mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-12 11:41:08 +01:00
[Feature] Damage Reduction Rules (#574)
* More rules * Updated some cards with damageReduction * Fixed Endurance and HighStamina Features * More style improvements
This commit is contained in:
parent
6bdeccfbf9
commit
02a8a9c313
59 changed files with 640 additions and 245 deletions
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@ -28,7 +28,7 @@
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},
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"changes": [
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{
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"key": "system.resources.hitPoints.value",
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"key": "system.resources.hitPoints.max",
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"mode": 2,
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"value": "1",
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"priority": null
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@ -59,7 +59,7 @@
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1753996768847,
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"modifiedTime": 1753999765864,
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"modifiedTime": 1754310930764,
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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},
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"_key": "!items.effects!tXWEMdLXafUSZTbK.db8W2Q0Qty84XV0x"
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@ -28,7 +28,7 @@
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},
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"changes": [
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{
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"key": "system.resources.stress.value",
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"key": "system.resources.stress.max",
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"mode": 2,
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"value": "1",
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"priority": null
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@ -59,7 +59,7 @@
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1753997348303,
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"modifiedTime": 1753999779490,
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"modifiedTime": 1754310946414,
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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},
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"_key": "!items.effects!HMXNJZ7ynzajR2KT.Xl3TsKUJcl6vi1ly"
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@ -4,7 +4,7 @@
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"type": "domainCard",
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"folder": "o7t2fsAmRxKLoHrO",
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"system": {
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"description": "<p><p class=\"Body-Foundation\">Once per <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"long-rest\" nexus=\"daggerheart\">long rest</tooltip>, when you compliment someone or ask them about something they’re good at, you can both gain 3 <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\">Hope</tooltip>.</p></p>",
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"description": "<p class=\"Body-Foundation\">Once per long rest, when you compliment someone or ask them about something they’re good at, you can both gain 3 Hope.</p>",
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"domain": "blade",
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"recallCost": 1,
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"level": 2,
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@ -14,7 +14,7 @@
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"type": "healing",
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"_id": "7Tcn3wYxEIGEfbJ5",
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"systemPath": "actions",
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"description": "",
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"description": "<p class=\"Body-Foundation\">Once per long rest, when you compliment someone or ask them about something they’re good at, you can both gain 3 Hope.</p>",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [],
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@ -89,8 +89,8 @@
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1753922784407,
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"modifiedTime": 1754244754496,
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"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
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"modifiedTime": 1754304308103,
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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},
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"_id": "Y08dLFuPXsgeRrHi",
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"sort": 3400000,
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@ -4,7 +4,7 @@
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"type": "domainCard",
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"folder": "me7ywrVh38j6T8Sm",
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"system": {
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"description": "<p><p class=\"Body-Foundation\">Once per <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"long-rest\" nexus=\"daggerheart\">long rest</tooltip>, while you’re charging into danger, you can muster a rousing call that inspires your allies. All allies who can hear you each clear a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\">Stress</tooltip> and gain a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\">Hope</tooltip>. Additionally, your allies gain <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"advantage-and-disadvantage\" nexus=\"daggerheart\">advantage</tooltip> on <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"attack-roll\" nexus=\"daggerheart\">attack rolls</tooltip> until you or an ally rolls a failure with <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"fear\" nexus=\"daggerheart\">Fear</tooltip>.</p></p>",
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"description": "<p class=\"Body-Foundation\">Once per long rest, while you’re charging into danger, you can muster a rousing call that inspires your allies. All allies who can hear you each clear a Stress and gain a Hope. Additionally, your allies gain advantage on attack rolls until you or an ally rolls a failure with Fear.</p>",
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"domain": "blade",
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"recallCost": 2,
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"level": 8,
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@ -14,7 +14,7 @@
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"type": "healing",
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"_id": "jakoB9n8KSgvYVZv",
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"systemPath": "actions",
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"description": "",
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"description": "<p class=\"Body-Foundation\">Once per long rest, while you’re charging into danger, you can muster a rousing call that inspires your allies. All allies who can hear you each clear a Stress and gain a Hope. Additionally, your allies gain advantage on attack rolls until you or an ally rolls a failure with Fear.</p>",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [],
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@ -119,8 +119,8 @@
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1753922784413,
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"modifiedTime": 1754247384173,
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"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
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"modifiedTime": 1754304622040,
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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},
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"_id": "Ef1JsUG50LIoKx2F",
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"sort": 3400000,
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@ -4,7 +4,7 @@
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"type": "domainCard",
