mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-18 07:59:03 +01:00
Updated valor cards and fixed 'onSuccess' for codex cards
This commit is contained in:
parent
d254329fbd
commit
04730a90fe
39 changed files with 463 additions and 175 deletions
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@ -4,7 +4,7 @@
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"type": "domainCard",
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"type": "domainCard",
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||||||
"folder": "XDSp0FdiYDVO0tfw",
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"folder": "XDSp0FdiYDVO0tfw",
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||||||
"system": {
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"system": {
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||||||
"description": "<p><p class=\"Body-Foundation\">While you’re wearing armor, gain a +1 bonus to your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"armor-score\" nexus=\"daggerheart\">Armor Score</tooltip>.</p><p class=\"Body-Foundation\">During a rest, when you choose to repair your armor as a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"downtime\" nexus=\"daggerheart\">downtime</tooltip> move, your allies also clear an <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"armor-slot\" nexus=\"daggerheart\">Armor Slot</tooltip>.</p></p>",
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"description": "<p class=\"Body-Foundation\">While you’re wearing armor, gain a +1 bonus to your Armor Score.</p><p class=\"Body-Foundation\">During a rest, when you choose to repair your armor as a downtime move, your allies also clear an Armor Slot.</p>",
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"domain": "valor",
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"domain": "valor",
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"recallCost": 1,
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"recallCost": 1,
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"level": 5,
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"level": 5,
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@ -14,7 +14,7 @@
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"type": "healing",
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"type": "healing",
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||||||
"_id": "Z864RtY6fR5Cnrx9",
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"_id": "Z864RtY6fR5Cnrx9",
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||||||
"systemPath": "actions",
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"systemPath": "actions",
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||||||
"description": "",
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"description": "<p class=\"Body-Foundation\">During a rest, when you choose to repair your armor as a downtime move, your allies also clear an Armor Slot.</p>",
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||||||
"chatDisplay": true,
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"chatDisplay": true,
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"actionType": "action",
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"actionType": "action",
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||||||
"cost": [],
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"cost": [],
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||||||
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@ -88,8 +88,8 @@
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||||||
"systemId": "daggerheart",
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"systemId": "daggerheart",
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||||||
"systemVersion": "0.0.1",
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"systemVersion": "0.0.1",
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||||||
"createdTime": 1753922784409,
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"createdTime": 1753922784409,
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||||||
"modifiedTime": 1754229481872,
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"modifiedTime": 1754241866049,
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||||||
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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||||||
},
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},
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||||||
"_id": "cy8GjBPGc9w9RaGO",
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"_id": "cy8GjBPGc9w9RaGO",
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"sort": 3400000,
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"sort": 3400000,
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@ -62,7 +62,7 @@
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"value": 1,
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"value": 1,
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"max": "1",
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"max": "1",
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"icon": "fa-solid fa-hand-sparkles",
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"icon": "fa-solid fa-hand-sparkles",
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"recovery": "longRest"
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"recovery": "shortRest"
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}
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}
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},
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},
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"flags": {},
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"flags": {},
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@ -74,7 +74,7 @@
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"systemId": "daggerheart",
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"systemVersion": "0.0.1",
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"createdTime": 1753922784411,
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"createdTime": 1753922784411,
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"modifiedTime": 1754232039657,
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"modifiedTime": 1754240991601,
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||||||
"lastModifiedBy": "MQSznptE5yLT7kj8"
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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},
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},
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||||||
"_id": "AIbHfryMA2Rvs1ut",
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"_id": "AIbHfryMA2Rvs1ut",
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@ -4,7 +4,7 @@
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"type": "domainCard",
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"type": "domainCard",
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||||||
"folder": "pk4xXE8D3vTawrqj",
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"folder": "pk4xXE8D3vTawrqj",
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"system": {
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"system": {
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"description": "<p></p><p class=\"Body-Foundation\">You use the full force of your body in a fight. On a successful attack using a weapon with a Melee range, gain a bonus to your damage roll equal to your Strength.</p><p></p>",
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"description": "<p class=\"Body-Foundation\">You use the full force of your body in a fight. On a successful attack using a weapon with a Melee range, gain a bonus to your damage roll equal to your Strength.</p>",
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"domain": "valor",
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"domain": "valor",
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"recallCost": 1,
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"recallCost": 1,
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"level": 2,
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"level": 2,
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@ -22,8 +22,8 @@
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"systemId": "daggerheart",
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"systemVersion": "0.0.1",
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"createdTime": 1754067167343,
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"createdTime": 1754067167343,
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"modifiedTime": 1754229499748,
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"modifiedTime": 1754241470721,
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"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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},
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},
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"effects": [
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"effects": [
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{
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{
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@ -4,7 +4,7 @@
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"type": "domainCard",
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"type": "domainCard",
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"folder": "pk4xXE8D3vTawrqj",
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"folder": "pk4xXE8D3vTawrqj",
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"system": {
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"system": {
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"description": "<p><p class=\"Body-Foundation\">When you make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"presence\" nexus=\"daggerheart\">Presence</tooltip> Roll, you can <strong>spend a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to add your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"strength\" nexus=\"daggerheart\">Strength </tooltip>to the roll. </p><p class=\"Body-Foundation\">Additionally, once per rest when you would gain a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"condition\" nexus=\"daggerheart\">condition</tooltip>, you can describe how your bold presence aids you in the situation and avoid gaining the condition.</p></p>",
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"description": "<p class=\"Body-Foundation\">When you make a Presence Roll, you can <strong>spend a Hope</strong> to add your Strength to the roll.</p><p class=\"Body-Foundation\">Additionally, once per rest when you would gain a condition, you can describe how your bold presence aids you in the situation and avoid gaining the condition.</p>",
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"domain": "valor",
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"domain": "valor",
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"recallCost": 0,
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"recallCost": 0,
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"level": 2,
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"level": 2,
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@ -14,7 +14,7 @@
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"type": "effect",
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"type": "effect",
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"_id": "GYXo5c2OYS3v1UBA",
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"_id": "GYXo5c2OYS3v1UBA",
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"systemPath": "actions",
