mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-12 03:31:07 +01:00
Merge 503aa712e6 into 0b343c9f52
This commit is contained in:
commit
094357b6e3
15 changed files with 395 additions and 23 deletions
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@ -62,6 +62,7 @@ CONFIG.Token.rulerClass = placeables.DhTokenRuler;
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CONFIG.Token.hudClass = applications.hud.DHTokenHUD;
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CONFIG.ui.combat = applications.ui.DhCombatTracker;
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CONFIG.ui.nav = applications.ui.DhSceneNavigation;
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CONFIG.ui.chat = applications.ui.DhChatLog;
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CONFIG.ui.effectsDisplay = applications.ui.DhEffectsDisplay;
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CONFIG.ui.hotbar = applications.ui.DhHotbar;
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@ -2568,7 +2568,9 @@
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}
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},
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"disabledText": "Daggerheart Measurements are disabled in System Settings - Variant Rules",
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"rangeMeasurement": "Range Measurement"
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"rangeMeasurement": "Range Measurement",
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"sceneEnvironments": "Scene Environments",
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"dragEnvironmentHere": "Drag environments here"
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}
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},
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"UI": {
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@ -1,16 +1,28 @@
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import { RefreshType, socketEvent } from '../../systemRegistration/socket.mjs';
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export default class DhSceneConfigSettings extends foundry.applications.sheets.SceneConfig {
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// static DEFAULT_OPTIONS = {
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// ...super.DEFAULT_OPTIONS,
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// form: {
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// handler: this.updateData,
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// closeOnSubmit: true
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// }
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// };
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constructor(options) {
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super(options);
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Hooks.on(socketEvent.Refresh, ({ refreshType }) => {
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if (refreshType === RefreshType.Scene) {
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this.daggerheartFlag = new game.system.api.data.scenes.DHScene(this.document.flags.daggerheart);
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this.render();
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}
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});
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}
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static DEFAULT_OPTIONS = {
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...super.DEFAULT_OPTIONS,
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actions: {
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...super.DEFAULT_OPTIONS.actions,
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removeSceneEnvironment: DhSceneConfigSettings.#removeSceneEnvironment
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}
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};
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static buildParts() {
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const { footer, tabs, ...parts } = super.PARTS;
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const tmpParts = {
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// tabs,
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tabs: { template: 'systems/daggerheart/templates/scene/tabs.hbs' },
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...parts,
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dh: { template: 'systems/daggerheart/templates/scene/dh-config.hbs' },
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@ -28,27 +40,45 @@ export default class DhSceneConfigSettings extends foundry.applications.sheets.S
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static TABS = DhSceneConfigSettings.buildTabs();
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async _preFirstRender(context, options) {
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await super._preFirstRender(context, options);
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this.daggerheartFlag = new game.system.api.data.scenes.DHScene(this.document.flags.daggerheart);
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}
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_attachPartListeners(partId, htmlElement, options) {
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super._attachPartListeners(partId, htmlElement, options);
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switch (partId) {
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case 'dh':
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htmlElement.querySelector('#rangeMeasurementSetting')?.addEventListener('change', async event => {
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const flagData = foundry.utils.mergeObject(this.document.flags.daggerheart, {
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rangeMeasurement: { setting: event.target.value }
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});
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this.document.flags.daggerheart = flagData;
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this.daggerheartFlag.updateSource({ rangeMeasurement: { setting: event.target.value } });
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this.render();
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});
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const dragArea = htmlElement.querySelector('.scene-environments');
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if (dragArea) dragArea.ondrop = this._onDrop.bind(this);
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break;
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}
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}
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async _onDrop(event) {
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const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event);
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const item = await foundry.utils.fromUuid(data.uuid);
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if (item instanceof game.system.api.documents.DhpActor && item.type === 'environment') {
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await this.daggerheartFlag.updateSource({
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sceneEnvironments: [...this.daggerheartFlag.sceneEnvironments, data.uuid]
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});
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this.render();
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}
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}
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/** @inheritDoc */
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async _preparePartContext(partId, context, options) {
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context = await super._preparePartContext(partId, context, options);
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switch (partId) {
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case 'dh':
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context.data = new game.system.api.data.scenes.DHScene(canvas.scene.flags.daggerheart);
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context.data = this.daggerheartFlag;
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context.variantRules = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.variantRules);
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break;
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}
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@ -56,8 +86,24 @@ export default class DhSceneConfigSettings extends foundry.applications.sheets.S
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return context;
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}
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// static async updateData(event, _, formData) {
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// const data = foundry.utils.expandObject(formData.object);
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// this.close(data);
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// }
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static async #removeSceneEnvironment(_event, button) {