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"folder": "EiP5dLozOFZKIeWN",
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"system": {
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"description": "<p><p class=\"Body-Foundation\">Once per <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"long-rest\" nexus=\"daggerheart\">long rest</tooltip> when you would make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"death-move\" nexus=\"daggerheart\">Death Move</tooltip>, you can <strong>spend a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to clear a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hit-points\" nexus=\"daggerheart\">Hit Point</tooltip> instead. </p></p>",
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"description": "<p class=\"Body-Foundation\">Once per long rest when you would make a Death Move, you can <strong>spend a Hope</strong> to clear a Hit Point instead.</p>",
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"domain": "blade",
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"recallCost": 2,
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"level": 6,
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@ -14,7 +14,7 @@
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"type": "healing",
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"_id": "iucXKML1P8Q7nmcp",
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"systemPath": "actions",
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"description": "",
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"description": "<p class=\"Body-Foundation\">Once per long rest when you would make a Death Move, you can <strong>spend a Hope</strong> to clear a Hit Point instead.</p>",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [],
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@ -89,8 +89,8 @@
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1753922784415,
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"modifiedTime": 1754246132892,
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"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
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"modifiedTime": 1754304541810,
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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},
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"_id": "NeEOghgfyDUBTwBG",
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"sort": 3400000,
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@ -4,7 +4,7 @@
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"type": "domainCard",
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"folder": "7pKKYgRQAKlQAksV",
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"system": {
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"description": "<p><p class=\"Body-Foundation\">When you make a successful attack against an adversary, you can <strong>mark 4 </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to force the target to mark a number of <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hit-points\" nexus=\"daggerheart\">Hit Points</tooltip> equal to the number of Hit Points you currently have marked instead of rolling for damage. </p></p>",
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"description": "<p class=\"Body-Foundation\">When you make a successful attack against an adversary, you can <strong>mark 4 Stress</strong> to force the target to mark a number of Hit Points equal to the number of Hit Points you currently have marked instead of rolling for damage.</p>",
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"domain": "blade",
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"recallCost": 0,
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"level": 10,
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@ -14,10 +14,19 @@
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"type": "effect",
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"_id": "lekCIrTCQ2FhwGd1",
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"systemPath": "actions",
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"description": "",
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"description": "<p class=\"Body-Foundation\">When you make a successful attack against an adversary, you can <strong>mark 4 Stress</strong> to force the target to mark a number of Hit Points equal to the number of Hit Points you currently have marked instead of rolling for damage.</p>",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [],
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"cost": [
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{
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"scalable": false,
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"key": "stress",
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"value": 4,
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"keyIsID": false,
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"step": null,
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"consumeOnSuccess": false
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}
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],
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"uses": {
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"value": null,
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"max": "",
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@ -44,8 +53,8 @@
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1753922784414,
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"modifiedTime": 1754248024583,
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"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
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"modifiedTime": 1754304799641,
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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},
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"_id": "P0ezScyQ5t8ruByf",
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"sort": 3400000,
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@ -4,7 +4,7 @@
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"type": "domainCard",
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"folder": "HAGbPLHwm0UozDeG",
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"system": {
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"description": "<p><p class=\"Body-Foundation-No-BOLDITALIC\">When 4 or more of the domain cards in your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"loadout-and-vault\" nexus=\"daggerheart\">loadout</tooltip> are from the Blade domain, gain the following benefits:</p><ul class=\"\"><li class=\"vertical-card-list-found\">+2 bonus to your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"attack-roll\" nexus=\"daggerheart\">attack rolls</tooltip></li><li class=\"vertical-card-list-found\">+4 bonus to your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"severe-damage\" nexus=\"daggerheart\">Severe</tooltip> damage threshold</li></ul></p>",
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"description": "<p class=\"Body-Foundation-No-BOLDITALIC\">When 4 or more of the domain cards in your loadout are from the Blade domain, gain the following benefits:</p><ul><li class=\"vertical-card-list-found\"><p>+2 bonus to your attack rolls</p></li><li class=\"vertical-card-list-found\"><p>+4 bonus to your Severe damage threshold</p></li></ul>",
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"domain": "blade",
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"recallCost": 1,
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"level": 7,
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@ -19,8 +19,8 @@
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1753922784416,
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"modifiedTime": 1754244839691,
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"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
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"modifiedTime": 1754304595818,
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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},
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"_id": "Gb5bqpFSBiuBxUix",
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"sort": 3400000,
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@ -4,7 +4,7 @@
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"type": "domainCard",
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"folder": "Emnx4o1DWGTVKoAg",
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"system": {
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"description": "<p><p class=\"Body-Foundation-No-BOLDITALIC\">When you <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"critical-success\" nexus=\"daggerheart\">critically succeed</tooltip> on an attack, you can <strong>spend up to 3 </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> and choose one of the following options for each Hope spent: </p><ul class=\"\"><li class=\"vertical-card-list\">You clear a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hit-points\" nexus=\"daggerheart\">Hit Point</tooltip>.</li><li class=\"vertical-card-list\">You clear an <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"armor-slot\" nexus=\"daggerheart\">Armor Slot</tooltip>.</li><li class=\"vertical-card-list\">The target must mark an additional Hit Point.</li></ul><p class=\"Card-Feature\">You can’t choose the same option more than once.</p></p>",
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"description": "<p class=\"Body-Foundation-No-BOLDITALIC\">When you critically succeed on an attack, you can <strong>spend up to 3 Hope</strong> and choose one of the following options for each Hope spent:</p><ul><li class=\"vertical-card-list\"><p>You clear a Hit Point.</p></li><li class=\"vertical-card-list\"><p>You clear an Armor Slot.</p></li><li class=\"vertical-card-list\">The target must mark an additional Hit Point.</li></ul><p class=\"Card-Feature\">You can’t choose the same option more than once.</p>",
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"domain": "blade",
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"recallCost": 1,
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"level": 5,
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"type": "healing",
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"_id": "CbKKgf1TboGPZitf",
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"systemPath": "actions",
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"description": "",
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"description": "<p class=\"Body-Foundation-No-BOLDITALIC\">When you critically succeed on an attack, you can <strong>spend up to 3 Hope</strong> and choose one of the following options for each Hope spent:</p><ul class=\"\"><li class=\"vertical-card-list\"><p>You clear a Hit Point.</p></li><li class=\"vertical-card-list\"><p>You clear an Armor Slot.</p></li><li class=\"vertical-card-list\">The target must mark an additional Hit Point.</li></ul><p class=\"Card-Feature\">You can’t choose the same option more than once.</p>",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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@ -239,8 +239,8 @@
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1753922784433,
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"modifiedTime": 1754245291254,
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"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
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"modifiedTime": 1754304490701,
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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},
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"_id": "rnejRbUQsNGX1GMC",
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"sort": 3400000,
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@ -4,7 +4,7 @@
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"type": "domainCard",
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"folder": "yalAnCU3SndrYImF",
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"system": {
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"description": "<p><p class=\"Body-Foundation\">Once per rest, you can apply all your focus toward a target of your choice. Until you attack another creature, you defeat the target, or the battle ends, gain a +1 bonus to your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"proficiency\" nexus=\"daggerheart\">Proficiency</tooltip>.</p></p>",
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"description": "<p class=\"Body-Foundation\">Once per rest, you can apply all your focus toward a target of your choice. Until you attack another creature, you defeat the target, or the battle ends, gain a +1 bonus to your Proficiency.</p>",
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"domain": "blade",
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"recallCost": 2,
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"level": 4,
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"type": "effect",
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"_id": "xdNbP1ggDxpXZ1HP",
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"systemPath": "actions",
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"description": "",
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"description": "<p class=\"Body-Foundation\">Once per rest, you can apply all your focus toward a target of your choice. Until you attack another creature, you defeat the target, or the battle ends, gain a +1 bonus to your Proficiency.</p>",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [],
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"uses": {
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"value": null,
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"max": "",
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"recovery": null,
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"max": "1",
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"recovery": "shortRest",
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"consumeOnSuccess": false
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},
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"effects": [
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@ -49,8 +49,8 @@
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1753922784443,
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"modifiedTime": 1754244951595,
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"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
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"modifiedTime": 1754304260916,
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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},
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"_id": "xxZOXC4tiZQ6kg1e",
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"sort": 3400000,
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@ -59,7 +59,7 @@
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"name": "Deadly Focus",
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"img": "systems/daggerheart/assets/icons/domains/domain-card/blade.png",
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"origin": "Compendium.daggerheart.domains.Item.xxZOXC4tiZQ6kg1e",
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"transfer": false,
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"transfer": true,
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"_id": "6sR46Hd554DiLHy4",
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"type": "base",
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"system": {
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@ -78,7 +78,7 @@
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"priority": null
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}
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],
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"disabled": false,
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"disabled": true,
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"duration": {
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"startTime": null,
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"combat": null,
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@ -101,8 +101,8 @@
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1754244951545,
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"modifiedTime": 1754244958779,
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"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
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"modifiedTime": 1754304242570,
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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},
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"_key": "!items.effects!xxZOXC4tiZQ6kg1e.6sR46Hd554DiLHy4"
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}
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"type": "domainCard",
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"folder": "yalAnCU3SndrYImF",
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"system": {
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"description": "<p><p class=\"Body\">While you are wearing <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"armor\" nexus=\"daggerheart\">armor</tooltip>, gain a +2 bonus to your damage thresholds.</p></p>",
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"description": "<p class=\"Body\">While you are wearing armor, gain a +2 bonus to your damage thresholds.</p>",
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"domain": "blade",
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"recallCost": 0,
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"level": 4,
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@ -19,8 +19,8 @@
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1753922784458,
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"modifiedTime": 1754244852896,
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"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
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"modifiedTime": 1754304268859,
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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},
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"_id": "oVa49lI107eZILZr",
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"sort": 3400000,
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@ -4,7 +4,7 @@
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"type": "domainCard",
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"folder": "me7ywrVh38j6T8Sm",
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"system": {
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"description": "<p><p class=\"Body-Foundation\">Once per <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"long-rest\" nexus=\"daggerheart\">long rest</tooltip>, you can go into a <em>Frenzy</em> until there are no more adversaries within sight. </p><p class=\"Body-Foundation\">While <em>Frenzied</em>, you can’t use <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"armor-slot\" nexus=\"daggerheart\">Armor Slots</tooltip>, and you gain a +10 bonus to your damage rolls and a +8 bonus to your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"severe-damage\" nexus=\"daggerheart\">Severe</tooltip> damage threshold.</p></p>",
|
||||
"description": "<p class=\"Body-Foundation\">Once per long rest, you can go into a <em>Frenzy</em> until there are no more adversaries within sight.</p><p class=\"Body-Foundation\">While <em>Frenzied</em>, you can’t use Armor Slots, and you gain a +10 bonus to your damage rolls and a +8 bonus to your Severe damage threshold.</p>",
|
||||
"domain": "blade",
|
||||
"recallCost": 3,
|
||||
"level": 8,
|
||||
|
|
@ -49,8 +49,8 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784459,
|
||||
"modifiedTime": 1754247528112,
|
||||
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
|
||||
"modifiedTime": 1754304635322,
|
||||
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||
},
|
||||
"_id": "MMl7abdGRLl7TJLO",
|
||||
"sort": 3400000,
|
||||
|
|
@ -71,12 +71,6 @@
|
|||
}
|
||||
},
|
||||
"changes": [
|
||||
{
|
||||
"key": "system.bonuses.damage.primaryWeapon.bonus",
|
||||
"mode": 2,
|
||||
"value": "10",
|
||||
"priority": null
|
||||
},
|
||||
{
|
||||
"key": "system.bonuses.damage.physical.bonus",
|
||||
"mode": 2,
|
||||
|
|
@ -84,7 +78,7 @@
|
|||
"priority": null
|
||||
},
|
||||
{
|
||||
"key": "system.bonuses.damage.secondaryWeapon.bonus",
|
||||
"key": "system.bonuses.damage.magical.bonus",
|
||||
"mode": 2,
|
||||
"value": "10",
|
||||
"priority": null
|
||||
|
|
@ -94,6 +88,12 @@
|
|||
"mode": 2,
|
||||
"value": "8",
|
||||
"priority": null
|
||||
},
|
||||
{
|
||||
"key": "system.rules.damageReduction.disabledArmor",
|
||||
"mode": 5,
|
||||
"value": "1",
|
||||
"priority": null
|
||||
}
|
||||
],
|
||||
"disabled": false,
|
||||
|
|
@ -106,7 +106,7 @@
|
|||
"startRound": null,
|
||||
"startTurn": null
|
||||
},
|
||||
"description": "",
|
||||
"description": "<p class=\"Body-Foundation\">Once per long rest, you can go into a <em>Frenzy</em> until there are no more adversaries within sight.</p><p class=\"Body-Foundation\">While <em>Frenzied</em>, you can’t use Armor Slots, and you gain a +10 bonus to your damage rolls and a +8 bonus to your Severe damage threshold.</p>",
|
||||
"tint": "#ffffff",
|
||||
"statuses": [],
|
||||
"sort": 0,
|
||||
|
|
@ -119,8 +119,8 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1754247528086,
|
||||
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|
||||
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|
||||
"modifiedTime": 1754304880762,
|
||||
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||
},
|
||||
"_key": "!items.effects!MMl7abdGRLl7TJLO.1POoAgObPOWDpUco"
|
||||
}
|
||||
|
|
|
|||
|
|
@ -4,45 +4,12 @@
|
|||
"type": "domainCard",
|
||||
"folder": "9Xc6KzNyjDtTGZkp",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body-Foundation\">When you take <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"severe-damage\" nexus=\"daggerheart\">Severe</tooltip> damage, you can <strong>mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to reduce the severity by one threshold. </p></p>",
|
||||
"description": "<p class=\"Body-Foundation\">When you take Severe damage, you can <strong>mark a Stress</strong> to reduce the severity by one threshold.</p>",
|
||||
"domain": "blade",
|
||||
"recallCost": 1,
|
||||
"level": 1,
|
||||
"type": "ability",
|
||||
"actions": {
|
||||
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|
||||
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|
||||
"_id": "cXjI5GBpJSd7OtZY",
|
||||
"systemPath": "actions",
|
||||
"description": "",
|
||||
"chatDisplay": true,
|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
],
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
"effects": [],
|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
}
|
||||
"actions": {}
|
||||
},
|
||||
"flags": {},
|
||||
"_stats": {
|
||||
|
|
@ -53,12 +20,70 @@
|
|||
"systemId": "daggerheart",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
"sort": 3400000,
|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
"system": {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
},
|
||||
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|
||||
"img": "icons/magic/control/silhouette-aura-energy.webp",
|
||||
"changes": [
|
||||
{
|
||||
"key": "system.rules.damageReduction.stressDamageReduction.severe.cost",
|
||||
"mode": 5,
|
||||
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|
||||
"priority": null
|
||||
},
|
||||
{
|
||||
"key": "system.rules.damageReduction.stressDamageReduction.severe.enabled",
|
||||
"mode": 5,
|
||||
"value": "1",
|
||||
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|
||||
}
|
||||
],
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"startTurn": null
|
||||
},
|
||||
"description": "<p class=\"Body-Foundation\">When you take Severe damage, you can <strong>mark a Stress</strong> to reduce the severity by one threshold.</p>",
|
||||
"origin": null,
|
||||
"tint": "#ffffff",
|
||||
"transfer": true,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"modifiedTime": 1754304076699,
|
||||
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||
},
|
||||
"_key": "!items.effects!BFWN2cObMdlk9uVz.aV3KUHtXXR86PRMh"
|
||||
}
|
||||
],
|
||||
"ownership": {
|
||||
"default": 0
|
||||
},
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
"type": "domainCard",
|
||||
"folder": "HAGbPLHwm0UozDeG",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body-Foundation\">When you fail an attack, you can <strong>mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to deal weapon damage using half your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"proficiency\" nexus=\"daggerheart\">Proficiency</tooltip>. </p></p>",
|
||||
"description": "<p class=\"Body-Foundation\">When you fail an attack, you can <strong>mark a Stress</strong> to deal weapon damage using half your Proficiency.</p>",
|
||||
"domain": "blade",
|
||||
"recallCost": 1,
|
||||
"level": 7,
|
||||
|
|
@ -14,7 +14,7 @@
|
|||
"type": "damage",
|
||||
"_id": "DUojhK0OtvsotiE6",
|
||||
"systemPath": "actions",
|
||||
"description": "",
|
||||
