Merge branch 'main' into feature/death-moves

This commit is contained in:
Chris Ryan 2025-11-26 20:22:13 +10:00
commit 0d054d6d42
18 changed files with 120 additions and 57 deletions

View file

@ -58,7 +58,7 @@ export default class DaggerheartMenu extends HandlebarsApplicationMixin(Abstract
if (['character', 'adversary'].includes(actor.type) && actor.prototypeToken.actorLink) {
const updates = {};
for (let item of actor.items) {
if (item.system.metadata.hasResource && types.includes(item.system.resource?.recovery)) {
if (item.system.metadata?.hasResource && types.includes(item.system.resource?.recovery)) {
if (!refreshedActors[actor.id])
refreshedActors[actor.id] = { name: actor.name, img: actor.img, refreshed: new Set() };
refreshedActors[actor.id].refreshed.add(
@ -76,7 +76,7 @@ export default class DaggerheartMenu extends HandlebarsApplicationMixin(Abstract
: Roll.replaceFormulaData(item.system.resource.max, actor.getRollData())
};
}
if (item.system.metadata.hasActions) {
if (item.system.metadata?.hasActions) {
const refreshTypes = new Set();
const actions = item.system.actions.filter(action => {
if (types.includes(action.uses.recovery)) {

View file

@ -106,6 +106,21 @@ export default class BaseDataActor extends foundry.abstract.TypeDataModel {
return data;
}
async _preDelete() {
/* Clear all partyMembers from tagTeam setting.*/
/* Revisit this when tagTeam is improved for many parties */
if (this.parent.parties.size > 0) {
const tagTeam = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll);
await tagTeam.updateSource({
initiator: this.parent.id === tagTeam.initiator ? null : tagTeam.initiator,
members: Object.keys(tagTeam.members).find(x => x === this.parent.id)
? { [`-=${this.parent.id}`]: null }
: {}
});
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll, tagTeam);
}
}
async _preUpdate(changes, options, userId) {
const allowed = await super._preUpdate(changes, options, userId);
if (allowed === false) return;

View file

@ -678,6 +678,8 @@ export default class DhCharacter extends BaseDataActor {
}
async _preDelete() {
super._preDelete();
if (this.companion) {
this.companion.updateLevel(1);
}

View file

@ -36,6 +36,23 @@ export default class DhParty extends BaseDataActor {
}
}
async _preDelete() {
/* Clear all partyMembers from tagTeam setting.*/
/* Revisit this when tagTeam is improved for many parties */
const tagTeam = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll);
await tagTeam.updateSource({
initiator: this.partyMembers.some(x => x.id === tagTeam.initiator) ? null : tagTeam.initiator,
members: Object.keys(tagTeam.members).reduce((acc, key) => {
if (this.partyMembers.find(x => x.id === key)) {
acc[`-=${key}`] = null;
}
return acc;
}, {})
});
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll, tagTeam);
}
_onDelete(options, userId) {
super._onDelete(options, userId);

View file

@ -51,7 +51,7 @@ export default class EffectsField extends fields.ArrayField {
let effects = this.effects;
const messageTargets = [];
targets.forEach(async baseToken => {
if (this.hasSave && token.saved.success === true) effects = this.effects.filter(e => e.onSave === true);
if (this.hasSave && baseToken.saved.success === true) effects = this.effects.filter(e => e.onSave === true);
if (!effects.length) return;
const token =

View file

@ -204,7 +204,7 @@ export default class DhpActor extends Actor {
for (let domainCard of domainCards) {
const itemCard = this.items.find(x => x.uuid === domainCard);
itemCard.delete();
itemCard?.delete();
}
}
@ -337,6 +337,8 @@ export default class DhpActor extends Actor {
const embeddedItem = await this.createEmbeddedDocuments('Item', [
{
...multiclassData,
uuid: multiclassItem.uuid,
_stats: multiclassItem._stats,
system: {
...multiclassData.system,
features: multiclassData.system.features.filter(x => x.type !== 'hope'),
@ -349,6 +351,8 @@ export default class DhpActor extends Actor {
await this.createEmbeddedDocuments('Item', [
{
...subclassData,
uuid: subclassItem.uuid,
_stats: subclassItem._stats,
system: {
...subclassData.system,
isMulticlass: true
@ -363,12 +367,15 @@ export default class DhpActor extends Actor {
for (var domainCard of domainCards) {
if (levelupAuto) {
const itemData = (await foundry.utils.fromUuid(domainCard.data[0])).toObject();
const cardItem = await foundry.utils.fromUuid(domainCard.data[0]);
const cardData = cardItem.toObject();
const embeddedItem = await this.createEmbeddedDocuments('Item', [
{
...itemData,
...cardData,
uuid: cardItem.uuid,
_stats: cardItem._stats,
system: {
...itemData.system,
...cardData.system,
inVault: true
}
}
@ -382,12 +389,15 @@ export default class DhpActor extends Actor {
const achievementDomainCards = [];
if (levelupAuto) {
for (var card of Object.values(level.achievements.domainCards)) {
const itemData = (await foundry.utils.fromUuid(card.uuid)).toObject();
const cardItem = await foundry.utils.fromUuid(card.uuid);
const cardData = cardItem.toObject();
const embeddedItem = await this.createEmbeddedDocuments('Item', [
{
...itemData,
...cardData,
uuid: cardItem.uuid,
_stats: cardItem._stats,
system: {
...itemData.system,
...cardData.system,
inVault: true
}
}

View file

@ -191,6 +191,25 @@ export async function runMigrations() {
lastMigrationVersion = '1.2.0';
}
if (foundry.utils.isNewerVersion('1.2.7', lastMigrationVersion)) {
const tagTeam = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll);
const initatorMissing = tagTeam.initiator && !game.actors.some(actor => actor.id === tagTeam.initiator);
const missingMembers = Object.keys(tagTeam.members).reduce((acc, id) => {
if (!game.actors.some(actor => actor.id === id)) {
acc[`-=${id}`] = null;
}
return acc;
}, {});
await tagTeam.updateSource({
initiator: initatorMissing ? null : tagTeam.initiator,
members: missingMembers
});
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll, tagTeam);
lastMigrationVersion = '1.2.7';
}
//#endregion
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LastMigrationVersion, lastMigrationVersion);