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"systemPath": "actions",
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"description": "",
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"description": "<p class=\"Body-Foundation\">When you make a Presence Roll, you can <strong>spend a Hope</strong> to add your Strength to the roll.</p>",
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"chatDisplay": true,
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"chatDisplay": true,
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"actionType": "action",
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"actionType": "action",
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"cost": [
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"cost": [
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@ -31,7 +31,12 @@
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"max": "",
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"max": "",
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"recovery": null
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"recovery": null
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},
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},
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"effects": [],
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"effects": [
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{
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"_id": "2XEYhuAcRGTtqvED",
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"onSave": false
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}
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],
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"target": {
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"target": {
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"type": "self",
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"type": "self",
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"amount": null
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"amount": null
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@ -44,7 +49,7 @@
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"type": "effect",
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"type": "effect",
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"_id": "OdRTXMOXhZFiZHES",
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"_id": "OdRTXMOXhZFiZHES",
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"systemPath": "actions",
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"systemPath": "actions",
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"description": "",
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"description": "<p>Additionally, once per rest when you would gain a condition, you can describe how your bold presence aids you in the situation and avoid gaining the condition.</p>",
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"chatDisplay": true,
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"chatDisplay": true,
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"actionType": "action",
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"actionType": "action",
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"cost": [],
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"cost": [],
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@ -73,12 +78,64 @@
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"systemId": "daggerheart",
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"systemVersion": "0.0.1",
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"createdTime": 1753922784418,
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"createdTime": 1753922784418,
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"modifiedTime": 1754229495387,
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"modifiedTime": 1754241531537,
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"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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},
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},
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"_id": "tdsL00yTSLNgZWs6",
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"_id": "tdsL00yTSLNgZWs6",
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"sort": 3400000,
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"sort": 3400000,
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"effects": [],
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"effects": [
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{
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"name": "Bold Presence",
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"img": "icons/magic/holy/barrier-shield-winged-blue.webp",
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"origin": "Compendium.daggerheart.domains.Item.tdsL00yTSLNgZWs6",
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"transfer": true,
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"_id": "2XEYhuAcRGTtqvED",
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"type": "base",
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"system": {
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"rangeDependence": {
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"enabled": false,
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"type": "withinRange",
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"target": "hostile",
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"range": "melee"
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}
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},
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"changes": [
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{
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"key": "system.traits.presence.value",
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"mode": 2,
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"value": "@system.traits.strength.value",
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"priority": null
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}
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],
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"disabled": true,
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"duration": {
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"startTime": null,
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"combat": null,
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"seconds": null,
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"rounds": null,
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"turns": null,
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"startRound": null,
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"startTurn": null
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},
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"description": "<p class=\"Body-Foundation\">Add your Strength to the presence roll roll.</p>",
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"tint": "#ffffff",
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"statuses": [],
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"sort": 0,
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"flags": {},
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"_stats": {
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"compendiumSource": null,
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"duplicateSource": null,
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"exportSource": null,
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"coreVersion": "13.346",
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1754241531511,
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"modifiedTime": 1754241605959,
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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},
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"_key": "!items.effects!tdsL00yTSLNgZWs6.2XEYhuAcRGTtqvED"
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}
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],
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"ownership": {
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"ownership": {
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"default": 0
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"default": 0
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},
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},
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@ -21,7 +21,8 @@
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"uses": {
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"uses": {
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"value": null,
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"value": null,
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"max": "1",
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"max": "1",
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"recovery": "shortRest"
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"recovery": "shortRest",
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"consumeOnSuccess": true
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},
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},
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"damage": {
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"damage": {
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"parts": [],
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"parts": [],
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@ -170,7 +171,7 @@
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"systemId": "daggerheart",
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"systemVersion": "0.0.1",
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"createdTime": 1753922784420,
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"createdTime": 1753922784420,
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"modifiedTime": 1754230729721,
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"modifiedTime": 1754240355163,
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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},
|
},
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"_id": "oVs2MSC6Uf5GbgEG",
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"_id": "oVs2MSC6Uf5GbgEG",
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@ -23,7 +23,8 @@
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"key": "hope",
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"key": "hope",
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"value": 1,
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"value": 1,
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"scalable": false,
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"scalable": false,
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"step": null
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"step": null,
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"consumeOnSuccess": false
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}
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}
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],
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],
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"uses": {
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"uses": {
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@ -146,7 +147,7 @@
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"systemId": "daggerheart",
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"systemVersion": "0.0.1",
