Updated valor cards and fixed 'onSuccess' for codex cards

This commit is contained in:
WBHarry 2025-08-03 19:36:41 +02:00
parent d254329fbd
commit 04730a90fe
39 changed files with 463 additions and 175 deletions

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@ -4,7 +4,7 @@
"type": "domainCard", "type": "domainCard",
"folder": "XDSp0FdiYDVO0tfw", "folder": "XDSp0FdiYDVO0tfw",
"system": { "system": {
"description": "<p><p class=\"Body-Foundation\">While youre wearing armor, gain a +1 bonus to your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"armor-score\" nexus=\"daggerheart\">Armor Score</tooltip>.</p><p class=\"Body-Foundation\">During a rest, when you choose to repair your armor as a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"downtime\" nexus=\"daggerheart\">downtime</tooltip> move, your allies also clear an <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"armor-slot\" nexus=\"daggerheart\">Armor Slot</tooltip>.</p></p>", "description": "<p class=\"Body-Foundation\">While youre wearing armor, gain a +1 bonus to your Armor Score.</p><p class=\"Body-Foundation\">During a rest, when you choose to repair your armor as a downtime move, your allies also clear an Armor Slot.</p>",
"domain": "valor", "domain": "valor",
"recallCost": 1, "recallCost": 1,
"level": 5, "level": 5,
@ -14,7 +14,7 @@
"type": "healing", "type": "healing",
"_id": "Z864RtY6fR5Cnrx9", "_id": "Z864RtY6fR5Cnrx9",
"systemPath": "actions", "systemPath": "actions",
"description": "", "description": "<p class=\"Body-Foundation\">During a rest, when you choose to repair your armor as a downtime move, your allies also clear an Armor Slot.</p>",
"chatDisplay": true, "chatDisplay": true,
"actionType": "action", "actionType": "action",
"cost": [], "cost": [],
@ -88,8 +88,8 @@
"systemId": "daggerheart", "systemId": "daggerheart",
"systemVersion": "0.0.1", "systemVersion": "0.0.1",
"createdTime": 1753922784409, "createdTime": 1753922784409,
"modifiedTime": 1754229481872, "modifiedTime": 1754241866049,
"lastModifiedBy": "l5jB3XmcVXOTQpRZ" "lastModifiedBy": "MQSznptE5yLT7kj8"
}, },
"_id": "cy8GjBPGc9w9RaGO", "_id": "cy8GjBPGc9w9RaGO",
"sort": 3400000, "sort": 3400000,

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@ -62,7 +62,7 @@
"value": 1, "value": 1,
"max": "1", "max": "1",
"icon": "fa-solid fa-hand-sparkles", "icon": "fa-solid fa-hand-sparkles",
"recovery": "longRest" "recovery": "shortRest"
} }
}, },
"flags": {}, "flags": {},
@ -74,7 +74,7 @@
"systemId": "daggerheart", "systemId": "daggerheart",
"systemVersion": "0.0.1", "systemVersion": "0.0.1",
"createdTime": 1753922784411, "createdTime": 1753922784411,
"modifiedTime": 1754232039657, "modifiedTime": 1754240991601,
"lastModifiedBy": "MQSznptE5yLT7kj8" "lastModifiedBy": "MQSznptE5yLT7kj8"
}, },
"_id": "AIbHfryMA2Rvs1ut", "_id": "AIbHfryMA2Rvs1ut",

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@ -4,7 +4,7 @@
"type": "domainCard", "type": "domainCard",
"folder": "pk4xXE8D3vTawrqj", "folder": "pk4xXE8D3vTawrqj",
"system": { "system": {
"description": "<p></p><p class=\"Body-Foundation\">You use the full force of your body in a fight. On a successful attack using a weapon with a Melee range, gain a bonus to your damage roll equal to your Strength.</p><p></p>", "description": "<p class=\"Body-Foundation\">You use the full force of your body in a fight. On a successful attack using a weapon with a Melee range, gain a bonus to your damage roll equal to your Strength.</p>",
"domain": "valor", "domain": "valor",
"recallCost": 1, "recallCost": 1,
"level": 2, "level": 2,
@ -22,8 +22,8 @@
"systemId": "daggerheart", "systemId": "daggerheart",
"systemVersion": "0.0.1", "systemVersion": "0.0.1",
"createdTime": 1754067167343, "createdTime": 1754067167343,
"modifiedTime": 1754229499748, "modifiedTime": 1754241470721,
"lastModifiedBy": "l5jB3XmcVXOTQpRZ" "lastModifiedBy": "MQSznptE5yLT7kj8"
}, },
"effects": [ "effects": [
{ {

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@ -4,7 +4,7 @@
"type": "domainCard", "type": "domainCard",
"folder": "pk4xXE8D3vTawrqj", "folder": "pk4xXE8D3vTawrqj",
"system": { "system": {
"description": "<p><p class=\"Body-Foundation\">When you make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"presence\" nexus=\"daggerheart\">Presence</tooltip> Roll, you can <strong>spend a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to add your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"strength\" nexus=\"daggerheart\">Strength </tooltip>to the roll. </p><p class=\"Body-Foundation\">Additionally, once per rest when you would gain a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"condition\" nexus=\"daggerheart\">condition</tooltip>, you can describe how your bold presence aids you in the situation and avoid gaining the condition.</p></p>", "description": "<p class=\"Body-Foundation\">When you make a Presence Roll, you can <strong>spend a Hope</strong> to add your Strength to the roll.</p><p class=\"Body-Foundation\">Additionally, once per rest when you would gain a condition, you can describe how your bold presence aids you in the situation and avoid gaining the condition.</p>",
"domain": "valor", "domain": "valor",
"recallCost": 0, "recallCost": 0,
"level": 2, "level": 2,
@ -14,7 +14,7 @@
"type": "effect", "type": "effect",
"_id": "GYXo5c2OYS3v1UBA", "_id": "GYXo5c2OYS3v1UBA",
"systemPath": "actions", "systemPath": "actions",
"description": "", "description": "<p class=\"Body-Foundation\">When you make a Presence Roll, you can <strong>spend a Hope</strong> to add your Strength to the roll.</p>",
"chatDisplay": true, "chatDisplay": true,
"actionType": "action", "actionType": "action",
"cost": [ "cost": [
@ -31,7 +31,12 @@
"max": "", "max": "",
"recovery": null "recovery": null
}, },
"effects": [], "effects": [
{
"_id": "2XEYhuAcRGTtqvED",
"onSave": false
}
],
"target": { "target": {
"type": "self", "type": "self",
"amount": null "amount": null
@ -44,7 +49,7 @@
"type": "effect", "type": "effect",
"_id": "OdRTXMOXhZFiZHES", "_id": "OdRTXMOXhZFiZHES",
"systemPath": "actions", "systemPath": "actions",
"description": "", "description": "<p>Additionally, once per rest when you would gain a condition, you can describe how your bold presence aids you in the situation and avoid gaining the condition.</p>",
"chatDisplay": true, "chatDisplay": true,
"actionType": "action", "actionType": "action",
"cost": [], "cost": [],
@ -73,12 +78,64 @@
"systemId": "daggerheart", "systemId": "daggerheart",
"systemVersion": "0.0.1", "systemVersion": "0.0.1",
"createdTime": 1753922784418, "createdTime": 1753922784418,
"modifiedTime": 1754229495387, "modifiedTime": 1754241531537,
"lastModifiedBy": "l5jB3XmcVXOTQpRZ" "lastModifiedBy": "MQSznptE5yLT7kj8"
}, },
"_id": "tdsL00yTSLNgZWs6", "_id": "tdsL00yTSLNgZWs6",
"sort": 3400000, "sort": 3400000,
"effects": [], "effects": [
{
"name": "Bold Presence",
"img": "icons/magic/holy/barrier-shield-winged-blue.webp",
"origin": "Compendium.daggerheart.domains.Item.tdsL00yTSLNgZWs6",
"transfer": true,
"_id": "2XEYhuAcRGTtqvED",
"type": "base",
"system": {
"rangeDependence": {
"enabled": false,
"type": "withinRange",
"target": "hostile",
"range": "melee"
}
},
"changes": [
{
"key": "system.traits.presence.value",
"mode": 2,
"value": "@system.traits.strength.value",
"priority": null
}
],
"disabled": true,
"duration": {
"startTime": null,
"combat": null,
"seconds": null,
"rounds": null,
"turns": null,
"startRound": null,
"startTurn": null
},
"description": "<p class=\"Body-Foundation\">Add your Strength to the presence roll roll.</p>",
"tint": "#ffffff",
"statuses": [],
"sort": 0,
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.346",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1754241531511,
"modifiedTime": 1754241605959,
"lastModifiedBy": "MQSznptE5yLT7kj8"
},
"_key": "!items.effects!tdsL00yTSLNgZWs6.2XEYhuAcRGTtqvED"
}
],
"ownership": { "ownership": {
"default": 0 "default": 0
}, },

