[Feature] Damage Reduction Rules (#574)

* More rules

* Updated some cards with damageReduction

* Fixed Endurance and HighStamina Features

* More style improvements
This commit is contained in:
WBHarry 2025-08-04 16:18:03 +02:00 committed by GitHub
parent 6bdeccfbf9
commit 02a8a9c313
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GPG key ID: B5690EEEBB952194
59 changed files with 640 additions and 245 deletions

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@ -4,7 +4,7 @@
"type": "domainCard",
"folder": "me7ywrVh38j6T8Sm",
"system": {
"description": "<p><p class=\"Body-Foundation\">Once per <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"long-rest\" nexus=\"daggerheart\">long rest</tooltip>, you can go into a <em>Frenzy</em> until there are no more adversaries within sight. </p><p class=\"Body-Foundation\">While <em>Frenzied</em>, you cant use <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"armor-slot\" nexus=\"daggerheart\">Armor Slots</tooltip>, and you gain a +10 bonus to your damage rolls and a +8 bonus to your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"severe-damage\" nexus=\"daggerheart\">Severe</tooltip> damage threshold.</p></p>",
"description": "<p class=\"Body-Foundation\">Once per long rest, you can go into a <em>Frenzy</em> until there are no more adversaries within sight.</p><p class=\"Body-Foundation\">While <em>Frenzied</em>, you cant use Armor Slots, and you gain a +10 bonus to your damage rolls and a +8 bonus to your Severe damage threshold.</p>",
"domain": "blade",
"recallCost": 3,
"level": 8,
@ -49,8 +49,8 @@
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784459,
"modifiedTime": 1754247528112,
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
"modifiedTime": 1754304635322,
"lastModifiedBy": "MQSznptE5yLT7kj8"
},
"_id": "MMl7abdGRLl7TJLO",
"sort": 3400000,
@ -71,12 +71,6 @@
}
},
"changes": [
{
"key": "system.bonuses.damage.primaryWeapon.bonus",
"mode": 2,
"value": "10",
"priority": null
},
{
"key": "system.bonuses.damage.physical.bonus",
"mode": 2,
@ -84,7 +78,7 @@
"priority": null
},
{
"key": "system.bonuses.damage.secondaryWeapon.bonus",
"key": "system.bonuses.damage.magical.bonus",
"mode": 2,
"value": "10",
"priority": null
@ -94,6 +88,12 @@
"mode": 2,
"value": "8",
"priority": null
},
{
"key": "system.rules.damageReduction.disabledArmor",
"mode": 5,
"value": "1",
"priority": null
}
],
"disabled": false,
@ -106,7 +106,7 @@
"startRound": null,
"startTurn": null
},
"description": "",
"description": "<p class=\"Body-Foundation\">Once per long rest, you can go into a <em>Frenzy</em> until there are no more adversaries within sight.</p><p class=\"Body-Foundation\">While <em>Frenzied</em>, you cant use Armor Slots, and you gain a +10 bonus to your damage rolls and a +8 bonus to your Severe damage threshold.</p>",
"tint": "#ffffff",
"statuses": [],
"sort": 0,
@ -119,8 +119,8 @@
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1754247528086,
"modifiedTime": 1754247639266,
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
"modifiedTime": 1754304880762,
"lastModifiedBy": "MQSznptE5yLT7kj8"
},
"_key": "!items.effects!MMl7abdGRLl7TJLO.1POoAgObPOWDpUco"
}