[Feature] 340-341 RollMode & ChatSpeaker (#347)

* Added RollMode to standalone DamageDialog and to RollDialog. ChatMessage now add ChatSpeaker

* Just a little fix for Damage Action

---------

Co-authored-by: Dapoolp <elcatnet@gmail.com>
This commit is contained in:
WBHarry 2025-07-15 17:01:17 +02:00 committed by GitHub
parent da6d9418b7
commit 045754d107
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GPG key ID: B5690EEEBB952194
12 changed files with 112 additions and 42 deletions

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@ -48,12 +48,22 @@ export default class DamageDialog extends HandlebarsApplicationMixin(Application
: game.i18n.localize('DAGGERHEART.EFFECTS.ApplyLocations.damageRoll.name');
context.extraFormula = this.config.extraFormula;
context.formula = this.roll.constructFormula(this.config);
context.directDamage = this.config.directDamage;
context.selectedRollMode = this.config.selectedRollMode;
context.rollModes = Object.entries(CONFIG.Dice.rollModes).map(([action, { label, icon }]) => ({
action,
label,
icon
}));
return context;
}
static updateRollConfiguration(event, _, formData) {
static updateRollConfiguration(_event, _, formData) {
const { ...rest } = foundry.utils.expandObject(formData.object);
this.config.extraFormula = rest.extraFormula;
this.config.selectedRollMode = rest.selectedRollMode;
this.render();
}