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@ -21,7 +21,8 @@
"uses": { "uses": {
"value": null, "value": null,
"max": "1", "max": "1",
"recovery": "shortRest" "recovery": "shortRest",
"consumeOnSuccess": true
}, },
"damage": { "damage": {
"parts": [], "parts": [],
@ -170,7 +171,7 @@
"systemId": "daggerheart", "systemId": "daggerheart",
"systemVersion": "0.0.1", "systemVersion": "0.0.1",
"createdTime": 1753922784420, "createdTime": 1753922784420,
"modifiedTime": 1754230729721, "modifiedTime": 1754240355163,
"lastModifiedBy": "MQSznptE5yLT7kj8" "lastModifiedBy": "MQSznptE5yLT7kj8"
}, },
"_id": "oVs2MSC6Uf5GbgEG", "_id": "oVs2MSC6Uf5GbgEG",

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@ -23,7 +23,8 @@
"key": "hope", "key": "hope",
"value": 1, "value": 1,
"scalable": false, "scalable": false,
"step": null "step": null,
"consumeOnSuccess": false
} }
], ],
"uses": { "uses": {
@ -146,7 +147,7 @@
"systemId": "daggerheart", "systemId": "daggerheart",
"systemVersion": "0.0.1", "systemVersion": "0.0.1",
"createdTime": 1753922784420, "createdTime": 1753922784420,
"modifiedTime": 1754231357860, "modifiedTime": 1754240392592,
"lastModifiedBy": "MQSznptE5yLT7kj8" "lastModifiedBy": "MQSznptE5yLT7kj8"
}, },
"_id": "R0LNheiZycZlZzV3", "_id": "R0LNheiZycZlZzV3",

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@ -20,8 +20,9 @@
"cost": [], "cost": [],
"uses": { "uses": {
"value": null, "value": null,
"max": "", "max": "1",
"recovery": null "recovery": "shortRest",
"consumeOnSuccess": true
}, },
"damage": { "damage": {
"parts": [], "parts": [],
@ -66,8 +67,9 @@
"cost": [], "cost": [],
"uses": { "uses": {
"value": null, "value": null,
"max": "", "max": "1",
"recovery": null "recovery": "longRest",
"consumeOnSuccess": true
}, },
"damage": { "damage": {
"parts": [], "parts": [],
@ -114,7 +116,7 @@
"systemId": "daggerheart", "systemId": "daggerheart",
"systemVersion": "0.0.1", "systemVersion": "0.0.1",
"createdTime": 1753922784421, "createdTime": 1753922784421,
"modifiedTime": 1754232717170, "modifiedTime": 1754240751151,
"lastModifiedBy": "MQSznptE5yLT7kj8" "lastModifiedBy": "MQSznptE5yLT7kj8"
}, },
"_id": "gFMx08ogQ8hS2Obi", "_id": "gFMx08ogQ8hS2Obi",

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@ -4,7 +4,7 @@
"type": "domainCard", "type": "domainCard",
"folder": "tqhasjtHBX0F20lN", "folder": "tqhasjtHBX0F20lN",
"system": { "system": {
"description": "<p class=\"Card-Feature\"><em><strong>Wild Flame:</strong></em> Make a <strong>Spellcast Roll</strong> against up to three adversaries within Melee range. Targets you succeed against take <strong>2d6</strong> magic damage and must mark a Stress as flames erupt from your hand.</p><p class=\"Card-Feature\"><em><strong>Magic Hand:</strong></em> You conjure a magical hand with the same size and strength as your own within Far range.</p><p class=\"Card-Feature\"><em><strong>Mysterious Mist:</strong></em> Make a <strong>Spellcast Roll (13)</strong> to cast a temporary thick fog that gathers in a stationary area within Very Close range. The fog heavily obscures this area and everything in it.</p><p>@Template[type:emanation|range:vc]</p><p></p>", "description": "<p class=\"Card-Feature\"><em><strong>Wild Flame:</strong></em> Make a <strong>Spellcast Roll</strong> against up to three adversaries within Melee range. Targets you succeed against take <strong>2d6</strong> magic damage and must mark a Stress as flames erupt from your hand.</p><p class=\"Card-Feature\"><em><strong>Magic Hand:</strong></em> You conjure a magical hand with the same size and strength as your own within Far range.</p><p class=\"Card-Feature\"><em><strong>Mysterious Mist:</strong></em> Make a <strong>Spellcast Roll (13)</strong> to cast a temporary thick fog that gathers in a stationary area within Very Close range. The fog heavily obscures this area and everything in it.</p><p></p>",
"domain": "codex", "domain": "codex",
"recallCost": 2, "recallCost": 2,
"level": 1, "level": 1,
@ -187,7 +187,7 @@
"systemId": "daggerheart", "systemId": "daggerheart",
"systemVersion": "0.0.1", "systemVersion": "0.0.1",
"createdTime": 1753922784426, "createdTime": 1753922784426,
"modifiedTime": 1754228810027, "modifiedTime": 1754241041570,
"lastModifiedBy": "MQSznptE5yLT7kj8" "lastModifiedBy": "MQSznptE5yLT7kj8"
}, },
"_id": "1VXzwRbvbBj5bd5V", "_id": "1VXzwRbvbBj5bd5V",

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@ -20,8 +20,9 @@
"cost": [], "cost": [],
"uses": { "uses": {
"value": null, "value": null,
"max": "", "max": "1",
"recovery": null "recovery": "shortRest",
"consumeOnSuccess": true
}, },
"damage": { "damage": {
"parts": [], "parts": [],
@ -65,10 +66,11 @@
"actionType": "action", "actionType": "action",
"cost": [ "cost": [
{ {
"keyIsID": false, "consumeOnSuccess": true,
"scalable": false,
"key": "hope", "key": "hope",
"value": 1, "value": 1,
"scalable": false, "keyIsID": false,
"step": null "step": null
} }
], ],
@ -167,7 +169,7 @@
"systemId": "daggerheart", "systemId": "daggerheart",
"systemVersion": "0.0.1", "systemVersion": "0.0.1",
"createdTime": 1753922784427, "createdTime": 1753922784427,
"modifiedTime": 1754229777971, "modifiedTime": 1754240299795,
"lastModifiedBy": "MQSznptE5yLT7kj8" "lastModifiedBy": "MQSznptE5yLT7kj8"
}, },
"_id": "aknDDYtN7EObv94t", "_id": "aknDDYtN7EObv94t",

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@ -4,7 +4,7 @@
"type": "domainCard", "type": "domainCard",
"folder": "Oo9EkkF7CDD3QZEG", "folder": "Oo9EkkF7CDD3QZEG",
"system": { "system": {
"description": "<p><p class=\"Body-Foundation\">Once per rest, when you <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"critical-success\" nexus=\"daggerheart\">critically succeed</tooltip> on an attack, all allies within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"very-close\" nexus=\"daggerheart\">Very Close</tooltip> range can clear a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\">Stress </tooltip>or gain a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\">Hope</tooltip>.</p></p>", "description": "<p class=\"Body-Foundation\">Once per rest, when you critically succeed on an attack, all allies within Very Close range can clear a Stress or gain a Hope.</p>",
"domain": "valor", "domain": "valor",
"recallCost": 1, "recallCost": 1,
"level": 3, "level": 3,
@ -14,7 +14,7 @@
"type": "healing", "type": "healing",
"_id": "kyPCNwzwrbb3LhWm", "_id": "kyPCNwzwrbb3LhWm",
"systemPath": "actions", "systemPath": "actions",
"description": "", "description": "<p></p><p class=\"Body-Foundation\">Once per rest, when you critically succeed on an attack, all allies within Very Close range can clear a Stress or gain a Hope.</p><p></p>",
"chatDisplay": true, "chatDisplay": true,
"actionType": "action", "actionType": "action",
"cost": [], "cost": [],
@ -62,8 +62,8 @@
"systemId": "daggerheart", "systemId": "daggerheart",
"systemVersion": "0.0.1", "systemVersion": "0.0.1",
"createdTime": 1753922784441, "createdTime": 1753922784441,
"modifiedTime": 1754229492779, "modifiedTime": 1754241711823,
"lastModifiedBy": "l5jB3XmcVXOTQpRZ" "lastModifiedBy": "MQSznptE5yLT7kj8"
}, },
"_id": "ABp9pUfBS69NomTD", "_id": "ABp9pUfBS69NomTD",
"sort": 3400000, "sort": 3400000,

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@ -20,8 +20,9 @@
"cost": [], "cost": [],
"uses": { "uses": {
"value": null, "value": null,
"max": "", "max": "1",
"recovery": null "recovery": "longRest",
"consumeOnSuccess": true
}, },
"damage": { "damage": {
"parts": [], "parts": [],
@ -57,13 +58,7 @@
"range": "far" "range": "far"
} }
}, },
"resource": { "resource": null
"type": "simple",
"value": 1,
"max": "1",
"icon": "fa-solid fa-hand-sparkles",
"recovery": "longRest"
}
}, },
"flags": {}, "flags": {},
"_stats": { "_stats": {
@ -74,7 +69,7 @@
"systemId": "daggerheart", "systemId": "daggerheart",
"systemVersion": "0.0.1", "systemVersion": "0.0.1",
"createdTime": 1753922784447, "createdTime": 1753922784447,
"modifiedTime": 1754233664664, "modifiedTime": 1754240832214,
"lastModifiedBy": "MQSznptE5yLT7kj8" "lastModifiedBy": "MQSznptE5yLT7kj8"
}, },
"_id": "kja5qvh4rdeDBB96", "_id": "kja5qvh4rdeDBB96",

View file

@ -4,7 +4,7 @@
"type": "domainCard", "type": "domainCard",
"folder": "QpOL7jPbMBzH96qR", "folder": "QpOL7jPbMBzH96qR",
"system": { "system": {
"description": "<p></p><p class=\"Body-Foundation\">Make an attack with your primary weapon against a target within Melee range. On a success, you deal damage and knock them back to Close range. On a success with Hope, add a <strong>d6</strong> to your damage roll.</p><p class=\"Body-Foundation\">Additionally, you can <strong>spend a Hope</strong> to make them temporarily <em>Vulnerable</em>.</p><p></p>", "description": "<p class=\"Body-Foundation\">Make an attack with your primary weapon against a target within Melee range. On a success, you deal damage and knock them back to Close range. On a success with Hope, add a <strong>d6</strong> to your damage roll.</p><p class=\"Body-Foundation\">Additionally, you can <strong>spend a Hope</strong> to make them temporarily <em>Vulnerable</em>.</p>",
"domain": "valor", "domain": "valor",
"recallCost": 0, "recallCost": 0,
"level": 1, "level": 1,
@ -14,7 +14,7 @@
"type": "effect", "type": "effect",
"_id": "LT5173FgPoF81v7o", "_id": "LT5173FgPoF81v7o",
"systemPath": "actions", "systemPath": "actions",
"description": "", "description": "<p class=\"Body-Foundation\">Make an attack with your primary weapon against a target within Melee range. On a success, you deal damage and knock them back to Close range. On a success with Hope, add a <strong>d6</strong> to your damage roll.</p><p>Additionally, you can <strong>spend a Hope</strong> to make them temporarily <em>Vulnerable</em>.</p>",
"chatDisplay": true, "chatDisplay": true,
"actionType": "action", "actionType": "action",
"cost": [ "cost": [
@ -23,7 +23,8 @@
"key": "hope", "key": "hope",
"value": 1, "value": 1,
"scalable": false, "scalable": false,
"step": null "step": null,
"consumeOnSuccess": false
} }
], ],
"uses": { "uses": {
@ -58,8 +59,8 @@
"systemId": "daggerheart", "systemId": "daggerheart",
"systemVersion": "0.0.1", "systemVersion": "0.0.1",
"createdTime": 1754067019520, "createdTime": 1754067019520,
"modifiedTime": 1754229507757, "modifiedTime": 1754241411518,
"lastModifiedBy": "l5jB3XmcVXOTQpRZ" "lastModifiedBy": "MQSznptE5yLT7kj8"
}, },
"effects": [ "effects": [
{ {

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@ -4,7 +4,7 @@
"type": "domainCard", "type": "domainCard",
"folder": "FUzQxkv4gFc46SIs", "folder": "FUzQxkv4gFc46SIs",
"system": { "system": {
"description": "<p><p class=\"Body-Foundation\">Once per <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"long-rest\" nexus=\"daggerheart\">long rest</tooltip>, <strong>mark 3 </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to push your body to its limits. Gain a +2 bonus to all of your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"character-traits\" nexus=\"daggerheart\">character traits</tooltip> until your next rest. </p></p>", "description": "<p class=\"Body-Foundation\">Once per long rest, <strong>mark 3 Stress</strong> to push your body to its limits. Gain a +2 bonus to all of your character traits until your next rest.</p>",
"domain": "valor", "domain": "valor",
"recallCost": 1, "recallCost": 1,
"level": 8, "level": 8,
@ -14,7 +14,7 @@
"type": "effect", "type": "effect",
"_id": "GB1MKw1nnkSgDhBd", "_id": "GB1MKw1nnkSgDhBd",
"systemPath": "actions", "systemPath": "actions",
"description": "", "description": "<p class=\"Body-Foundation\">Once per long rest, <strong>mark 3 Stress</strong> to push your body to its limits. Gain a +2 bonus to all of your character traits until your next rest.</p>",
"chatDisplay": true, "chatDisplay": true,
"actionType": "action", "actionType": "action",
"cost": [ "cost": [
@ -31,7 +31,12 @@
"max": "", "max": "",
"recovery": null "recovery": null
}, },
"effects": [], "effects": [
{
"_id": "H5q5iYImr69TfZcp",
"onSave": false
}
],
"target": { "target": {
"type": "self", "type": "self",
"amount": null "amount": null
@ -51,14 +56,18 @@
"systemId": "daggerheart", "systemId": "daggerheart",
"systemVersion": "0.0.1", "systemVersion": "0.0.1",
"createdTime": 1753922784460, "createdTime": 1753922784460,
"modifiedTime": 1754229340848, "modifiedTime": 1754242182536,
"lastModifiedBy": "l5jB3XmcVXOTQpRZ" "lastModifiedBy": "MQSznptE5yLT7kj8"
}, },
"_id": "SgvjJfMyubZowPxS", "_id": "SgvjJfMyubZowPxS",
"sort": 3400000, "sort": 3400000,
"effects": [ "effects": [
{ {
"name": "Full Surge", "name": "Full Surge",
"img": "icons/magic/symbols/ring-circle-smoke-blue.webp",
"origin": "Compendium.daggerheart.domains.Item.SgvjJfMyubZowPxS",
"transfer": true,
"_id": "H5q5iYImr69TfZcp",
"type": "base", "type": "base",
"system": { "system": {
"rangeDependence": { "rangeDependence": {
@ -68,9 +77,13 @@
"range": "melee" "range": "melee"
} }
}, },
"_id": "vylJM3jABs0ZH8oE",
"img": "icons/magic/symbols/ring-circle-smoke-blue.webp",
"changes": [ "changes": [
{
"key": "system.traits.strength.value",
"mode": 2,
"value": "2",
"priority": null
},
{ {
"key": "system.traits.agility.value", "key": "system.traits.agility.value",
"mode": 2, "mode": 2,
@ -84,7 +97,7 @@
"priority": null "priority": null
}, },
{ {
"key": "system.traits.strength.value", "key": "system.traits.instinct.value",
"mode": 2, "mode": 2,
"value": "2", "value": "2",
"priority": null "priority": null
@ -100,12 +113,6 @@
"mode": 2, "mode": 2,
"value": "2", "value": "2",
"priority": null "priority": null
},
{
"key": "system.traits.instinct.value",
"mode": 2,
"value": "2",
"priority": null
} }
], ],
"disabled": true, "disabled": true,
@ -119,9 +126,7 @@
"startTurn": null "startTurn": null
}, },
"description": "<p><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">Gain a +2 bonus to all of your </span><span class=\"tooltip-convert\" style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">character traits</span><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\"> until your next rest.</span></p>", "description": "<p><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">Gain a +2 bonus to all of your </span><span class=\"tooltip-convert\" style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">character traits</span><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\"> until your next rest.</span></p>",
"origin": null,
"tint": "#ffffff", "tint": "#ffffff",
"transfer": true,
"statuses": [], "statuses": [],
"sort": 0, "sort": 0,
"flags": {}, "flags": {},
@ -132,11 +137,11 @@
"coreVersion": "13.346", "coreVersion": "13.346",
"systemId": "daggerheart", "systemId": "daggerheart",
"systemVersion": "0.0.1", "systemVersion": "0.0.1",
"createdTime": 1754069129565, "createdTime": 1754242182511,
"modifiedTime": 1754069189060, "modifiedTime": 1754242229676,
"lastModifiedBy": "MQSznptE5yLT7kj8" "lastModifiedBy": "MQSznptE5yLT7kj8"
}, },
"_key": "!items.effects!SgvjJfMyubZowPxS.vylJM3jABs0ZH8oE" "_key": "!items.effects!SgvjJfMyubZowPxS.H5q5iYImr69TfZcp"
} }
], ],
"ownership": { "ownership": {

View file

@ -4,7 +4,7 @@
"type": "domainCard", "type": "domainCard",
"folder": "cOZgzLQRGNnBzsHT", "folder": "cOZgzLQRGNnBzsHT",
"system": { "system": {
"description": "<p><p class=\"Body-Foundation\">Describe how you taunt a target within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"close\" nexus=\"daggerheart\">Close</tooltip> range, then make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"presence\" nexus=\"daggerheart\"><strong>Presence</strong></tooltip><strong> Roll</strong> against them. On a success, the target must mark a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\">Stress</tooltip>, and the next time the GM <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spotlight\" nexus=\"daggerheart\">spotlights</tooltip> them, they must target you with an attack, which they make with <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"advantage-and-disadvantage\" nexus=\"daggerheart\">disadvantage</tooltip>.</p></p>", "description": "<p class=\"Body-Foundation\">Describe how you taunt a target within Close range, then make a <strong>Presence Roll</strong> against them. On a success, the target must mark a Stress, and the next time the GM spotlights them, they must target you with an attack, which they make with disadvantage.</p>",
"domain": "valor", "domain": "valor",
"recallCost": 1, "recallCost": 1,
"level": 4, "level": 4,
@ -14,7 +14,7 @@
"type": "attack", "type": "attack",
"_id": "kiKrK30UMopx3izN", "_id": "kiKrK30UMopx3izN",
"systemPath": "actions", "systemPath": "actions",
"description": "", "description": "<p class=\"Body-Foundation\">Describe how you taunt a target within Close range, then make a <strong>Presence Roll</strong> against them. On a success, the target must mark a Stress, and the next time the GM spotlights them, they must target you with an attack, which they make with disadvantage.</p>",
"chatDisplay": true, "chatDisplay": true,
"actionType": "action", "actionType": "action",
"cost": [], "cost": [],
@ -98,8 +98,8 @@
"systemId": "daggerheart", "systemId": "daggerheart",
"systemVersion": "0.0.1", "systemVersion": "0.0.1",
"createdTime": 1753922784464, "createdTime": 1753922784464,
"modifiedTime": 1754229487145, "modifiedTime": 1754241738411,
"lastModifiedBy": "l5jB3XmcVXOTQpRZ" "lastModifiedBy": "MQSznptE5yLT7kj8"
}, },
"_id": "HufF5KzuNfEb9RTi", "_id": "HufF5KzuNfEb9RTi",
"sort": 3400000, "sort": 3400000,

View file

@ -4,7 +4,7 @@
"type": "domainCard", "type": "domainCard",
"folder": "FUzQxkv4gFc46SIs", "folder": "FUzQxkv4gFc46SIs",
"system": { "system": {
"description": "<p></p><p class=\"Body-Foundation\"><strong>Spend 2 Hope</strong> to strike the ground where you stand and make a <strong>Strength Roll</strong> against all targets within Very Close range. Targets you succeed against are thrown back to Far range and must make a Reaction Roll (17). Targets who fail take <strong>4d10+8</strong> damage. Targets who succeed take half damage.</p><p>@Template[type:emanation|range:vc]</p>", "description": "<p class=\"Body-Foundation\"><strong>Spend 2 Hope</strong> to strike the ground where you stand and make a <strong>Strength Roll</strong> against all targets within Very Close range. Targets you succeed against are thrown back to Far range and must make a Reaction Roll (17). Targets who fail take <strong>4d10+8</strong> damage. Targets who succeed take half damage.</p><p>@Template[type:emanation|range:vc]</p>",
"domain": "valor", "domain": "valor",
"recallCost": 2, "recallCost": 2,
"level": 8, "level": 8,
@ -14,7 +14,7 @@
"type": "attack", "type": "attack",
"_id": "FOrohOCnzfdBl4sM", "_id": "FOrohOCnzfdBl4sM",
"systemPath": "actions", "systemPath": "actions",
"description": "", "description": "<p class=\"Body-Foundation\"><strong>Spend 2 Hope</strong> to strike the ground where you stand and make a <strong>Strength Roll</strong> against all targets within Very Close range. Targets you succeed against are thrown back to Far range and must make a Reaction Roll (17). Targets who fail take <strong>4d10+8</strong> damage. Targets who succeed take half damage.</p><p>@Template[type:emanation|range:vc]</p>",
"chatDisplay": true, "chatDisplay": true,
"actionType": "action", "actionType": "action",
"cost": [ "cost": [
@ -102,8 +102,8 @@
"systemId": "daggerheart", "systemId": "daggerheart",
"systemVersion": "0.0.1", "systemVersion": "0.0.1",
"createdTime": 1753922784466, "createdTime": 1753922784466,
"modifiedTime": 1754229335929, "modifiedTime": 1754242257735,
"lastModifiedBy": "l5jB3XmcVXOTQpRZ" "lastModifiedBy": "MQSznptE5yLT7kj8"
}, },
"_id": "WnGldYhJPDhx8v9X", "_id": "WnGldYhJPDhx8v9X",
"sort": 3400000, "sort": 3400000,

View file

@ -4,7 +4,7 @@
"type": "domainCard", "type": "domainCard",
"folder": "8DOVMjTtZFKtwX4p", "folder": "8DOVMjTtZFKtwX4p",
"system": { "system": {
"description": "<p><p class=\"Body-Foundation\">Describe the defensive stance you take and <strong>spend a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip>. If an adversary moves within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"very-close\" nexus=\"daggerheart\">Very Close</tooltip> range, theyre pulled into <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"melee\" nexus=\"daggerheart\">Melee</tooltip> range and <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"restrained\" nexus=\"daggerheart\"><em>Restrained</em></tooltip><em>.</em></p><p class=\"Body-Foundation\">This <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"condition\" nexus=\"daggerheart\">condition</tooltip> lasts until you move or fail a roll with <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"fear\" nexus=\"daggerheart\">Fear</tooltip>, or the GM spends 2 Fear on their turn to clear it.</p></p>", "description": "<p class=\"Body-Foundation\">Describe the defensive stance you take and <strong>spend a Hope</strong>. If an adversary moves within Very Close range, theyre pulled into Melee range and <em>Restrained.</em></p><p class=\"Body-Foundation\">This condition lasts until you move or fail a roll with Fear, or the GM spends 2 Fear on their turn to clear it.</p>",
"domain": "valor", "domain": "valor",
"recallCost": 1, "recallCost": 1,
"level": 9, "level": 9,
@ -14,7 +14,7 @@
"type": "effect", "type": "effect",
"_id": "hxupFx3czFHz3xfG", "_id": "hxupFx3czFHz3xfG",
"systemPath": "actions", "systemPath": "actions",
"description": "", "description": "<p class=\"Body-Foundation\">Describe the defensive stance you take and <strong>spend a Hope</strong>. If an adversary moves within Very Close range, theyre pulled into Melee range and <em>Restrained.</em></p><p class=\"Body-Foundation\">This condition lasts until you move or fail a roll with Fear, or the GM spends 2 Fear on their turn to clear it.</p>",
"chatDisplay": true, "chatDisplay": true,
"actionType": "action", "actionType": "action",
"cost": [ "cost": [
@ -31,7 +31,12 @@
"max": "", "max": "",
"recovery": null "recovery": null
}, },
"effects": [], "effects": [
{
"_id": "y82y3nUStyL8DIJL",
"onSave": false
}
],
"target": { "target": {
"type": "self", "type": "self",
"amount": null "amount": null
@ -39,6 +44,34 @@
"name": "Spend Hope", "name": "Spend Hope",
"img": "icons/magic/holy/barrier-shield-winged-blue.webp", "img": "icons/magic/holy/barrier-shield-winged-blue.webp",
"range": "" "range": ""
},
"SKG6Gu0uJZxtYTnz": {
"type": "effect",
"_id": "SKG6Gu0uJZxtYTnz",
"systemPath": "actions",
"description": "<p class=\"Body-Foundation\">If an adversary moves within Very Close range, theyre pulled into Melee range and <em>Restrained.</em></p>",
"chatDisplay": true,
"actionType": "action",
"cost": [],
"uses": {
"value": null,
"max": "",
"recovery": null,
"consumeOnSuccess": false
},
"effects": [
{
"_id": "WTYg0b8nE1XbnMiA",
"onSave": false
}
],
"target": {
"type": "any",
"amount": 1
},
"name": "Restrain",
"img": "icons/magic/defensive/shield-barrier-blue.webp",
"range": "veryClose"
} }
} }
}, },
@ -51,14 +84,18 @@
"systemId": "daggerheart", "systemId": "daggerheart",
"systemVersion": "0.0.1", "systemVersion": "0.0.1",
"createdTime": 1753922784468, "createdTime": 1753922784468,
"modifiedTime": 1754229332593, "modifiedTime": 1754242400496,
"lastModifiedBy": "l5jB3XmcVXOTQpRZ" "lastModifiedBy": "MQSznptE5yLT7kj8"
}, },
"_id": "kdFoLo3KXwn4LqTG", "_id": "kdFoLo3KXwn4LqTG",
"sort": 3400000, "sort": 3400000,
"effects": [ "effects": [
{ {
"name": "Hold The Line", "name": "Hold the Line",
"img": "icons/magic/defensive/shield-barrier-blue.webp",
"origin": "Compendium.daggerheart.domains.Item.kdFoLo3KXwn4LqTG",
"transfer": true,
"_id": "y82y3nUStyL8DIJL",
"type": "base", "type": "base",
"system": { "system": {
"rangeDependence": { "rangeDependence": {
@ -68,8 +105,6 @@
"range": "melee" "range": "melee"
} }
}, },
"_id": "zQAyz8X0IdCNoEj1",
"img": "icons/magic/defensive/shield-barrier-glowing-blue.webp",
"changes": [], "changes": [],
"disabled": true, "disabled": true,
"duration": { "duration": {
@ -81,10 +116,8 @@
"startRound": null, "startRound": null,
"startTurn": null "startTurn": null
}, },
"description": "<p><span class=\"Body-Foundation\" style=\"box-sizing:border-box;margin:0px;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);font-family:Montserrat, sans-serif;color:rgb(239, 230, 216);font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">If an adversary moves within Very Close range, theyre pulled into Melee range and <em style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0)\">Restrained.</em>This condition lasts until you move or fail a roll with Fear, or the GM spends 2 Fear on their turn to clear it.</span></p>", "description": "<p class=\"Body-Foundation\">If an adversary moves within Very Close range, theyre pulled into Melee range and <em>Restrained.</em></p><p class=\"Body-Foundation\">This condition lasts until you move or fail a roll with Fear, or the GM spends 2 Fear on their turn to clear it.</p>",
"origin": null,
"tint": "#ffffff", "tint": "#ffffff",
"transfer": true,
"statuses": [], "statuses": [],
"sort": 0, "sort": 0,
"flags": {}, "flags": {},
@ -95,11 +128,57 @@
"coreVersion": "13.346", "coreVersion": "13.346",
"systemId": "daggerheart", "systemId": "daggerheart",
"systemVersion": "0.0.1", "systemVersion": "0.0.1",
"createdTime": 1754069430126, "createdTime": 1754242295342,
"modifiedTime": 1754069487014, "modifiedTime": 1754242434181,
"lastModifiedBy": "MQSznptE5yLT7kj8" "lastModifiedBy": "MQSznptE5yLT7kj8"
}, },
"_key": "!items.effects!kdFoLo3KXwn4LqTG.zQAyz8X0IdCNoEj1" "_key": "!items.effects!kdFoLo3KXwn4LqTG.y82y3nUStyL8DIJL"
},
{
"name": "Hold the Line",
"img": "systems/daggerheart/assets/icons/domains/domain-card/valor.png",
"origin": "Compendium.daggerheart.domains.Item.kdFoLo3KXwn4LqTG",
"transfer": false,
"_id": "WTYg0b8nE1XbnMiA",
"type": "base",
"system": {
"rangeDependence": {
"enabled": false,
"type": "withinRange",
"target": "hostile",
"range": "melee"
}
},
"changes": [],
"disabled": false,
"duration": {
"startTime": null,
"combat": null,
"seconds": null,
"rounds": null,
"turns": null,
"startRound": null,
"startTurn": null
},
"description": "<p class=\"Body-Foundation\">If an adversary moves within Very Close range, theyre pulled into Melee range and <em>Restrained.</em></p>",
"tint": "#ffffff",
"statuses": [
"restrained"
],
"sort": 0,
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.346",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1754242400483,
"modifiedTime": 1754242409060,
"lastModifiedBy": "MQSznptE5yLT7kj8"
},
"_key": "!items.effects!kdFoLo3KXwn4LqTG.WTYg0b8nE1XbnMiA"
} }
], ],
"ownership": { "ownership": {

View file

@ -4,7 +4,7 @@
"type": "domainCard", "type": "domainCard",
"folder": "QpOL7jPbMBzH96qR", "folder": "QpOL7jPbMBzH96qR",
"system": { "system": {
"description": "<p></p><p class=\"Body-Foundation\">When an ally within Very Close range would take damage, you can <strong>mark a </strong><strong>Stress</strong> to stand in the way and make yourself the target of the attack instead. When you take damage from this attack, you can mark any number of Armor Slots. </p><p></p>", "description": "<p class=\"Body-Foundation\">When an ally within Very Close range would take damage, you can <strong>mark a Stress</strong> to stand in the way and make yourself the target of the attack instead. When you take damage from this attack, you can mark any number of Armor Slots.</p>",
"domain": "valor", "domain": "valor",
"recallCost": 1, "recallCost": 1,
"level": 1, "level": 1,
@ -14,7 +14,7 @@
"type": "effect", "type": "effect",
"_id": "0rLdATV71dviB2MG", "_id": "0rLdATV71dviB2MG",
"systemPath": "actions", "systemPath": "actions",
"description": "", "description": "<p class=\"Body-Foundation\">When an ally within Very Close range would take damage, you can <strong>mark a Stress</strong> to stand in the way and make yourself the target of the attack instead. When you take damage from this attack, you can mark any number of Armor Slots.</p>",
"chatDisplay": true, "chatDisplay": true,
"actionType": "action", "actionType": "action",
"cost": [ "cost": [
@ -53,8 +53,8 @@
"systemId": "daggerheart", "systemId": "daggerheart",
"systemVersion": "0.0.1", "systemVersion": "0.0.1",
"createdTime": 1754067020844, "createdTime": 1754067020844,
"modifiedTime": 1754229504325, "modifiedTime": 1754241453261,
"lastModifiedBy": "l5jB3XmcVXOTQpRZ" "lastModifiedBy": "MQSznptE5yLT7kj8"
}, },
"effects": [], "effects": [],
"ownership": { "ownership": {

View file

@ -4,7 +4,7 @@
"type": "domainCard", "type": "domainCard",
"folder": "nKCmeAn7ESsb4byE", "folder": "nKCmeAn7ESsb4byE",
"system": { "system": {
"description": "<p><p class=\"Body-Foundation\">When you fail an action roll, your next <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"action-roll\" nexus=\"daggerheart\">action roll</tooltip> has <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"advantage-and-disadvantage\" nexus=\"daggerheart\">advantage</tooltip>.</p></p>", "description": "<p class=\"Body-Foundation\">When you fail an action roll, your next action roll has advantage.</p>",
"domain": "valor", "domain": "valor",
"recallCost": 1, "recallCost": 1,
"level": 6, "level": 6,
@ -19,8 +19,8 @@
"systemId": "daggerheart", "systemId": "daggerheart",
"systemVersion": "0.0.1", "systemVersion": "0.0.1",
"createdTime": 1753922784472, "createdTime": 1753922784472,
"modifiedTime": 1754229477042, "modifiedTime": 1754242058119,
"lastModifiedBy": "l5jB3XmcVXOTQpRZ" "lastModifiedBy": "MQSznptE5yLT7kj8"
}, },
"_id": "XTT8c8uJ4D7fvtbL", "_id": "XTT8c8uJ4D7fvtbL",
"sort": 3400000, "sort": 3400000,

View file

@ -4,7 +4,7 @@
"type": "domainCard", "type": "domainCard",
"folder": "8DOVMjTtZFKtwX4p", "folder": "8DOVMjTtZFKtwX4p",
"system": { "system": {
"description": "<p><p class=\"Body-Foundation\">When you deal damage to an adversary, you can <strong>mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> and describe how you encourage your allies. The next PC to make an attack against that adversary can clear a Stress or gain a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\">Hope</tooltip>. </p></p>", "description": "<p class=\"Body-Foundation\">When you deal damage to an adversary, you can <strong>mark a Stress</strong> and describe how you encourage your allies. The next PC to make an attack against that adversary can clear a Stress or gain a Hope.</p>",
"domain": "valor", "domain": "valor",
"recallCost": 3, "recallCost": 3,
"level": 9, "level": 9,
@ -14,7 +14,7 @@
"type": "effect", "type": "effect",
"_id": "h5j4TcmhwtAhPScT", "_id": "h5j4TcmhwtAhPScT",
"systemPath": "actions", "systemPath": "actions",
"description": "", "description": "<p class=\"Body-Foundation\">When you deal damage to an adversary, you can <strong>mark a Stress</strong> and describe how you encourage your allies. The next PC to make an attack against that adversary can clear a Stress or gain a Hope.</p>",
"chatDisplay": true, "chatDisplay": true,
"actionType": "action", "actionType": "action",
"cost": [ "cost": [
@ -31,7 +31,12 @@
"max": "", "max": "",
"recovery": null "recovery": null
}, },
"effects": [], "effects": [
{
"_id": "BbBs2XYXMsLwkHKh",
"onSave": false
}
],
"target": { "target": {
"type": "any", "type": "any",
"amount": null "amount": null
@ -51,12 +56,57 @@
"systemId": "daggerheart", "systemId": "daggerheart",
"systemVersion": "0.0.1", "systemVersion": "0.0.1",
"createdTime": 1753922784475, "createdTime": 1753922784475,
"modifiedTime": 1754229329378, "modifiedTime": 1754242464667,
"lastModifiedBy": "l5jB3XmcVXOTQpRZ" "lastModifiedBy": "MQSznptE5yLT7kj8"
}, },
"_id": "YWCRplmtwpCjpq5i", "_id": "YWCRplmtwpCjpq5i",
"sort": 3400000, "sort": 3400000,
"effects": [], "effects": [
{
"name": "Lead by Example",
"img": "icons/magic/control/buff-flight-wings-runes-purple.webp",
"origin": "Compendium.daggerheart.domains.Item.YWCRplmtwpCjpq5i",
"transfer": false,
"_id": "BbBs2XYXMsLwkHKh",
"type": "base",
"system": {
"rangeDependence": {
"enabled": false,
"type": "withinRange",
"target": "hostile",
"range": "melee"
}
},
"changes": [],
"disabled": false,
"duration": {
"startTime": null,
"combat": null,
"seconds": null,
"rounds": null,
"turns": null,
"startRound": null,
"startTurn": null
},
"description": "<p class=\"Body-Foundation\">The next PC to make an attack against that adversary can clear a Stress or gain a Hope.</p>",
"tint": "#ffffff",
"statuses": [],
"sort": 0,
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.346",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1754242464653,
"modifiedTime": 1754242487314,
"lastModifiedBy": "MQSznptE5yLT7kj8"
},
"_key": "!items.effects!YWCRplmtwpCjpq5i.BbBs2XYXMsLwkHKh"
}
],
"ownership": { "ownership": {
"default": 0 "default": 0
}, },

View file

@ -4,7 +4,7 @@
"type": "domainCard", "type": "domainCard",
"folder": "Oo9EkkF7CDD3QZEG", "folder": "Oo9EkkF7CDD3QZEG",
"system": { "system": {
"description": "<p><p class=\"Body-Foundation\">Once per <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"long-rest\" nexus=\"daggerheart\">long rest</tooltip>, when you console or inspire an ally who failed an action roll, you can both clear 2 <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\">Stress</tooltip>.</p></p>", "description": "<p class=\"Body-Foundation\">Once per long rest, when you console or inspire an ally who failed an action roll, you can both clear 2 Stress.</p>",
"domain": "valor", "domain": "valor",
"recallCost": 1, "recallCost": 1,
"level": 3, "level": 3,
@ -14,7 +14,7 @@
"type": "healing", "type": "healing",
"_id": "ByT4FdZX9YSLmKcL", "_id": "ByT4FdZX9YSLmKcL",
"systemPath": "actions", "systemPath": "actions",
"description": "", "description": "<p class=\"Body-Foundation\">Once per long rest, when you console or inspire an ally who failed an action roll, you can both clear 2 Stress.</p>",
"chatDisplay": true, "chatDisplay": true,
"actionType": "action", "actionType": "action",
"cost": [], "cost": [],
@ -88,8 +88,8 @@
"systemId": "daggerheart", "systemId": "daggerheart",
"systemVersion": "0.0.1", "systemVersion": "0.0.1",
"createdTime": 1753922784477, "createdTime": 1753922784477,
"modifiedTime": 1754229489716, "modifiedTime": 1754241703151,
"lastModifiedBy": "l5jB3XmcVXOTQpRZ" "lastModifiedBy": "MQSznptE5yLT7kj8"
}, },
"_id": "BdePs1ZWpZTZvY1Z", "_id": "BdePs1ZWpZTZvY1Z",
"sort": 3400000, "sort": 3400000,

View file

@ -19,17 +19,19 @@
"actionType": "action", "actionType": "action",
"cost": [ "cost": [
{ {
"keyIsID": false, "consumeOnSuccess": true,
"scalable": false,
"key": "hope", "key": "hope",
"value": 1, "value": 1,
"scalable": false, "keyIsID": false,
"step": null "step": null
} }
], ],
"uses": { "uses": {
"value": null, "value": null,
"max": "1", "max": "1",
"recovery": "shortRest" "recovery": "shortRest",
"consumeOnSuccess": true
}, },
"damage": { "damage": {
"parts": [], "parts": [],
@ -75,7 +77,7 @@
"systemId": "daggerheart", "systemId": "daggerheart",
"systemVersion": "0.0.1", "systemVersion": "0.0.1",
"createdTime": 1753922784479, "createdTime": 1753922784479,
"modifiedTime": 1754231527931, "modifiedTime": 1754240697822,
"lastModifiedBy": "MQSznptE5yLT7kj8" "lastModifiedBy": "MQSznptE5yLT7kj8"
}, },
"_id": "TtGOtWkbr23VhHfH", "_id": "TtGOtWkbr23VhHfH",

View file

@ -4,7 +4,7 @@
"type": "domainCard", "type": "domainCard",
"folder": "nKCmeAn7ESsb4byE", "folder": "nKCmeAn7ESsb4byE",
"system": { "system": {
"description": "<p><p class=\"Body-Foundation\">Gain a bonus to your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"severe-damage\" nexus=\"daggerheart\">Severe </tooltip>threshold equal to your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"proficiency\" nexus=\"daggerheart\">Proficiency</tooltip>.</p><p class=\"Body-Foundation\">When you mark 1 or more <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hit-points\" nexus=\"daggerheart\">Hit Points</tooltip> from an attack, clear a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\">Stress</tooltip>.</p></p>", "description": "<p class=\"Body-Foundation\">Gain a bonus to your Severe threshold equal to your Proficiency.</p><p class=\"Body-Foundation\">When you mark 1 or more Hit Points from an attack, clear a Stress.</p>",
"domain": "valor", "domain": "valor",
"recallCost": 2, "recallCost": 2,
"level": 6, "level": 6,
@ -14,7 +14,7 @@
"type": "healing", "type": "healing",
"_id": "DAsnjDomrlupo1aw", "_id": "DAsnjDomrlupo1aw",
"systemPath": "actions", "systemPath": "actions",
"description": "", "description": "<p class=\"Body-Foundation\">When you mark 1 or more Hit Points from an attack, clear a Stress.</p>",
"chatDisplay": true, "chatDisplay": true,
"actionType": "action", "actionType": "action",
"cost": [], "cost": [],
@ -88,8 +88,8 @@
"systemId": "daggerheart", "systemId": "daggerheart",
"systemVersion": "0.0.1", "systemVersion": "0.0.1",
"createdTime": 1753922784504, "createdTime": 1753922784504,
"modifiedTime": 1754229471122, "modifiedTime": 1754242078238,
"lastModifiedBy": "l5jB3XmcVXOTQpRZ" "lastModifiedBy": "MQSznptE5yLT7kj8"
}, },
"_id": "oDIZoC4l19Nli0Fj", "_id": "oDIZoC4l19Nli0Fj",
"sort": 3400000, "sort": 3400000,

View file

@ -4,7 +4,7 @@
"type": "domainCard", "type": "domainCard",
"folder": "XDSp0FdiYDVO0tfw", "folder": "XDSp0FdiYDVO0tfw",
"system": { "system": {
"description": "<p><p class=\"Body-Foundation\">Once per rest, when you <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"critical-success\" nexus=\"daggerheart\">critically succeed</tooltip> on an attack, you and all allies who can see or hear you can clear a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hit-points\" nexus=\"daggerheart\">Hit Point</tooltip> or <strong>1d4</strong> <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\">Stress</tooltip>. </p></p>", "description": "<p class=\"Body-Foundation\">Once per rest, when you critically succeed on an attack, you and all allies who can see or hear you can clear a Hit Point or <strong>1d4</strong> Stress.</p>",
"domain": "valor", "domain": "valor",
"recallCost": 1, "recallCost": 1,
"level": 5, "level": 5,
@ -14,7 +14,7 @@
"type": "effect", "type": "effect",
"_id": "rnt24R8xyeyBrJS0", "_id": "rnt24R8xyeyBrJS0",
"systemPath": "actions", "systemPath": "actions",
"description": "", "description": "<p class=\"Body-Foundation\">Once per rest, when you critically succeed on an attack, you and all allies who can see or hear you can clear a Hit Point or <strong>1d4</strong> Stress.</p>",
"chatDisplay": true, "chatDisplay": true,
"actionType": "action", "actionType": "action",
"cost": [], "cost": [],
@ -43,8 +43,8 @@
"systemId": "daggerheart", "systemId": "daggerheart",
"systemVersion": "0.0.1", "systemVersion": "0.0.1",
"createdTime": 1753922784506, "createdTime": 1753922784506,
"modifiedTime": 1754229479327, "modifiedTime": 1754242030472,
"lastModifiedBy": "l5jB3XmcVXOTQpRZ" "lastModifiedBy": "MQSznptE5yLT7kj8"
}, },
"_id": "pcbYD33rBBdAo5f9", "_id": "pcbYD33rBBdAo5f9",
"sort": 3400000, "sort": 3400000,

View file

@ -4,7 +4,7 @@
"type": "domainCard", "type": "domainCard",
"folder": "kj3gwg5bmCqwFYze", "folder": "kj3gwg5bmCqwFYze",
"system": { "system": {
"description": "<p><p class=\"Body-Foundation\">When you would take damage, you can <strong>mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to reduce the severity of the damage by one threshold. When you do, roll a <strong>d6</strong>. On a result of 3 or lower, place this card in your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"loadout-and-vault\" nexus=\"daggerheart\">vault</tooltip>. </p></p>", "description": "<p class=\"Body-Foundation\">When you would take damage, you can <strong>mark a Stress</strong> to reduce the severity of the damage by one threshold. When you do, roll a <strong>d6</strong>. On a result of 3 or lower, place this card in your vault.</p>",
"domain": "valor", "domain": "valor",
"recallCost": 1, "recallCost": 1,
"level": 7, "level": 7,
@ -14,10 +14,19 @@
"type": "attack", "type": "attack",
"_id": "h9odg7Tk94O0M5l1", "_id": "h9odg7Tk94O0M5l1",
"systemPath": "actions", "systemPath": "actions",
"description": "", "description": "<p class=\"Body-Foundation\">When you would take damage, you can <strong>mark a Stress</strong> to reduce the severity of the damage by one threshold. When you do, roll a <strong>d6</strong>. On a result of 3 or lower, place this card in your vault.</p>",
"chatDisplay": true, "chatDisplay": true,
"actionType": "action", "actionType": "action",
"cost": [], "cost": [
{
"consumeOnSuccess": false,
"scalable": false,
"key": "stress",
"value": 1,
"keyIsID": false,
"step": null
}
],
"uses": { "uses": {
"value": null, "value": null,
"max": "", "max": "",
@ -67,8 +76,8 @@
"systemId": "daggerheart", "systemId": "daggerheart",
"systemVersion": "0.0.1", "systemVersion": "0.0.1",
"createdTime": 1753922784516, "createdTime": 1753922784516,
"modifiedTime": 1754229468207, "modifiedTime": 1754242112465,
"lastModifiedBy": "l5jB3XmcVXOTQpRZ" "lastModifiedBy": "MQSznptE5yLT7kj8"
}, },
"_id": "JwfhtgmmuRxg4zhI", "_id": "JwfhtgmmuRxg4zhI",
"sort": 3400000, "sort": 3400000,

View file

@ -4,7 +4,7 @@
"type": "domainCard", "type": "domainCard",
"folder": "cOZgzLQRGNnBzsHT", "folder": "cOZgzLQRGNnBzsHT",
"system": { "system": {
"description": "<p><p class=\"Body-Foundation\">When an ally within<tooltip category=\"rule\" class=\"tooltip-convert\" element=\"close\" nexus=\"daggerheart\"> Close</tooltip> range fails a roll, you can <strong>spend 2 </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to allow them to reroll either their Hope or <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"fear\" nexus=\"daggerheart\">Fear</tooltip> Die. </p></p>", "description": "<p class=\"Body-Foundation\">When an ally within Close range fails a roll, you can <strong>spend 2 Hope</strong> to allow them to reroll either their Hope or Fear Die.</p>",
"domain": "valor", "domain": "valor",
"recallCost": 2, "recallCost": 2,
"level": 4, "level": 4,
@ -14,7 +14,7 @@
"type": "effect", "type": "effect",
"_id": "YEzqOIIV4HqzCKx4", "_id": "YEzqOIIV4HqzCKx4",
"systemPath": "actions", "systemPath": "actions",
"description": "", "description": "<p class=\"Body-Foundation\">When an ally within Close range fails a roll, you can <strong>spend 2 Hope</strong> to allow them to reroll either their Hope or Fear Die.</p>",
"chatDisplay": true, "chatDisplay": true,
"actionType": "action", "actionType": "action",
"cost": [ "cost": [
@ -51,8 +51,8 @@
"systemId": "daggerheart", "systemId": "daggerheart",
"systemVersion": "0.0.1", "systemVersion": "0.0.1",
"createdTime": 1753922784525, "createdTime": 1753922784525,
"modifiedTime": 1754229484661, "modifiedTime": 1754241759840,
"lastModifiedBy": "l5jB3XmcVXOTQpRZ" "lastModifiedBy": "MQSznptE5yLT7kj8"
}, },
"_id": "stId5syX7YpP2JGz", "_id": "stId5syX7YpP2JGz",
"sort": 3400000, "sort": 3400000,

View file

@ -4,11 +4,50 @@
"type": "domainCard", "type": "domainCard",
"folder": "IIVaYseNJbA2ta1B", "folder": "IIVaYseNJbA2ta1B",
"system": { "system": {
"description": "<p><p class=\"Body-Foundation\">Once per <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"long-rest\" nexus=\"daggerheart\">long rest</tooltip>, <strong>spend 5 </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to cast this spell on two or more willing creatures. Until your next rest, when a creature connected by this union would mark <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\">Stress</tooltip> or <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hit-points\" nexus=\"daggerheart\">Hit Points</tooltip>, the connected creatures can choose who marks it. </p></p>", "description": "<p class=\"Body-Foundation\">Once per long rest, <strong>spend 5 Hope</strong> to cast this spell on two or more willing creatures. Until your next rest, when a creature connected by this union would mark Stress or Hit Points, the connected creatures can choose who marks it.</p>",
"domain": "codex", "domain": "codex",
"recallCost": 1, "recallCost": 1,
"level": 10, "level": 10,
"type": "spell" "type": "spell",
"actions": {
"FhpWZpXoyXxB13BM": {
"type": "effect",
"_id": "FhpWZpXoyXxB13BM",
"systemPath": "actions",
"description": "<p class=\"Body-Foundation\">Once per long rest, <strong>spend 5 Hope</strong> to cast this spell on two or more willing creatures. Until your next rest, when a creature connected by this union would mark Stress or Hit Points, the connected creatures can choose who marks it.</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "hope",
"value": 5,
"keyIsID": false,
"step": null,
"consumeOnSuccess": false
}
],
"uses": {
"value": null,
"max": "",
"recovery": null,
"consumeOnSuccess": false
},
"effects": [
{
"_id": "kMcvp2QKmBP4uinB",
"onSave": false
}
],
"target": {
"type": "friendly",
"amount": 2
},
"name": "Spend Hope",
"img": "icons/magic/light/explosion-beam-impact-silhouette.webp",
"range": ""
}
}
}, },
"flags": {}, "flags": {},
"_stats": { "_stats": {
@ -19,12 +58,57 @@
"systemId": "daggerheart", "systemId": "daggerheart",
"systemVersion": "0.0.1", "systemVersion": "0.0.1",
"createdTime": 1753922784534, "createdTime": 1753922784534,
"modifiedTime": 1754226447680, "modifiedTime": 1754240901607,
"lastModifiedBy": "MQSznptE5yLT7kj8" "lastModifiedBy": "MQSznptE5yLT7kj8"
}, },
"_id": "kVkoCLBXLAIifqpz", "_id": "kVkoCLBXLAIifqpz",
"sort": 3400000, "sort": 3400000,
"effects": [], "effects": [
{
"name": "Transcendent Union",
"img": "icons/magic/light/explosion-beam-impact-silhouette.webp",
"origin": "Compendium.daggerheart.domains.Item.kVkoCLBXLAIifqpz",
"transfer": false,
"_id": "kMcvp2QKmBP4uinB",
"type": "base",
"system": {
"rangeDependence": {
"enabled": false,
"type": "withinRange",
"target": "hostile",
"range": "melee"
}
},
"changes": [],
"disabled": false,
"duration": {
"startTime": null,
"combat": null,
"seconds": null,
"rounds": null,
"turns": null,
"startRound": null,
"startTurn": null
},
"description": "<p class=\"Body-Foundation\">Until your next rest, when a creature connected by this union would mark Stress or Hit Points, the connected creatures can choose who marks it.</p><p></p>",
"tint": "#ffffff",
"statuses": [],
"sort": 0,
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.346",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1754240901572,
"modifiedTime": 1754240925089,
"lastModifiedBy": "MQSznptE5yLT7kj8"
},
"_key": "!items.effects!kVkoCLBXLAIifqpz.kMcvp2QKmBP4uinB"
}
],
"ownership": { "ownership": {
"default": 0 "default": 0
}, },

View file

@ -4,7 +4,7 @@
"type": "domainCard", "type": "domainCard",
"folder": "D1MFCYakdFIKDmcD", "folder": "D1MFCYakdFIKDmcD",
"system": { "system": {
"description": "<p><p class=\"Body-Foundation\">When you mark your last <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hit-points\" nexus=\"daggerheart\">Hit Point</tooltip>, instead of making a death move, you can roll a <strong>d6</strong> and clear a number of Hit Points equal to the result. Then place this card in your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"loadout-and-vault\" nexus=\"daggerheart\">vault</tooltip>.</p></p>", "description": "<p class=\"Body-Foundation\">When you mark your last Hit Point, instead of making a death move, you can roll a <strong>d6</strong> and clear a number of Hit Points equal to the result. Then place this card in your vault.</p>",
"domain": "valor", "domain": "valor",
"recallCost": 4, "recallCost": 4,
"level": 10, "level": 10,
@ -14,7 +14,7 @@
"type": "attack", "type": "attack",
"_id": "NXWbijHKKgqgcAMB", "_id": "NXWbijHKKgqgcAMB",
"systemPath": "actions", "systemPath": "actions",
"description": "", "description": "<p class=\"Body-Foundation\">When you mark your last Hit Point, instead of making a death move, you can roll a <strong>d6</strong> and clear a number of Hit Points equal to the result. Then place this card in your vault.</p>",
"chatDisplay": true, "chatDisplay": true,
"actionType": "action", "actionType": "action",
"cost": [], "cost": [],
@ -67,8 +67,8 @@
"systemId": "daggerheart", "systemId": "daggerheart",
"systemVersion": "0.0.1", "systemVersion": "0.0.1",
"createdTime": 1753922784536, "createdTime": 1753922784536,
"modifiedTime": 1754229325447, "modifiedTime": 1754242513278,
"lastModifiedBy": "l5jB3XmcVXOTQpRZ" "lastModifiedBy": "MQSznptE5yLT7kj8"
}, },
"_id": "CUIQmrPjf9VCHmwJ", "_id": "CUIQmrPjf9VCHmwJ",
"sort": 3400000, "sort": 3400000,

View file

@ -4,7 +4,7 @@
"type": "domainCard", "type": "domainCard",
"folder": "D1MFCYakdFIKDmcD", "folder": "D1MFCYakdFIKDmcD",
"system": { "system": {
"description": "<p><p class=\"Body-Foundation\">When you would mark an <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"armor-slot\" nexus=\"daggerheart\">Armor Slot</tooltip>, roll a number of <strong>d6s</strong> equal to your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"proficiency\" nexus=\"daggerheart\">Proficiency</tooltip>. If any roll a 6, reduce the severity by one threshold without marking an <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"armor-slot\" nexus=\"daggerheart\">Armor Slot</tooltip>.</p></p>", "description": "<p class=\"Body-Foundation\">When you would mark an Armor Slot, roll a number of <strong>d6s</strong> equal to your Proficiency. If any roll a 6, reduce the severity by one threshold without marking an Armor Slot.</p>",
"domain": "valor", "domain": "valor",
"recallCost": 1, "recallCost": 1,
"level": 10, "level": 10,
@ -19,8 +19,8 @@
"systemId": "daggerheart", "systemId": "daggerheart",
"systemVersion": "0.0.1", "systemVersion": "0.0.1",
"createdTime": 1753922784538, "createdTime": 1753922784538,
"modifiedTime": 1754229312641, "modifiedTime": 1754242525301,
"lastModifiedBy": "l5jB3XmcVXOTQpRZ" "lastModifiedBy": "MQSznptE5yLT7kj8"
}, },
"_id": "s3zRsOMeUkuDwgd8", "_id": "s3zRsOMeUkuDwgd8",
"sort": 3400000, "sort": 3400000,

View file

@ -4,7 +4,7 @@
"type": "domainCard", "type": "domainCard",
"folder": "kj3gwg5bmCqwFYze", "folder": "kj3gwg5bmCqwFYze",
"system": { "system": {
"description": "<p><p class=\"Body-Foundation\">When 4 or more of the domain cards in your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"loadout-and-vault\" nexus=\"daggerheart\">loadout</tooltip> are from the Valor domain, gain the following benefits:</p><ul class=\"\"><li class=\"vertical-card-list-found\">+1 bonus to your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"armor-score\" nexus=\"daggerheart\">Armor Score</tooltip></li><li class=\"vertical-card-list-found\">When you mark 1 or more <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hit-points\" nexus=\"daggerheart\">Hit Points</tooltip> without marking an <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"armor-slot\" nexus=\"daggerheart\">Armor Slot</tooltip>, clear an Armor Slot.</li></ul></p>", "description": "<p class=\"Body-Foundation\">When 4 or more of the domain cards in your loadout are from the Valor domain, gain the following benefits:</p><ul><li class=\"vertical-card-list-found\"><p>+1 bonus to your Armor Score</p></li><li class=\"vertical-card-list-found\"><p>When you mark 1 or more Hit Points without marking an Armor Slot, clear an Armor Slot.</p></li></ul>",
"domain": "valor", "domain": "valor",
"recallCost": 1, "recallCost": 1,
"level": 7, "level": 7,
@ -14,7 +14,7 @@
"type": "healing", "type": "healing",
"_id": "F04596OgMgpnhpQp", "_id": "F04596OgMgpnhpQp",
"systemPath": "actions", "systemPath": "actions",
"description": "", "description": "<p>When you mark 1 or more Hit Points without marking an Armor Slot, clear an Armor Slot.</p>",
"chatDisplay": true, "chatDisplay": true,
"actionType": "action", "actionType": "action",
"cost": [], "cost": [],
@ -88,8 +88,8 @@
"systemId": "daggerheart", "systemId": "daggerheart",
"systemVersion": "0.0.1", "systemVersion": "0.0.1",
"createdTime": 1753922784539, "createdTime": 1753922784539,
"modifiedTime": 1754229464831, "modifiedTime": 1754242143242,
"lastModifiedBy": "l5jB3XmcVXOTQpRZ" "lastModifiedBy": "MQSznptE5yLT7kj8"
}, },
"_id": "k1AtYd3lSchIymBr", "_id": "k1AtYd3lSchIymBr",
"sort": 3400000, "sort": 3400000,

View file

@ -6,7 +6,7 @@
"sorting": "a", "sorting": "a",
"_id": "D1MFCYakdFIKDmcD", "_id": "D1MFCYakdFIKDmcD",
"description": "", "description": "",
"sort": 1000000, "sort": 2100000,
"flags": {}, "flags": {},
"_stats": { "_stats": {
"compendiumSource": null, "compendiumSource": null,
@ -15,8 +15,8 @@
"coreVersion": "13.346", "coreVersion": "13.346",
"systemId": "daggerheart", "systemId": "daggerheart",
"systemVersion": "0.0.1", "systemVersion": "0.0.1",
"lastModifiedBy": "YNJ4HgHtFrTI89mx", "lastModifiedBy": "MQSznptE5yLT7kj8",
"modifiedTime": 1752681584076 "modifiedTime": 1754241657301
}, },
"_key": "!folders!D1MFCYakdFIKDmcD" "_key": "!folders!D1MFCYakdFIKDmcD"
} }

View file

@ -6,7 +6,7 @@
"sorting": "a", "sorting": "a",
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