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[Feature] Damage Reduction Rules (#574)
* More rules * Updated some cards with damageReduction * Fixed Endurance and HighStamina Features * More style improvements
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59 changed files with 640 additions and 245 deletions
23
lang/en.json
23
lang/en.json
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@ -318,6 +318,7 @@
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"DamageReduction": {
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"armorMarks": "Armor Marks",
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"armorWithStress": "Spend 1 stress to use an extra mark",
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"thresholdImmunities": "Threshold Immunities",
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"stress": "Stress",
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"stressReduction": "Reduce By Stress",
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"title": "Damage Reduction",
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@ -952,6 +953,12 @@
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"name": "Dice Set"
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}
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},
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"RuleChoice": {
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"off": "Off",
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"offWithToggle": "Off With Toggle",
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"on": "On",
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"onWithToggle": "On With Toggle"
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},
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"SelectAction": {
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"selectType": "Select Action Type",
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"selectAction": "Action Selection"
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@ -1662,7 +1669,8 @@
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"major": "Major",
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"severe": "Severe",
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"majorThreshold": "Major Damage Threshold",
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"severeThreshold": "Severe Damage Threshold"
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"severeThreshold": "Severe Damage Threshold",
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"with": "{threshold} Damage Threshold"
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},
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"Dice": {
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"single": "Die",
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@ -1772,6 +1780,10 @@
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"hint": "If this value is set you can use up to that much stress to spend additional Armor Marks beyond your normal maximum."
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},
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"stress": {
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"any": {
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"label": "Stress Damage Reduction: Any",
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"hint": "The cost in stress you can pay to reduce incoming damage down one threshold"
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},
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"severe": {
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"label": "Stress Damage Reduction: Severe",
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"hint": "The cost in stress you can pay to reduce severe damage down to major."
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@ -1850,6 +1862,7 @@
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},
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"actorName": "Actor Name",
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"amount": "Amount",
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"any": "Any",
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"armorScore": "Armor Score",
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"activeEffects": "Active Effects",
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"armorSlots": "Armor Slots",
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@ -2059,6 +2072,10 @@
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"hint": "Automatically increase the GM's fear pool on a fear duality roll result."
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},
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"FIELDS": {
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"damageReductionRulesDefault": {
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"label": "Damage Reduction Rules Default",
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"hint": "Wether using armor and reductions has rules on by default"
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},
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"hopeFear": {
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"label": "Hope & Fear",
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"gm": { "label": "GM" },
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@ -2312,7 +2329,9 @@
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"appliedEvenIfSuccessful": "Applied even if save succeeded",
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"diceIsRerolled": "The dice has been rerolled (x{times})",
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"pendingSaves": "Pending Reaction Rolls",
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"openSheetSettings": "Open Settings"
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"openSheetSettings": "Open Settings",
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"rulesOn": "Rules On",
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"rulesOff": "Rules Off"
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}
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}
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}
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