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Feature/armor stack uses on damage (#300)
* ArmorStack use as User query * Remove unnecessart args * Fixes
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7 changed files with 103 additions and 57 deletions
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@ -215,7 +215,7 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
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if (message.system.onSave && message.system.targets.find(t => t.id === target.id)?.saved?.success === true)
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damage = Math.ceil(damage * (CONFIG.DH.ACTIONS.damageOnSave[message.system.onSave]?.mod ?? 1));
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await target.actor.takeDamage(damage, message.system.roll.type);
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target.actor.takeDamage(damage, message.system.roll.type);
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}
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};
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@ -227,7 +227,7 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
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ui.notifications.info(game.i18n.localize('DAGGERHEART.UI.Notifications.noTargetsSelected'));
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for (var target of targets) {
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await target.actor.takeHealing([{ value: message.system.roll.total, type: message.system.roll.type }]);
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target.actor.takeHealing([{ value: message.system.roll.total, type: message.system.roll.type }]);
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}
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};
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