mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-04-22 07:23:37 +02:00
Merged with v14-Dev
This commit is contained in:
commit
08f3dd04e1
99 changed files with 1989 additions and 545 deletions
|
|
@ -974,7 +974,7 @@ export const tagTeamRollTypes = {
|
|||
}
|
||||
};
|
||||
|
||||
export const activeEffectModes = {
|
||||
export const baseActiveEffectModes = {
|
||||
custom: {
|
||||
id: 'custom',
|
||||
priority: 0,
|
||||
|
|
@ -1012,6 +1012,21 @@ export const activeEffectModes = {
|
|||
}
|
||||
};
|
||||
|
||||
export const activeEffectModes = {
|
||||
armor: {
|
||||
id: 'armor',
|
||||
priority: 20,
|
||||
label: 'TYPES.ActiveEffect.armor'
|
||||
},
|
||||
...baseActiveEffectModes
|
||||
};
|
||||
|
||||
export const activeEffectArmorInteraction = {
|
||||
none: { id: 'none', label: 'DAGGERHEART.CONFIG.ArmorInteraction.none.label' },
|
||||
active: { id: 'active', label: 'DAGGERHEART.CONFIG.ArmorInteraction.active.label' },
|
||||
inactive: { id: 'inactive', label: 'DAGGERHEART.CONFIG.ArmorInteraction.inactive.label' }
|
||||
};
|
||||
|
||||
export const activeEffectDurations = {
|
||||
temporary: {
|
||||
id: 'temporary',
|
||||
|
|
|
|||
|
|
@ -489,15 +489,18 @@ export const weaponFeatures = {
|
|||
description: 'DAGGERHEART.CONFIG.WeaponFeature.barrier.effects.barrier.description',
|
||||
img: 'icons/skills/melee/shield-block-bash-blue.webp',
|
||||
changes: [
|
||||
{
|
||||
key: 'system.armorScore',
|
||||
mode: 2,
|
||||
value: 'ITEM.@system.tier + 1'
|
||||
},
|
||||
{
|
||||
key: 'system.evasion',
|
||||
mode: 2,
|
||||
value: '-1'
|
||||
},
|
||||
{
|
||||
key: 'Armor',
|
||||
type: 'armor',
|
||||
typeData: {
|
||||
type: 'armor',
|
||||
max: 'ITEM.@system.tier + 1'
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
|
|
@ -789,11 +792,6 @@ export const weaponFeatures = {
|
|||
description: 'DAGGERHEART.CONFIG.WeaponFeature.doubleDuty.effects.doubleDuty.description',
|
||||
img: 'icons/skills/melee/sword-shield-stylized-white.webp',
|
||||
changes: [
|
||||
{
|
||||
key: 'system.armorScore',
|
||||
mode: 2,
|
||||
value: '1'
|
||||
},
|
||||
{
|
||||
key: 'system.bonuses.damage.primaryWeapon.bonus',
|
||||
mode: 2,
|
||||
|
|
@ -808,6 +806,22 @@ export const weaponFeatures = {
|
|||
type: 'withinRange'
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
name: 'DAGGERHEART.CONFIG.WeaponFeature.doubleDuty.effects.doubleDuty.name',
|
||||
description: 'DAGGERHEART.CONFIG.WeaponFeature.doubleDuty.effects.doubleDuty.description',
|
||||
img: 'icons/skills/melee/sword-shield-stylized-white.webp',
|
||||
changes: [
|
||||
{
|
||||
key: 'Armor',
|
||||
type: 'armor',
|
||||
value: 0,
|
||||
typeData: {
|
||||
type: 'armor',
|
||||
max: 1
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
|
|
@ -1191,9 +1205,13 @@ export const weaponFeatures = {
|
|||
img: 'icons/skills/melee/shield-block-gray-orange.webp',
|
||||
changes: [
|
||||
{
|
||||
key: 'system.armorScore',
|
||||
mode: 2,
|
||||
value: 'ITEM.@system.tier'
|
||||
key: 'Armor',
|
||||
type: 'armor',
|
||||
value: 0,
|
||||
typeData: {
|
||||
type: 'armor',
|
||||
max: 'ITEM.@system.tier'
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue