Move resources select to scrolly text and accept actor object

This commit is contained in:
Carlos Fernandez 2026-03-09 21:56:25 -04:00
parent a4a7b8e7ca
commit 007d1bc055
4 changed files with 18 additions and 17 deletions

View file

@ -1,3 +1,4 @@
import { adversaryResources, characterResources, companionResources } from '../config/actorConfig.mjs';
import { diceTypes, getDiceSoNicePresets, getDiceSoNicePreset, range } from '../config/generalConfig.mjs';
import Tagify from '@yaireo/tagify';
@ -378,8 +379,21 @@ export const arraysEqual = (a, b) =>
export const setsEqual = (a, b) => a.size === b.size && [...a].every(value => b.has(value));
export function getScrollTextData(resources, resource, key, actorType) {
const { reverse, label } = CONFIG.DH.ACTOR.getScrollingTextResources(actorType)[key];
export function getScrollTextData(actor, resource, key) {
const actorType = actor.type;
const resources = actor.system.resources;
const { reverse, label } = {
armor: {
label: 'DAGGERHEART.GENERAL.armor',
reverse: true
},
...(actorType === 'character'
? characterResources
: actorType === 'adversary'
? adversaryResources
: companionResources)
}[key];
const { BOTTOM, TOP } = CONST.TEXT_ANCHOR_POINTS;
const increased = resources[key].value < resource.value;
const value = -1 * (resources[key].value - resource.value);