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[Feature] Damage Reduction Rules (#574)
* More rules * Updated some cards with damageReduction * Fixed Endurance and HighStamina Features * More style improvements
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59 changed files with 640 additions and 245 deletions
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@ -4,7 +4,7 @@
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"type": "domainCard",
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"folder": "me7ywrVh38j6T8Sm",
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"system": {
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"description": "<p><p class=\"Body-Foundation\">Once per <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"long-rest\" nexus=\"daggerheart\">long rest</tooltip>, you can go into a <em>Frenzy</em> until there are no more adversaries within sight. </p><p class=\"Body-Foundation\">While <em>Frenzied</em>, you can’t use <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"armor-slot\" nexus=\"daggerheart\">Armor Slots</tooltip>, and you gain a +10 bonus to your damage rolls and a +8 bonus to your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"severe-damage\" nexus=\"daggerheart\">Severe</tooltip> damage threshold.</p></p>",
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"description": "<p class=\"Body-Foundation\">Once per long rest, you can go into a <em>Frenzy</em> until there are no more adversaries within sight.</p><p class=\"Body-Foundation\">While <em>Frenzied</em>, you can’t use Armor Slots, and you gain a +10 bonus to your damage rolls and a +8 bonus to your Severe damage threshold.</p>",
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"domain": "blade",
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"recallCost": 3,
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"level": 8,
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@ -49,8 +49,8 @@
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1753922784459,
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"modifiedTime": 1754247528112,
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"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
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"modifiedTime": 1754304635322,
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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},
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"_id": "MMl7abdGRLl7TJLO",
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"sort": 3400000,
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@ -71,12 +71,6 @@
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}
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},
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"changes": [
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{
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"key": "system.bonuses.damage.primaryWeapon.bonus",
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"mode": 2,
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"value": "10",
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"priority": null
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},
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{
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"key": "system.bonuses.damage.physical.bonus",
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"mode": 2,
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@ -84,7 +78,7 @@
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"priority": null
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},
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{
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"key": "system.bonuses.damage.secondaryWeapon.bonus",
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"key": "system.bonuses.damage.magical.bonus",
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"mode": 2,
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"value": "10",
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"priority": null
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@ -94,6 +88,12 @@
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"mode": 2,
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"value": "8",
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"priority": null
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},
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{
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"key": "system.rules.damageReduction.disabledArmor",
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"mode": 5,
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"value": "1",
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"priority": null
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}
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],
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"disabled": false,
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@ -106,7 +106,7 @@
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"startRound": null,
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"startTurn": null
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},
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"description": "",
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"description": "<p class=\"Body-Foundation\">Once per long rest, you can go into a <em>Frenzy</em> until there are no more adversaries within sight.</p><p class=\"Body-Foundation\">While <em>Frenzied</em>, you can’t use Armor Slots, and you gain a +10 bonus to your damage rolls and a +8 bonus to your Severe damage threshold.</p>",
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"tint": "#ffffff",
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"statuses": [],
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"sort": 0,
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@ -119,8 +119,8 @@
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1754247528086,
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"modifiedTime": 1754247639266,
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"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
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"modifiedTime": 1754304880762,
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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},
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"_key": "!items.effects!MMl7abdGRLl7TJLO.1POoAgObPOWDpUco"
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}
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