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Merge fe6ec41dd2 into 7af3f07a26
This commit is contained in:
commit
01a1a0ce77
15 changed files with 132 additions and 83 deletions
17
lang/en.json
17
lang/en.json
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@ -237,10 +237,6 @@
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||||||
"unequip": "Unequip",
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"unequip": "Unequip",
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"useItem": "Use Item"
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"useItem": "Use Item"
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},
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},
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"defaultHopeDice": "Default Hope Dice",
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"defaultFearDice": "Default Fear Dice",
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"defaultAdvantageDice": "Default Advantage Dice",
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"defaultDisadvantageDice": "Default Disadvantage Dice",
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"disadvantageSources": {
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"disadvantageSources": {
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"label": "Disadvantage Sources",
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"label": "Disadvantage Sources",
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"hint": "Add single words or short text as reminders and hints of what a character has disadvantage on."
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"hint": "Add single words or short text as reminders and hints of what a character has disadvantage on."
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@ -306,6 +302,16 @@
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},
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},
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"noPartner": "No Partner selected"
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"noPartner": "No Partner selected"
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},
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},
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"Creature": {
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"rules": {
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"roll": {
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"hope": { "label": "Default Hope Dice Index", "hint": "Index for the default hope dice. 0=d4, 1=d6, 2=d8, 3=d10, 4=d12, 5=d20" },
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"fear": { "label": "Default Fear Dice Index", "hint": "Index for the default fear dice. 0=d4, 1=d6, 2=d8, 3=d10, 4=d12, 5=d20" },
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"advantage": { "label": "Default Advantage Dice Index", "hint": "Index for the default advantage dice. 0=d4, 1=d6, 2=d8, 3=d10, 4=d12, 5=d20" },
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"disadvantage": { "label": "Default Disadvantage Dice Index", "hint": "Index for the default disadvantage dice. 0=d4, 1=d6, 2=d8, 3=d10, 4=d12, 5=d20" }
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}
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}
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},
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"Environment": {
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"Environment": {
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"FIELDS": {
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"FIELDS": {
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"description": {
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"description": {
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@ -1268,7 +1274,7 @@
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},
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},
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"LevelupData": {
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"LevelupData": {
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"checkboxSelections": "Checkboxes",
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"checkboxSelections": "Checkboxes",
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"minCost": "Cost Per Checkbox"
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"minCost": "Minimum Boxes Picked"
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},
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},
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"Range": {
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"Range": {
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"self": {
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"self": {
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@ -2481,6 +2487,7 @@
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"step": "Step",
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"step": "Step",
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"stress": "Stress",
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"stress": "Stress",
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"subclasses": "Subclasses",
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"subclasses": "Subclasses",
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"subType": "Subtype",
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"success": "Success",
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"success": "Success",
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"summon": {
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"summon": {
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"single": "Summon",
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"single": "Summon",
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@ -176,11 +176,11 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
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this.config.roll.advantage = this.config.roll.advantage === advantage ? 0 : advantage;
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this.config.roll.advantage = this.config.roll.advantage === advantage ? 0 : advantage;
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if (this.config.roll.advantage === 1 && this.config.data.rules.roll.defaultAdvantageDice) {
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if (this.config.roll.advantage === 1 && this.config.data.rules.roll.advantageFaces) {
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const faces = Number.parseInt(this.config.data.rules.roll.defaultAdvantageDice);
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const faces = Number.parseInt(this.config.data.rules.roll.advantageFaces);
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this.roll.advantageFaces = Number.isNaN(faces) ? this.roll.advantageFaces : faces;
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this.roll.advantageFaces = Number.isNaN(faces) ? this.roll.advantageFaces : faces;
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} else if (this.config.roll.advantage === -1 && this.config.data.rules.roll.defaultDisadvantageDice) {
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} else if (this.config.roll.advantage === -1 && this.config.data.rules.roll.disadvantageFaces) {
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const faces = Number.parseInt(this.config.data.rules.roll.defaultDisadvantageDice);
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const faces = Number.parseInt(this.config.data.rules.roll.disadvantageFaces);
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this.roll.advantageFaces = Number.isNaN(faces) ? this.roll.advantageFaces : faces;
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this.roll.advantageFaces = Number.isNaN(faces) ? this.roll.advantageFaces : faces;
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}
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}
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@ -53,8 +53,23 @@ export default class LevelupOptionsDialog extends HandlebarsApplicationMixin(App
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async _prepareContext(_options) {
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async _prepareContext(_options) {
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const context = await super._prepareContext(_options);
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const context = await super._prepareContext(_options);
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context.item = this.item;
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context.fields = this.item.system.schema.fields.levelupOptionTiers.element.element.fields;
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context.fields = this.item.system.schema.fields.levelupOptionTiers.element.element.fields;
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context.item = this.item;
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context.levelupOptionTiers = Object.keys(this.item.system.levelupOptionTiers).reduce((acc, key) => {
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const tier = this.item.system.levelupOptionTiers[key];
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acc[key] = Object.keys(tier).reduce((acc, key) => {
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const option = tier[key];
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acc[key] = {
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...option,
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typeData: option.type ? LevelOptionType[option.type] : null
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};
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return acc;
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}, {});
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return acc;
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}, {})
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context.optionTypes = LevelOptionType;
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context.optionTypes = LevelOptionType;
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context.selectedOption = this.selectedOption;
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context.selectedOption = this.selectedOption;
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@ -63,6 +78,7 @@ export default class LevelupOptionsDialog extends HandlebarsApplicationMixin(App
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static async updateData(_event, _element, formData) {
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static async updateData(_event, _element, formData) {
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const data = foundry.utils.expandObject(formData.object);
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const data = foundry.utils.expandObject(formData.object);
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await this.item.update(data)
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this.render();
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this.render();
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}
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}
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@ -527,7 +527,8 @@ export default class DhlevelUp extends HandlebarsApplicationMixin(ApplicationV2)
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minCost: Number(button.dataset.cost),
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minCost: Number(button.dataset.cost),
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amount: button.dataset.amount ? Number(button.dataset.amount) : null,
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amount: button.dataset.amount ? Number(button.dataset.amount) : null,
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value: button.dataset.value,
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value: button.dataset.value,
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type: button.dataset.type
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type: button.dataset.type,
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subType: button.dataset.subType
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};
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};
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if (button.dataset.type === 'domainCard') {
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if (button.dataset.type === 'domainCard') {
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@ -261,24 +261,6 @@ export default class DhCharacter extends DhCreature {
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})
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})
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}
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}
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}),
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}),
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dualityRoll: new fields.SchemaField({
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defaultHopeDice: new fields.NumberField({
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nullable: false,
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required: true,
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integer: true,
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choices: CONFIG.DH.GENERAL.dieFaces,
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initial: 12,
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label: 'DAGGERHEART.ACTORS.Character.defaultHopeDice'
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||||||
}),
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defaultFearDice: new fields.NumberField({
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nullable: false,
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required: true,
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integer: true,
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choices: CONFIG.DH.GENERAL.dieFaces,
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initial: 12,
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||||||
label: 'DAGGERHEART.ACTORS.Character.defaultFearDice'
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|
||||||
})
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||||||
}),
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burden: new fields.SchemaField({
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burden: new fields.SchemaField({
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ignore: new fields.BooleanField({ label: 'DAGGERHEART.ACTORS.Character.burden.ignore.label' })
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ignore: new fields.BooleanField({ label: 'DAGGERHEART.ACTORS.Character.burden.ignore.label' })
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}),
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}),
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@ -287,29 +269,49 @@ export default class DhCharacter extends DhCreature {
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label: 'DAGGERHEART.ACTORS.Character.roll.guaranteedCritical.label',
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label: 'DAGGERHEART.ACTORS.Character.roll.guaranteedCritical.label',
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hint: 'DAGGERHEART.ACTORS.Character.roll.guaranteedCritical.hint'
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hint: 'DAGGERHEART.ACTORS.Character.roll.guaranteedCritical.hint'
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||||||
}),
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}),
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defaultAdvantageDice: new fields.NumberField({
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hopeIndex: new fields.NumberField({
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nullable: true,
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required: true,
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required: true,
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integer: true,
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integer: true,
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choices: CONFIG.DH.GENERAL.dieFaces,
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min: 0,
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initial: null,
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max: 5,
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||||||
label: 'DAGGERHEART.ACTORS.Character.defaultAdvantageDice'
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initial: 4,
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||||||
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label: 'DAGGERHEART.ACTORS.Creature.rules.roll.hope.label',
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||||||
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hint: 'DAGGERHEART.ACTORS.Creature.rules.roll.hope.hint'
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||||||
}),
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}),
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defaultDisadvantageDice: new fields.NumberField({
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fearIndex: new fields.NumberField({
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nullable: true,
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required: true,
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required: true,
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integer: true,
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integer: true,
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choices: CONFIG.DH.GENERAL.dieFaces,
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min: 0,
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initial: null,
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max: 5,
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||||||
label: 'DAGGERHEART.ACTORS.Character.defaultDisadvantageDice'
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initial: 4,
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label: 'DAGGERHEART.ACTORS.Creature.rules.roll.fear.label',
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hint: 'DAGGERHEART.ACTORS.Creature.rules.roll.fear.hint'
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||||||
}),
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}),
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advantageIndex: new fields.NumberField({
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required: true,
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integer: true,
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min: 0,
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max: 5,
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initial: 1,
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label: 'DAGGERHEART.ACTORS.Creature.rules.roll.advantage.label',
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hint: 'DAGGERHEART.ACTORS.Creature.rules.roll.advantage.hint'
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||||||
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}),
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disadvantageIndex: new fields.NumberField({
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required: true,
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||||||
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integer: true,
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min: 0,
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||||||
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max: 5,
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||||||
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initial: 1,
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label: 'DAGGERHEART.ACTORS.Creature.rules.roll.disadvantage.label',
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hint: 'DAGGERHEART.ACTORS.Creature.rules.roll.disadvantage.hint'
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||||||
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}),
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comboDieIndex: new fields.NumberField({
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integer: true,
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min: 0,
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max: 5,
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||||||
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initial: 0,
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||||||
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})
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||||||
}),
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}),
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comboDieIndex: new fields.NumberField({
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|
||||||
integer: true,
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||||||
min: 0,
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||||||
max: 5,
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|
||||||
initial: 0,
|
|
||||||
})
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|
||||||
})
|
})
|
||||||
};
|
};
|
||||||
}
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}
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@ -764,8 +766,8 @@ export default class DhCharacter extends DhCreature {
|
||||||
}
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}
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||||||
});
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});
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break;
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break;
|
||||||
case 'comboStrikes':
|
case 'dice':
|
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this.rules.comboDieIndex += 1;
|
this.rules.roll[selection.subType] += 1;
|
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break;
|
break;
|
||||||
}
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}
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||||||
}
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}
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@ -824,6 +826,14 @@ export default class DhCharacter extends DhCreature {
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isReversed: true
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isReversed: true
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};
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};
|
||||||
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|
||||||
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/* Add convience <dice>Faces properties for all dice */
|
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const { hopeIndex, fearIndex, advantageIndex, disadvantageIndex, comboDieIndex } = this.rules.roll;
|
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const dice = { hopeIndex, fearIndex, advantageIndex, disadvantageIndex, comboDieIndex };
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for (const dieKey of Object.keys(dice)) {
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const diceBaseKey = dieKey.replace('Index', '');
|
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this.rules.roll[`${diceBaseKey}Faces`] = CONFIG.DH.GENERAL.dieFaces[dice[dieKey]];
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||||||
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}
|
||||||
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|
||||||
this.attack.damage.parts.hitPoints.value.custom.formula = `@prof${this.basicAttackDamageDice}${this.rules.attack.damage.bonus ? ` + ${this.rules.attack.damage.bonus}` : ''}`;
|
this.attack.damage.parts.hitPoints.value.custom.formula = `@prof${this.basicAttackDamageDice}${this.rules.attack.damage.bonus ? ` + ${this.rules.attack.damage.bonus}` : ''}`;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
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|
@ -63,21 +63,23 @@ export default class DhCompanion extends DhCreature {
|
||||||
})
|
})
|
||||||
}),
|
}),
|
||||||
roll: new fields.SchemaField({
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roll: new fields.SchemaField({
|
||||||
defaultAdvantageDice: new fields.NumberField({
|
advantage: new fields.NumberField({
|
||||||
nullable: true,
|
|
||||||
required: true,
|
required: true,
|
||||||
integer: true,
|
integer: true,
|
||||||
choices: CONFIG.DH.GENERAL.dieFaces,
|
min: 0,
|
||||||
initial: null,
|
max: 5,
|
||||||
label: 'DAGGERHEART.ACTORS.Character.defaultAdvantageDice'
|
initial: 1,
|
||||||
|
label: 'DAGGERHEART.ACTORS.Creature.rules.roll.advantage.label',
|
||||||
|
hint: 'DAGGERHEART.ACTORS.Creature.rules.roll.advantage.hint'
|
||||||
}),
|
}),
|
||||||
defaultDisadvantageDice: new fields.NumberField({
|
disadvantage: new fields.NumberField({
|
||||||
nullable: true,
|
|
||||||
required: true,
|
required: true,
|
||||||
integer: true,
|
integer: true,
|
||||||
choices: CONFIG.DH.GENERAL.dieFaces,
|
min: 0,
|
||||||
initial: null,
|
max: 5,
|
||||||
label: 'DAGGERHEART.ACTORS.Character.defaultDisadvantageDice'
|
initial: 1,
|
||||||
|
label: 'DAGGERHEART.ACTORS.Creature.rules.roll.disadvantage.label',
|
||||||
|
hint: 'DAGGERHEART.ACTORS.Creature.rules.roll.disadvantage.hint'
|
||||||
}),
|
}),
|
||||||
})
|
})
|
||||||
}),
|
}),
|
||||||
|
|
|
||||||
|
|
@ -41,6 +41,7 @@ export default class DhLevelData extends foundry.abstract.DataModel {
|
||||||
level: new fields.NumberField({ required: true, integer: true }),
|
level: new fields.NumberField({ required: true, integer: true }),
|
||||||
optionKey: new fields.StringField({ required: true }),
|
optionKey: new fields.StringField({ required: true }),
|
||||||
type: new fields.StringField({ required: true, choices: LevelOptionType }),
|
type: new fields.StringField({ required: true, choices: LevelOptionType }),
|
||||||
|
subType: new fields.StringField({ nullable: true }),
|
||||||
checkboxNr: new fields.NumberField({ required: true, integer: true }),
|
checkboxNr: new fields.NumberField({ required: true, integer: true }),
|
||||||
value: new fields.NumberField({ integer: true }),
|
value: new fields.NumberField({ integer: true }),
|
||||||
minCost: new fields.NumberField({ integer: true }),
|
minCost: new fields.NumberField({ integer: true }),
|
||||||
|
|
|
||||||
|
|
@ -69,6 +69,10 @@ export class DhLevelOption extends foundry.abstract.DataModel {
|
||||||
choices: LevelOptionType,
|
choices: LevelOptionType,
|
||||||
label: 'DAGGERHEART.GENERAL.type'
|
label: 'DAGGERHEART.GENERAL.type'
|
||||||
}),
|
}),
|
||||||
|
subType: new fields.StringField({
|
||||||
|
nullable: true,
|
||||||
|
label: 'DAGGERHEART.GENERAL.subType',
|
||||||
|
}),
|
||||||
value: new fields.NumberField({
|
value: new fields.NumberField({
|
||||||
integer: true,
|
integer: true,
|
||||||
label: 'DAGGERHEART.GENERAL.value'
|
label: 'DAGGERHEART.GENERAL.value'
|
||||||
|
|
@ -136,13 +140,6 @@ export const CompanionLevelOptionType = {
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
export const ClassLevelOptionTypes = {
|
|
||||||
comboStrikes: {
|
|
||||||
id: 'comboStrikes',
|
|
||||||
label: 'Increase your Combo Die size',
|
|
||||||
},
|
|
||||||
};
|
|
||||||
|
|
||||||
export const LevelOptionType = {
|
export const LevelOptionType = {
|
||||||
trait: {
|
trait: {
|
||||||
id: 'trait',
|
id: 'trait',
|
||||||
|
|
@ -192,7 +189,16 @@ export const LevelOptionType = {
|
||||||
id: 'multiclass',
|
id: 'multiclass',
|
||||||
label: 'Multiclass'
|
label: 'Multiclass'
|
||||||
},
|
},
|
||||||
...ClassLevelOptionTypes,
|
dice: {
|
||||||
|
id: 'dice',
|
||||||
|
label: 'Increase Dice Size',
|
||||||
|
subTypes: {
|
||||||
|
hopeIndex: { key: 'hopeIndex', label: 'DAGGERHEART.GENERAL.hope' },
|
||||||
|
fearIndex: { key: 'fearIndex', label: 'DAGGERHEART.GENERAL.fear' },
|
||||||
|
advantageIndex: { key: 'advantageIndex', label: 'DAGGERHEART.GENERAL.Advantage.full' },
|
||||||
|
comboDieIndex:{ key: 'comboDieIndex', label: 'Combo Die' } // Translation pending actual useage
|
||||||
|
},
|
||||||
|
},
|
||||||
...CompanionLevelOptionType
|
...CompanionLevelOptionType
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -90,6 +90,7 @@ export class DhLevelup extends foundry.abstract.DataModel {
|
||||||
checkboxSelections: new fields.NumberField({ required: true, integer: true }),
|
checkboxSelections: new fields.NumberField({ required: true, integer: true }),
|
||||||
minCost: new fields.NumberField({ required: true, integer: true }),
|
minCost: new fields.NumberField({ required: true, integer: true }),
|
||||||
type: new fields.StringField({ required: true, choices: LevelOptionType }),
|
type: new fields.StringField({ required: true, choices: LevelOptionType }),
|
||||||
|
subType: new fields.StringField({ nullable: true }),
|
||||||
value: new fields.NumberField({ integer: true }),
|
value: new fields.NumberField({ integer: true }),
|
||||||
amount: new fields.NumberField({ integer: true })
|
amount: new fields.NumberField({ integer: true })
|
||||||
})
|
})
|
||||||
|
|
@ -242,7 +243,7 @@ export class DhLevelup extends foundry.abstract.DataModel {
|
||||||
const checkboxes = [...Array(option.checkboxSelections).keys()].flatMap(index => {
|
const checkboxes = [...Array(option.checkboxSelections).keys()].flatMap(index => {
|
||||||
const checkboxNr = index + 1;
|
const checkboxNr = index + 1;
|
||||||
const checkboxData = selections[tierKey]?.[optionKey]?.[checkboxNr];
|
const checkboxData = selections[tierKey]?.[optionKey]?.[checkboxNr];
|
||||||
const checkbox = { ...option, checkboxNr, tier: tierKey };
|
const checkbox = { ...option, checkboxNr, tier: tierKey, option: optionKey };
|
||||||
|
|
||||||
if (checkboxData) {
|
if (checkboxData) {
|
||||||
checkbox.level = checkboxData.level;
|
checkbox.level = checkboxData.level;
|
||||||
|
|
@ -343,7 +344,8 @@ export class DhLevelupLevel extends foundry.abstract.DataModel {
|
||||||
value: new fields.StringField(),
|
value: new fields.StringField(),
|
||||||
data: new fields.ArrayField(new fields.StringField()),
|
data: new fields.ArrayField(new fields.StringField()),
|
||||||
secondaryData: new fields.TypedObjectField(new fields.StringField()),
|
secondaryData: new fields.TypedObjectField(new fields.StringField()),
|
||||||
type: new fields.StringField({ required: true })
|
type: new fields.StringField({ required: true }),
|
||||||
|
subType: new fields.StringField({ nullable: true }),
|
||||||
})
|
})
|
||||||
)
|
)
|
||||||
)
|
)
|
||||||
|
|
|
||||||
|
|
@ -11,7 +11,7 @@ export default class DualityRoll extends D20Roll {
|
||||||
this.rallyChoices = this.setRallyChoices();
|
this.rallyChoices = this.setRallyChoices();
|
||||||
this.guaranteedCritical = options.guaranteedCritical;
|
this.guaranteedCritical = options.guaranteedCritical;
|
||||||
|
|
||||||
const advantageFaces = data.rules?.roll?.defaultAdvantageDice ? Number.parseInt(data.rules.roll.defaultAdvantageDice) : 6
|
const advantageFaces = data.rules?.roll?.advantageFaces ? Number.parseInt(data.rules.roll.advantageFaces) : 6
|
||||||
this.advantageFaces = Number.isNaN(advantageFaces) ? 6 : advantageFaces;
|
this.advantageFaces = Number.isNaN(advantageFaces) ? 6 : advantageFaces;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -137,11 +137,11 @@ export default class DualityRoll extends D20Roll {
|
||||||
}
|
}
|
||||||
|
|
||||||
this.terms[0] = new game.system.api.dice.diceTypes.HopeDie({
|
this.terms[0] = new game.system.api.dice.diceTypes.HopeDie({
|
||||||
faces: this.data.rules.dualityRoll?.defaultHopeDice ?? 12
|
faces: this.data.rules.roll?.hopeFaces ?? 12
|
||||||
});
|
});
|
||||||
this.terms[1] = new foundry.dice.terms.OperatorTerm({ operator: '+' });
|
this.terms[1] = new foundry.dice.terms.OperatorTerm({ operator: '+' });
|
||||||
this.terms[2] = new game.system.api.dice.diceTypes.FearDie({
|
this.terms[2] = new game.system.api.dice.diceTypes.FearDie({
|
||||||
faces: this.data.rules.dualityRoll?.defaultFearDice ?? 12
|
faces: this.data.rules.roll?.fearFaces ?? 12
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -357,8 +357,8 @@
|
||||||
},
|
},
|
||||||
"changes": [
|
"changes": [
|
||||||
{
|
{
|
||||||
"key": "system.rules.dualityRoll.defaultHopeDice",
|
"key": "system.rules.roll.hopeIndex",
|
||||||
"value": "d8",
|
"value": 2,
|
||||||
"priority": null,
|
"priority": null,
|
||||||
"type": "override"
|
"type": "override"
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -320,8 +320,8 @@
|
||||||
},
|
},
|
||||||
"changes": [
|
"changes": [
|
||||||
{
|
{
|
||||||
"key": "system.rules.dualityRoll.defaultFearDice",
|
"key": "system.rules.roll.fearIndex",
|
||||||
"value": "d20",
|
"value": 5,
|
||||||
"priority": null,
|
"priority": null,
|
||||||
"type": "override"
|
"type": "override"
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -192,9 +192,9 @@
|
||||||
},
|
},
|
||||||
"changes": [
|
"changes": [
|
||||||
{
|
{
|
||||||
"key": "system.rules.dualityRoll.defaultHopeDice",
|
"key": "system.rules.roll.hopeIndex",
|
||||||
"mode": 5,
|
"mode": 5,
|
||||||
"value": "d10",
|
"value": 3,
|
||||||
"priority": null
|
"priority": null
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
|
|
|
||||||
|
|
@ -5,18 +5,21 @@
|
||||||
</select>
|
</select>
|
||||||
<button data-action="addTierOption" data-tier="{{tab.tier}}" {{#unless selectedOption}}disabled{{/unless}}>{{localize "Add Levelup Option"}}</button>
|
<button data-action="addTierOption" data-tier="{{tab.tier}}" {{#unless selectedOption}}disabled{{/unless}}>{{localize "Add Levelup Option"}}</button>
|
||||||
</div>
|
</div>
|
||||||
{{#with (lookup item.system.levelupOptionTiers tab.tier)}}
|
{{#with (lookup levelupOptionTiers tab.tier)}}
|
||||||
{{#unless (empty this)}}
|
{{#unless (empty this)}}
|
||||||
{{#each this as |option key|}}
|
{{#each this as |option key|}}
|
||||||
<fieldset>
|
<fieldset>
|
||||||
<legend><a data-action="removeTierOption" data-tier="{{../../tab.tier}}" data-key="{{key}}"><i class="fa-solid fa-trash"></i></a></legend>
|
<legend><a data-action="removeTierOption" data-tier="{{../../tab.tier}}" data-key="{{key}}"><i class="fa-solid fa-trash"></i></a></legend>
|
||||||
|
|
||||||
<div class="tier-container">
|
<div class="tier-container">
|
||||||
{{formGroup @root.fields.label value=option.label name=(concat "system.levelOptionTiers." ../../tab.tier "." key ".label") localize=true }}
|
{{formGroup @root.fields.label value=option.label name=(concat "system.levelupOptionTiers." ../../tab.tier "." key ".label") localize=true }}
|
||||||
{{formGroup @root.fields.type value=option.type name=(concat "system.levelOptionTiers." ../../tab.tier "." key ".type") localize=true }}
|
{{formGroup @root.fields.type value=option.type name=(concat "system.levelupOptionTiers." ../../tab.tier "." key ".type") localize=true }}
|
||||||
<div class="two-columns even">
|
<div class="nest-inputs">
|
||||||
{{formGroup @root.fields.checkboxSelections value=option.checkboxSelections name=(concat "system.levelOptionTiers." ../../tab.tier "." key ".checkboxSelections") localize=true }}
|
{{formGroup @root.fields.checkboxSelections value=option.checkboxSelections name=(concat "system.levelupOptionTiers." ../../tab.tier "." key ".checkboxSelections") localize=true }}
|
||||||
{{formGroup @root.fields.minCost value=option.minCost name=(concat "system.levelOptionTiers." ../../tab.tier "." key ".minCost") localize=true }}
|
{{formGroup @root.fields.minCost value=option.minCost name=(concat "system.levelupOptionTiers." ../../tab.tier "." key ".minCost") localize=true }}
|
||||||
|
{{#if option.typeData}}
|
||||||
|
{{formGroup @root.fields.subType value=option.subType name=(concat "system.levelupOptionTiers." ../../tab.tier "." key ".subType") choices=option.typeData.subTypes localize=true }}
|
||||||
|
{{/if}}
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</fieldset>
|
</fieldset>
|
||||||
|
|
|
||||||
|
|
@ -19,12 +19,13 @@
|
||||||
type="checkbox" class="selection-checkbox{{#if (gt this.cost 1)}} multi{{/if}}" {{checked this.selected}} {{#if this.disabled}}disabled{{/if}}
|
type="checkbox" class="selection-checkbox{{#if (gt this.cost 1)}} multi{{/if}}" {{checked this.selected}} {{#if this.disabled}}disabled{{/if}}
|
||||||
data-tier="{{this.tier}}"
|
data-tier="{{this.tier}}"
|
||||||
data-level="{{this.level}}"
|
data-level="{{this.level}}"
|
||||||
data-option="{{this.type}}"
|
data-option="{{this.option}}"
|
||||||
data-checkbox-nr="{{this.checkboxNr}}"
|
data-checkbox-nr="{{this.checkboxNr}}"
|
||||||
data-cost="{{this.minCost}}"
|
data-cost="{{this.minCost}}"
|
||||||
data-amount="{{this.amount}}"
|
data-amount="{{this.amount}}"
|
||||||
data-value="{{this.value}}"
|
data-value="{{this.value}}"
|
||||||
data-type="{{this.type}}"
|
data-type="{{this.type}}"
|
||||||
|
data-sub-type="{{this.subType}}"
|
||||||
/>
|
/>
|
||||||
{{/each}}
|
{{/each}}
|
||||||
</div>
|
</div>
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue