Merge branch 'main' into feature/chat-message-styles

This commit is contained in:
WBHarry 2025-07-28 20:54:02 +02:00
commit 094e0740dd
270 changed files with 13798 additions and 982 deletions

View file

@ -8,7 +8,7 @@
"feature": "Feature",
"domainCard": "Domain Card",
"consumable": "Consumable",
"miscellaneous": "Miscellaneous",
"loot": "Loot",
"weapon": "Weapon",
"armor": "Armor",
"beastform": "Beastform"
@ -28,25 +28,6 @@
},
"DAGGERHEART": {
"ACTIONS": {
"Config": {
"beastform": {
"exact": "Beastform Max Tier",
"exactHint": "The Character's Tier is used if empty",
"label": "Beastform"
}
},
"Settings": {
"attackBonus": "Attack Bonus",
"attackName": "Attack Name",
"includeBase": { "label": "Include Item Damage" },
"multiplier": "Multiplier",
"resultBased": {
"label": "Formula based on Hope/Fear result."
},
"applyTo": {
"label": "Targeted Resource"
}
},
"TYPES": {
"attack": {
"name": "Attack",
@ -76,6 +57,35 @@
"name": "Summon",
"tooltip": "Create tokens in the scene."
}
},
"Config": {
"beastform": {
"exact": "Beastform Max Tier",
"exactHint": "The Character's Tier is used if empty",
"label": "Beastform"
},
"displayInChat": "Display in chat"
},
"RollField": {
"diceRolling": {
"compare": "Should be",
"dice": "Dice Type",
"flatMultiplier": "Flat Multiplier",
"multiplier": "Dice Number",
"threshold": "Threshold"
}
},
"Settings": {
"attackBonus": "Attack Bonus",
"attackName": "Attack Name",
"includeBase": { "label": "Include Item Damage" },
"multiplier": "Multiplier",
"resultBased": {
"label": "Formula based on Hope/Fear result."
},
"applyTo": {
"label": "Targeted Resource"
}
}
},
"ACTORS": {
@ -283,6 +293,7 @@
"usedMarks": "Used Marks"
},
"DeathMove": {
"selectMove": "Select Move",
"takeMove": "Take Death Move",
"title": "{actor} - Death Move"
},
@ -442,6 +453,9 @@
"title": "Ownership Selection - {name}",
"default": "Default Ownership"
},
"ReactionRoll": {
"title": "Reaction Roll: {trait}"
},
"ResourceDice": {
"title": "{name} Resource",
"rerollDice": "Reroll Dice"
@ -703,7 +717,7 @@
"abbreviation": "HO"
},
"armorStack": {
"name": "Armor Stack",
"name": "Armor Slot",
"abbreviation": "AS"
},
"fear": {
@ -1019,6 +1033,9 @@
},
"damageRoll": {
"name": "Damage Roll"
},
"healingRoll": {
"name": "Healing Roll"
}
},
"Duration": {
@ -1107,10 +1124,30 @@
},
"DamageResistance": {
"none": "None",
"resistance": "Resistance",
"immunity": "Immunity",
"physicalReduction": "Physical Damage Reduction",
"magicalReduction": "Magical Damage Reduction"
"physicalResistance": {
"label": "Damage Resistance: Physical",
"hint": "Physical Damage is halved if this is set to 1"
},
"magicalResistance": {
"label": "Damage Resistance: Magical",
"hint": "Magical Damage is halved if this is set to 1"
},
"physicalImmunity": {
"label": "Damage Immunity: Physical",
"hint": "Immune to Physical Damage if this is set to 1"
},
"magicalImmunity": {
"label": "Damage Immunity: Magical",
"hint": "Immune to Magical Damage if this is set to 1"
},
"physicalReduction": {
"label": "Damage Reduction: Physical",
"hint": "Physical Damage is reduced by the amount set here"
},
"magicalReduction": {
"label": "Damage Reduction: Magical",
"hint": "Magical Damage is reduced by the amount set here"
}
},
"DamageThresholds": {
"title": "Damage Thresholds",
@ -1243,7 +1280,14 @@
},
"attack": {
"damage": {
"value": { "label": "Base Attack: Damage" }
"dice": {
"label": "Base Attack: Damage Dice Index",
"hint": "Index for the damage dice used on the basic attack. 0=d4, 1=d6, 2=d8, 3=d10, 4=d12, 5=d20"
},
"bonus": { "label": "Base Attack: Damage Bonus" }
},
"roll": {
"trait": { "label": "Base Attack: Trait" }
}
}
},
@ -1562,7 +1606,11 @@
"foreground": "Foreground",
"background": "Background",
"outline": "Outline",
"edge": "Edge"
"edge": "Edge",
"texture": "Texture",
"colorset": "Theme",
"material": "Material",
"system": "Dice Preset"
}
},
"variantRules": {
@ -1590,6 +1638,10 @@
"hint": "test"
}
}
},
"ResetSettings": {
"resetConfirmationTitle": "Reset Settings",
"resetConfirmationText": "Are you sure you want to reset the {settings}?"
}
},
"UI": {
@ -1627,8 +1679,9 @@
"subclassFeatureTitle": "Subclass Feature"
},
"healingRoll": {
"title": "Heal - {healing}",
"heal": "Heal"
"title": "Heal - {damage}",
"heal": "Heal",
"applyHealing": "Apply Healing"
},
"reroll": {
"confirmTitle": "Reroll Dice",