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"createdTime": 1753922784420,
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"createdTime": 1753922784420,
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"modifiedTime": 1754231357860,
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"modifiedTime": 1754240392592,
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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},
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},
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"_id": "R0LNheiZycZlZzV3",
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"_id": "R0LNheiZycZlZzV3",
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@ -20,8 +20,9 @@
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"cost": [],
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"cost": [],
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"uses": {
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"uses": {
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"value": null,
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"value": null,
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"max": "",
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"max": "1",
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"recovery": null
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"recovery": "shortRest",
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"consumeOnSuccess": true
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},
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},
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"damage": {
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"damage": {
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"parts": [],
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"parts": [],
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@ -66,8 +67,9 @@
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"cost": [],
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"cost": [],
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"uses": {
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"uses": {
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"value": null,
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"value": null,
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"max": "",
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"max": "1",
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"recovery": null
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"recovery": "longRest",
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"consumeOnSuccess": true
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},
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},
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"damage": {
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"damage": {
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"parts": [],
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"parts": [],
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@ -114,7 +116,7 @@
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"systemId": "daggerheart",
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"systemVersion": "0.0.1",
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"createdTime": 1753922784421,
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"createdTime": 1753922784421,
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"modifiedTime": 1754232717170,
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"modifiedTime": 1754240751151,
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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},
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},
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"_id": "gFMx08ogQ8hS2Obi",
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"_id": "gFMx08ogQ8hS2Obi",
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"type": "domainCard",
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"type": "domainCard",
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"folder": "tqhasjtHBX0F20lN",
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"folder": "tqhasjtHBX0F20lN",
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"system": {
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"system": {
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"description": "<p class=\"Card-Feature\"><em><strong>Wild Flame:</strong></em> Make a <strong>Spellcast Roll</strong> against up to three adversaries within Melee range. Targets you succeed against take <strong>2d6</strong> magic damage and must mark a Stress as flames erupt from your hand.</p><p class=\"Card-Feature\"><em><strong>Magic Hand:</strong></em> You conjure a magical hand with the same size and strength as your own within Far range.</p><p class=\"Card-Feature\"><em><strong>Mysterious Mist:</strong></em> Make a <strong>Spellcast Roll (13)</strong> to cast a temporary thick fog that gathers in a stationary area within Very Close range. The fog heavily obscures this area and everything in it.</p><p>@Template[type:emanation|range:vc]</p><p></p>",
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"description": "<p class=\"Card-Feature\"><em><strong>Wild Flame:</strong></em> Make a <strong>Spellcast Roll</strong> against up to three adversaries within Melee range. Targets you succeed against take <strong>2d6</strong> magic damage and must mark a Stress as flames erupt from your hand.</p><p class=\"Card-Feature\"><em><strong>Magic Hand:</strong></em> You conjure a magical hand with the same size and strength as your own within Far range.</p><p class=\"Card-Feature\"><em><strong>Mysterious Mist:</strong></em> Make a <strong>Spellcast Roll (13)</strong> to cast a temporary thick fog that gathers in a stationary area within Very Close range. The fog heavily obscures this area and everything in it.</p><p></p>",
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"domain": "codex",
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"domain": "codex",
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"recallCost": 2,
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"recallCost": 2,
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"level": 1,
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"level": 1,
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"systemId": "daggerheart",
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"systemVersion": "0.0.1",
|
||||||
"createdTime": 1753922784426,
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"createdTime": 1753922784426,
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"modifiedTime": 1754228810027,
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"modifiedTime": 1754241041570,
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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},
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},
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"_id": "1VXzwRbvbBj5bd5V",
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"_id": "1VXzwRbvbBj5bd5V",
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@ -20,8 +20,9 @@
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"cost": [],
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"cost": [],
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"uses": {
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"uses": {
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"value": null,
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"value": null,
|
||||||
"max": "",
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"max": "1",
|
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"recovery": null
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"recovery": "shortRest",
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||||||
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"consumeOnSuccess": true
|
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},
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},
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"damage": {
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"damage": {
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"parts": [],
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"parts": [],
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@ -65,10 +66,11 @@
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"actionType": "action",
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"actionType": "action",
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"cost": [
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"cost": [
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{
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{
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"keyIsID": false,
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"consumeOnSuccess": true,
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"scalable": false,
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"key": "hope",
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"key": "hope",
|
||||||
"value": 1,
|
"value": 1,
|
||||||
"scalable": false,
|
"keyIsID": false,
|
||||||
"step": null
|
"step": null
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
|
|
@ -167,7 +169,7 @@
|
||||||
"systemId": "daggerheart",
|
"systemId": "daggerheart",
|
||||||
"systemVersion": "0.0.1",
|
"systemVersion": "0.0.1",
|
||||||
"createdTime": 1753922784427,
|
"createdTime": 1753922784427,
|
||||||
"modifiedTime": 1754229777971,
|
"modifiedTime": 1754240299795,
|
||||||
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||||
},
|
},
|
||||||
"_id": "aknDDYtN7EObv94t",
|
"_id": "aknDDYtN7EObv94t",
|
||||||
|
|
|
||||||
|
|
@ -4,7 +4,7 @@
|
||||||
"type": "domainCard",
|
"type": "domainCard",
|
||||||
"folder": "Oo9EkkF7CDD3QZEG",
|
"folder": "Oo9EkkF7CDD3QZEG",
|
||||||
"system": {
|
"system": {
|
||||||
"description": "<p><p class=\"Body-Foundation\">Once per rest, when you <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"critical-success\" nexus=\"daggerheart\">critically succeed</tooltip> on an attack, all allies within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"very-close\" nexus=\"daggerheart\">Very Close</tooltip> range can clear a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\">Stress </tooltip>or gain a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\">Hope</tooltip>.</p></p>",
|
"description": "<p class=\"Body-Foundation\">Once per rest, when you critically succeed on an attack, all allies within Very Close range can clear a Stress or gain a Hope.</p>",
|
||||||
"domain": "valor",
|
"domain": "valor",
|
||||||
"recallCost": 1,
|
"recallCost": 1,
|
||||||
"level": 3,
|
"level": 3,
|
||||||
|
|
@ -14,7 +14,7 @@
|
||||||
"type": "healing",
|
"type": "healing",
|
||||||
"_id": "kyPCNwzwrbb3LhWm",
|
"_id": "kyPCNwzwrbb3LhWm",
|
||||||
"systemPath": "actions",
|
"systemPath": "actions",
|
||||||
"description": "",
|
"description": "<p></p><p class=\"Body-Foundation\">Once per rest, when you critically succeed on an attack, all allies within Very Close range can clear a Stress or gain a Hope.</p><p></p>",
|
||||||
"chatDisplay": true,
|
"chatDisplay": true,
|
||||||
"actionType": "action",
|
"actionType": "action",
|
||||||
"cost": [],
|
"cost": [],
|
||||||
|
|
@ -62,8 +62,8 @@
|
||||||
"systemId": "daggerheart",
|
"systemId": "daggerheart",
|
||||||
"systemVersion": "0.0.1",
|
"systemVersion": "0.0.1",
|
||||||
"createdTime": 1753922784441,
|
"createdTime": 1753922784441,
|
||||||
"modifiedTime": 1754229492779,
|
"modifiedTime": 1754241711823,
|
||||||
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
|
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||||
},
|
},
|
||||||
"_id": "ABp9pUfBS69NomTD",
|
"_id": "ABp9pUfBS69NomTD",
|
||||||
"sort": 3400000,
|
"sort": 3400000,
|
||||||
|
|
|
||||||
|
|
@ -20,8 +20,9 @@
|
||||||
"cost": [],
|
"cost": [],
|
||||||
"uses": {
|
"uses": {
|
||||||
"value": null,
|
"value": null,
|
||||||
"max": "",
|
"max": "1",
|
||||||
"recovery": null
|
"recovery": "longRest",
|
||||||
|
"consumeOnSuccess": true
|
||||||
},
|
},
|
||||||
"damage": {
|
"damage": {
|
||||||
"parts": [],
|
"parts": [],
|
||||||
|
|
@ -57,13 +58,7 @@
|
||||||
"range": "far"
|
"range": "far"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"resource": {
|
"resource": null
|
||||||
"type": "simple",
|
|
||||||
"value": 1,
|
|
||||||
"max": "1",
|
|
||||||
"icon": "fa-solid fa-hand-sparkles",
|
|
||||||
"recovery": "longRest"
|
|
||||||
}
|
|
||||||
},
|
},
|
||||||
"flags": {},
|
"flags": {},
|
||||||
"_stats": {
|
"_stats": {
|
||||||
|
|
@ -74,7 +69,7 @@
|
||||||
"systemId": "daggerheart",
|
"systemId": "daggerheart",
|
||||||
"systemVersion": "0.0.1",
|
"systemVersion": "0.0.1",
|
||||||
"createdTime": 1753922784447,
|
"createdTime": 1753922784447,
|
||||||
"modifiedTime": 1754233664664,
|
"modifiedTime": 1754240832214,
|
||||||
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||||
},
|
},
|
||||||
"_id": "kja5qvh4rdeDBB96",
|
"_id": "kja5qvh4rdeDBB96",
|
||||||
|
|
|
||||||
|
|
@ -4,7 +4,7 @@
|
||||||
"type": "domainCard",
|
"type": "domainCard",
|
||||||
"folder": "QpOL7jPbMBzH96qR",
|
"folder": "QpOL7jPbMBzH96qR",
|
||||||
"system": {
|
"system": {
|
||||||
"description": "<p></p><p class=\"Body-Foundation\">Make an attack with your primary weapon against a target within Melee range. On a success, you deal damage and knock them back to Close range. On a success with Hope, add a <strong>d6</strong> to your damage roll.</p><p class=\"Body-Foundation\">Additionally, you can <strong>spend a Hope</strong> to make them temporarily <em>Vulnerable</em>.</p><p></p>",
|
"description": "<p class=\"Body-Foundation\">Make an attack with your primary weapon against a target within Melee range. On a success, you deal damage and knock them back to Close range. On a success with Hope, add a <strong>d6</strong> to your damage roll.</p><p class=\"Body-Foundation\">Additionally, you can <strong>spend a Hope</strong> to make them temporarily <em>Vulnerable</em>.</p>",
|
||||||
"domain": "valor",
|
"domain": "valor",
|
||||||
"recallCost": 0,
|
"recallCost": 0,
|
||||||
"level": 1,
|
"level": 1,
|
||||||
|
|
@ -14,7 +14,7 @@
|
||||||
"type": "effect",
|
"type": "effect",
|
||||||
"_id": "LT5173FgPoF81v7o",
|
"_id": "LT5173FgPoF81v7o",
|
||||||
"systemPath": "actions",
|
"systemPath": "actions",
|
||||||
"description": "",
|
"description": "<p class=\"Body-Foundation\">Make an attack with your primary weapon against a target within Melee range. On a success, you deal damage and knock them back to Close range. On a success with Hope, add a <strong>d6</strong> to your damage roll.</p><p>Additionally, you can <strong>spend a Hope</strong> to make them temporarily <em>Vulnerable</em>.</p>",
|
||||||
"chatDisplay": true,
|
"chatDisplay": true,
|
||||||
"actionType": "action",
|
"actionType": "action",
|
||||||
"cost": [
|
"cost": [
|
||||||
|
|
@ -23,7 +23,8 @@
|
||||||
"key": "hope",
|
"key": "hope",
|
||||||
"value": 1,
|
"value": 1,
|
||||||
"scalable": false,
|
"scalable": false,
|
||||||
"step": null
|
"step": null,
|
||||||
|
"consumeOnSuccess": false
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"uses": {
|
"uses": {
|
||||||
|
|
@ -58,8 +59,8 @@
|
||||||
"systemId": "daggerheart",
|
"systemId": "daggerheart",
|
||||||
"systemVersion": "0.0.1",
|
"systemVersion": "0.0.1",
|
||||||
"createdTime": 1754067019520,
|
"createdTime": 1754067019520,
|
||||||
"modifiedTime": 1754229507757,
|
"modifiedTime": 1754241411518,
|
||||||
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
|
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||||
},
|
},
|
||||||
"effects": [
|
"effects": [
|
||||||
{
|
{
|
||||||
|
|
|
||||||
|
|
@ -4,7 +4,7 @@
|
||||||
"type": "domainCard",
|
"type": "domainCard",
|
||||||
"folder": "FUzQxkv4gFc46SIs",
|
"folder": "FUzQxkv4gFc46SIs",
|
||||||
"system": {
|
"system": {
|
||||||
"description": "<p><p class=\"Body-Foundation\">Once per <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"long-rest\" nexus=\"daggerheart\">long rest</tooltip>, <strong>mark 3 </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to push your body to its limits. Gain a +2 bonus to all of your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"character-traits\" nexus=\"daggerheart\">character traits</tooltip> until your next rest. </p></p>",
|
"description": "<p class=\"Body-Foundation\">Once per long rest, <strong>mark 3 Stress</strong> to push your body to its limits. Gain a +2 bonus to all of your character traits until your next rest.</p>",
|
||||||
"domain": "valor",
|
"domain": "valor",
|
||||||
"recallCost": 1,
|
"recallCost": 1,
|
||||||
"level": 8,
|
"level": 8,
|
||||||
|
|
@ -14,7 +14,7 @@
|
||||||
"type": "effect",
|
"type": "effect",
|
||||||
"_id": "GB1MKw1nnkSgDhBd",
|
"_id": "GB1MKw1nnkSgDhBd",
|
||||||
"systemPath": "actions",
|
"systemPath": "actions",
|
||||||
"description": "",
|
"description": "<p class=\"Body-Foundation\">Once per long rest, <strong>mark 3 Stress</strong> to push your body to its limits. Gain a +2 bonus to all of your character traits until your next rest.</p>",
|
||||||
"chatDisplay": true,
|
"chatDisplay": true,
|
||||||
"actionType": "action",
|
"actionType": "action",
|
||||||
"cost": [
|
"cost": [
|
||||||
|
|
@ -31,7 +31,12 @@
|
||||||
"max": "",
|
"max": "",
|
||||||
"recovery": null
|
"recovery": null
|
||||||
},
|
},
|
||||||
"effects": [],
|
"effects": [
|
||||||
|
{
|
||||||
|
"_id": "H5q5iYImr69TfZcp",
|
||||||
|
"onSave": false
|
||||||
|
}
|
||||||
|
],
|
||||||
"target": {
|
"target": {
|
||||||
"type": "self",
|
"type": "self",
|
||||||
"amount": null
|
"amount": null
|
||||||
|
|
@ -51,14 +56,18 @@
|
||||||
"systemId": "daggerheart",
|
"systemId": "daggerheart",
|
||||||
"systemVersion": "0.0.1",
|
"systemVersion": "0.0.1",
|
||||||
"createdTime": 1753922784460,
|
"createdTime": 1753922784460,
|
||||||
"modifiedTime": 1754229340848,
|
"modifiedTime": 1754242182536,
|
||||||
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
|
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||||
},
|
},
|
||||||
"_id": "SgvjJfMyubZowPxS",
|
"_id": "SgvjJfMyubZowPxS",
|
||||||
"sort": 3400000,
|
"sort": 3400000,
|
||||||
"effects": [
|
"effects": [
|
||||||
{
|
{
|
||||||
"name": "Full Surge",
|
"name": "Full Surge",
|
||||||
|
"img": "icons/magic/symbols/ring-circle-smoke-blue.webp",
|
||||||
|
"origin": "Compendium.daggerheart.domains.Item.SgvjJfMyubZowPxS",
|
||||||
|
"transfer": true,
|
||||||
|
"_id": "H5q5iYImr69TfZcp",
|
||||||
"type": "base",
|
"type": "base",
|
||||||
"system": {
|
"system": {
|
||||||
"rangeDependence": {
|
"rangeDependence": {
|
||||||
|
|
@ -68,9 +77,13 @@
|
||||||
"range": "melee"
|
"range": "melee"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"_id": "vylJM3jABs0ZH8oE",
|
|
||||||
"img": "icons/magic/symbols/ring-circle-smoke-blue.webp",
|
|
||||||
"changes": [
|
"changes": [
|
||||||
|
{
|
||||||
|
"key": "system.traits.strength.value",
|
||||||
|
"mode": 2,
|
||||||
|
"value": "2",
|
||||||
|
"priority": null
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"key": "system.traits.agility.value",
|
"key": "system.traits.agility.value",
|
||||||
"mode": 2,
|
"mode": 2,
|
||||||
|
|
@ -84,7 +97,7 @@
|
||||||
"priority": null
|
"priority": null
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"key": "system.traits.strength.value",
|
"key": "system.traits.instinct.value",
|
||||||
"mode": 2,
|
"mode": 2,
|
||||||
"value": "2",
|
"value": "2",
|
||||||
"priority": null
|
"priority": null
|
||||||
|
|
@ -100,12 +113,6 @@
|
||||||
"mode": 2,
|
"mode": 2,
|
||||||
"value": "2",
|
"value": "2",
|
||||||
"priority": null
|
"priority": null
|
||||||
},
|
|
||||||
{
|
|
||||||
"key": "system.traits.instinct.value",
|
|
||||||
"mode": 2,
|
|
||||||
"value": "2",
|
|
||||||
"priority": null
|
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"disabled": true,
|
"disabled": true,
|
||||||
|
|
@ -119,9 +126,7 @@
|
||||||
"startTurn": null
|
"startTurn": null
|
||||||
},
|
},
|
||||||
"description": "<p><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">Gain a +2 bonus to all of your </span><span class=\"tooltip-convert\" style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">character traits</span><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\"> until your next rest.</span></p>",
|
"description": "<p><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">Gain a +2 bonus to all of your </span><span class=\"tooltip-convert\" style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">character traits</span><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\"> until your next rest.</span></p>",
|
||||||
"origin": null,
|
|
||||||
"tint": "#ffffff",
|
"tint": "#ffffff",
|
||||||
"transfer": true,
|
|
||||||
"statuses": [],
|
"statuses": [],
|
||||||
"sort": 0,
|
"sort": 0,
|
||||||
"flags": {},
|
"flags": {},
|
||||||
|
|
@ -132,11 +137,11 @@
|
||||||
"coreVersion": "13.346",
|
"coreVersion": "13.346",
|
||||||
"systemId": "daggerheart",
|
"systemId": "daggerheart",
|
||||||
"systemVersion": "0.0.1",
|
"systemVersion": "0.0.1",
|
||||||
"createdTime": 1754069129565,
|
"createdTime": 1754242182511,
|
||||||
"modifiedTime": 1754069189060,
|
"modifiedTime": 1754242229676,
|
||||||
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||||
},
|
},
|
||||||
"_key": "!items.effects!SgvjJfMyubZowPxS.vylJM3jABs0ZH8oE"
|
"_key": "!items.effects!SgvjJfMyubZowPxS.H5q5iYImr69TfZcp"
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"ownership": {
|
"ownership": {
|
||||||
|
|
|
||||||
|
|
@ -4,7 +4,7 @@
|
||||||
"type": "domainCard",
|
"type": "domainCard",
|
||||||
"folder": "cOZgzLQRGNnBzsHT",
|
"folder": "cOZgzLQRGNnBzsHT",
|
||||||
"system": {
|
"system": {
|
||||||
"description": "<p><p class=\"Body-Foundation\">Describe how you taunt a target within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"close\" nexus=\"daggerheart\">Close</tooltip> range, then make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"presence\" nexus=\"daggerheart\"><strong>Presence</strong></tooltip><strong> Roll</strong> against them. On a success, the target must mark a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\">Stress</tooltip>, and the next time the GM <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spotlight\" nexus=\"daggerheart\">spotlights</tooltip> them, they must target you with an attack, which they make with <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"advantage-and-disadvantage\" nexus=\"daggerheart\">disadvantage</tooltip>.</p></p>",
|
"description": "<p class=\"Body-Foundation\">Describe how you taunt a target within Close range, then make a <strong>Presence Roll</strong> against them. On a success, the target must mark a Stress, and the next time the GM spotlights them, they must target you with an attack, which they make with disadvantage.</p>",
|
||||||
"domain": "valor",
|
"domain": "valor",
|
||||||
"recallCost": 1,
|
"recallCost": 1,
|
||||||
"level": 4,
|
"level": 4,
|
||||||
|
|
@ -14,7 +14,7 @@
|
||||||
"type": "attack",
|
"type": "attack",
|
||||||
"_id": "kiKrK30UMopx3izN",
|
"_id": "kiKrK30UMopx3izN",
|
||||||
"systemPath": "actions",
|
"systemPath": "actions",
|
||||||
"description": "",
|
"description": "<p class=\"Body-Foundation\">Describe how you taunt a target within Close range, then make a <strong>Presence Roll</strong> against them. On a success, the target must mark a Stress, and the next time the GM spotlights them, they must target you with an attack, which they make with disadvantage.</p>",
|
||||||
"chatDisplay": true,
|
"chatDisplay": true,
|
||||||
"actionType": "action",
|
"actionType": "action",
|
||||||
"cost": [],
|
"cost": [],
|
||||||
|
|
@ -98,8 +98,8 @@
|
||||||
"systemId": "daggerheart",
|
"systemId": "daggerheart",
|
||||||
"systemVersion": "0.0.1",
|
"systemVersion": "0.0.1",
|
||||||
"createdTime": 1753922784464,
|
"createdTime": 1753922784464,
|
||||||
"modifiedTime": 1754229487145,
|
"modifiedTime": 1754241738411,
|
||||||
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
|
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||||
},
|
},
|
||||||
"_id": "HufF5KzuNfEb9RTi",
|
"_id": "HufF5KzuNfEb9RTi",
|
||||||
"sort": 3400000,
|
"sort": 3400000,
|
||||||
|
|
|
||||||
|
|
@ -4,7 +4,7 @@
|
||||||
"type": "domainCard",
|
"type": "domainCard",
|
||||||
"folder": "FUzQxkv4gFc46SIs",
|
"folder": "FUzQxkv4gFc46SIs",
|
||||||
"system": {
|
"system": {
|
||||||
"description": "<p></p><p class=\"Body-Foundation\"><strong>Spend 2 Hope</strong> to strike the ground where you stand and make a <strong>Strength Roll</strong> against all targets within Very Close range. Targets you succeed against are thrown back to Far range and must make a Reaction Roll (17). Targets who fail take <strong>4d10+8</strong> damage. Targets who succeed take half damage.</p><p>@Template[type:emanation|range:vc]</p>",
|
"description": "<p class=\"Body-Foundation\"><strong>Spend 2 Hope</strong> to strike the ground where you stand and make a <strong>Strength Roll</strong> against all targets within Very Close range. Targets you succeed against are thrown back to Far range and must make a Reaction Roll (17). Targets who fail take <strong>4d10+8</strong> damage. Targets who succeed take half damage.</p><p>@Template[type:emanation|range:vc]</p>",
|
||||||
"domain": "valor",
|
"domain": "valor",
|
||||||
"recallCost": 2,
|
"recallCost": 2,
|
||||||
"level": 8,
|
"level": 8,
|
||||||
|
|
@ -14,7 +14,7 @@
|
||||||
"type": "attack",
|
"type": "attack",
|
||||||
"_id": "FOrohOCnzfdBl4sM",
|
"_id": "FOrohOCnzfdBl4sM",
|
||||||
"systemPath": "actions",
|
"systemPath": "actions",
|
||||||
"description": "",
|
"description": "<p class=\"Body-Foundation\"><strong>Spend 2 Hope</strong> to strike the ground where you stand and make a <strong>Strength Roll</strong> against all targets within Very Close range. Targets you succeed against are thrown back to Far range and must make a Reaction Roll (17). Targets who fail take <strong>4d10+8</strong> damage. Targets who succeed take half damage.</p><p>@Template[type:emanation|range:vc]</p>",
|
||||||
"chatDisplay": true,
|
"chatDisplay": true,
|
||||||
"actionType": "action",
|
"actionType": "action",
|
||||||
"cost": [
|
"cost": [
|
||||||
|
|
@ -102,8 +102,8 @@
|
||||||
"systemId": "daggerheart",
|
"systemId": "daggerheart",
|
||||||
"systemVersion": "0.0.1",
|
"systemVersion": "0.0.1",
|
||||||
"createdTime": 1753922784466,
|
"createdTime": 1753922784466,
|
||||||
"modifiedTime": 1754229335929,
|
"modifiedTime": 1754242257735,
|
||||||
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
|
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||||
},
|
},
|
||||||
"_id": "WnGldYhJPDhx8v9X",
|
"_id": "WnGldYhJPDhx8v9X",
|
||||||
"sort": 3400000,
|
"sort": 3400000,
|
||||||
|
|
|
||||||
|
|
@ -4,7 +4,7 @@
|
||||||
"type": "domainCard",
|
"type": "domainCard",
|
||||||
"folder": "8DOVMjTtZFKtwX4p",
|
"folder": "8DOVMjTtZFKtwX4p",
|
||||||
"system": {
|
"system": {
|
||||||
"description": "<p><p class=\"Body-Foundation\">Describe the defensive stance you take and <strong>spend a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip>. If an adversary moves within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"very-close\" nexus=\"daggerheart\">Very Close</tooltip> range, they’re pulled into <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"melee\" nexus=\"daggerheart\">Melee</tooltip> range and <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"restrained\" nexus=\"daggerheart\"><em>Restrained</em></tooltip><em>.</em></p><p class=\"Body-Foundation\">This <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"condition\" nexus=\"daggerheart\">condition</tooltip> lasts until you move or fail a roll with <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"fear\" nexus=\"daggerheart\">Fear</tooltip>, or the GM spends 2 Fear on their turn to clear it.</p></p>",
|
"description": "<p class=\"Body-Foundation\">Describe the defensive stance you take and <strong>spend a Hope</strong>. If an adversary moves within Very Close range, they’re pulled into Melee range and <em>Restrained.</em></p><p class=\"Body-Foundation\">This condition lasts until you move or fail a roll with Fear, or the GM spends 2 Fear on their turn to clear it.</p>",
|
||||||
"domain": "valor",
|
"domain": "valor",
|
||||||
"recallCost": 1,
|
"recallCost": 1,
|
||||||
"level": 9,
|
"level": 9,
|
||||||
|
|
@ -14,7 +14,7 @@
|
||||||
"type": "effect",
|
"type": "effect",
|
||||||
"_id": "hxupFx3czFHz3xfG",
|
"_id": "hxupFx3czFHz3xfG",
|
||||||
"systemPath": "actions",
|
"systemPath": "actions",
|
||||||
"description": "",
|
"description": "<p class=\"Body-Foundation\">Describe the defensive stance you take and <strong>spend a Hope</strong>. If an adversary moves within Very Close range, they’re pulled into Melee range and <em>Restrained.</em></p><p class=\"Body-Foundation\">This condition lasts until you move or fail a roll with Fear, or the GM spends 2 Fear on their turn to clear it.</p>",
|
||||||
"chatDisplay": true,
|
"chatDisplay": true,
|
||||||
"actionType": "action",
|
"actionType": "action",
|
||||||
"cost": [
|
"cost": [
|
||||||
|
|
@ -31,7 +31,12 @@
|
||||||
"max": "",
|
"max": "",
|
||||||
"recovery": null
|
"recovery": null
|
||||||
},
|
},
|
||||||
"effects": [],
|
"effects": [
|
||||||
|
{
|
||||||
|
"_id": "y82y3nUStyL8DIJL",
|
||||||
|
"onSave": false
|
||||||
|
}
|
||||||
|
],
|
||||||
"target": {
|
"target": {
|
||||||
"type": "self",
|
"type": "self",
|
||||||
"amount": null
|
"amount": null
|
||||||
|
|
@ -39,6 +44,34 @@
|
||||||
"name": "Spend Hope",
|
"name": "Spend Hope",
|
||||||
"img": "icons/magic/holy/barrier-shield-winged-blue.webp",
|
"img": "icons/magic/holy/barrier-shield-winged-blue.webp",
|
||||||
"range": ""
|
"range": ""
|
||||||
|
},
|
||||||
|
"SKG6Gu0uJZxtYTnz": {
|
||||||
|
"type": "effect",
|
||||||
|
"_id": "SKG6Gu0uJZxtYTnz",
|
||||||
|
"systemPath": "actions",
|
||||||
|
"description": "<p class=\"Body-Foundation\">If an adversary moves within Very Close range, they’re pulled into Melee range and <em>Restrained.</em></p>",
|
||||||
|
"chatDisplay": true,
|
||||||
|
"actionType": "action",
|
||||||
|
"cost": [],
|
||||||
|
"uses": {
|
||||||
|
"value": null,
|
||||||
|
"max": "",
|
||||||
|
"recovery": null,
|
||||||
|
"consumeOnSuccess": false
|
||||||
|
},
|
||||||
|
"effects": [
|
||||||
|
{
|
||||||
|
"_id": "WTYg0b8nE1XbnMiA",
|
||||||
|
"onSave": false
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"target": {
|
||||||
|
"type": "any",
|
||||||
|
"amount": 1
|
||||||
|
},
|
||||||
|
"name": "Restrain",
|
||||||
|
"img": "icons/magic/defensive/shield-barrier-blue.webp",
|
||||||
|
"range": "veryClose"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
|
@ -51,14 +84,18 @@
|
||||||
"systemId": "daggerheart",
|
"systemId": "daggerheart",
|
||||||
"systemVersion": "0.0.1",
|
"systemVersion": "0.0.1",
|
||||||
"createdTime": 1753922784468,
|
"createdTime": 1753922784468,
|
||||||
"modifiedTime": 1754229332593,
|
"modifiedTime": 1754242400496,
|
||||||
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
|
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||||
},
|
},
|
||||||
"_id": "kdFoLo3KXwn4LqTG",
|
"_id": "kdFoLo3KXwn4LqTG",
|
||||||
"sort": 3400000,
|
"sort": 3400000,
|
||||||
"effects": [
|
"effects": [
|
||||||
{
|
{
|
||||||
"name": "Hold The Line",
|
"name": "Hold the Line",
|
||||||
|
"img": "icons/magic/defensive/shield-barrier-blue.webp",
|
||||||
|
"origin": "Compendium.daggerheart.domains.Item.kdFoLo3KXwn4LqTG",
|
||||||
|
"transfer": true,
|
||||||
|
"_id": "y82y3nUStyL8DIJL",
|
||||||
"type": "base",
|
"type": "base",
|
||||||
"system": {
|
"system": {
|
||||||
"rangeDependence": {
|
"rangeDependence": {
|
||||||
|
|
@ -68,8 +105,6 @@
|
||||||
"range": "melee"
|
"range": "melee"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"_id": "zQAyz8X0IdCNoEj1",
|
|
||||||
"img": "icons/magic/defensive/shield-barrier-glowing-blue.webp",
|
|
||||||
"changes": [],
|
"changes": [],
|
||||||
"disabled": true,
|
"disabled": true,
|
||||||
"duration": {
|
"duration": {
|
||||||
|
|
@ -81,10 +116,8 @@
|
||||||
"startRound": null,
|
"startRound": null,
|
||||||
"startTurn": null
|
"startTurn": null
|
||||||
},
|
},
|
||||||
"description": "<p><span class=\"Body-Foundation\" style=\"box-sizing:border-box;margin:0px;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);font-family:Montserrat, sans-serif;color:rgb(239, 230, 216);font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">If an adversary moves within Very Close range, they’re pulled into Melee range and <em style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0)\">Restrained.</em>This condition lasts until you move or fail a roll with Fear, or the GM spends 2 Fear on their turn to clear it.</span></p>",
|
"description": "<p class=\"Body-Foundation\">If an adversary moves within Very Close range, they’re pulled into Melee range and <em>Restrained.</em></p><p class=\"Body-Foundation\">This condition lasts until you move or fail a roll with Fear, or the GM spends 2 Fear on their turn to clear it.</p>",
|
||||||
"origin": null,
|
|
||||||
"tint": "#ffffff",
|
"tint": "#ffffff",
|
||||||
"transfer": true,
|
|
||||||
"statuses": [],
|
"statuses": [],
|
||||||
"sort": 0,
|
"sort": 0,
|
||||||
"flags": {},
|
"flags": {},
|
||||||
|
|
@ -95,11 +128,57 @@
|
||||||
"coreVersion": "13.346",
|
"coreVersion": "13.346",
|
||||||
"systemId": "daggerheart",
|
"systemId": "daggerheart",
|
||||||
"systemVersion": "0.0.1",
|
"systemVersion": "0.0.1",
|
||||||
"createdTime": 1754069430126,
|
"createdTime": 1754242295342,
|
||||||
"modifiedTime": 1754069487014,
|
"modifiedTime": 1754242434181,
|
||||||
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||||
},
|
},
|
||||||
"_key": "!items.effects!kdFoLo3KXwn4LqTG.zQAyz8X0IdCNoEj1"
|
"_key": "!items.effects!kdFoLo3KXwn4LqTG.y82y3nUStyL8DIJL"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Hold the Line",
|
||||||
|
"img": "systems/daggerheart/assets/icons/domains/domain-card/valor.png",
|
||||||
|
"origin": "Compendium.daggerheart.domains.Item.kdFoLo3KXwn4LqTG",
|
||||||
|
"transfer": false,
|
||||||
|
"_id": "WTYg0b8nE1XbnMiA",
|
||||||
|
"type": "base",
|
||||||
|
"system": {
|
||||||
|
"rangeDependence": {
|
||||||
|
"enabled": false,
|
||||||
|
"type": "withinRange",
|
||||||
|
"target": "hostile",
|
||||||
|
"range": "melee"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"changes": [],
|
||||||
|
"disabled": false,
|
||||||
|
"duration": {
|
||||||
|
"startTime": null,
|
||||||
|
"combat": null,
|
||||||
|
"seconds": null,
|
||||||
|
"rounds": null,
|
||||||
|
"turns": null,
|
||||||
|
"startRound": null,
|
||||||
|
"startTurn": null
|
||||||
|
},
|
||||||
|
"description": "<p class=\"Body-Foundation\">If an adversary moves within Very Close range, they’re pulled into Melee range and <em>Restrained.</em></p>",
|
||||||
|
"tint": "#ffffff",
|
||||||
|
"statuses": [
|
||||||
|
"restrained"
|
||||||
|
],
|
||||||
|
"sort": 0,
|
||||||
|
"flags": {},
|
||||||
|
"_stats": {
|
||||||
|
"compendiumSource": null,
|
||||||
|
"duplicateSource": null,
|
||||||
|
"exportSource": null,
|
||||||
|
"coreVersion": "13.346",
|
||||||
|
"systemId": "daggerheart",
|
||||||
|
"systemVersion": "0.0.1",
|
||||||
|
"createdTime": 1754242400483,
|
||||||
|
"modifiedTime": 1754242409060,
|
||||||
|
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||||
|
},
|
||||||
|
"_key": "!items.effects!kdFoLo3KXwn4LqTG.WTYg0b8nE1XbnMiA"
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"ownership": {
|
"ownership": {
|
||||||
|
|
|
||||||
|
|
@ -4,7 +4,7 @@
|
||||||
"type": "domainCard",
|
"type": "domainCard",
|
||||||
"folder": "QpOL7jPbMBzH96qR",
|
"folder": "QpOL7jPbMBzH96qR",
|
||||||
"system": {
|
"system": {
|
||||||
"description": "<p></p><p class=\"Body-Foundation\">When an ally within Very Close range would take damage, you can <strong>mark a </strong><strong>Stress</strong> to stand in the way and make yourself the target of the attack instead. When you take damage from this attack, you can mark any number of Armor Slots. </p><p></p>",
|
"description": "<p class=\"Body-Foundation\">When an ally within Very Close range would take damage, you can <strong>mark a Stress</strong> to stand in the way and make yourself the target of the attack instead. When you take damage from this attack, you can mark any number of Armor Slots.</p>",
|
||||||
"domain": "valor",
|
"domain": "valor",
|
||||||
"recallCost": 1,
|
"recallCost": 1,
|
||||||
"level": 1,
|
"level": 1,
|
||||||
|
|
@ -14,7 +14,7 @@
|
||||||
"type": "effect",
|
"type": "effect",
|
||||||
"_id": "0rLdATV71dviB2MG",
|
"_id": "0rLdATV71dviB2MG",
|
||||||
"systemPath": "actions",
|
"systemPath": "actions",
|
||||||
"description": "",
|
"description": "<p class=\"Body-Foundation\">When an ally within Very Close range would take damage, you can <strong>mark a Stress</strong> to stand in the way and make yourself the target of the attack instead. When you take damage from this attack, you can mark any number of Armor Slots.</p>",
|
||||||
"chatDisplay": true,
|
"chatDisplay": true,
|
||||||
"actionType": "action",
|
"actionType": "action",
|
||||||
"cost": [
|
"cost": [
|
||||||
|
|
@ -53,8 +53,8 @@
|
||||||
"systemId": "daggerheart",
|
"systemId": "daggerheart",
|
||||||
"systemVersion": "0.0.1",
|
"systemVersion": "0.0.1",
|
||||||
"createdTime": 1754067020844,
|
"createdTime": 1754067020844,
|
||||||
"modifiedTime": 1754229504325,
|
"modifiedTime": 1754241453261,
|
||||||
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
|
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||||
},
|
},
|
||||||
"effects": [],
|
"effects": [],
|
||||||
"ownership": {
|
"ownership": {
|
||||||
|
|
|
||||||
|
|
@ -4,7 +4,7 @@
|
||||||
"type": "domainCard",
|
"type": "domainCard",
|
||||||
"folder": "nKCmeAn7ESsb4byE",
|
"folder": "nKCmeAn7ESsb4byE",
|
||||||
"system": {
|
"system": {
|
||||||
"description": "<p><p class=\"Body-Foundation\">When you fail an action roll, your next <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"action-roll\" nexus=\"daggerheart\">action roll</tooltip> has <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"advantage-and-disadvantage\" nexus=\"daggerheart\">advantage</tooltip>.</p></p>",
|
"description": "<p class=\"Body-Foundation\">When you fail an action roll, your next action roll has advantage.</p>",
|
||||||
"domain": "valor",
|
"domain": "valor",
|
||||||
"recallCost": 1,
|
"recallCost": 1,
|
||||||
"level": 6,
|
"level": 6,
|
||||||
|
|
@ -19,8 +19,8 @@
|
||||||
"systemId": "daggerheart",
|
"systemId": "daggerheart",
|
||||||
"systemVersion": "0.0.1",
|
"systemVersion": "0.0.1",
|
||||||
"createdTime": 1753922784472,
|
"createdTime": 1753922784472,
|
||||||
"modifiedTime": 1754229477042,
|
"modifiedTime": 1754242058119,
|
||||||
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
|
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||||
},
|
},
|
||||||
"_id": "XTT8c8uJ4D7fvtbL",
|
"_id": "XTT8c8uJ4D7fvtbL",
|
||||||
"sort": 3400000,
|
"sort": 3400000,
|
||||||
|
|
|
||||||
|
|
@ -4,7 +4,7 @@
|
||||||
"type": "domainCard",
|
"type": "domainCard",
|
||||||
"folder": "8DOVMjTtZFKtwX4p",
|
"folder": "8DOVMjTtZFKtwX4p",
|
||||||
"system": {
|
"system": {
|
||||||
"description": "<p><p class=\"Body-Foundation\">When you deal damage to an adversary, you can <strong>mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> and describe how you encourage your allies. The next PC to make an attack against that adversary can clear a Stress or gain a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\">Hope</tooltip>. </p></p>",
|
"description": "<p class=\"Body-Foundation\">When you deal damage to an adversary, you can <strong>mark a Stress</strong> and describe how you encourage your allies. The next PC to make an attack against that adversary can clear a Stress or gain a Hope.</p>",
|
||||||
"domain": "valor",
|
"domain": "valor",
|
||||||
"recallCost": 3,
|
"recallCost": 3,
|
||||||
"level": 9,
|
"level": 9,
|
||||||
|
|
@ -14,7 +14,7 @@
|
||||||
"type": "effect",
|
"type": "effect",
|
||||||
"_id": "h5j4TcmhwtAhPScT",
|
"_id": "h5j4TcmhwtAhPScT",
|
||||||
"systemPath": "actions",
|
"systemPath": "actions",
|
||||||
"description": "",
|
"description": "<p class=\"Body-Foundation\">When you deal damage to an adversary, you can <strong>mark a Stress</strong> and describe how you encourage your allies. The next PC to make an attack against that adversary can clear a Stress or gain a Hope.</p>",
|
||||||
"chatDisplay": true,
|
"chatDisplay": true,
|
||||||
"actionType": "action",
|
"actionType": "action",
|
||||||
"cost": [
|
"cost": [
|
||||||
|
|
@ -31,7 +31,12 @@
|
||||||
"max": "",
|
"max": "",
|
||||||
"recovery": null
|
"recovery": null
|
||||||
},
|
},
|
||||||
"effects": [],
|
"effects": [
|
||||||
|
{
|
||||||
|
"_id": "BbBs2XYXMsLwkHKh",
|
||||||
|
"onSave": false
|
||||||
|
}
|
||||||
|
],
|
||||||
"target": {
|
"target": {
|
||||||
"type": "any",
|
"type": "any",
|
||||||
"amount": null
|
"amount": null
|
||||||
|
|
@ -51,12 +56,57 @@
|
||||||
"systemId": "daggerheart",
|
"systemId": "daggerheart",
|
||||||
"systemVersion": "0.0.1",
|
"systemVersion": "0.0.1",
|
||||||
"createdTime": 1753922784475,
|
"createdTime": 1753922784475,
|
||||||
"modifiedTime": 1754229329378,
|
"modifiedTime": 1754242464667,
|
||||||
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
|
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||||
},
|
},
|
||||||
"_id": "YWCRplmtwpCjpq5i",
|
"_id": "YWCRplmtwpCjpq5i",
|
||||||
"sort": 3400000,
|
"sort": 3400000,
|
||||||
"effects": [],
|
"effects": [
|
||||||
|
{
|
||||||
|
"name": "Lead by Example",
|
||||||
|
"img": "icons/magic/control/buff-flight-wings-runes-purple.webp",
|
||||||
|
"origin": "Compendium.daggerheart.domains.Item.YWCRplmtwpCjpq5i",
|
||||||
|
"transfer": false,
|
||||||
|
"_id": "BbBs2XYXMsLwkHKh",
|
||||||
|
"type": "base",
|
||||||
|
"system": {
|
||||||
|
"rangeDependence": {
|
||||||
|
"enabled": false,
|
||||||
|
"type": "withinRange",
|
||||||
|
"target": "hostile",
|
||||||
|
"range": "melee"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"changes": [],
|
||||||
|
"disabled": false,
|
||||||
|
"duration": {
|
||||||
|
"startTime": null,
|
||||||
|
"combat": null,
|
||||||
|
"seconds": null,
|
||||||
|
"rounds": null,
|
||||||
|
"turns": null,
|
||||||
|
"startRound": null,
|
||||||
|
"startTurn": null
|
||||||
|
},
|
||||||
|
"description": "<p class=\"Body-Foundation\">The next PC to make an attack against that adversary can clear a Stress or gain a Hope.</p>",
|
||||||
|
"tint": "#ffffff",
|
||||||
|
"statuses": [],
|
||||||
|
"sort": 0,
|
||||||
|
"flags": {},
|
||||||
|
"_stats": {
|
||||||
|
"compendiumSource": null,
|
||||||
|
"duplicateSource": null,
|
||||||
|
"exportSource": null,
|
||||||
|
"coreVersion": "13.346",
|
||||||
|
"systemId": "daggerheart",
|
||||||
|
"systemVersion": "0.0.1",
|
||||||
|
"createdTime": 1754242464653,
|
||||||
|
"modifiedTime": 1754242487314,
|
||||||
|
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||||
|
},
|
||||||
|
"_key": "!items.effects!YWCRplmtwpCjpq5i.BbBs2XYXMsLwkHKh"
|
||||||
|
}
|
||||||
|
],
|
||||||
"ownership": {
|
"ownership": {
|
||||||
"default": 0
|
"default": 0
|
||||||
},
|
},
|
||||||
|
|
|
||||||
|
|
@ -4,7 +4,7 @@
|
||||||
"type": "domainCard",
|
"type": "domainCard",
|
||||||
"folder": "Oo9EkkF7CDD3QZEG",
|
"folder": "Oo9EkkF7CDD3QZEG",
|
||||||
"system": {
|
"system": {
|
||||||
"description": "<p><p class=\"Body-Foundation\">Once per <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"long-rest\" nexus=\"daggerheart\">long rest</tooltip>, when you console or inspire an ally who failed an action roll, you can both clear 2 <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\">Stress</tooltip>.</p></p>",
|
"description": "<p class=\"Body-Foundation\">Once per long rest, when you console or inspire an ally who failed an action roll, you can both clear 2 Stress.</p>",
|
||||||
"domain": "valor",
|
"domain": "valor",
|
||||||
"recallCost": 1,
|
"recallCost": 1,
|
||||||
"level": 3,
|
"level": 3,
|
||||||
|
|
@ -14,7 +14,7 @@
|
||||||
"type": "healing",
|
"type": "healing",
|
||||||
"_id": "ByT4FdZX9YSLmKcL",
|
"_id": "ByT4FdZX9YSLmKcL",
|
||||||
"systemPath": "actions",
|
"systemPath": "actions",
|
||||||
"description": "",
|
"description": "<p class=\"Body-Foundation\">Once per long rest, when you console or inspire an ally who failed an action roll, you can both clear 2 Stress.</p>",
|
||||||
"chatDisplay": true,
|
"chatDisplay": true,
|
||||||
"actionType": "action",
|
"actionType": "action",
|
||||||
"cost": [],
|
"cost": [],
|
||||||
|
|
@ -88,8 +88,8 @@
|
||||||
"systemId": "daggerheart",
|
"systemId": "daggerheart",
|
||||||
"systemVersion": "0.0.1",
|
"systemVersion": "0.0.1",
|
||||||
"createdTime": 1753922784477,
|
"createdTime": 1753922784477,
|
||||||
"modifiedTime": 1754229489716,
|
"modifiedTime": 1754241703151,
|
||||||
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
|
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||||
},
|
},
|
||||||
"_id": "BdePs1ZWpZTZvY1Z",
|
"_id": "BdePs1ZWpZTZvY1Z",
|
||||||
"sort": 3400000,
|
"sort": 3400000,
|
||||||
|
|
|
||||||
|
|
@ -19,17 +19,19 @@
|
||||||
"actionType": "action",
|
"actionType": "action",
|
||||||
"cost": [
|
"cost": [
|
||||||
{
|
{
|
||||||
"keyIsID": false,
|
"consumeOnSuccess": true,
|
||||||
|
"scalable": false,
|
||||||
"key": "hope",
|
"key": "hope",
|
||||||
"value": 1,
|
"value": 1,
|
||||||
"scalable": false,
|
"keyIsID": false,
|
||||||
"step": null
|
"step": null
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"uses": {
|
"uses": {
|
||||||
"value": null,
|
"value": null,
|
||||||
"max": "1",
|
"max": "1",
|
||||||
"recovery": "shortRest"
|
"recovery": "shortRest",
|
||||||
|
"consumeOnSuccess": true
|
||||||
},
|
},
|
||||||
"damage": {
|
"damage": {
|
||||||
"parts": [],
|
"parts": [],
|
||||||
|
|
@ -75,7 +77,7 @@
|
||||||
"systemId": "daggerheart",
|
"systemId": "daggerheart",
|
||||||
"systemVersion": "0.0.1",
|
"systemVersion": "0.0.1",
|
||||||
"createdTime": 1753922784479,
|
"createdTime": 1753922784479,
|
||||||
"modifiedTime": 1754231527931,
|
"modifiedTime": 1754240697822,
|
||||||
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||||
},
|
},
|
||||||
"_id": "TtGOtWkbr23VhHfH",
|
"_id": "TtGOtWkbr23VhHfH",
|
||||||
|
|
|
||||||
|
|
@ -4,7 +4,7 @@
|
||||||
"type": "domainCard",
|
"type": "domainCard",
|
||||||
"folder": "nKCmeAn7ESsb4byE",
|
"folder": "nKCmeAn7ESsb4byE",
|
||||||
"system": {
|
"system": {
|
||||||
"description": "<p><p class=\"Body-Foundation\">Gain a bonus to your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"severe-damage\" nexus=\"daggerheart\">Severe </tooltip>threshold equal to your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"proficiency\" nexus=\"daggerheart\">Proficiency</tooltip>.</p><p class=\"Body-Foundation\">When you mark 1 or more <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hit-points\" nexus=\"daggerheart\">Hit Points</tooltip> from an attack, clear a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\">Stress</tooltip>.</p></p>",
|
"description": "<p class=\"Body-Foundation\">Gain a bonus to your Severe threshold equal to your Proficiency.</p><p class=\"Body-Foundation\">When you mark 1 or more Hit Points from an attack, clear a Stress.</p>",
|
||||||
"domain": "valor",
|
"domain": "valor",
|
||||||
"recallCost": 2,
|
"recallCost": 2,
|
||||||
"level": 6,
|
"level": 6,
|
||||||
|
|
@ -14,7 +14,7 @@
|
||||||
"type": "healing",
|
"type": "healing",
|
||||||
"_id": "DAsnjDomrlupo1aw",
|
"_id": "DAsnjDomrlupo1aw",
|
||||||
"systemPath": "actions",
|
"systemPath": "actions",
|
||||||
"description": "",
|
"description": "<p class=\"Body-Foundation\">When you mark 1 or more Hit Points from an attack, clear a Stress.</p>",
|
||||||
"chatDisplay": true,
|
"chatDisplay": true,
|
||||||
"actionType": "action",
|
"actionType": "action",
|
||||||
"cost": [],
|
"cost": [],
|
||||||
|
|
@ -88,8 +88,8 @@
|
||||||
"systemId": "daggerheart",
|
"systemId": "daggerheart",
|
||||||
"systemVersion": "0.0.1",
|
"systemVersion": "0.0.1",
|
||||||
"createdTime": 1753922784504,
|
"createdTime": 1753922784504,
|
||||||
"modifiedTime": 1754229471122,
|
"modifiedTime": 1754242078238,
|
||||||
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
|
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||||
},
|
},
|
||||||
"_id": "oDIZoC4l19Nli0Fj",
|
"_id": "oDIZoC4l19Nli0Fj",
|
||||||
"sort": 3400000,
|
"sort": 3400000,
|
||||||
|
|
|
||||||
|
|
@ -4,7 +4,7 @@
|
||||||
"type": "domainCard",
|
"type": "domainCard",
|
||||||
"folder": "XDSp0FdiYDVO0tfw",
|
"folder": "XDSp0FdiYDVO0tfw",
|
||||||
"system": {
|
"system": {
|
||||||
"description": "<p><p class=\"Body-Foundation\">Once per rest, when you <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"critical-success\" nexus=\"daggerheart\">critically succeed</tooltip> on an attack, you and all allies who can see or hear you can clear a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hit-points\" nexus=\"daggerheart\">Hit Point</tooltip> or <strong>1d4</strong> <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\">Stress</tooltip>. </p></p>",
|
"description": "<p class=\"Body-Foundation\">Once per rest, when you critically succeed on an attack, you and all allies who can see or hear you can clear a Hit Point or <strong>1d4</strong> Stress.</p>",
|
||||||
"domain": "valor",
|
"domain": "valor",
|
||||||
"recallCost": 1,
|
"recallCost": 1,
|
||||||
"level": 5,
|
"level": 5,
|
||||||
|
|
@ -14,7 +14,7 @@
|
||||||
"type": "effect",
|
"type": "effect",
|
||||||
"_id": "rnt24R8xyeyBrJS0",
|
"_id": "rnt24R8xyeyBrJS0",
|
||||||
"systemPath": "actions",
|
"systemPath": "actions",
|
||||||
"description": "",
|
"description": "<p class=\"Body-Foundation\">Once per rest, when you critically succeed on an attack, you and all allies who can see or hear you can clear a Hit Point or <strong>1d4</strong> Stress.</p>",
|
||||||
"chatDisplay": true,
|
"chatDisplay": true,
|
||||||
"actionType": "action",
|
"actionType": "action",
|
||||||
"cost": [],
|
"cost": [],
|
||||||
|
|
@ -43,8 +43,8 @@
|
||||||
"systemId": "daggerheart",
|
"systemId": "daggerheart",
|
||||||
"systemVersion": "0.0.1",
|
"systemVersion": "0.0.1",
|
||||||
"createdTime": 1753922784506,
|
"createdTime": 1753922784506,
|
||||||
"modifiedTime": 1754229479327,
|
"modifiedTime": 1754242030472,
|
||||||
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
|
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||||
},
|
},
|
||||||
"_id": "pcbYD33rBBdAo5f9",
|
"_id": "pcbYD33rBBdAo5f9",
|
||||||
"sort": 3400000,
|
"sort": 3400000,
|
||||||
|
|
|
||||||
|
|
@ -4,7 +4,7 @@
|
||||||
"type": "domainCard",
|
"type": "domainCard",
|
||||||
"folder": "kj3gwg5bmCqwFYze",
|
"folder": "kj3gwg5bmCqwFYze",
|
||||||
"system": {
|
"system": {
|
||||||
"description": "<p><p class=\"Body-Foundation\">When you would take damage, you can <strong>mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to reduce the severity of the damage by one threshold. When you do, roll a <strong>d6</strong>. On a result of 3 or lower, place this card in your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"loadout-and-vault\" nexus=\"daggerheart\">vault</tooltip>. </p></p>",
|
"description": "<p class=\"Body-Foundation\">When you would take damage, you can <strong>mark a Stress</strong> to reduce the severity of the damage by one threshold. When you do, roll a <strong>d6</strong>. On a result of 3 or lower, place this card in your vault.</p>",
|
||||||
"domain": "valor",
|
"domain": "valor",
|
||||||
"recallCost": 1,
|
"recallCost": 1,
|
||||||
"level": 7,
|
"level": 7,
|
||||||
|
|
@ -14,10 +14,19 @@
|
||||||
"type": "attack",
|
"type": "attack",
|
||||||
"_id": "h9odg7Tk94O0M5l1",
|
"_id": "h9odg7Tk94O0M5l1",
|
||||||
"systemPath": "actions",
|
"systemPath": "actions",
|
||||||
"description": "",
|
"description": "<p class=\"Body-Foundation\">When you would take damage, you can <strong>mark a Stress</strong> to reduce the severity of the damage by one threshold. When you do, roll a <strong>d6</strong>. On a result of 3 or lower, place this card in your vault.</p>",
|
||||||
"chatDisplay": true,
|
"chatDisplay": true,
|
||||||
"actionType": "action",
|
"actionType": "action",
|
||||||
"cost": [],
|
"cost": [
|
||||||
|
{
|
||||||
|
"consumeOnSuccess": false,
|
||||||
|
"scalable": false,
|
||||||
|
"key": "stress",
|
||||||
|
"value": 1,
|
||||||
|
"keyIsID": false,
|
||||||
|
"step": null
|
||||||
|
}
|
||||||
|
],
|
||||||
"uses": {
|
"uses": {
|
||||||
"value": null,
|
"value": null,
|
||||||
"max": "",
|
"max": "",
|
||||||
|
|
@ -67,8 +76,8 @@
|
||||||
"systemId": "daggerheart",
|
"systemId": "daggerheart",
|
||||||
"systemVersion": "0.0.1",
|
"systemVersion": "0.0.1",
|
||||||
"createdTime": 1753922784516,
|
"createdTime": 1753922784516,
|
||||||
"modifiedTime": 1754229468207,
|
"modifiedTime": 1754242112465,
|
||||||
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
|
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||||
},
|
},
|
||||||
"_id": "JwfhtgmmuRxg4zhI",
|
"_id": "JwfhtgmmuRxg4zhI",
|
||||||
"sort": 3400000,
|
"sort": 3400000,
|
||||||
|
|
|
||||||
|
|
@ -4,7 +4,7 @@
|
||||||
"type": "domainCard",
|
"type": "domainCard",
|
||||||
"folder": "cOZgzLQRGNnBzsHT",
|
"folder": "cOZgzLQRGNnBzsHT",
|
||||||
"system": {
|
"system": {
|
||||||
"description": "<p><p class=\"Body-Foundation\">When an ally within<tooltip category=\"rule\" class=\"tooltip-convert\" element=\"close\" nexus=\"daggerheart\"> Close</tooltip> range fails a roll, you can <strong>spend 2 </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to allow them to reroll either their Hope or <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"fear\" nexus=\"daggerheart\">Fear</tooltip> Die. </p></p>",
|
"description": "<p class=\"Body-Foundation\">When an ally within Close range fails a roll, you can <strong>spend 2 Hope</strong> to allow them to reroll either their Hope or Fear Die.</p>",
|
||||||
"domain": "valor",
|
"domain": "valor",
|
||||||
"recallCost": 2,
|
"recallCost": 2,
|
||||||
"level": 4,
|
"level": 4,
|
||||||
|
|
@ -14,7 +14,7 @@
|
||||||
"type": "effect",
|
"type": "effect",
|
||||||
"_id": "YEzqOIIV4HqzCKx4",
|
"_id": "YEzqOIIV4HqzCKx4",
|
||||||
"systemPath": "actions",
|
"systemPath": "actions",
|
||||||
"description": "",
|
"description": "<p class=\"Body-Foundation\">When an ally within Close range fails a roll, you can <strong>spend 2 Hope</strong> to allow them to reroll either their Hope or Fear Die.</p>",
|
||||||
"chatDisplay": true,
|
"chatDisplay": true,
|
||||||
"actionType": "action",
|
"actionType": "action",
|
||||||
"cost": [
|
"cost": [
|
||||||
|
|
@ -51,8 +51,8 @@
|
||||||
"systemId": "daggerheart",
|
"systemId": "daggerheart",
|
||||||
"systemVersion": "0.0.1",
|
"systemVersion": "0.0.1",
|
||||||
"createdTime": 1753922784525,
|
"createdTime": 1753922784525,
|
||||||
"modifiedTime": 1754229484661,
|
"modifiedTime": 1754241759840,
|
||||||
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
|
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||||
},
|
},
|
||||||
"_id": "stId5syX7YpP2JGz",
|
"_id": "stId5syX7YpP2JGz",
|
||||||
"sort": 3400000,
|
"sort": 3400000,
|
||||||
|
|
|
||||||
|
|
@ -4,11 +4,50 @@
|
||||||
"type": "domainCard",
|
"type": "domainCard",
|
||||||
"folder": "IIVaYseNJbA2ta1B",
|
"folder": "IIVaYseNJbA2ta1B",
|
||||||
"system": {
|
"system": {
|
||||||
"description": "<p><p class=\"Body-Foundation\">Once per <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"long-rest\" nexus=\"daggerheart\">long rest</tooltip>, <strong>spend 5 </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to cast this spell on two or more willing creatures. Until your next rest, when a creature connected by this union would mark <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\">Stress</tooltip> or <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hit-points\" nexus=\"daggerheart\">Hit Points</tooltip>, the connected creatures can choose who marks it. </p></p>",
|
"description": "<p class=\"Body-Foundation\">Once per long rest, <strong>spend 5 Hope</strong> to cast this spell on two or more willing creatures. Until your next rest, when a creature connected by this union would mark Stress or Hit Points, the connected creatures can choose who marks it.</p>",
|
||||||
"domain": "codex",
|
"domain": "codex",
|
||||||
"recallCost": 1,
|
"recallCost": 1,
|
||||||
"level": 10,
|
"level": 10,
|
||||||
"type": "spell"
|
"type": "spell",
|
||||||
|
"actions": {
|
||||||
|
"FhpWZpXoyXxB13BM": {
|
||||||
|
"type": "effect",
|
||||||
|
"_id": "FhpWZpXoyXxB13BM",
|
||||||
|
"systemPath": "actions",
|
||||||
|
"description": "<p class=\"Body-Foundation\">Once per long rest, <strong>spend 5 Hope</strong> to cast this spell on two or more willing creatures. Until your next rest, when a creature connected by this union would mark Stress or Hit Points, the connected creatures can choose who marks it.</p>",
|
||||||
|
"chatDisplay": true,
|
||||||
|
"actionType": "action",
|
||||||
|
"cost": [
|
||||||
|
{
|
||||||
|
"scalable": false,
|
||||||
|
"key": "hope",
|
||||||
|
"value": 5,
|
||||||
|
"keyIsID": false,
|
||||||
|
"step": null,
|
||||||
|
"consumeOnSuccess": false
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"uses": {
|
||||||
|
"value": null,
|
||||||
|
"max": "",
|
||||||
|
"recovery": null,
|
||||||
|
"consumeOnSuccess": false
|
||||||
|
},
|
||||||
|
"effects": [
|
||||||
|
{
|
||||||
|
"_id": "kMcvp2QKmBP4uinB",
|
||||||
|
"onSave": false
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"target": {
|
||||||
|
"type": "friendly",
|
||||||
|
"amount": 2
|
||||||
|
},
|
||||||
|
"name": "Spend Hope",
|
||||||
|
"img": "icons/magic/light/explosion-beam-impact-silhouette.webp",
|
||||||
|
"range": ""
|
||||||
|
}
|
||||||
|
}
|
||||||
},
|
},
|
||||||
"flags": {},
|
"flags": {},
|
||||||
"_stats": {
|
"_stats": {
|
||||||
|
|
@ -19,12 +58,57 @@
|
||||||
"systemId": "daggerheart",
|
"systemId": "daggerheart",
|
||||||
"systemVersion": "0.0.1",
|
"systemVersion": "0.0.1",
|
||||||
"createdTime": 1753922784534,
|
"createdTime": 1753922784534,
|
||||||
"modifiedTime": 1754226447680,
|
"modifiedTime": 1754240901607,
|
||||||
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||||
},
|
},
|
||||||
"_id": "kVkoCLBXLAIifqpz",
|
"_id": "kVkoCLBXLAIifqpz",
|
||||||
"sort": 3400000,
|
"sort": 3400000,
|
||||||
"effects": [],
|
"effects": [
|
||||||
|
{
|
||||||
|
"name": "Transcendent Union",
|
||||||
|
"img": "icons/magic/light/explosion-beam-impact-silhouette.webp",
|
||||||
|
"origin": "Compendium.daggerheart.domains.Item.kVkoCLBXLAIifqpz",
|
||||||
|
"transfer": false,
|
||||||
|
"_id": "kMcvp2QKmBP4uinB",
|
||||||
|
"type": "base",
|
||||||
|
"system": {
|
||||||
|
"rangeDependence": {
|
||||||
|
"enabled": false,
|
||||||
|
"type": "withinRange",
|
||||||
|
"target": "hostile",
|
||||||
|
"range": "melee"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"changes": [],
|
||||||
|
"disabled": false,
|
||||||
|
"duration": {
|
||||||
|
"startTime": null,
|
||||||
|
"combat": null,
|
||||||
|
"seconds": null,
|
||||||
|
"rounds": null,
|
||||||
|
"turns": null,
|
||||||
|
"startRound": null,
|
||||||
|
"startTurn": null
|
||||||
|
},
|
||||||
|
"description": "<p class=\"Body-Foundation\">Until your next rest, when a creature connected by this union would mark Stress or Hit Points, the connected creatures can choose who marks it.</p><p></p>",
|
||||||
|
"tint": "#ffffff",
|
||||||
|
"statuses": [],
|
||||||
|
"sort": 0,
|
||||||
|
"flags": {},
|
||||||
|
"_stats": {
|
||||||
|
"compendiumSource": null,
|
||||||
|
"duplicateSource": null,
|
||||||
|
"exportSource": null,
|
||||||
|
"coreVersion": "13.346",
|
||||||
|
"systemId": "daggerheart",
|
||||||
|
"systemVersion": "0.0.1",
|
||||||
|
"createdTime": 1754240901572,
|
||||||
|
"modifiedTime": 1754240925089,
|
||||||
|
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||||
|
},
|
||||||
|
"_key": "!items.effects!kVkoCLBXLAIifqpz.kMcvp2QKmBP4uinB"
|
||||||
|
}
|
||||||
|
],
|
||||||
"ownership": {
|
"ownership": {
|
||||||
"default": 0
|
"default": 0
|
||||||
},
|
},
|
||||||
|
|
|
||||||
|
|
@ -4,7 +4,7 @@
|
||||||
"type": "domainCard",
|
"type": "domainCard",
|
||||||
"folder": "D1MFCYakdFIKDmcD",
|
"folder": "D1MFCYakdFIKDmcD",
|
||||||
"system": {
|
"system": {
|
||||||
"description": "<p><p class=\"Body-Foundation\">When you mark your last <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hit-points\" nexus=\"daggerheart\">Hit Point</tooltip>, instead of making a death move, you can roll a <strong>d6</strong> and clear a number of Hit Points equal to the result. Then place this card in your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"loadout-and-vault\" nexus=\"daggerheart\">vault</tooltip>.</p></p>",
|
"description": "<p class=\"Body-Foundation\">When you mark your last Hit Point, instead of making a death move, you can roll a <strong>d6</strong> and clear a number of Hit Points equal to the result. Then place this card in your vault.</p>",
|
||||||
"domain": "valor",
|
"domain": "valor",
|
||||||
"recallCost": 4,
|
"recallCost": 4,
|
||||||
"level": 10,
|
"level": 10,
|
||||||
|
|
@ -14,7 +14,7 @@
|
||||||
"type": "attack",
|
"type": "attack",
|
||||||
"_id": "NXWbijHKKgqgcAMB",
|
"_id": "NXWbijHKKgqgcAMB",
|
||||||
"systemPath": "actions",
|
"systemPath": "actions",
|
||||||
"description": "",
|
"description": "<p class=\"Body-Foundation\">When you mark your last Hit Point, instead of making a death move, you can roll a <strong>d6</strong> and clear a number of Hit Points equal to the result. Then place this card in your vault.</p>",
|
||||||
"chatDisplay": true,
|
"chatDisplay": true,
|
||||||
"actionType": "action",
|
"actionType": "action",
|
||||||
"cost": [],
|
"cost": [],
|
||||||
|
|
@ -67,8 +67,8 @@
|
||||||
"systemId": "daggerheart",
|
"systemId": "daggerheart",
|
||||||
"systemVersion": "0.0.1",
|
"systemVersion": "0.0.1",
|
||||||
"createdTime": 1753922784536,
|
"createdTime": 1753922784536,
|
||||||
"modifiedTime": 1754229325447,
|
"modifiedTime": 1754242513278,
|
||||||
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
|
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||||
},
|
},
|
||||||
"_id": "CUIQmrPjf9VCHmwJ",
|
"_id": "CUIQmrPjf9VCHmwJ",
|
||||||
"sort": 3400000,
|
"sort": 3400000,
|
||||||
|
|
|
||||||
|
|
@ -4,7 +4,7 @@
|
||||||
"type": "domainCard",
|
"type": "domainCard",
|
||||||
"folder": "D1MFCYakdFIKDmcD",
|
"folder": "D1MFCYakdFIKDmcD",
|
||||||
"system": {
|
"system": {
|
||||||
"description": "<p><p class=\"Body-Foundation\">When you would mark an <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"armor-slot\" nexus=\"daggerheart\">Armor Slot</tooltip>, roll a number of <strong>d6s</strong> equal to your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"proficiency\" nexus=\"daggerheart\">Proficiency</tooltip>. If any roll a 6, reduce the severity by one threshold without marking an <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"armor-slot\" nexus=\"daggerheart\">Armor Slot</tooltip>.</p></p>",
|
"description": "<p class=\"Body-Foundation\">When you would mark an Armor Slot, roll a number of <strong>d6s</strong> equal to your Proficiency. If any roll a 6, reduce the severity by one threshold without marking an Armor Slot.</p>",
|
||||||
"domain": "valor",
|
"domain": "valor",
|
||||||
"recallCost": 1,
|
"recallCost": 1,
|
||||||
"level": 10,
|
"level": 10,
|
||||||
|
|
@ -19,8 +19,8 @@
|
||||||
"systemId": "daggerheart",
|
"systemId": "daggerheart",
|
||||||
"systemVersion": "0.0.1",
|
"systemVersion": "0.0.1",
|
||||||
"createdTime": 1753922784538,
|
"createdTime": 1753922784538,
|
||||||
"modifiedTime": 1754229312641,
|
"modifiedTime": 1754242525301,
|
||||||
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
|
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||||
},
|
},
|
||||||
"_id": "s3zRsOMeUkuDwgd8",
|
"_id": "s3zRsOMeUkuDwgd8",
|
||||||
"sort": 3400000,
|
"sort": 3400000,
|
||||||
|
|
|
||||||
|
|
@ -4,7 +4,7 @@
|
||||||
"type": "domainCard",
|
"type": "domainCard",
|
||||||
"folder": "kj3gwg5bmCqwFYze",
|
"folder": "kj3gwg5bmCqwFYze",
|
||||||
"system": {
|
"system": {
|
||||||
"description": "<p><p class=\"Body-Foundation\">When 4 or more of the domain cards in your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"loadout-and-vault\" nexus=\"daggerheart\">loadout</tooltip> are from the Valor domain, gain the following benefits:</p><ul class=\"\"><li class=\"vertical-card-list-found\">+1 bonus to your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"armor-score\" nexus=\"daggerheart\">Armor Score</tooltip></li><li class=\"vertical-card-list-found\">When you mark 1 or more <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hit-points\" nexus=\"daggerheart\">Hit Points</tooltip> without marking an <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"armor-slot\" nexus=\"daggerheart\">Armor Slot</tooltip>, clear an Armor Slot.</li></ul></p>",
|
"description": "<p class=\"Body-Foundation\">When 4 or more of the domain cards in your loadout are from the Valor domain, gain the following benefits:</p><ul><li class=\"vertical-card-list-found\"><p>+1 bonus to your Armor Score</p></li><li class=\"vertical-card-list-found\"><p>When you mark 1 or more Hit Points without marking an Armor Slot, clear an Armor Slot.</p></li></ul>",
|
||||||
"domain": "valor",
|
"domain": "valor",
|
||||||
"recallCost": 1,
|
"recallCost": 1,
|
||||||
"level": 7,
|
"level": 7,
|
||||||
|
|
@ -14,7 +14,7 @@
|
||||||
"type": "healing",
|
"type": "healing",
|
||||||
"_id": "F04596OgMgpnhpQp",
|
"_id": "F04596OgMgpnhpQp",
|
||||||
"systemPath": "actions",
|
"systemPath": "actions",
|
||||||
"description": "",
|
"description": "<p>When you mark 1 or more Hit Points without marking an Armor Slot, clear an Armor Slot.</p>",
|
||||||
"chatDisplay": true,
|
"chatDisplay": true,
|
||||||
"actionType": "action",
|
"actionType": "action",
|
||||||
"cost": [],
|
"cost": [],
|
||||||
|
|
@ -88,8 +88,8 @@
|
||||||
"systemId": "daggerheart",
|
"systemId": "daggerheart",
|
||||||
"systemVersion": "0.0.1",
|
"systemVersion": "0.0.1",
|
||||||
"createdTime": 1753922784539,
|
"createdTime": 1753922784539,
|
||||||
"modifiedTime": 1754229464831,
|
"modifiedTime": 1754242143242,
|
||||||
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
|
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||||
},
|
},
|
||||||
"_id": "k1AtYd3lSchIymBr",
|
"_id": "k1AtYd3lSchIymBr",
|
||||||
"sort": 3400000,
|
"sort": 3400000,
|
||||||
|
|
|
||||||
|
|
@ -6,7 +6,7 @@
|
||||||
"sorting": "a",
|
"sorting": "a",
|
||||||
"_id": "D1MFCYakdFIKDmcD",
|
"_id": "D1MFCYakdFIKDmcD",
|
||||||
"description": "",
|
"description": "",
|
||||||
"sort": 1000000,
|
"sort": 2100000,
|
||||||
"flags": {},
|
"flags": {},
|
||||||
"_stats": {
|
"_stats": {
|
||||||
"compendiumSource": null,
|
"compendiumSource": null,
|
||||||
|
|
@ -15,8 +15,8 @@
|
||||||
"coreVersion": "13.346",
|
"coreVersion": "13.346",
|
||||||
"systemId": "daggerheart",
|
"systemId": "daggerheart",
|
||||||
"systemVersion": "0.0.1",
|
"systemVersion": "0.0.1",
|
||||||
"lastModifiedBy": "YNJ4HgHtFrTI89mx",
|
"lastModifiedBy": "MQSznptE5yLT7kj8",
|
||||||
"modifiedTime": 1752681584076
|
"modifiedTime": 1754241657301
|
||||||
},
|
},
|
||||||
"_key": "!folders!D1MFCYakdFIKDmcD"
|
"_key": "!folders!D1MFCYakdFIKDmcD"
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -6,7 +6,7 @@
|
||||||
"sorting": "a",
|
"sorting": "a",
|
||||||
"_id": "QpOL7jPbMBzH96qR",
|
"_id": "QpOL7jPbMBzH96qR",
|
||||||
"description": "",
|
"description": "",
|
||||||
"sort": 100000,
|
"sort": 1200000,
|
||||||
"flags": {},
|
"flags": {},
|
||||||
"_stats": {
|
"_stats": {
|
||||||
"compendiumSource": null,
|
"compendiumSource": null,
|
||||||
|
|
@ -15,8 +15,8 @@
|
||||||
"coreVersion": "13.346",
|
"coreVersion": "13.346",
|
||||||
"systemId": "daggerheart",
|
"systemId": "daggerheart",
|
||||||
"systemVersion": "0.0.1",
|
"systemVersion": "0.0.1",
|
||||||
"lastModifiedBy": "YNJ4HgHtFrTI89mx",
|
"lastModifiedBy": "MQSznptE5yLT7kj8",
|
||||||
"modifiedTime": 1752681584076
|
"modifiedTime": 1754241649342
|
||||||
},
|
},
|
||||||
"_key": "!folders!QpOL7jPbMBzH96qR"
|
"_key": "!folders!QpOL7jPbMBzH96qR"
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -6,7 +6,7 @@
|
||||||
"sorting": "a",
|
"sorting": "a",
|
||||||
"_id": "pk4xXE8D3vTawrqj",
|
"_id": "pk4xXE8D3vTawrqj",
|
||||||
"description": "",
|
"description": "",
|
||||||
"sort": 200000,
|
"sort": 1300000,
|
||||||
"flags": {},
|
"flags": {},
|
||||||
"_stats": {
|
"_stats": {
|
||||||
"compendiumSource": null,
|
"compendiumSource": null,
|
||||||
|
|
@ -15,8 +15,8 @@
|
||||||
"coreVersion": "13.346",
|
"coreVersion": "13.346",
|
||||||
"systemId": "daggerheart",
|
"systemId": "daggerheart",
|
||||||
"systemVersion": "0.0.1",
|
"systemVersion": "0.0.1",
|
||||||
"lastModifiedBy": "YNJ4HgHtFrTI89mx",
|
"lastModifiedBy": "MQSznptE5yLT7kj8",
|
||||||
"modifiedTime": 1752681584076
|
"modifiedTime": 1754241651400
|
||||||
},
|
},
|
||||||
"_key": "!folders!pk4xXE8D3vTawrqj"
|
"_key": "!folders!pk4xXE8D3vTawrqj"
|
||||||
}
|
}
|
||||||
|
|
|
||||||
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|
@ -6,7 +6,7 @@
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||||||
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|
||||||
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@ -15,8 +15,8 @@
|
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|
||||||
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|
@ -6,7 +6,7 @@
|
||||||
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@ -15,8 +15,8 @@
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@ -6,7 +6,7 @@
|
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@ -15,8 +15,8 @@
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@ -6,7 +6,7 @@
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@ -6,7 +6,7 @@
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|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue