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[Feature] 340-341 RollMode & ChatSpeaker (#347)
* Added RollMode to standalone DamageDialog and to RollDialog. ChatMessage now add ChatSpeaker * Just a little fix for Damage Action --------- Co-authored-by: Dapoolp <elcatnet@gmail.com>
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12 changed files with 112 additions and 42 deletions
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@ -64,6 +64,13 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
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context.rollConfig = this.config;
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context.hasRoll = !!this.config.roll;
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context.canRoll = true;
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context.selectedRollMode = this.config.selectedRollMode;
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context.rollModes = Object.entries(CONFIG.Dice.rollModes).map(([action, { label, icon }]) => ({
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action,
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label,
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icon
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}));
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if (this.config.costs?.length) {
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const updatedCosts = this.action.calcCosts(this.config.costs);
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context.costs = updatedCosts.map(x => ({
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@ -99,6 +106,8 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
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static updateRollConfiguration(event, _, formData) {
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const { ...rest } = foundry.utils.expandObject(formData.object);
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this.config.selectedRollMode = rest.selectedRollMode;
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if (this.config.costs) {
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this.config.costs = foundry.utils.mergeObject(this.config.costs, rest.costs);
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}
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@ -122,11 +131,6 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
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}
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static selectExperience(_, button) {
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/* if (this.config.experiences.find(x => x === button.dataset.key)) {
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this.config.experiences = this.config.experiences.filter(x => x !== button.dataset.key);
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} else {
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this.config.experiences = [...this.config.experiences, button.dataset.key];
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} */
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this.config.experiences =
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this.config.experiences.indexOf(button.dataset.key) > -1
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? this.config.experiences.filter(x => x !== button.dataset.key)
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@ -48,12 +48,22 @@ export default class DamageDialog extends HandlebarsApplicationMixin(Application
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: game.i18n.localize('DAGGERHEART.EFFECTS.ApplyLocations.damageRoll.name');
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context.extraFormula = this.config.extraFormula;
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context.formula = this.roll.constructFormula(this.config);
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context.directDamage = this.config.directDamage;
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context.selectedRollMode = this.config.selectedRollMode;
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context.rollModes = Object.entries(CONFIG.Dice.rollModes).map(([action, { label, icon }]) => ({
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action,
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label,
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icon
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}));
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return context;
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}
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static updateRollConfiguration(event, _, formData) {
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static updateRollConfiguration(_event, _, formData) {
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const { ...rest } = foundry.utils.expandObject(formData.object);
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this.config.extraFormula = rest.extraFormula;
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this.config.selectedRollMode = rest.selectedRollMode;
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this.render();
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}
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