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Merge branch 'main' into feature/chat-message-styles
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commit
094e0740dd
270 changed files with 13798 additions and 982 deletions
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@ -123,13 +123,15 @@ export default class BeastformDialog extends HandlebarsApplicationMixin(Applicat
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);
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const compendiumBeastforms = await game.packs.get(`daggerheart.beastforms`)?.getDocuments();
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const beastformTiers = [...(compendiumBeastforms ? compendiumBeastforms : []), ...game.items].reduce(
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const beastformTiers = [...game.items, ...(compendiumBeastforms ? compendiumBeastforms : [])].reduce(
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(acc, x) => {
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const tier = CONFIG.DH.GENERAL.tiers[x.system.tier];
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if (x.type !== 'beastform' || tier.id > this.configData.tierLimit) return acc;
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if (!acc[tier.id]) acc[tier.id] = { label: game.i18n.localize(tier.label), values: {} };
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if (Object.values(acc[tier.id].values).find(existing => existing.value.name === x.name)) return acc;
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acc[tier.id].values[x.uuid] = {
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selected: this.selected?.uuid == x.uuid,
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value: x,
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@ -91,9 +91,10 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
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context.roll = this.roll;
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context.rollType = this.roll?.constructor.name;
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context.rallyDie = this.roll.rallyChoices;
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context.experiences = Object.keys(this.config.data.experiences).map(id => ({
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const experiences = this.config.data?.experiences || {};
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context.experiences = Object.keys(experiences).map(id => ({
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id,
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...this.config.data.experiences[id]
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...experiences[id]
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}));
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context.selectedExperiences = this.config.experiences;
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context.advantage = this.config.roll?.advantage;
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@ -38,17 +38,15 @@ export default class DamageDialog extends HandlebarsApplicationMixin(Application
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};
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get title() {
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return game.i18n.localize('DAGGERHEART.EFFECTS.ApplyLocations.damageRoll.name');
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return game.i18n.localize(`DAGGERHEART.EFFECTS.ApplyLocations.${this.config.isHealing ? 'healing' : 'damage'}Roll.name`);
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}
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async _prepareContext(_options) {
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const context = await super._prepareContext(_options);
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context.config = CONFIG.DH;
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context.title = this.config.title
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? this.config.title
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: game.i18n.localize('DAGGERHEART.EFFECTS.ApplyLocations.damageRoll.name');
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// context.extraFormula = this.config.extraFormula;
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context.title = this.config.title ?? this.title;
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context.formula = this.roll.constructFormula(this.config);
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context.isHealing = this.config.isHealing;
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context.directDamage = this.config.directDamage;
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context.selectedRollMode = this.config.selectedRollMode;
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context.rollModes = Object.entries(CONFIG.Dice.rollModes).map(([action, { label, icon }]) => ({
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@ -1,6 +1,6 @@
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import { damageKeyToNumber, getDamageLabel } from '../../helpers/utils.mjs';
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const { DialogV2, ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api;
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const { ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api;
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export default class DamageReductionDialog extends HandlebarsApplicationMixin(ApplicationV2) {
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constructor(resolve, reject, actor, damage, damageType) {
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@ -53,10 +53,6 @@ export default class DamageReductionDialog extends HandlebarsApplicationMixin(Ap
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);
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}
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get title() {
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return game.i18n.localize('DAGGERHEART.APPLICATIONS.DamageReduction.title');
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}
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static DEFAULT_OPTIONS = {
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tag: 'form',
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classes: ['daggerheart', 'views', 'damage-reduction'],
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@ -1,3 +1,5 @@
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// TO DELETE ?
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const { ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api;
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export default class DamageSelectionDialog extends HandlebarsApplicationMixin(ApplicationV2) {
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@ -13,8 +13,9 @@ export default class DhpDeathMove extends HandlebarsApplicationMixin(Application
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}
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static DEFAULT_OPTIONS = {
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classes: ['daggerheart', 'views', 'death-move'],
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position: { width: 800, height: 'auto' },
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classes: ['daggerheart', 'dh-style', 'dialog', 'views', 'death-move'],
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position: { width: 'auto', height: 'auto' },
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window: { icon: 'fa-solid fa-skull' },
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actions: {
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selectMove: this.selectMove,
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takeMove: this.takeMove
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@ -32,6 +33,7 @@ export default class DhpDeathMove extends HandlebarsApplicationMixin(Application
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const context = await super._prepareContext(_options);
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context.selectedMove = this.selectedMove;
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context.options = CONFIG.DH.GENERAL.deathMoves;
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context.title = game.i18n.localize('DAGGERHEART.APPLICATIONS.DeathMove.takeMove');
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return context;
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}
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