{
  "name": "Ambushers",
  "img": "systems/daggerheart/assets/icons/documents/actors/forest.svg",
  "type": "environment",
  "folder": "GQ0VnOLrKBIHR6Us",
  "system": {
    "potentialAdversaries": {},
    "notes": "",
    "difficulty": 0,
    "tier": 1,
    "description": "<p>An ambush is set by the PCs to catch unsuspecting adversaries off-guard.</p>",
    "type": "event",
    "impulses": "Escape, group up, protect the most vulnerable",
    "attribution": {
      "source": "Daggerheart SRD",
      "page": 103,
      "artist": ""
    }
  },
  "flags": {},
  "_id": "uXZpebPR77YQ1oXI",
  "sort": 3400000,
  "ownership": {
    "default": 0,
    "ei8OkswTzyDp4IGC": 3,
    "WafZqd6qLGpBRGTt": 3
  },
  "prototypeToken": {
    "name": "Ambushers",
    "displayName": 0,
    "actorLink": false,
    "width": 1,
    "height": 1,
    "texture": {
      "src": "systems/daggerheart/assets/icons/documents/actors/forest.svg",
      "anchorX": 0.5,
      "anchorY": 0.5,
      "offsetX": 0,
      "offsetY": 0,
      "fit": "contain",
      "scaleX": 1,
      "scaleY": 1,
      "rotation": 0,
      "tint": "#ffffff",
      "alphaThreshold": 0.75
    },
    "lockRotation": false,
    "rotation": 0,
    "alpha": 1,
    "disposition": -1,
    "displayBars": 0,
    "bar1": {
      "attribute": "resources.hitPoints"
    },
    "bar2": {
      "attribute": "resources.stress"
    },
    "light": {
      "negative": false,
      "priority": 0,
      "alpha": 0.5,
      "angle": 360,
      "bright": 0,
      "color": null,
      "coloration": 1,
      "dim": 0,
      "attenuation": 0.5,
      "luminosity": 0.5,
      "saturation": 0,
      "contrast": 0,
      "shadows": 0,
      "animation": {
        "type": null,
        "speed": 5,
        "intensity": 5,
        "reverse": false
      },
      "darkness": {
        "min": 0,
        "max": 1
      }
    },
    "sight": {
      "enabled": false,
      "range": 0,
      "angle": 360,
      "visionMode": "basic",
      "color": null,
      "attenuation": 0.1,
      "brightness": 0,
      "saturation": 0,
      "contrast": 0
    },
    "detectionModes": [],
    "occludable": {
      "radius": 0
    },
    "ring": {
      "enabled": false,
      "colors": {
        "ring": null,
        "background": null
      },
      "effects": 1,
      "subject": {
        "scale": 1,
        "texture": null
      }
    },
    "turnMarker": {
      "mode": 1,
      "animation": null,
      "src": null,
      "disposition": false
    },
    "movementAction": null,
    "flags": {},
    "randomImg": false,
    "appendNumber": false,
    "prependAdjective": false
  },
  "items": [
    {
      "name": "Ambushers",
      "type": "feature",
      "system": {
        "description": "<p>The Difficulty of this environment equals that of the adversary with the highest Difficulty.</p><section class=\"secret\" id=\"secret-zPYO0951x4IKM5FN\"><p><em>Which adversary is the least prepared? Which one is the most?</em></p></section>",
        "resource": null,
        "actions": {},
        "originItemType": null,
        "originId": null
      },
      "_id": "hAGzlRjI3lpadVs7",
      "img": "icons/environment/people/charge.webp",
      "effects": [],
      "folder": null,
      "sort": 0,
      "ownership": {
        "default": 0,
        "MQSznptE5yLT7kj8": 3
      },
      "flags": {},
      "_stats": {
        "compendiumSource": null
      },
      "_key": "!actors.items!uXZpebPR77YQ1oXI.hAGzlRjI3lpadVs7"
    },
    {
      "name": "Where Did They Come From?",
      "type": "feature",
      "system": {
        "description": "<p>When a PC starts the ambush on unsuspecting adversaries, you lose 2 Fear and the first attack roll a PC makes has advantage.</p><section class=\"secret\" id=\"secret-0BW2MHYrwlL7iHiR\"><p><em>What are the adversaries in the middle of doing when the ambush starts? How does this impact their approach to the fight?</em></p></section>",
        "resource": null,
        "actions": {
          "6DKa1Pm605HpChPd": {
            "type": "effect",
            "_id": "6DKa1Pm605HpChPd",
            "systemPath": "actions",
            "description": "<p>When a PC starts the ambush on unsuspecting adversaries, you lose 2 Fear and the first attack roll a PC makes has advantage.</p><section class=\"secret\" id=\"secret-WV3oLdq2IoLoSZqe\"><p><em>What are the adversaries in the middle of doing when the ambush starts? How does this impact their approach to the fight?</em></p></section>",
            "chatDisplay": true,
            "actionType": "action",
            "cost": [
              {
                "scalable": false,
                "key": "fear",
                "value": 2,
                "step": null
              }
            ],
            "uses": {
              "value": null,
              "max": "",
              "recovery": null
            },
            "effects": [],
            "target": {
              "type": "self",
              "amount": null
            },
            "name": "Lose Fear",
            "img": "icons/skills/wounds/injury-face-impact-orange.webp",
            "range": ""
          }
        },
        "originItemType": null,
        "originId": null
      },
      "_id": "b6Qviz1ANG8OrAYq",
      "img": "icons/skills/wounds/injury-face-impact-orange.webp",
      "effects": [],
      "folder": null,
      "sort": 0,
      "ownership": {
        "default": 0,
        "MQSznptE5yLT7kj8": 3
      },
      "flags": {},
      "_stats": {
        "compendiumSource": null
      },
      "_key": "!actors.items!uXZpebPR77YQ1oXI.b6Qviz1ANG8OrAYq"
    }
  ],
  "effects": [],
  "_key": "!actors!uXZpebPR77YQ1oXI"
}
