Refactor/actions v2 (#402)

* Action Refactor Part #1

* Fixed Weapon/Armor features. Fixed Feature actions

* f

* Action Refactor Part #2

* Fixes

* Remove ActionsField from Companion

* Fixes

* Localization fix

* BaseDataItem hasActions false

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
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Dapoulp 2025-07-25 01:10:49 +02:00 committed by GitHub
parent 80744381f5
commit 0632a8c6bb
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52 changed files with 988 additions and 743 deletions

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@ -23,6 +23,23 @@ export default class DhpActor extends Actor {
return this.system.metadata.isNPC;
}
/** @inheritDoc */
getEmbeddedDocument(embeddedName, id, options) {
let doc;
switch ( embeddedName ) {
case "Action":
doc = this.system.actions?.get(id);
if(!doc && this.system.attack?.id === id) doc = this.system.attack;
break;
default:
return super.getEmbeddedDocument(embeddedName, id, options);
}
if ( options?.strict && !doc ) {
throw new Error(`The key ${id} does not exist in the ${embeddedName} Collection`);
}
return doc;
}
async _preCreate(data, options, user) {
if ((await super._preCreate(data, options, user)) === false) return false;