"description": "<p class=\"Body-Foundation\">When you fail an attack, you can <strong>mark a Stress</strong> to deal weapon damage using half your Proficiency.</p>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [
|
||||
|
|
@ -57,8 +57,8 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784462,
|
||||
"modifiedTime": 1754247275114,
|
||||
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|
||||
"modifiedTime": 1754304608102,
|
||||
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|
||||
},
|
||||
"_id": "nCNCqSH7UgW4O3To",
|
||||
"sort": 3400000,
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
"type": "domainCard",
|
||||
"folder": "QYdeGsmVYIF34kZR",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body-Foundation\">When you <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"critical-success\" nexus=\"daggerheart\">critically succeed</tooltip> on a weapon attack, gain an additional <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\">Hope</tooltip> or clear an additional <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\">Stress</tooltip>. </p><p class=\"Body-Foundation\">Additionally, when you deal enough damage to defeat an enemy, gain a Hope or clear a Stress.</p></p>",
|
||||
"description": "<p class=\"Body-Foundation\">When you critically succeed on a weapon attack, gain an additional Hope or clear an additional Stress.</p><p class=\"Body-Foundation\">Additionally, when you deal enough damage to defeat an enemy, gain a Hope or clear a Stress.</p>",
|
||||
"domain": "blade",
|
||||
"recallCost": 2,
|
||||
"level": 9,
|
||||
|
|
@ -14,7 +14,7 @@
|
|||
"type": "healing",
|
||||
"_id": "crvDbD8V8linpzeg",
|
||||
"systemPath": "actions",
|
||||
"description": "",
|
||||
"description": "<p class=\"Body-Foundation\">When you critically succeed on a weapon attack, gain an additional Hope or clear an additional Stress.</p><p class=\"Body-Foundation\">Additionally, when you deal enough damage to defeat an enemy, gain a Hope or clear a Stress.</p>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [],
|
||||
|
|
@ -50,31 +50,6 @@
|
|||
}
|
||||
},
|
||||
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|
||||
},
|
||||
{
|
||||
"value": {
|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
"multiplier": "prof",
|
||||
"flatMultiplier": 1,
|
||||
"dice": "d6",
|
||||
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|
||||
},
|
||||
"applyTo": "hope",
|
||||
"base": false,
|
||||
"resultBased": false,
|
||||
"valueAlt": {
|
||||
"multiplier": "prof",
|
||||
"flatMultiplier": 1,
|
||||
"dice": "d6",
|
||||
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|
||||
"custom": {
|
||||
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|
||||
}
|
||||
},
|
||||
"type": []
|
||||
}
|
||||
],
|
||||
"includeBase": false
|
||||
|
|
@ -99,9 +74,77 @@
|
|||
},
|
||||
"useDefault": false
|
||||
},
|
||||
"name": "Gain Hope & Clear Stress",
|
||||
"name": "Clear Stress",
|
||||
"img": "icons/magic/control/buff-flight-wings-runes-purple.webp",
|
||||
"range": ""
|
||||
},
|
||||
"r7MFU8khXqsEpx16": {
|
||||
"type": "healing",
|
||||
"_id": "r7MFU8khXqsEpx16",
|
||||
"systemPath": "actions",
|
||||
"description": "<p class=\"Body-Foundation\">When you critically succeed on a weapon attack, gain an additional Hope or clear an additional Stress.</p><p class=\"Body-Foundation\">Additionally, when you deal enough damage to defeat an enemy, gain a Hope or clear a Stress.</p>",
|
||||
"chatDisplay": true,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"recovery": null,
|
||||
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|
||||
},
|
||||
"damage": {
|
||||
"parts": [
|
||||
{
|
||||
"value": {
|
||||
"custom": {
|
||||
"enabled": true,
|
||||
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|
||||
},
|
||||
"multiplier": "prof",
|
||||
"flatMultiplier": 1,
|
||||
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|
||||
"bonus": null
|
||||
},
|
||||
"applyTo": "hope",
|
||||
"base": false,
|
||||
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|
||||
"valueAlt": {
|
||||
"multiplier": "prof",
|
||||
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|
||||
"dice": "d6",
|
||||
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|
||||
"custom": {
|
||||
"enabled": false
|
||||
}
|
||||
},
|
||||
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|
||||
}
|
||||
],
|
||||
"includeBase": false
|
||||
},
|
||||
"target": {
|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"bonus": null,
|
||||
"advState": "neutral",
|
||||
"diceRolling": {
|
||||
"multiplier": "prof",
|
||||
"flatMultiplier": 1,
|
||||
"dice": "d6",
|
||||
"compare": null,
|
||||
"treshold": null
|
||||
},
|
||||
"useDefault": false
|
||||
},
|
||||
"name": "Gain Hope",
|
||||
"img": "icons/magic/holy/barrier-shield-winged-blue.webp",
|
||||
"range": ""
|
||||
}
|
||||
}
|
||||
},
|
||||
|
|
@ -114,8 +157,8 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
"_id": "3zvjgZ5Od343wHzx",
|
||||
"sort": 3400000,
|
||||
|
|
|
|||
|
|
@ -24,7 +24,59 @@
|
|||
},
|
||||
"_id": "zbxPl81kbWEegKQN",
|
||||
"sort": 3400000,
|
||||
"effects": [],
|
||||
"effects": [
|
||||
{
|
||||
"name": "On The Brink",
|
||||
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|
||||
"system": {
|
||||
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|
||||
"enabled": false,
|
||||
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|
||||
"target": "hostile",
|
||||
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|
||||
}
|
||||
},
|
||||
"_id": "UJTsJlnhi5Zi0XQ2",
|
||||
"img": "icons/magic/life/heart-cross-blue.webp",
|
||||
"changes": [
|
||||
{
|
||||
"key": "system.rules.damageReduction.thresholdImmunities.minor",
|
||||
"mode": 5,
|
||||
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|
||||
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|
||||
}
|
||||
],
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"startRound": null,
|
||||
"startTurn": null
|
||||
},
|
||||
"description": "<p class=\"Body\">When you have 2 or fewer Hit Points unmarked, you don’t take Minor damage.</p>",
|
||||
"origin": null,
|
||||
"tint": "#ffffff",
|
||||
"transfer": true,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
"_key": "!items.effects!zbxPl81kbWEegKQN.UJTsJlnhi5Zi0XQ2"
|
||||
}
|
||||
],
|
||||
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|
||||
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|
||||
},
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
"type": "domainCard",
|
||||
"folder": "7pKKYgRQAKlQAksV",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body-Foundation\">When you successfully make an attack with your weapon, you never deal damage beneath a target’s <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"major-damage\" nexus=\"daggerheart\">Major</tooltip> damage threshold (the target always marks a minimum of 2 <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hit-points\" nexus=\"daggerheart\">Hit Points</tooltip>).</p><p class=\"Body-Foundation\">Additionally, when a creature within your weapon’s range deals damage to an ally with an attack that doesn’t include you, you can <strong>mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to force them to make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"reaction-roll\" nexus=\"daggerheart\">Reaction Roll</tooltip> (15). On a failure, the target must mark a Hit Point. </p></p>",
|
||||
"description": "<p class=\"Body-Foundation\">When you successfully make an attack with your weapon, you never deal damage beneath a target’s Major damage threshold (the target always marks a minimum of 2 Hit Points).</p><p class=\"Body-Foundation\">Additionally, when a creature within your weapon’s range deals damage to an ally with an attack that doesn’t include you, you can <strong>mark a Stress</strong> to force them to make a Reaction Roll (15). On a failure, the target must mark a Hit Point.</p>",
|
||||
"domain": "blade",
|
||||
"recallCost": 3,
|
||||
"level": 10,
|
||||
|
|
@ -14,7 +14,7 @@
|
|||
"type": "damage",
|
||||
"_id": "MxaqNvY9IfWnFe5P",
|
||||
"systemPath": "actions",
|
||||
"description": "",
|
||||
"description": "<p class=\"Body-Foundation\">When you successfully make an attack with your weapon, you never deal damage beneath a target’s Major damage threshold (the target always marks a minimum of 2 Hit Points).</p><p class=\"Body-Foundation\">Additionally, when a creature within your weapon’s range deals damage to an ally with an attack that doesn’t include you, you can <strong>mark a Stress</strong> to force them to make a Reaction Roll (15). On a failure, the target must mark a Hit Point.</p>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [