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await this.daggerheartFlag.updateSource({
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sceneEnvironments: this.daggerheartFlag.sceneEnvironments.filter(
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(_, index) => index !== Number.parseInt(button.dataset.index)
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)
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});
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this.render();
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}
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/** @override */
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async _processSubmitData(event, form, submitData, options) {
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submitData.flags.daggerheart = this.daggerheartFlag.toObject();
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for (const key of Object.keys(this.document._source.flags.daggerheart?.sceneEnvironments ?? {})) {
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if (!submitData.flags.daggerheart.sceneEnvironments[key]) {
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submitData.flags.daggerheart.sceneEnvironments[`-=${key}`] = null;
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}
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}
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super._processSubmitData(event, form, submitData, options);
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}
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}
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@ -5,4 +5,5 @@ export { default as DhCombatTracker } from './combatTracker.mjs';
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export { default as DhEffectsDisplay } from './effectsDisplay.mjs';
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export { default as DhFearTracker } from './fearTracker.mjs';
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export { default as DhHotbar } from './hotbar.mjs';
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export { default as DhSceneNavigation } from './sceneNavigation.mjs';
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export { ItemBrowser } from './itemBrowser.mjs';
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89
module/applications/ui/sceneNavigation.mjs
Normal file
89
module/applications/ui/sceneNavigation.mjs
Normal file
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@ -0,0 +1,89 @@
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import { emitAsGM, GMUpdateEvent } from '../../systemRegistration/socket.mjs';
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export default class DhSceneNavigation extends foundry.applications.ui.SceneNavigation {
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/** @inheritdoc */
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static DEFAULT_OPTIONS = {
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...super.DEFAULT_OPTIONS,
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classes: ['faded-ui', 'flexcol', 'scene-navigation'],
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actions: {
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openSceneEnvironment: DhSceneNavigation.#openSceneEnvironment
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}
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};
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/** @inheritdoc */
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static PARTS = {
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scenes: {
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root: true,
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template: 'systems/daggerheart/templates/ui/sceneNavigation/scene-navigation.hbs'
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}
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};
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/** @inheritdoc */
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async _prepareContext(options) {
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const context = await super._prepareContext(options);
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const extendScenes = scenes =>
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scenes.map(x => {
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const scene = game.scenes.get(x.id);
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if (!scene.flags.daggerheart) return x;
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const daggerheartInfo = new game.system.api.data.scenes.DHScene(scene.flags.daggerheart);
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const environments = daggerheartInfo.sceneEnvironments.filter(
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x => x && x.testUserPermission(game.user, 'LIMITED')
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);
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const hasEnvironments = environments.length > 0;
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return {
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...x,
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hasEnvironments,
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environmentImage: hasEnvironments ? environments[0].img : null,
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environments: environments
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};
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});
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context.scenes.active = extendScenes(context.scenes.active);
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context.scenes.inactive = extendScenes(context.scenes.inactive);
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return context;
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}
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static async #openSceneEnvironment(event, button) {
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const scene = game.scenes.get(button.dataset.sceneId);
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const sceneEnvironments = new game.system.api.data.scenes.DHScene(
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scene.flags.daggerheart
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).sceneEnvironments.filter(x => x.testUserPermission(game.user, 'LIMITED'));
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if (sceneEnvironments.length === 1 || event.shiftKey) {
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sceneEnvironments[0].sheet.render(true);
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} else {
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new foundry.applications.ux.ContextMenu.implementation(
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button,
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'.scene-environment',
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sceneEnvironments.map(environment => ({
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name: environment.name,
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callback: () => {
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if (scene.flags.daggerheart.sceneEnvironments[0] !== environment.uuid) {
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const newEnvironments = scene.flags.daggerheart.sceneEnvironments;
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const newFirst = newEnvironments.splice(
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newEnvironments.findIndex(x => x === environment.uuid)
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)[0];
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newEnvironments.unshift(newFirst);
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emitAsGM(
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GMUpdateEvent.UpdateDocument,
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scene.update.bind(scene),
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{ 'flags.daggerheart.sceneEnvironments': newEnvironments },
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scene.uuid
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);
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}
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environment.sheet.render({ force: true });
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}
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})),
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{
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jQuery: false,
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fixed: true
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}
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);
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CONFIG.ux.ContextMenu.triggerContextMenu(event, '.scene-environment');
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}
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}
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}
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@ -96,11 +96,11 @@ export default class DHContextMenu extends foundry.applications.ux.ContextMenu {
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* Trigger a context menu event in response to a normal click on a additional options button.
