[Feature] Damage Reduction Rules (#574)

* More rules

* Updated some cards with damageReduction

* Fixed Endurance and HighStamina Features

* More style improvements
This commit is contained in:
WBHarry 2025-08-04 16:18:03 +02:00 committed by GitHub
parent 6bdeccfbf9
commit 02a8a9c313
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GPG key ID: B5690EEEBB952194
59 changed files with 640 additions and 245 deletions

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@ -4,45 +4,12 @@
"type": "domainCard",
"folder": "9Xc6KzNyjDtTGZkp",
"system": {
"description": "<p><p class=\"Body-Foundation\">When you take <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"severe-damage\" nexus=\"daggerheart\">Severe</tooltip> damage, you can <strong>mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to reduce the severity by one threshold. </p></p>",
"description": "<p class=\"Body-Foundation\">When you take Severe damage, you can <strong>mark a Stress</strong> to reduce the severity by one threshold.</p>",
"domain": "blade",
"recallCost": 1,
"level": 1,
"type": "ability",
"actions": {
"cXjI5GBpJSd7OtZY": {
"type": "effect",
"_id": "cXjI5GBpJSd7OtZY",
"systemPath": "actions",
"description": "",
"chatDisplay": true,
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "stress",
"value": 1,
"keyIsID": false,
"step": null,
"consumeOnSuccess": false
}
],
"uses": {
"value": null,
"max": "",
"recovery": null,
"consumeOnSuccess": false
},
"effects": [],
"target": {
"type": "any",
"amount": null
},
"name": "Mark a Stress",
"img": "icons/magic/control/silhouette-aura-energy.webp",
"range": ""
}
}
"actions": {}
},
"flags": {},
"_stats": {
@ -53,12 +20,70 @@
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784460,
"modifiedTime": 1754244495256,
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
"modifiedTime": 1754304045807,
"lastModifiedBy": "MQSznptE5yLT7kj8"
},
"_id": "BFWN2cObMdlk9uVz",
"sort": 3400000,
"effects": [],
"effects": [
{
"name": "Get Back Up",
"type": "base",
"system": {
"rangeDependence": {
"enabled": false,
"type": "withinRange",
"target": "hostile",
"range": "melee"
}
},
"_id": "aV3KUHtXXR86PRMh",
"img": "icons/magic/control/silhouette-aura-energy.webp",
"changes": [
{
"key": "system.rules.damageReduction.stressDamageReduction.severe.cost",
"mode": 5,
"value": "1",
"priority": null
},
{
"key": "system.rules.damageReduction.stressDamageReduction.severe.enabled",
"mode": 5,
"value": "1",
"priority": null
}
],
"disabled": false,
"duration": {
"startTime": null,
"combat": null,
"seconds": null,
"rounds": null,
"turns": null,
"startRound": null,
"startTurn": null
},
"description": "<p class=\"Body-Foundation\">When you take Severe damage, you can <strong>mark a Stress</strong> to reduce the severity by one threshold.</p>",
"origin": null,
"tint": "#ffffff",
"transfer": true,
"statuses": [],
"sort": 0,
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.346",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1754304030600,
"modifiedTime": 1754304076699,
"lastModifiedBy": "MQSznptE5yLT7kj8"
},
"_key": "!items.effects!BFWN2cObMdlk9uVz.aV3KUHtXXR86PRMh"
}
],
"ownership": {
"default": 0
},