|
||||
|
|
@ -57,8 +57,8 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784490,
|
||||
"modifiedTime": 1754248295075,
|
||||
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
|
||||
"modifiedTime": 1754304817948,
|
||||
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||
},
|
||||
"_id": "I7pNsQ9Yx6mRJX4V",
|
||||
"sort": 3400000,
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
"type": "domainCard",
|
||||
"folder": "EiP5dLozOFZKIeWN",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body-Foundation\">Before you make an attack, you can <strong>mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to gain a bonus to your damage roll equal to twice your <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"strength\" nexus=\"daggerheart\">Strength</tooltip>. </p><p class=\"Body-Foundation\">You can Rage Up twice per attack.</p></p>",
|
||||
"description": "<p class=\"Body-Foundation\">Before you make an attack, you can <strong>mark a Stress</strong> to gain a bonus to your damage roll equal to twice your Strength.</p><p class=\"Body-Foundation\">You can Rage Up twice per attack.</p>",
|
||||
"domain": "blade",
|
||||
"recallCost": 1,
|
||||
"level": 6,
|
||||
|
|
@ -95,8 +95,8 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784496,
|
||||
"modifiedTime": 1754246820890,
|
||||
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
|
||||
"modifiedTime": 1754304556054,
|
||||
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||
},
|
||||
"_id": "GRL0cvs96vrTDckZ",
|
||||
"sort": 3400000,
|
||||
|
|
@ -105,7 +105,7 @@
|
|||
"name": "Rage Up (1)",
|
||||
"img": "systems/daggerheart/assets/icons/domains/domain-card/blade.png",
|
||||
"origin": "Compendium.daggerheart.domains.Item.GRL0cvs96vrTDckZ",
|
||||
"transfer": false,
|
||||
"transfer": true,
|
||||
"_id": "bq1MhcmoP6Wo5CXF",
|
||||
"type": "base",
|
||||
"system": {
|
||||
|
|
@ -124,7 +124,7 @@
|
|||
"priority": null
|
||||
}
|
||||
],
|
||||
"disabled": false,
|
||||
"disabled": true,
|
||||
"duration": {
|
||||
"startTime": null,
|
||||
"combat": null,
|
||||
|
|
@ -147,8 +147,8 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1754246159246,
|
||||
"modifiedTime": 1754246767854,
|
||||
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
|
||||
"modifiedTime": 1754304575352,
|
||||
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||
},
|
||||
"_key": "!items.effects!GRL0cvs96vrTDckZ.bq1MhcmoP6Wo5CXF"
|
||||
},
|
||||
|
|
@ -156,7 +156,7 @@
|
|||
"name": "Rage Up (2)",
|
||||
"img": "systems/daggerheart/assets/icons/domains/domain-card/blade.png",
|
||||
"origin": "Compendium.daggerheart.domains.Item.GRL0cvs96vrTDckZ",
|
||||
"transfer": false,
|
||||
"transfer": true,
|
||||
"_id": "t6SIjQxB6UBUJ98f",
|
||||
"type": "base",
|
||||
"system": {
|
||||
|
|
@ -175,7 +175,7 @@
|
|||
"priority": null
|
||||
}
|
||||
],
|
||||
"disabled": false,
|
||||
"disabled": true,
|
||||
"duration": {
|
||||
"startTime": null,
|
||||
"combat": null,
|
||||
|
|
@ -198,8 +198,8 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1754246675511,
|
||||
"modifiedTime": 1754246707418,
|
||||
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
|
||||
"modifiedTime": 1754304583724,
|
||||
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||
},
|
||||
"_key": "!items.effects!GRL0cvs96vrTDckZ.t6SIjQxB6UBUJ98f"
|
||||
}
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
"type": "domainCard",
|
||||
"folder": "QYdeGsmVYIF34kZR",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body-Foundation\">Once per <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"long-rest\" nexus=\"daggerheart\">long rest</tooltip>, <strong>spend a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to make an <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"attack-roll\" nexus=\"daggerheart\">attack roll</tooltip>. The GM tells you which targets within range it would succeed against. Choose one of these targets and force them to mark 5 <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hit-points\" nexus=\"daggerheart\">Hit Points</tooltip>. </p></p>",
|
||||
"description": "<p class=\"Body-Foundation\">Once per long rest, <strong>spend a Hope</strong> to make an attack roll. The GM tells you which targets within range it would succeed against. Choose one of these targets and force them to mark 5 Hit Points.</p>",
|
||||
"domain": "blade",
|
||||
"recallCost": 3,
|
||||
"level": 9,
|
||||
|
|
@ -14,7 +14,7 @@
|
|||
"type": "attack",
|
||||
"_id": "bFW8Qgv6fUswbA6s",
|
||||
"systemPath": "actions",
|
||||
"description": "",
|
||||
"description": "<p class=\"Body-Foundation\">Once per long rest, <strong>spend a Hope</strong> to make an attack roll. The GM tells you which targets within range it would succeed against. Choose one of these targets and force them to mark 5 Hit Points.</p>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [
|
||||
|
|
@ -77,8 +77,8 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784498,
|
||||
"modifiedTime": 1754247964921,
|
||||
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
|
||||
"modifiedTime": 1754304768446,
|
||||
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||
},
|
||||
"_id": "MCgNRlh0s5XUPCfl",
|
||||
"sort": 3400000,
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
"type": "domainCard",
|
||||
"folder": "o7t2fsAmRxKLoHrO",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body-Foundation\"><strong>Mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to gain <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"advantage-and-disadvantage\" nexus=\"daggerheart\">advantage</tooltip> on an attack. </p></p>",
|
||||
"description": "<p class=\"Body-Foundation\"><strong>Mark a Stress</strong> to gain advantage on an attack.</p>",
|
||||
"domain": "blade",
|
||||
"recallCost": 1,
|
||||
"level": 2,
|
||||
|
|
@ -14,7 +14,7 @@
|
|||
"type": "effect",
|
||||
"_id": "1vOYZjiUbRBmLcVr",
|
||||
"systemPath": "actions",
|
||||
"description": "",
|
||||
"description": "<p class=\"Body-Foundation\"><strong>Mark a Stress</strong> to gain advantage on an attack.</p>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [
|
||||
|
|
@ -53,8 +53,8 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784500,
|
||||
"modifiedTime": 1754244790951,
|
||||
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
|
||||
"modifiedTime": 1754304322191,
|
||||
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||
},
|
||||
"_id": "2ooUo2yoilGifY81",
|
||||
"sort": 3400000,
|
||||
|
|
|
|||
|
|
@ -4,11 +4,36 @@
|
|||
"type": "domainCard",
|
||||
"folder": "wWL9mV6i2EGX5xHS",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body-Foundation\">Once per rest, when a creature within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"melee\" nexus=\"daggerheart\">Melee</tooltip> range would deal damage to you, you can avoid the attack and safely move out of Melee range of the enemy. </p></p>",
|
||||
"description": "<p class=\"Body-Foundation\">Once per rest, when a creature within Melee range would deal damage to you, you can avoid the attack and safely move out of Melee range of the enemy.</p>",
|
||||
"domain": "blade",
|
||||
"recallCost": 1,
|
||||
"level": 3,
|
||||
"type": "ability"
|
||||
"type": "ability",
|
||||
"actions": {
|
||||
"lcEmS1XXO5wH54cQ": {
|
||||
"type": "effect",
|
||||
"_id": "lcEmS1XXO5wH54cQ",
|
||||
"systemPath": "actions",
|
||||
"description": "<p class=\"Body-Foundation\">Once per rest, when a creature within Melee range would deal damage to you, you can avoid the attack and safely move out of Melee range of the enemy.</p>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [],
|
||||
"uses": {
|
||||
"value": null,
|
||||
"max": "1",
|
||||
"recovery": "shortRest",
|
||||
"consumeOnSuccess": false
|
||||
},
|
||||
"effects": [],
|
||||
"target": {
|
||||
"type": "self",
|
||||
"amount": null
|
||||
},
|
||||
"name": "Avoid",
|
||||
"img": "icons/skills/movement/feet-winged-boots-brown.webp",
|
||||
"range": "melee"
|
||||
}
|
||||
}
|
||||
},
|
||||
"flags": {},
|
||||
"_stats": {
|
||||
|
|
@ -19,8 +44,8 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784509,
|
||||
"modifiedTime": 1754244800614,
|
||||
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
|
||||
"modifiedTime": 1754304188850,
|
||||
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||
},
|
||||
