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Refactor/actions v2 (#402)
* Action Refactor Part #1 * Fixed Weapon/Armor features. Fixed Feature actions * f * Action Refactor Part #2 * Fixes * Remove ActionsField from Companion * Fixes * Localization fix * BaseDataItem hasActions false --------- Co-authored-by: WBHarry <williambjrklund@gmail.com>
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module/data/fields/action/_module.mjs
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module/data/fields/action/_module.mjs
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export { default as CostField } from './costField.mjs';
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export { default as UsesField } from './usesField.mjs';
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export { default as RangeField } from './rangeField.mjs';
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export { default as TargetField } from './targetField.mjs';
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export { default as EffectsField } from './effectsField.mjs';
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export { default as SaveField } from './saveField.mjs';
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export { default as BeastformField } from './beastformField.mjs';
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export { default as DamageField } from './damageField.mjs';
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export { default as HealingField } from './healingField.mjs';
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export { default as RollField } from './rollField.mjs';
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