From 00e1c1181bcbc7f6ce027748f18562d2bbdc2dfb Mon Sep 17 00:00:00 2001 From: WBHarry Date: Mon, 1 Jun 2026 13:47:55 +0200 Subject: [PATCH] Fixed Adversary standard attack context menu --- .../applications/sheets/actors/adversary.mjs | 47 +++++++++++++++++++ module/data/action/attackAction.mjs | 7 ++- 2 files changed, 53 insertions(+), 1 deletion(-) diff --git a/module/applications/sheets/actors/adversary.mjs b/module/applications/sheets/actors/adversary.mjs index 04be3efb..ada7af6d 100644 --- a/module/applications/sheets/actors/adversary.mjs +++ b/module/applications/sheets/actors/adversary.mjs @@ -31,6 +31,16 @@ export default class AdversarySheet extends DHBaseActorSheet { dragSelector: '[data-item-id][draggable="true"], [data-item-id] [draggable="true"]', dropSelector: null } + ], + contextMenus: [ + { + handler: AdversarySheet.#getStandardAttackContextOptions, + selector: '[data-item-uuid][data-type="attack"]', + options: { + parentClassHooks: false, + fixed: true + } + } ] }; @@ -264,6 +274,43 @@ export default class AdversarySheet extends DHBaseActorSheet { }); } + /** + * Get the set of ContextMenu options for the standard attack. + * @returns {import('@client/applications/ux/context-menu.mjs').ContextMenuEntry[]} - The Array of context options passed to the ContextMenu instance + * @this {CharacterSheet} + * @protected + */ + static #getStandardAttackContextOptions() { + /**@type {import('@client/applications/ux/context-menu.mjs').ContextMenuEntry[]} */ + return [ + { + label: 'DAGGERHEART.CONFIG.RollTypes.attack.name', + icon: 'fa-solid fa-burst', + onClick: async (event, target) => (await getDocFromElement(target)).use(event) + }, + { + label: 'DAGGERHEART.GENERAL.damage', + icon: 'fa-solid fa-explosion', + onClick: async (event, target) => { + const doc = await getDocFromElement(target), + action = doc?.system?.attack ?? doc; + const config = action.prepareConfig(event); + config.effects = await game.system.api.data.actions.actionsTypes.base.getEffects( + this.document, + doc + ); + config.hasRoll = false; + return action && action.workflow.get('damage').execute(config, null, true); + } + }, + { + label: 'DAGGERHEART.APPLICATIONS.ContextMenu.sendToChat', + icon: 'fa-solid fa-message', + onClick: async (_, target) => (await getDocFromElement(target)).toChat(this.document.uuid) + } + ]; + } + /* -------------------------------------------- */ /* Application Listener Actions */ /* -------------------------------------------- */ diff --git a/module/data/action/attackAction.mjs b/module/data/action/attackAction.mjs index c4d07c25..1f7e1c92 100644 --- a/module/data/action/attackAction.mjs +++ b/module/data/action/attackAction.mjs @@ -75,7 +75,12 @@ export default class DHAttackAction extends DHDamageAction { const useAltDamage = this.actor?.effects?.find(x => x.type === 'horde')?.active; for (const { value, valueAlt, type } of damage.parts) { const usedValue = useAltDamage ? valueAlt : value; - const str = Roll.replaceFormulaData(usedValue.getFormula(), this.actor?.getRollData() ?? {}); + const damageString = Roll.replaceFormulaData(usedValue.getFormula(), this.actor?.getRollData() ?? {}); + const str = damageString + ? damageString + : game.i18n.format('DAGGERHEART.GENERAL.missingX', { + x: game.i18n.localize('DAGGERHEART.GENERAL.damage') + }); const icons = Array.from(type) .map(t => CONFIG.DH.GENERAL.damageTypes[t]?.icon)