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[Feature] Damage Reduction Rules (#574)
* More rules * Updated some cards with damageReduction * Fixed Endurance and HighStamina Features * More style improvements
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parent
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59 changed files with 640 additions and 245 deletions
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@ -4,45 +4,12 @@
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"type": "domainCard",
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"folder": "9Xc6KzNyjDtTGZkp",
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"system": {
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"description": "<p><p class=\"Body-Foundation\">When you take <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"severe-damage\" nexus=\"daggerheart\">Severe</tooltip> damage, you can <strong>mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to reduce the severity by one threshold. </p></p>",
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"description": "<p class=\"Body-Foundation\">When you take Severe damage, you can <strong>mark a Stress</strong> to reduce the severity by one threshold.</p>",
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"domain": "blade",
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"recallCost": 1,
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"level": 1,
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"type": "ability",
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"actions": {
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"cXjI5GBpJSd7OtZY": {
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"type": "effect",
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"_id": "cXjI5GBpJSd7OtZY",
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"systemPath": "actions",
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"description": "",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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{
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"scalable": false,
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"key": "stress",
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"value": 1,
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"keyIsID": false,
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"step": null,
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"consumeOnSuccess": false
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}
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],
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"uses": {
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"value": null,
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"max": "",
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"recovery": null,
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"consumeOnSuccess": false
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},
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"effects": [],
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"target": {
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"type": "any",
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"amount": null
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},
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"name": "Mark a Stress",
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"img": "icons/magic/control/silhouette-aura-energy.webp",
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"range": ""
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}
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}
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"actions": {}
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},
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"flags": {},
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"_stats": {
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@ -53,12 +20,70 @@
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1753922784460,
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"modifiedTime": 1754244495256,
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"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
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"modifiedTime": 1754304045807,
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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},
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"_id": "BFWN2cObMdlk9uVz",
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"sort": 3400000,
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"effects": [],
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"effects": [
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{
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"name": "Get Back Up",
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"type": "base",
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"system": {
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"rangeDependence": {
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"enabled": false,
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"type": "withinRange",
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"target": "hostile",
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"range": "melee"
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}
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},
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"_id": "aV3KUHtXXR86PRMh",
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"img": "icons/magic/control/silhouette-aura-energy.webp",
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"changes": [
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{
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"key": "system.rules.damageReduction.stressDamageReduction.severe.cost",
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"mode": 5,
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"value": "1",
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"priority": null
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},
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{
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"key": "system.rules.damageReduction.stressDamageReduction.severe.enabled",
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"mode": 5,
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"value": "1",
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"priority": null
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}
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],
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"disabled": false,
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"duration": {
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"startTime": null,
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"combat": null,
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"seconds": null,
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"rounds": null,
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"turns": null,
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"startRound": null,
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"startTurn": null
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},
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"description": "<p class=\"Body-Foundation\">When you take Severe damage, you can <strong>mark a Stress</strong> to reduce the severity by one threshold.</p>",
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"origin": null,
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"tint": "#ffffff",
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"transfer": true,
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"statuses": [],
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"sort": 0,
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"flags": {},
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"_stats": {
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"compendiumSource": null,
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"duplicateSource": null,
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"exportSource": null,
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"coreVersion": "13.346",
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1754304030600,
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"modifiedTime": 1754304076699,
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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},
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"_key": "!items.effects!BFWN2cObMdlk9uVz.aV3KUHtXXR86PRMh"
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}
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],
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"ownership": {
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"default": 0
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},
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