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Refactor/actions v2 (#402)
* Action Refactor Part #1 * Fixed Weapon/Armor features. Fixed Feature actions * f * Action Refactor Part #2 * Fixes * Remove ActionsField from Companion * Fixes * Localization fix * BaseDataItem hasActions false --------- Co-authored-by: WBHarry <williambjrklund@gmail.com>
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52 changed files with 988 additions and 743 deletions
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@ -23,6 +23,23 @@ export default class DhpActor extends Actor {
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return this.system.metadata.isNPC;
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}
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/** @inheritDoc */
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getEmbeddedDocument(embeddedName, id, options) {
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let doc;
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switch ( embeddedName ) {
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case "Action":
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doc = this.system.actions?.get(id);
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if(!doc && this.system.attack?.id === id) doc = this.system.attack;
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break;
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default:
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return super.getEmbeddedDocument(embeddedName, id, options);
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}
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if ( options?.strict && !doc ) {
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throw new Error(`The key ${id} does not exist in the ${embeddedName} Collection`);
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}
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return doc;
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}
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async _preCreate(data, options, user) {
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if ((await super._preCreate(data, options, user)) === false) return false;
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