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Added an app to work on campaign frame things in
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12 changed files with 187 additions and 1 deletions
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@ -104,6 +104,7 @@ Hooks.once('init', () => {
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fields
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};
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game.system.campaignFrames = new game.system.api.data.CampaignFrames();
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game.system.registeredTriggers = new game.system.api.data.RegisteredTriggers();
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const { DocumentSheetConfig } = foundry.applications.apps;
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@ -318,6 +319,28 @@ Hooks.on('ready', async () => {
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}
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}
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/* Temporary for testing */
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game.system.campaignFrames.register({
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witherwild: {
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name: 'Witherwild',
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img: 'CampaignFrameStuff/Witherwild.png',
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complexityRating: 1,
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pitch: `<div>Fanewick was once a place of great abundance and peace
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dangerous to those unfamiliar with the land, but a cornucopia
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to those who respected its ways. When Haven invaded the
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wilds and forced the land into eternal spring, a dangerous
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bloom known as the Witherwild took hold and now threatens
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the lives of all who live there. In a Witherwild campaign,
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you’ll play unlikely heroes from humble beginnings who are
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reckoning with their newfound duty to save Fanewick’s people
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from dangerous corruption.</div>`,
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toneAndFeel: 'Adventurous, Dynamic, Epic, Heroic, Thrilling, Uncanny, Whimsical',
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themes: 'Cultural Clash, Ends Justify Means, Grief, People vs. Nature, Transformation and Change, Survival',
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touchstones: 'Princess Mononoke, The Legend of Zelda, The Dark Crystal, Nausicaä of the Valley of the Wind'
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}
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});
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/* Temporary for testing */
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runMigrations();
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});
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