapid Riposte",
|
||||
"img": "icons/svg/item-bag.svg",
|
||||
"img": "systems/daggerheart/assets/icons/domains/domain-card/bone.png",
|
||||
"type": "domainCard",
|
||||
"folder": "pYEavNqteiQepvvD",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body-Foundation\">When an attack made against you from within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"melee\" nexus=\"daggerheart\">Melee</tooltip> range fails, you can <strong>mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> and seize the opportunity to deal the weapon damage of one of your active weapons to the attacker. </p></p>",
|
||||
"description": "<p class=\"Body-Foundation\">When an attack made against you from within Melee range fails, you can <strong>mark a Stress</strong> and seize the opportunity to deal the weapon damage of one of your active weapons to the attacker.</p>",
|
||||
"domain": "bone",
|
||||
"recallCost": 0,
|
||||
"level": 6,
|
||||
"type": "ability"
|
||||
"type": "ability",
|
||||
"actions": {
|
||||
"4mdm2rcPDfm8tEIA": {
|
||||
"type": "effect",
|
||||
"_id": "4mdm2rcPDfm8tEIA",
|
||||
"systemPath": "actions",
|
||||
"description": "<p class=\"Body-Foundation\">When an attack made against you from within Melee range fails, you can <strong>mark a Stress</strong> and seize the opportunity to deal the weapon damage of one of your active weapons to the attacker.</p>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [
|
||||
{
|
||||
"scalable": false,
|
||||
"key": "stress",
|
||||
"value": 1,
|
||||
"keyIsID": false,
|
||||
"step": null,
|
||||
"consumeOnSuccess": false
|
||||
}
|
||||
],
|
||||
"uses": {
|
||||
"value": null,
|
||||
"max": "",
|
||||
"recovery": null,
|
||||
"consumeOnSuccess": false
|
||||
},
|
||||
"effects": [],
|
||||
"target": {
|
||||
"type": "any",
|
||||
"amount": null
|
||||
},
|
||||
"name": "Mark Stress",
|
||||
"img": "icons/skills/melee/maneuver-greatsword-yellow.webp",
|
||||
"range": ""
|
||||
}
|
||||
}
|
||||
},
|
||||
"flags": {},
|
||||
"_stats": {
|
||||
"compendiumSource": null,
|
||||
"duplicateSource": null,
|
||||
"exportSource": null,
|
||||
"coreVersion": "13.344",
|
||||
"coreVersion": "13.346",
|
||||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784497,
|
||||
"modifiedTime": 1753922784497,
|
||||
"lastModifiedBy": "WafZqd6qLGpBRGTt"
|
||||
"modifiedTime": 1754252487558,
|
||||
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||
},
|
||||
"_id": "tceJDcCUefrMS2Ov",
|
||||
"sort": 3400000,
|
||||
"effects": [],
|
||||
"ownership": {
|
||||
"default": 0
|
||||
},
|
||||
"_key": "!items!tceJDcCUefrMS2Ov"
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,29 +1,177 @@
|
|||
{
|
||||
"name": "Recovery",
|
||||
"img": "icons/svg/item-bag.svg",
|
||||
"img": "systems/daggerheart/assets/icons/domains/domain-card/bone.png",
|
||||
"type": "domainCard",
|
||||
"folder": "pYEavNqteiQepvvD",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body-Foundation\">During a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"short-rest\" nexus=\"daggerheart\">short rest</tooltip>, you can choose a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"long-rest\" nexus=\"daggerheart\">long rest</tooltip> downtime move instead. You can <strong>spend a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to let an ally do the same. </p></p>",
|
||||
"description": "<p class=\"Body-Foundation\">During a short rest, you can choose a long rest downtime move instead. You can <strong>spend a Hope</strong> to let an ally do the same.</p>",
|
||||
"domain": "bone",
|
||||
"recallCost": 1,
|
||||
"level": 6,
|
||||
"type": "ability"
|
||||
"type": "ability",
|
||||
"actions": {
|
||||
"ASZpyf3WqjgbjBl6": {
|
||||
"type": "effect",
|
||||
"_id": "ASZpyf3WqjgbjBl6",
|
||||
"systemPath": "actions",
|
||||
"description": "<p class=\"Body-Foundation\">During a short rest, you can choose a long rest downtime move instead. You can <strong>spend a Hope</strong> to let an ally do the same.</p>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [],
|
||||
"uses": {
|
||||
"value": null,
|
||||
"max": "",
|
||||
"recovery": null,
|
||||
"consumeOnSuccess": false
|
||||
},
|
||||
"effects": [
|
||||
{
|
||||
"_id": "smTjINqIldErFD3q",
|
||||
"onSave": false
|
||||
}
|
||||
],
|
||||
"target": {
|
||||
"type": "any",
|
||||
"amount": null
|
||||
},
|
||||
"name": "Spend Hope",
|
||||
"img": "icons/magic/life/cross-beam-green.webp",
|
||||
"range": ""
|
||||
}
|
||||
}
|
||||
},
|
||||
"flags": {},
|
||||
"_stats": {
|
||||
"compendiumSource": null,
|
||||
"duplicateSource": null,
|
||||
"exportSource": null,
|
||||
"coreVersion": "13.344",
|
||||
"coreVersion": "13.346",
|
||||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784500,
|
||||
"modifiedTime": 1753922784500,
|
||||
"lastModifiedBy": "WafZqd6qLGpBRGTt"
|
||||
"modifiedTime": 1754252490411,
|
||||
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||
},
|
||||
"_id": "gsiQFT6q3WOgqerJ",
|
||||
"sort": 3400000,
|
||||
"effects": [],
|
||||
"effects": [
|
||||
{
|
||||
"name": "Recovery (Ally)",
|
||||
"img": "icons/magic/life/cross-beam-green.webp",
|
||||
"origin": "Compendium.daggerheart.domains.Item.gsiQFT6q3WOgqerJ",
|
||||
"transfer": false,
|
||||
"_id": "smTjINqIldErFD3q",
|
||||
"type": "base",
|
||||
"system": {
|
||||
"rangeDependence": {
|
||||
"enabled": false,
|
||||
"type": "withinRange",
|
||||
"target": "hostile",
|
||||
"range": "melee"
|
||||
}
|
||||
},
|
||||
"changes": [
|
||||
{
|
||||
"key": "system.bonuses.rest.shortRest.longMoves",
|
||||
"mode": 2,
|
||||
"value": "1",
|
||||
"priority": null
|
||||
},
|
||||
{
|
||||
"key": "system.bonuses.rest.shortRest.shortMoves",
|
||||
"mode": 2,
|
||||
"value": "-1",
|
||||
"priority": null
|
||||
}
|
||||
],
|
||||
"disabled": false,
|
||||
"duration": {
|
||||
"startTime": null,
|
||||
"combat": null,
|
||||
"seconds": null,
|
||||
"rounds": null,
|
||||
"turns": null,
|
||||
"startRound": null,
|
||||
"startTurn": null
|
||||
},
|
||||
"description": "<p class=\"Body-Foundation\">During this short rest, you can choose a long rest downtime move instead.</p>",
|
||||
"tint": "#ffffff",
|
||||
"statuses": [],
|
||||
"sort": 0,
|
||||
"flags": {},
|
||||
"_stats": {
|
||||
"compendiumSource": null,
|
||||
"duplicateSource": null,
|
||||
"exportSource": null,
|
||||
"coreVersion": "13.346",
|
||||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1754250766595,
|
||||
"modifiedTime": 1754250875891,
|
||||
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||
},
|
||||
"_key": "!items.effects!gsiQFT6q3WOgqerJ.smTjINqIldErFD3q"
|
||||
},
|
||||
{
|
||||
"name": "Recovery",
|
||||
"type": "base",
|
||||
"system": {
|
||||
"rangeDependence": {
|
||||
"enabled": false,
|
||||
"type": "withinRange",
|
||||
"target": "hostile",
|
||||
"range": "melee"
|
||||
}
|
||||
},
|
||||
"_id": "7GsHTQCtNB8PEVgr",
|
||||
"img": "icons/magic/life/cross-beam-green.webp",
|
||||
"changes": [
|
||||
{
|
||||
"key": "system.bonuses.rest.shortRest.longMoves",
|
||||
"mode": 2,
|
||||
"value": "1",
|
||||
"priority": null
|
||||
},
|
||||
{
|
||||
"key": "system.bonuses.rest.shortRest.shortMoves",
|
||||
"mode": 2,
|
||||
"value": "-1",
|
||||
"priority": null
|
||||
}
|
||||
],
|
||||
"disabled": false,
|
||||
"duration": {
|
||||
"startTime": null,
|
||||
"combat": null,
|
||||
"seconds": null,
|
||||
"rounds": null,
|
||||
"turns": null,
|
||||
"startRound": null,
|
||||
"startTurn": null
|
||||
},
|
||||
"description": "<p class=\"Body-Foundation\">During a short rest, you can choose a long rest downtime move instead.</p>",
|
||||
"origin": null,
|
||||
"tint": "#ffffff",
|
||||
"transfer": true,
|
||||
"statuses": [],
|
||||
"sort": 0,
|
||||
"flags": {},
|
||||
"_stats": {
|
||||
"compendiumSource": null,
|
||||
"duplicateSource": null,
|
||||
"exportSource": null,
|
||||
"coreVersion": "13.346",
|
||||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1754250835881,
|
||||
"modifiedTime": 1754250863883,
|
||||
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||
},
|
||||
"_key": "!items.effects!gsiQFT6q3WOgqerJ.7GsHTQCtNB8PEVgr"
|
||||
}
|
||||
],
|
||||
"ownership": {
|
||||
"default": 0
|
||||
},
|
||||
"_key": "!items!gsiQFT6q3WOgqerJ"
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,29 +1,66 @@
|
|||
{
|
||||
"name": "Redirect",
|
||||
"img": "icons/svg/item-bag.svg",
|
||||
"img": "systems/daggerheart/assets/icons/domains/domain-card/bone.png",
|
||||
"type": "domainCard",
|
||||
"folder": "3e8kCsLzLxiACJDb",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body-Foundation\">When an attack made against you from beyond <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"melee\" nexus=\"daggerheart\">Melee</tooltip> range fails, roll a number of <strong>d6s</strong> equal to your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"proficiency\" nexus=\"daggerheart\">Proficiency</tooltip>. If any roll a 6, you can <strong>mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to redirect the attack to damage an adversary within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"very-close\" nexus=\"daggerheart\">Very Close</tooltip> range instead. </p></p>",
|
||||
"description": "<p class=\"Body-Foundation\">When an attack made against you from beyond Melee range fails, roll a number of <strong>d6s</strong> equal to your Proficiency. If any roll a 6, you can <strong>mark a Stress</strong> to redirect the attack to damage an adversary within Very Close range instead.</p>",
|
||||
"domain": "bone",
|
||||
"recallCost": 1,
|
||||
"level": 4,
|
||||
"type": "ability"
|
||||
"type": "ability",
|
||||
"actions": {
|
||||
"DRluINMGyhCR84ok": {
|
||||
"type": "effect",
|
||||
"_id": "DRluINMGyhCR84ok",
|
||||
"systemPath": "actions",
|
||||
"description": "<p class=\"Body-Foundation\">When an attack made against you from beyond Melee range fails, roll a number of <strong>d6s</strong> equal to your Proficiency. If any roll a 6, you can <strong>mark a Stress</strong> to redirect the attack to damage an adversary within Very Close range instead.</p>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [
|
||||
{
|
||||
"scalable": false,
|
||||
"key": "stress",
|
||||
"value": 1,
|
||||
"keyIsID": false,
|
||||
"step": null,
|
||||
"consumeOnSuccess": false
|
||||
}
|
||||
],
|
||||
"uses": {
|
||||
"value": null,
|
||||
"max": "",
|
||||
"recovery": null,
|
||||
"consumeOnSuccess": false
|
||||
},
|
||||
"effects": [],
|
||||
"target": {
|
||||
"type": "any",
|
||||
"amount": null
|
||||
},
|
||||
"name": "Mark Stress",
|
||||
"img": "icons/skills/melee/sword-twirl-orange.webp",
|
||||
"range": ""
|
||||
}
|
||||
}
|
||||
},
|
||||
"flags": {},
|
||||
"_stats": {
|
||||
"compendiumSource": null,
|
||||
"duplicateSource": null,
|
||||
"exportSource": null,
|
||||
"coreVersion": "13.344",
|
||||
"coreVersion": "13.346",
|
||||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784500,
|
||||
"modifiedTime": 1753922784500,
|
||||
"lastModifiedBy": "WafZqd6qLGpBRGTt"
|
||||
"modifiedTime": 1754252475141,
|
||||
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||
},
|
||||
"_id": "faU0XkJCbar69PiN",
|
||||
"sort": 3400000,
|
||||
"effects": [],
|
||||
"ownership": {
|
||||
"default": 0
|
||||
},
|
||||
"_key": "!items!faU0XkJCbar69PiN"
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"name": "Signature Move",
|
||||
"img": "icons/svg/item-bag.svg",
|
||||
"img": "systems/daggerheart/assets/icons/domains/domain-card/bone.png",
|
||||
"type": "domainCard",
|
||||
"folder": "BQ1L4EiwOs84Xysp",
|
||||
"system": {
|
||||
|
|
@ -15,15 +15,18 @@
|
|||
"compendiumSource": null,
|
||||
"duplicateSource": null,
|
||||
"exportSource": null,
|
||||
"coreVersion": "13.344",
|
||||
"coreVersion": "13.346",
|
||||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784518,
|
||||
"modifiedTime": 1753922784518,
|
||||
"lastModifiedBy": "WafZqd6qLGpBRGTt"
|
||||
"modifiedTime": 1754252482524,
|
||||
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||
},
|
||||
"_id": "LWRkhNY968Cu2Zl5",
|
||||
"sort": 3400000,
|
||||
"effects": [],
|
||||
"ownership": {
|
||||
"default": 0
|
||||
},
|
||||
"_key": "!items!LWRkhNY968Cu2Zl5"
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,29 +1,66 @@
|
|||
{
|
||||
"name": "Splintering Strike",
|
||||
"img": "icons/svg/item-bag.svg",
|
||||
"img": "systems/daggerheart/assets/icons/domains/domain-card/bone.png",
|
||||
"type": "domainCard",
|
||||
"folder": "eg2vM8j9xhya9Rwa",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body-Foundation\"><strong>Spend a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> and make an attack against all adversaries within your weapon’s range. Once per <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"long-rest\" nexus=\"daggerheart\">long rest</tooltip>, on a success against any targets, add up the damage dealt, then redistribute that damage however you wish between the targets you succeeded against. When you deal damage to a target, roll an additional damage die and add its result to the damage you deal to that target. </p></p>",
|
||||
"description": "<p class=\"Body-Foundation\"><strong>Spend a Hope</strong> and make an attack against all adversaries within your weapon’s range. Once per long rest, on a success against any targets, add up the damage dealt, then redistribute that damage however you wish between the targets you succeeded against. When you deal damage to a target, roll an additional damage die and add its result to the damage you deal to that target.</p>",
|
||||
"domain": "bone",
|
||||
"recallCost": 3,
|
||||
"level": 9,
|
||||
"type": "ability"
|
||||
"type": "ability",
|
||||
"actions": {
|
||||
"B4vyaTibK0GiRBCW": {
|
||||
"type": "effect",
|
||||
"_id": "B4vyaTibK0GiRBCW",
|
||||
"systemPath": "actions",
|
||||
"description": "<p class=\"Body-Foundation\"><strong>Spend a Hope</strong> and make an attack against all adversaries within your weapon’s range. Once per long rest, on a success against any targets, add up the damage dealt, then redistribute that damage however you wish between the targets you succeeded against. When you deal damage to a target, roll an additional damage die and add its result to the damage you deal to that target.</p>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [
|
||||
{
|
||||
"keyIsID": false,
|
||||
"key": "hope",
|
||||
"value": 1,
|
||||
"scalable": false,
|
||||
"step": null,
|
||||
"consumeOnSuccess": false
|
||||
}
|
||||
],
|
||||
"uses": {
|
||||
"value": null,
|
||||
"max": "",
|
||||
"recovery": null,
|
||||
"consumeOnSuccess": false
|
||||
},
|
||||
"effects": [],
|
||||
"target": {
|
||||
"type": "any",
|
||||
"amount": null
|
||||
},
|
||||
"name": "Spend Hope",
|
||||
"img": "icons/skills/melee/strike-sword-steel-yellow.webp",
|
||||
"range": ""
|
||||
}
|
||||
}
|
||||
},
|
||||
"flags": {},
|
||||
"_stats": {
|
||||
"compendiumSource": null,
|
||||
"duplicateSource": null,
|
||||
"exportSource": null,
|
||||
"coreVersion": "13.344",
|
||||
"coreVersion": "13.346",
|
||||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784522,
|
||||
"modifiedTime": 1753922784522,
|
||||
"lastModifiedBy": "WafZqd6qLGpBRGTt"
|
||||
"modifiedTime": 1754252510860,
|
||||
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||
},
|
||||
"_id": "TYKfM3H9vBXyWiH4",
|
||||
"sort": 3400000,
|
||||
"effects": [],
|
||||
"ownership": {
|
||||
"default": 0
|
||||
},
|
||||
"_key": "!items!TYKfM3H9vBXyWiH4"
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,29 +1,73 @@
|
|||
{
|
||||
"name": "Strategic Approach",
|
||||
"img": "icons/svg/item-bag.svg",
|
||||
"img": "systems/daggerheart/assets/icons/domains/domain-card/bone.png",
|
||||
"type": "domainCard",
|
||||
"folder": "Q9rmrfeKqcqBNnWc",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body-Foundation\">After a long rest, place a number of tokens equal to your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"knowledge\" nexus=\"daggerheart\">Knowledge</tooltip> on this card (minimum 1). The first time you move within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"close\" nexus=\"daggerheart\">Close</tooltip> range of an adversary and make an attack against them, you can spend one token to choose one of the following options:</p><ul class=\"\"><li class=\"vertical-card-list-found\">You make the attack with <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"advantage-and-disadvantage\" nexus=\"daggerheart\">advantage</tooltip>.</li><li class=\"vertical-card-list-found\">You clear a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\">Stress</tooltip> on an ally within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"melee\" nexus=\"daggerheart\">Melee</tooltip> range of the adversary.</li><li class=\"vertical-card-list-found\">You add a <strong>d8</strong> to your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"damage-roll\" nexus=\"daggerheart\">damage roll</tooltip>.</li></ul><p class=\"Body-Foundation\">When you take a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"long-rest\" nexus=\"daggerheart\">long rest</tooltip>, clear all unspent tokens.</p></p>",
|
||||
"description": "<p class=\"Body-Foundation\">After a long rest, place a number of tokens equal to your Knowledge on this card (minimum 1). The first time you move within Close range of an adversary and make an attack against them, you can spend one token to choose one of the following options:</p><ul><li class=\"vertical-card-list-found\"><p>You make the attack with advantage.</p></li><li class=\"vertical-card-list-found\"><p>You clear a Stress on an ally within Melee range of the adversary.</p></li><li class=\"vertical-card-list-found\"><p>You add a <strong>d8</strong> to your damage roll.</p></li></ul><p class=\"Body-Foundation\">When you take a long rest, clear all unspent tokens.</p>",
|
||||
"domain": "bone",
|
||||
"recallCost": 1,
|
||||
"level": 2,
|
||||
"type": "ability"
|
||||
"type": "ability",
|
||||
"resource": {
|
||||
"type": "simple",
|
||||
"value": 1,
|
||||
"max": "",
|
||||
"icon": "fa-solid fa-bullseye",
|
||||
"recovery": "longRest"
|
||||
},
|
||||
"actions": {
|
||||
"jTC0GbsBpGmaQLi7": {
|
||||
"type": "effect",
|
||||
"_id": "jTC0GbsBpGmaQLi7",
|
||||
"systemPath": "actions",
|
||||
"description": "<p class=\"Body-Foundation\">The first time you move within Close range of an adversary and make an attack against them, you can spend one token to choose one of the following options:</p><ul class=\"\"><li class=\"vertical-card-list-found\"><p>You make the attack with advantage.</p></li><li class=\"vertical-card-list-found\"><p>You clear a Stress on an ally within Melee range of the adversary.</p></li><li class=\"vertical-card-list-found\"><p>You add a <strong>d8</strong> to your damage roll.</p></li></ul>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [
|
||||
{
|
||||
"scalable": false,
|
||||
"key": "5b1awkgTmMp3FVrm",
|
||||
"value": 1,
|
||||
"keyIsID": true,
|
||||
"step": null,
|
||||
"consumeOnSuccess": false
|
||||
}
|
||||
],
|
||||
"uses": {
|
||||
"value": null,
|
||||
"max": "",
|
||||
"recovery": null,
|
||||
"consumeOnSuccess": false
|
||||
},
|
||||
"effects": [],
|
||||
"target": {
|
||||
"type": "any",
|
||||
"amount": null
|
||||
},
|
||||
"name": "Spend Token",
|
||||
"img": "icons/skills/targeting/crosshair-arrowhead-blue.webp",
|
||||
"range": ""
|
||||
}
|
||||
}
|
||||
},
|
||||
"flags": {},
|
||||
"_stats": {
|
||||
"compendiumSource": null,
|
||||
"duplicateSource": null,
|
||||
"exportSource": null,
|
||||
"coreVersion": "13.344",
|
||||
"coreVersion": "13.346",
|
||||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784523,
|
||||
"modifiedTime": 1753922784523,
|
||||
"lastModifiedBy": "WafZqd6qLGpBRGTt"
|
||||
"modifiedTime": 1754249661976,
|
||||
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||
},
|
||||
"_id": "5b1awkgTmMp3FVrm",
|
||||
"sort": 3400000,
|
||||
"effects": [],
|
||||
"ownership": {
|
||||
"default": 0
|
||||
},
|
||||
"_key": "!items!5b1awkgTmMp3FVrm"
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,29 +1,170 @@
|
|||
{
|
||||
"name": "Swift Step",
|
||||
"img": "icons/svg/item-bag.svg",
|
||||
"img": "systems/daggerheart/assets/icons/domains/domain-card/bone.png",
|
||||
"type": "domainCard",
|
||||
"folder": "Hs6POmXKThDXQJBn",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body-Foundation\">When an attack made against you fails, clear a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\">Stress</tooltip>. If you can’t clear a Stress, gain a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\">Hope</tooltip>.</p></p>",
|
||||
"description": "<p class=\"Body-Foundation\">When an attack made against you fails, clear a Stress. If you can’t clear a Stress, gain a Hope.</p>",
|
||||
"domain": "bone",
|
||||
"recallCost": 2,
|
||||
"level": 10,
|
||||
"type": "ability"
|
||||
"type": "ability",
|
||||
"actions": {
|
||||
"Yqyfl459M3q3TACB": {
|
||||
"type": "healing",
|
||||
"_id": "Yqyfl459M3q3TACB",
|
||||
"systemPath": "actions",
|
||||
"description": "<p class=\"Body-Foundation\">When an attack made against you fails, clear a Stress. If you can’t clear a Stress, gain a Hope.</p>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [],
|
||||
"uses": {
|
||||
"value": null,
|
||||
"max": "",
|
||||
"recovery": null,
|
||||
"consumeOnSuccess": false
|
||||
},
|
||||
"damage": {
|
||||
"parts": [
|
||||
{
|
||||
"value": {
|
||||
"custom": {
|
||||
"enabled": true,
|
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@ -1,6 +1,6 @@
|
|||
{
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@ -1,10 +1,10 @@
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@ -1,29 +1,81 @@
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|||
Loading…
Add table
Add a link
Reference in a new issue