"_id": "5bBU9jWHOuOY12lR",
|
||||
"sort": 3400000,
|
||||
|
|
|
|||
|
|
@ -81,7 +81,65 @@
|
|||
},
|
||||
"_id": "JwfhtgmmuRxg4zhI",
|
||||
"sort": 3400000,
|
||||
"effects": [],
|
||||
"effects": [
|
||||
{
|
||||
"name": "Shrug It Off",
|
||||
"type": "base",
|
||||
"system": {
|
||||
"rangeDependence": {
|
||||
"enabled": false,
|
||||
"type": "withinRange",
|
||||
"target": "hostile",
|
||||
"range": "melee"
|
||||
}
|
||||
},
|
||||
"_id": "5DTQDVU8Jy5Nnp5V",
|
||||
"img": "icons/magic/defensive/shield-barrier-deflect-teal.webp",
|
||||
"changes": [
|
||||
{
|
||||
"key": "system.rules.damageReduction.stressDamageReduction.any.cost",
|
||||
"mode": 5,
|
||||
"value": "1",
|
||||
"priority": null
|
||||
},
|
||||
{
|
||||
"key": "system.rules.damageReduction.stressDamageReduction.any.enabled",
|
||||
"mode": 5,
|
||||
"value": "1",
|
||||
"priority": null
|
||||
}
|
||||
],
|
||||
"disabled": false,
|
||||
"duration": {
|
||||
"startTime": null,
|
||||
"combat": null,
|
||||
"seconds": null,
|
||||
"rounds": null,
|
||||
"turns": null,
|
||||
"startRound": null,
|
||||
"startTurn": null
|
||||
},
|
||||
"description": "<p class=\"Body-Foundation\">When you would take damage, you can <strong>mark a Stress</strong> to reduce the severity of the damage by one threshold. When you do, roll a <strong>d6</strong>. On a result of 3 or lower, place this card in your vault.</p>",
|
||||
"origin": null,
|
||||
"tint": "#ffffff",
|
||||
"transfer": true,
|
||||
"statuses": [],
|
||||
"sort": 0,
|
||||
"flags": {},
|
||||
"_stats": {
|
||||
"compendiumSource": null,
|
||||
"duplicateSource": null,
|
||||
"exportSource": null,
|
||||
"coreVersion": "13.346",
|
||||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1754306645903,
|
||||
"modifiedTime": 1754306703368,
|
||||
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||
},
|
||||
"_key": "!items.effects!JwfhtgmmuRxg4zhI.5DTQDVU8Jy5Nnp5V"
|
||||
}
|
||||
],
|
||||
"ownership": {
|
||||
"default": 0
|
||||
},
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
"type": "domainCard",
|
||||
"folder": "wWL9mV6i2EGX5xHS",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body-Foundation\">You can use a different <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"character-traits\" nexus=\"daggerheart\">character trait</tooltip> for an equipped weapon, rather than the trait the weapon calls for. </p><p class=\"Body-Foundation\">When you deal damage, you can <strong>mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to use the maximum result of one of your damage dice instead of rolling it. </p></p>",
|
||||
"description": "<p class=\"Body-Foundation\">You can use a different character trait for an equipped weapon, rather than the trait the weapon calls for.</p><p class=\"Body-Foundation\">When you deal damage, you can <strong>mark a Stress</strong> to use the maximum result of one of your damage dice instead of rolling it.</p>",
|
||||
"domain": "blade",
|
||||
"recallCost": 1,
|
||||
"level": 3,
|
||||
|
|
@ -14,7 +14,7 @@
|
|||
"type": "effect",
|
||||
"_id": "XAaygVE635axvBX7",
|
||||
"systemPath": "actions",
|
||||
"description": "",
|
||||
"description": "<p class=\"Body-Foundation\">You can use a different character trait for an equipped weapon, rather than the trait the weapon calls for.</p><p class=\"Body-Foundation\">When you deal damage, you can <strong>mark a Stress</strong> to use the maximum result of one of your damage dice instead of rolling it.</p>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [
|
||||
|
|
@ -53,8 +53,8 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784541,
|
||||
"modifiedTime": 1754244901236,
|
||||
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
|
||||
"modifiedTime": 1754304293769,
|
||||
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||
},
|
||||
"_id": "wQ53ImDswEHv5SGQ",
|
||||
"sort": 3400000,
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
"type": "domainCard",
|
||||
"folder": "Emnx4o1DWGTVKoAg",
|
||||
"system": {
|
||||
"description": "<p></p><p class=\"Body-Foundation\">When you choose this card, permanently gain two of the following benefits:</p><ul><li class=\"vertical-card-list-found\"><p>One Stress slot</p></li><li class=\"vertical-card-list-found\"><p>One Hit Point slot</p></li><li class=\"vertical-card-list-found\">+2 bonus to your damage thresholds</li></ul><p class=\"Body-Foundation\">Then place this card in your vault permanently.</p><p></p>",
|
||||
"description": "<p class=\"Body-Foundation\">When you choose this card, permanently gain two of the following benefits:</p><ul><li class=\"vertical-card-list-found\"><p>One Stress slot</p></li><li class=\"vertical-card-list-found\"><p>One Hit Point slot</p></li><li class=\"vertical-card-list-found\">+2 bonus to your damage thresholds</li></ul><p class=\"Body-Foundation\">Then place this card in your vault permanently.</p>",
|
||||
"domain": "blade",
|
||||
"recallCost": 0,
|
||||
"level": 5,
|
||||
|
|
@ -57,8 +57,8 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784542,
|
||||
"modifiedTime": 1754245974822,
|
||||
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
|
||||
"modifiedTime": 1754304501280,
|
||||
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||
},
|
||||
"_id": "sWUlSPOJEaXyQLCj",
|
||||
"sort": 3400000,
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
"type": "domainCard",
|
||||
"folder": "9Xc6KzNyjDtTGZkp",
|
||||
"system": {
|
||||
"description": "<p><p class=\"Body-Foundation\">When you make a successful attack against a target within <tooltip nexus=\"daggerheart\" category=\"rule\" element=\"very-close\" class=\"tooltip-convert\">Very Close</tooltip> range, you can <strong>spend a <tooltip nexus=\"daggerheart\" category=\"rule\" element=\"hope\" class=\"tooltip-convert\">Hope</tooltip></strong> to use the attack against all other targets within Very Close range. All additional adversaries you succeed against with this ability take half damage.</p></p>",
|
||||
"description": "<p class=\"Body-Foundation\">When you make a successful attack against a target within Very Close range, you can <strong>spend a Hope</strong> to use the attack against all other targets within Very Close range. All additional adversaries you succeed against with this ability take half damage.</p><p>@Template[type:emanation|range:vc]</p>",
|
||||
"domain": "blade",
|
||||
"recallCost": 0,
|
||||
"level": 1,
|
||||
|
|
@ -14,7 +14,7 @@
|
|||
"type": "effect",
|
||||
"_id": "g9X0wRuCtAYzF576",
|
||||
"systemPath": "actions",
|
||||
"description": "",
|
||||
"description": "<p class=\"Body-Foundation\">When you make a successful attack against a target within Very Close range, you can <strong>spend a Hope</strong> to use the attack against all other targets within Very Close range. All additional adversaries you succeed against with this ability take half damage.</p><p>@Template[type:emanation|range:vc]</p>",
|
||||
"chatDisplay": true,
|
||||
"actionType": "action",
|
||||
"cost": [
|
||||
|
|
@ -53,8 +53,8 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753922784545,
|
||||
"modifiedTime": 1754244586174,
|
||||
"lastModifiedBy": "l5jB3XmcVXOTQpRZ"
|
||||
"modifiedTime": 1754304354572,
|
||||
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||
},
|
||||
"_id": "anO0arioUy7I5zBg",
|
||||
"sort": 3400000,
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@
|
|||
"sorting": "a",
|
||||
"_id": "D1MFCYakdFIKDmcD",
|
||||
"description": "",
|
||||
"sort": 2100000,
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||||
"sort": 1000000,
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||||
"flags": {},
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||||
"_stats": {
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"compendiumSource": null,
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||||
|
|
@ -16,7 +16,7 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"lastModifiedBy": "MQSznptE5yLT7kj8",
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||||
"modifiedTime": 1754241657301
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"modifiedTime": 1754303642814
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},
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"_key": "!folders!D1MFCYakdFIKDmcD"
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}
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||||
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|
|
|||
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|
@ -6,7 +6,7 @@
|
|||
"sorting": "a",
|
||||
"_id": "QpOL7jPbMBzH96qR",
|
||||
"description": "",
|
||||
"sort": 1200000,
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||||
"sort": 100000,
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||||
"flags": {},
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||||
"_stats": {
|
||||
"compendiumSource": null,
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||||
|
|
@ -16,7 +16,7 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"lastModifiedBy": "MQSznptE5yLT7kj8",
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||||
"modifiedTime": 1754241649342
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"modifiedTime": 1754303642814
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},
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||||
"_key": "!folders!QpOL7jPbMBzH96qR"
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||||
}
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@
|
|||
"sorting": "a",
|
||||
"_id": "pk4xXE8D3vTawrqj",
|
||||
"description": "",
|
||||
"sort": 1300000,
|
||||
"sort": 200000,
|
||||
"flags": {},
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||||
"_stats": {
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"compendiumSource": null,
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||||
|
|
@ -16,7 +16,7 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"lastModifiedBy": "MQSznptE5yLT7kj8",
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||||
"modifiedTime": 1754241651400
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"modifiedTime": 1754303642814
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},
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||||
"_key": "!folders!pk4xXE8D3vTawrqj"
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||||
}
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@
|
|||
"sorting": "a",
|
||||
"_id": "Oo9EkkF7CDD3QZEG",
|
||||
"description": "",
|
||||
"sort": 1400000,
|
||||
"sort": 300000,
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||||
"flags": {},
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||||
"_stats": {
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||||
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|
@ -16,7 +16,7 @@
|
|||
"systemId": "daggerheart",
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||||
"systemVersion": "0.0.1",
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||||
"lastModifiedBy": "MQSznptE5yLT7kj8",
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||||
"modifiedTime": 1754241653016
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||||
"modifiedTime": 1754303642814
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},
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||||
"_key": "!folders!Oo9EkkF7CDD3QZEG"
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||||
}
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@
|
|||
"sorting": "a",
|
||||
"_id": "cOZgzLQRGNnBzsHT",
|
||||
"description": "",
|
||||
"sort": 1500000,
|
||||
"sort": 400000,
|
||||
"flags": {},
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||||
"_stats": {
|
||||
"compendiumSource": null,
|
||||
|
|
@ -16,7 +16,7 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"lastModifiedBy": "MQSznptE5yLT7kj8",
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||||
"modifiedTime": 1754241653668
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||||
"modifiedTime": 1754303642814
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"_key": "!folders!cOZgzLQRGNnBzsHT"
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}
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@
|
|||
"sorting": "a",
|
||||
"_id": "XDSp0FdiYDVO0tfw",
|
||||
"description": "",
|
||||
"sort": 1600000,
|
||||
"sort": 500000,
|
||||
"flags": {},
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||||
"_stats": {
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||||
"compendiumSource": null,
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||||
|
|
@ -16,7 +16,7 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"lastModifiedBy": "MQSznptE5yLT7kj8",
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||||
"modifiedTime": 1754241654308
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"modifiedTime": 1754303642814
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},
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"_key": "!folders!XDSp0FdiYDVO0tfw"
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||||
}
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@
|
|||
"sorting": "a",
|
||||
"_id": "nKCmeAn7ESsb4byE",
|
||||
"description": "",
|
||||
"sort": 1700000,
|
||||
"sort": 600000,
|
||||
"flags": {},
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||||
"_stats": {
|
||||
"compendiumSource": null,
|
||||
|
|
@ -16,7 +16,7 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"lastModifiedBy": "MQSznptE5yLT7kj8",
|
||||
"modifiedTime": 1754241654911
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||||
"modifiedTime": 1754303642814
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||||
},
|
||||
"_key": "!folders!nKCmeAn7ESsb4byE"
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||||
}
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@
|
|||
"sorting": "a",
|
||||
"_id": "kj3gwg5bmCqwFYze",
|
||||
"description": "",
|
||||
"sort": 1800000,
|
||||
"sort": 700000,
|
||||
"flags": {},
|
||||
"_stats": {
|
||||
"compendiumSource": null,
|
||||
|
|
@ -16,7 +16,7 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"lastModifiedBy": "MQSznptE5yLT7kj8",
|
||||
"modifiedTime": 1754241655520
|
||||
"modifiedTime": 1754303642814
|
||||
},
|
||||
"_key": "!folders!kj3gwg5bmCqwFYze"
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@
|
|||
"sorting": "a",
|
||||
"_id": "FUzQxkv4gFc46SIs",
|
||||
"description": "",
|
||||
"sort": 1900000,
|
||||
"sort": 800000,
|
||||
"flags": {},
|
||||
"_stats": {
|
||||
"compendiumSource": null,
|
||||
|
|
@ -16,7 +16,7 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"lastModifiedBy": "MQSznptE5yLT7kj8",
|
||||
"modifiedTime": 1754241656103
|
||||
"modifiedTime": 1754303642814
|
||||
},
|
||||
"_key": "!folders!FUzQxkv4gFc46SIs"
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@
|
|||
"sorting": "a",
|
||||
"_id": "8DOVMjTtZFKtwX4p",
|
||||
"description": "",
|
||||
"sort": 2000000,
|
||||
"sort": 900000,
|
||||
"flags": {},
|
||||
"_stats": {
|
||||
"compendiumSource": null,
|
||||
|
|
@ -16,7 +16,7 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"lastModifiedBy": "MQSznptE5yLT7kj8",
|
||||
"modifiedTime": 1754241656688
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||||
"modifiedTime": 1754303642814
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||||
},
|
||||
"_key": "!folders!8DOVMjTtZFKtwX4p"
|
||||
}
|
||||
|
|
|
|||
|
|
@ -31,18 +31,20 @@
|
|||
"effects": [
|
||||
{
|
||||
"name": "Reinforced",
|
||||
"description": "When you mark your last Armor Slot, increase your damage thresholds by +2 until you clear at least 1 Armor Slot.",
|
||||
"description": "<p>When you mark your last Armor Slot, increase your damage thresholds by +2 until you clear at least 1 Armor Slot.</p>",
|
||||
"img": "icons/magic/defensive/shield-barrier-glowing-triangle-green.webp",
|
||||
"changes": [
|
||||
{
|
||||
"key": "system.bunuses.damageThresholds.major",
|
||||
"key": "system.damageThresholds.major",
|
||||
"mode": 2,
|
||||
"value": "2"
|
||||
"value": "2",
|
||||
"priority": null
|
||||
},
|
||||
{
|
||||
"key": "system.bunuses.damageThresholds.severe",
|
||||
"key": "system.damageThresholds.severe",
|
||||
"mode": 2,
|
||||
"value": "2"
|
||||
"value": "2",
|
||||
"priority": null
|
||||
}
|
||||
],
|
||||
"_id": "P3aCN8PQgPXP4C9M",
|
||||
|
|
@ -51,7 +53,12 @@
|
|||
"disabled": false,
|
||||
"duration": {
|
||||
"startTime": null,
|
||||
"combat": null
|
||||
"combat": null,
|
||||
"seconds": null,
|
||||
"rounds": null,
|
||||
"turns": null,
|
||||
"startRound": null,
|
||||
"startTurn": null
|
||||
},
|
||||
"origin": null,
|
||||
"tint": "#ffffff",
|
||||
|
|
@ -67,8 +74,8 @@
|
|||
"systemId": "daggerheart",
|
||||
"systemVersion": "0.0.1",
|
||||
"createdTime": 1753807455490,
|
||||
"modifiedTime": 1753807455490,
|
||||
"lastModifiedBy": "FecEtPuoQh6MpjQ0"
|
||||
"modifiedTime": 1754297884536,
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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||||
},
|
||||
"_key": "!items.effects!tzZntboNtHL5C6VM.P3aCN8PQgPXP4C9M"
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue