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118 - adversary data model (#119)
* Fixed datamodel and set up basic template in new style * Added in a temp attack button, because why not * Restored HitPoints counting up
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18 changed files with 307 additions and 935 deletions
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@ -82,43 +82,53 @@ export const featureProperties = {
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export const adversaryTypes = {
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bruiser: {
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name: 'DAGGERHEART.Adversary.Bruiser.Name',
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id: 'bruiser',
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label: 'DAGGERHEART.Adversary.Type.Bruiser.label',
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description: 'DAGGERHEART.Adversary.Bruiser.Description'
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},
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horde: {
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name: 'DAGGERHEART.Adversary.Horde.Name',
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id: 'horde',
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label: 'DAGGERHEART.Adversary.Type.Horde.label',
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description: 'DAGGERHEART.Adversary.Horde.Description'
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},
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leader: {
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name: 'DAGGERHEART.Adversary.Leader.Name',
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id: 'leader',
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label: 'DAGGERHEART.Adversary.Type.Leader.label',
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description: 'DAGGERHEART.Adversary.Leader.Description'
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},
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minion: {
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name: 'DAGGERHEART.Adversary.Minion.Name',
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id: 'minion',
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label: 'DAGGERHEART.Adversary.Type.Minion.label',
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description: 'DAGGERHEART.Adversary.Minion.Description'
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},
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ranged: {
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name: 'DAGGERHEART.Adversary.Ranged.Name',
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id: 'ranged',
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label: 'DAGGERHEART.Adversary.Type.Ranged.label',
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description: 'DAGGERHEART.Adversary.Ranged.Description'
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},
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skulker: {
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name: 'DAGGERHEART.Adversary.Skulker.Name',
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description: 'DAGGERHEART.Adversary.Skulker.Description'
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skulk: {
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id: 'skulk',
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label: 'DAGGERHEART.Adversary.Type.Skulk.label',
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description: 'DAGGERHEART.Adversary.Skulk.Description'
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},
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social: {
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name: 'DAGGERHEART.Adversary.Social.Name',
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id: 'social',
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label: 'DAGGERHEART.Adversary.Type.Social.label',
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description: 'DAGGERHEART.Adversary.Social.Description'
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},
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solo: {
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name: 'DAGGERHEART.Adversary.Solo.Name',
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id: 'solo',
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label: 'DAGGERHEART.Adversary.Type.Solo.label',
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description: 'DAGGERHEART.Adversary.Solo.Description'
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},
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standard: {
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name: 'DAGGERHEART.Adversary.Standard.Name',
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id: 'standard',
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label: 'DAGGERHEART.Adversary.Type.Standard.label',
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description: 'DAGGERHEART.Adversary.Standard.Description'
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},
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support: {
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name: 'DAGGERHEART.Adversary.Support.Name',
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id: 'support',
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label: 'DAGGERHEART.Adversary.Type.Support.label',
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description: 'DAGGERHEART.Adversary.Support.Description'
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}
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};
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@ -1,25 +1,30 @@
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export const range = {
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melee: {
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id: 'melee',
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label: 'DAGGERHEART.Range.melee.name',
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description: 'DAGGERHEART.Range.melee.description',
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distance: 1
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},
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veryClose: {
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id: 'veryClose',
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label: 'DAGGERHEART.Range.veryClose.name',
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description: 'DAGGERHEART.Range.veryClose.description',
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distance: 3
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},
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close: {
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id: 'close',
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label: 'DAGGERHEART.Range.close.name',
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description: 'DAGGERHEART.Range.close.description',
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distance: 10
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},
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far: {
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id: 'far',
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label: 'DAGGERHEART.Range.far.name',
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description: 'DAGGERHEART.Range.far.description',
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distance: 20
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},
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veryFar: {
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id: 'veryFar',
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label: 'DAGGERHEART.Range.veryFar.name',
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description: 'DAGGERHEART.Range.veryFar.description',
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distance: 30
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