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Merge branch 'main' into feature/chat-message-styles
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commit
094e0740dd
270 changed files with 13798 additions and 982 deletions
111
lang/en.json
111
lang/en.json
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@ -8,7 +8,7 @@
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"feature": "Feature",
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"domainCard": "Domain Card",
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"consumable": "Consumable",
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"miscellaneous": "Miscellaneous",
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"loot": "Loot",
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"weapon": "Weapon",
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"armor": "Armor",
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"beastform": "Beastform"
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@ -28,25 +28,6 @@
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},
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"DAGGERHEART": {
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"ACTIONS": {
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"Config": {
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"beastform": {
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"exact": "Beastform Max Tier",
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"exactHint": "The Character's Tier is used if empty",
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"label": "Beastform"
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}
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},
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"Settings": {
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"attackBonus": "Attack Bonus",
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"attackName": "Attack Name",
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"includeBase": { "label": "Include Item Damage" },
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"multiplier": "Multiplier",
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"resultBased": {
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"label": "Formula based on Hope/Fear result."
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},
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"applyTo": {
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"label": "Targeted Resource"
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}
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},
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"TYPES": {
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"attack": {
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"name": "Attack",
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@ -76,6 +57,35 @@
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"name": "Summon",
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"tooltip": "Create tokens in the scene."
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}
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},
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"Config": {
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"beastform": {
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"exact": "Beastform Max Tier",
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"exactHint": "The Character's Tier is used if empty",
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"label": "Beastform"
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},
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"displayInChat": "Display in chat"
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},
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"RollField": {
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"diceRolling": {
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"compare": "Should be",
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"dice": "Dice Type",
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"flatMultiplier": "Flat Multiplier",
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"multiplier": "Dice Number",
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"threshold": "Threshold"
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}
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},
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"Settings": {
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"attackBonus": "Attack Bonus",
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"attackName": "Attack Name",
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"includeBase": { "label": "Include Item Damage" },
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"multiplier": "Multiplier",
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"resultBased": {
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"label": "Formula based on Hope/Fear result."
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},
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"applyTo": {
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"label": "Targeted Resource"
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}
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}
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},
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"ACTORS": {
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@ -283,6 +293,7 @@
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"usedMarks": "Used Marks"
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},
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"DeathMove": {
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"selectMove": "Select Move",
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"takeMove": "Take Death Move",
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"title": "{actor} - Death Move"
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},
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@ -442,6 +453,9 @@
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"title": "Ownership Selection - {name}",
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"default": "Default Ownership"
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},
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"ReactionRoll": {
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"title": "Reaction Roll: {trait}"
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},
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"ResourceDice": {
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"title": "{name} Resource",
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"rerollDice": "Reroll Dice"
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@ -703,7 +717,7 @@
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"abbreviation": "HO"
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},
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"armorStack": {
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"name": "Armor Stack",
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"name": "Armor Slot",
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"abbreviation": "AS"
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},
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"fear": {
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@ -1019,6 +1033,9 @@
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},
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"damageRoll": {
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"name": "Damage Roll"
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},
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"healingRoll": {
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"name": "Healing Roll"
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}
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},
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"Duration": {
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@ -1107,10 +1124,30 @@
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},
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"DamageResistance": {
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"none": "None",
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"resistance": "Resistance",
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"immunity": "Immunity",
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"physicalReduction": "Physical Damage Reduction",
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"magicalReduction": "Magical Damage Reduction"
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"physicalResistance": {
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"label": "Damage Resistance: Physical",
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"hint": "Physical Damage is halved if this is set to 1"
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},
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"magicalResistance": {
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"label": "Damage Resistance: Magical",
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"hint": "Magical Damage is halved if this is set to 1"
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},
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"physicalImmunity": {
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"label": "Damage Immunity: Physical",
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"hint": "Immune to Physical Damage if this is set to 1"
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},
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"magicalImmunity": {
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"label": "Damage Immunity: Magical",
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"hint": "Immune to Magical Damage if this is set to 1"
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},
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"physicalReduction": {
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"label": "Damage Reduction: Physical",
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"hint": "Physical Damage is reduced by the amount set here"
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},
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"magicalReduction": {
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"label": "Damage Reduction: Magical",
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"hint": "Magical Damage is reduced by the amount set here"
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}
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},
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"DamageThresholds": {
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"title": "Damage Thresholds",
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@ -1243,7 +1280,14 @@
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},
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"attack": {
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"damage": {
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"value": { "label": "Base Attack: Damage" }
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"dice": {
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"label": "Base Attack: Damage Dice Index",
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"hint": "Index for the damage dice used on the basic attack. 0=d4, 1=d6, 2=d8, 3=d10, 4=d12, 5=d20"
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},
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"bonus": { "label": "Base Attack: Damage Bonus" }
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},
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"roll": {
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"trait": { "label": "Base Attack: Trait" }
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}
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}
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},
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@ -1562,7 +1606,11 @@
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"foreground": "Foreground",
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"background": "Background",
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"outline": "Outline",
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"edge": "Edge"
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"edge": "Edge",
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"texture": "Texture",
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"colorset": "Theme",
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"material": "Material",
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"system": "Dice Preset"
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}
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},
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"variantRules": {
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@ -1590,6 +1638,10 @@
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"hint": "test"
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}
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}
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},
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"ResetSettings": {
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"resetConfirmationTitle": "Reset Settings",
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"resetConfirmationText": "Are you sure you want to reset the {settings}?"
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}
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},
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"UI": {
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@ -1627,8 +1679,9 @@
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"subclassFeatureTitle": "Subclass Feature"
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},
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"healingRoll": {
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"title": "Heal - {healing}",
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"heal": "Heal"
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"title": "Heal - {damage}",
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"heal": "Heal",
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"applyHealing": "Apply Healing"
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},
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"reroll": {
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"confirmTitle": "Reroll Dice",
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