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* @param {PointerEvent} event
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*/
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static triggerContextMenu(event) {
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static triggerContextMenu(event, altSelector) {
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event.preventDefault();
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event.stopPropagation();
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const { clientX, clientY } = event;
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const selector = '[data-item-uuid]';
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const selector = altSelector ?? '[data-item-uuid]';
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const target = event.target.closest(selector) ?? event.currentTarget.closest(selector);
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target?.dispatchEvent(
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new PointerEvent('contextmenu', {
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@ -1,8 +1,11 @@
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import BaseDataActor from './base.mjs';
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import ForeignDocumentUUIDArrayField from '../fields/foreignDocumentUUIDArrayField.mjs';
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import DHEnvironmentSettings from '../../applications/sheets-configs/environment-settings.mjs';
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import { RefreshType, socketEvent } from '../../systemRegistration/socket.mjs';
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export default class DhEnvironment extends BaseDataActor {
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scenes = new Set();
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/**@override */
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static LOCALIZATION_PREFIXES = ['DAGGERHEART.ACTORS.Environment'];
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@ -53,6 +56,31 @@ export default class DhEnvironment extends BaseDataActor {
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}
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isItemValid(source) {
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return source.type === "feature";
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return source.type === 'feature';
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}
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_onUpdate(changes, options, userId) {
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super._onUpdate(changes, options, userId);
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for (const scene of this.scenes) {
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scene.render();
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}
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}
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_onDelete(options, userId) {
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super._onDelete(options, userId);
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for (const scene of this.scenes) {
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if (game.user.isActiveGM) {
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const newSceneEnvironments = scene.flags.daggerheart.sceneEnvironments.filter(
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x => x !== this.parent.uuid
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);
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scene.update({ 'flags.daggerheart.sceneEnvironments': newSceneEnvironments }).then(() => {
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Hooks.callAll(socketEvent.Refresh, { refreshType: RefreshType.Scene });
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game.socket.emit(`system.${CONFIG.DH.id}`, {
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action: socketEvent.Refresh,
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data: { refreshType: RefreshType.TagTeamRoll }
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});
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});
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}
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}
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}
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}
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@ -1,3 +1,8 @@
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import ForeignDocumentUUIDArrayField from '../fields/foreignDocumentUUIDArrayField.mjs';
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/* Foundry does not add any system data for subtyped Scenes. The data model is therefore used by instantiating a new instance of it for sceneConfigSettings.mjs.
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Needed dataprep and lifetime hooks are handled in documents/scene.
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*/
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export default class DHScene extends foundry.abstract.DataModel {
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static defineSchema() {
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const fields = foundry.data.fields;
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@ -13,7 +18,8 @@ export default class DHScene extends foundry.abstract.DataModel {
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veryClose: new fields.NumberField({ integer: true, label: 'DAGGERHEART.CONFIG.Range.veryClose.name' }),
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close: new fields.NumberField({ integer: true, label: 'DAGGERHEART.CONFIG.Range.close.name' }),
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far: new fields.NumberField({ integer: true, label: 'DAGGERHEART.CONFIG.Range.far.name' })
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})
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}),
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sceneEnvironments: new ForeignDocumentUUIDArrayField({ type: 'Actor', prune: true })
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};
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}
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}
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@ -37,4 +37,30 @@ export default class DhScene extends Scene {
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this.#sizeSyncBatch.clear();
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this.updateEmbeddedDocuments('Token', entries, { animation: { movementSpeed: 1.5 } });
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}, 0);
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prepareBaseData() {
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super.prepareBaseData();
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if (this instanceof game.system.api.documents.DhScene) {
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const system = new game.system.api.data.scenes.DHScene(this.flags.daggerheart);
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// Register this scene to all environements
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for (const environment of system.sceneEnvironments) {
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environment.system.scenes?.add(this);
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}
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}
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}
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_onDelete(options, userId) {
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super._onDelete(options, userId);
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if (this instanceof game.system.api.documents.DhScene) {
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const system = new game.system.api.data.scenes.DHScene(this.flags.daggerheart);
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// Clear this scene from all environments that aren't deleted
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for (const environement of system.sceneEnvironments) {
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environement?.system?.scenes?.delete(this);
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}
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}
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}
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}
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|
|
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@ -37,7 +37,8 @@ export const GMUpdateEvent = {
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export const RefreshType = {
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Countdown: 'DhCoundownRefresh',
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TagTeamRoll: 'DhTagTeamRollRefresh',
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EffectsDisplay: 'DhEffectsDisplayRefresh'
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EffectsDisplay: 'DhEffectsDisplayRefresh',
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Scene: 'DhSceneRefresh'
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};
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||||
|
||||
export const registerSocketHooks = () => {
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||||
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@ -92,6 +93,10 @@ export const registerSocketHooks = () => {
|
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}
|
||||
}
|
||||
});
|
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Hooks.on(socketEvent.RefreshDocument, async data => {
|
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const document = await foundry.utils.fromUuid(data.uuid);
|
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document.sheet.render();
|
||||
});
|
||||
};
|
||||
|
||||
export const registerUserQueries = () => {
|
||||
|
|
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|
|
@ -33,3 +33,5 @@
|
|||
@import './scene-config/scene-config.less';
|
||||
|
||||
@import './effects-display/sheet.less';
|
||||
|
||||
@import './scene-navigation/scene-navigation.less';
|
||||
|
|
|
|||
|
|
@ -37,4 +37,63 @@
|
|||
.helper-text {
|
||||
font-style: italic;
|
||||
}
|
||||
|
||||
.scene-environments {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 8px;
|
||||
|
||||
.scene-environment {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
|
||||
.scene-environment-inner {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 16px;
|
||||
flex: 1;
|
||||
|
||||
img {
|
||||
height: 36px;
|
||||
}
|
||||
|
||||
h5 {
|
||||
margin: 0;
|
||||
}
|
||||
|
||||
.tags {
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||||
display: flex;
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||||
gap: 4px;
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||||
padding-bottom: 0;
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||||
|
||||
.tag {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
padding: 3px 5px;
|
||||
font-size: var(--font-size-12);
|
||||
font: @font-body;
|
||||
|
||||
background: light-dark(@dark-15, @beige-15);
|
||||
border: 1px solid light-dark(@dark, @beige);
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||||
border-radius: 3px;
|
||||
}
|
||||
|
||||
.label {
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||||
display: flex;
|
||||
flex-direction: row;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
font-size: var(--font-size-12);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.remove-icon {
|
||||
font-size: 16px;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
36
styles/less/ui/scene-navigation/scene-navigation.less
Normal file
36
styles/less/ui/scene-navigation/scene-navigation.less
Normal file
|
|
@ -0,0 +1,36 @@
|
|||
#ui-left #ui-left-column-2 {
|
||||
flex: 0 0 230px;
|
||||
|
||||
.scene-navigation {
|
||||
.scene-wrapper {
|
||||
display: flex;
|
||||
gap: 2px;
|
||||
height: var(--control-size);
|
||||
width: 100%;
|
||||
|
||||
.scene-environment {
|
||||
padding: 0;
|
||||
|
||||
img {
|
||||
border-radius: 4px;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.scene {
|
||||
justify-content: center;
|
||||
align-content: center;
|
||||
background: var(--control-bg-color);
|
||||
border: 1px solid var(--control-border-color);
|
||||
border-radius: 4px;
|
||||
color: var(--control-icon-color);
|
||||
pointer-events: all;
|
||||
transition:
|
||||
border 0.25s,
|
||||
color 0.25s;
|
||||
text-shadow: none;
|
||||
width: 200px;
|
||||
max-width: 200px;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -21,4 +21,39 @@
|
|||
<span class="helper-text">{{localize "DAGGERHEART.SETTINGS.Scene.disabledText"}}</span>
|
||||
{{/if}}
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>
|
||||
<span>{{localize "DAGGERHEART.SETTINGS.Scene.sceneEnvironments"}}</span>
|
||||
</legend>
|
||||
|
||||
<div class="scene-environments">
|
||||
{{#each data.sceneEnvironments as |environment index|}}
|
||||
<div class="scene-environment" data-index="{{index}}">
|
||||
{{#if environment}}
|
||||
<div class="scene-environment-inner">
|
||||
<img src="{{environment.img}}" />
|
||||
<h5>{{environment.name}}</h5>
|
||||
<div class="tags">
|
||||
<div class="tag">
|
||||
<span>
|
||||
{{localize (concat 'DAGGERHEART.GENERAL.Tiers.' environment.system.tier)}}
|
||||
</span>
|
||||
</div>
|
||||
{{#if environment.system.type}}
|
||||
<div class="tag">
|
||||
<span>
|
||||
{{localize (concat 'DAGGERHEART.CONFIG.EnvironmentType.' environment.system.type '.label')}}
|
||||
</span>
|
||||
</div>
|
||||
{{/if}}
|
||||
</div>
|
||||
</div>
|
||||
{{/if}}
|
||||
<a data-action="removeSceneEnvironment" data-index="{{index}}"><i class="fa-solid fa-trash remove-icon"></i></a>
|
||||
</div>
|
||||
{{/each}}
|
||||
<span class="drag-area">{{localize "DAGGERHEART.SETTINGS.Scene.dragEnvironmentHere"}}</span>
|
||||
</div>
|
||||
</fieldset>
|
||||
</div>
|
||||
36
templates/ui/sceneNavigation/scene-navigation.hbs
Normal file
36
templates/ui/sceneNavigation/scene-navigation.hbs
Normal file
|
|
@ -0,0 +1,36 @@
|
|||
<nav id="scene-navigation" aria-roledescription="{{localize "SCENE_NAVIGATION.LABEL"}}" data-tooltip-direction="RIGHT">
|
||||
{{#if canExpand}}
|
||||
<a id="scene-navigation-expand" class="ui-control" data-action="toggleExpand">
|
||||
<i class="fa-solid fa-caret-down" inert></i>
|
||||
</a>
|
||||
{{/if}}
|
||||
<menu id="scene-navigation-active" class="scene-navigation-menu flexcol">
|
||||
{{#each scenes.active as |scene|}}
|
||||
<li class="scene-wrapper">
|
||||
<div class="ui-control scene {{scene.cssClass}}" data-scene-id="{{scene.id}}" data-action="viewScene" {{#if scene.tooltip}}data-tooltip-text="{{scene.tooltip}}"{{/if}}>
|
||||
<span class="scene-name ellipsis">{{scene.name}}</span>
|
||||
{{#if scene.users}}
|
||||
<ul class="scene-players">
|
||||
{{#each scene.users as |user|}}
|
||||
<li class="scene-player" style="--color-bg:{{user.color}}; --color-border:{{user.border}}"
|
||||
data-tooltip aria-label="{{user.name}}">{{user.letter}}</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
{{/if}}
|
||||
</div>
|
||||
{{#if scene.hasEnvironments}}
|
||||
<button class="ui-control scene-environment {{#if (gt scene.environments.length 1)}}many-environments{{/if}}" data-action="openSceneEnvironment" data-scene-id="{{scene.id}}"><img src="{{scene.environmentImage}}" /> </button>
|
||||
{{/if}}
|
||||
</li>
|
||||
{{/each}}
|
||||
</menu>
|
||||
<menu id="scene-navigation-inactive" class="scene-navigation-menu flexcol">
|
||||
{{#each scenes.inactive as |scene|}}
|
||||
<li class="scene-wrapper">
|
||||
<div class="ui-control scene {{scene.cssClass}}" data-scene-id="{{scene.id}}" data-action="viewScene" {{#if scene.tooltip}}data-tooltip-text="{{scene.tooltip}}"{{/if}}>
|
||||
<span class="scene-name ellipsis">{{scene.name}}</span>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</menu>
|
||||
</nav>
|
||||
Loading…
Add table
Add a link
Reference in a new issue