Feature/armor stack uses on damage (#300)

* ArmorStack use as User query

* Remove unnecessart args

* Fixes
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Dapoulp 2025-07-08 21:06:46 +02:00 committed by GitHub
parent 861dfd977d
commit 059b814fdf
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GPG key ID: B5690EEEBB952194
7 changed files with 103 additions and 57 deletions

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@ -63,21 +63,28 @@ export const registerSocketHooks = () => {
});
};
export const emitAsGM = async (eventName, callback, args) => {
export const emitAsGM = async (eventName, callback, update, uuid = null) => {
if(!game.user.isGM) {
return new Promise(async (resolve, reject) => {
try {
const response = await game.socket.emit(`system.${CONFIG.DH.id}`, {
action: socketEvent.GMUpdate,
data: {
action: eventName,
update: args
}
});
resolve(response);
} catch (error) {
reject(error);
return await game.socket.emit(`system.${CONFIG.DH.id}`, {
action: socketEvent.GMUpdate,
data: {
action: eventName,
uuid,
update
}
})
} else return callback(args);
});
} else return callback(update);
}
export const emitAsOwner = (eventName, userId, args) => {
if(userId === game.user.id) return;
if(!eventName || !userId) return false;
game.socket.emit(`system.${CONFIG.DH.id}`, {
action: eventName,
data: {
userId,
...args
}
});
return false;
}