{
  "name": "Greater Earth Elemental",
  "img": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg",
  "type": "adversary",
  "folder": "wTI7nZkPhKxl7Wwq",
  "system": {
    "difficulty": 17,
    "damageThresholds": {
      "major": 22,
      "severe": 40
    },
    "resources": {
      "hitPoints": {
        "value": 0,
        "max": 10,
        "isReversed": true
      },
      "stress": {
        "value": 0,
        "max": 4,
        "isReversed": true
      }
    },
    "motivesAndTactics": "Avalanche, knock over, pummel",
    "resistance": {
      "physical": {
        "resistance": false,
        "immunity": false,
        "reduction": 0
      },
      "magical": {
        "resistance": false,
        "immunity": false,
        "reduction": 0
      }
    },
    "type": "bruiser",
    "notes": "",
    "hordeHp": 1,
    "experiences": {},
    "bonuses": {
      "roll": {
        "attack": {
          "bonus": 0,
          "dice": []
        },
        "action": {
          "bonus": 0,
          "dice": []
        },
        "reaction": {
          "bonus": 0,
          "dice": []
        }
      },
      "damage": {
        "physical": {
          "bonus": 0,
          "dice": []
        },
        "magical": {
          "bonus": 0,
          "dice": []
        }
      }
    },
    "tier": 3,
    "description": "<p>A living landslide of boulders and dust, as large as a house.</p>",
    "attack": {
      "name": "Boulder Fist",
      "img": "icons/magic/earth/strike-fist-stone.webp",
      "roll": {
        "bonus": 7,
        "type": "attack"
      },
      "range": "veryClose",
      "damage": {
        "parts": [
          {
            "value": {
              "custom": {
                "enabled": false
              },
              "flatMultiplier": 3,
              "dice": "d10",
              "bonus": 1,
              "multiplier": "flat"
            },
            "applyTo": "hitPoints",
            "type": [
              "physical"
            ],
            "resultBased": false,
            "valueAlt": {
              "multiplier": "prof",
              "flatMultiplier": 1,
              "dice": "d6",
              "bonus": null,
              "custom": {
                "enabled": false
              }
            },
            "base": false
          }
        ]
      },
      "type": "attack",
      "chatDisplay": false
    },
    "attribution": {
      "source": "Daggerheart SRD",
      "page": 93,
      "artist": ""
    }
  },
  "flags": {},
  "_id": "dsfB3YhoL5SudvS2",
  "sort": 3400000,
  "ownership": {
    "default": 0,
    "ei8OkswTzyDp4IGC": 3,
    "WafZqd6qLGpBRGTt": 3
  },
  "prototypeToken": {
    "name": "Greater Earth Elemental",
    "displayName": 0,
    "actorLink": false,
    "width": 1,
    "height": 1,
    "texture": {
      "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg",
      "anchorX": 0.5,
      "anchorY": 0.5,
      "offsetX": 0,
      "offsetY": 0,
      "fit": "contain",
      "scaleX": 1,
      "scaleY": 1,
      "rotation": 0,
      "tint": "#ffffff",
      "alphaThreshold": 0.75
    },
    "lockRotation": false,
    "rotation": 0,
    "alpha": 1,
    "disposition": -1,
    "displayBars": 0,
    "bar1": {
      "attribute": "resources.hitPoints"
    },
    "bar2": {
      "attribute": "resources.stress"
    },
    "light": {
      "negative": false,
      "priority": 0,
      "alpha": 0.5,
      "angle": 360,
      "bright": 0,
      "color": null,
      "coloration": 1,
      "dim": 0,
      "attenuation": 0.5,
      "luminosity": 0.5,
      "saturation": 0,
      "contrast": 0,
      "shadows": 0,
      "animation": {
        "type": null,
        "speed": 5,
        "intensity": 5,
        "reverse": false
      },
      "darkness": {
        "min": 0,
        "max": 1
      }
    },
    "sight": {
      "enabled": false,
      "range": 0,
      "angle": 360,
      "visionMode": "basic",
      "color": null,
      "attenuation": 0.1,
      "brightness": 0,
      "saturation": 0,
      "contrast": 0
    },
    "detectionModes": [],
    "occludable": {
      "radius": 0
    },
    "ring": {
      "enabled": false,
      "colors": {
        "ring": null,
        "background": null
      },
      "effects": 1,
      "subject": {
        "scale": 1,
        "texture": null
      }
    },
    "turnMarker": {
      "mode": 1,
      "animation": null,
      "src": null,
      "disposition": false
    },
    "movementAction": null,
    "flags": {},
    "randomImg": false,
    "appendNumber": false,
    "prependAdjective": false
  },
  "items": [
    {
      "name": "Slow",
      "type": "feature",
      "system": {
        "description": "<p>When you spotlight the Elemental and they don’t have a token on their stat block, they can’t act yet. Place a token on their stat block and describe what they’re preparing to do. When you spotlight the Elemental and they have a token on their stat block, clear the token and they can act.</p>",
        "resource": {
          "type": "simple",
          "value": 0,
          "max": "1",
          "icon": "fa-solid fa-hourglass-half"
        },
        "actions": {},
        "originItemType": null,
        "originId": null
      },
      "_id": "Lrgpyfc067a2JHCF",
      "img": "icons/magic/time/hourglass-brown-orange.webp",
      "effects": [],
      "folder": null,
      "sort": 0,
      "ownership": {
        "default": 0,
        "MQSznptE5yLT7kj8": 3
      },
      "flags": {},
      "_stats": {
        "compendiumSource": null
      },
      "_key": "!actors.items!dsfB3YhoL5SudvS2.Lrgpyfc067a2JHCF"
    },
    {
      "name": "Crushing Blows",
      "type": "feature",
      "system": {
        "description": "<p>When the Elemental makes a successful attack, the target must mark an Armor Slot without receiving its benefi ts (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP.</p>",
        "resource": null,
        "actions": {
          "0sXciTiPc30v8czv": {
            "type": "damage",
            "_id": "0sXciTiPc30v8czv",
            "systemPath": "actions",
            "description": "<p>When the Elemental makes a successful attack, the target must mark an Armor Slot without receiving its benefi ts (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP.</p>",
            "chatDisplay": true,
            "actionType": "action",
            "cost": [],
            "uses": {
              "value": null,
              "max": "",
              "recovery": null
            },
            "damage": {
              "parts": [
                {
                  "value": {
                    "custom": {
                      "enabled": true,
                      "formula": "1"
                    },
                    "multiplier": "flat",
                    "flatMultiplier": 1,
                    "dice": "d6",
                    "bonus": null
                  },
                  "applyTo": "armor",
                  "type": [],
                  "base": false,
                  "resultBased": false,
                  "valueAlt": {
                    "multiplier": "prof",
                    "flatMultiplier": 1,
                    "dice": "d6",
                    "bonus": null,
                    "custom": {
                      "enabled": false
                    }
                  }
                }
              ],
              "includeBase": false
            },
            "target": {
              "type": "any",
              "amount": null
            },
            "effects": [],
            "name": "Damage Armor",
            "img": "icons/skills/melee/shield-damaged-broken-gold.webp",
            "range": ""
          }
        },
        "originItemType": null,
        "originId": null
      },
      "_id": "NnCkXIuATO0s3tSR",
      "img": "icons/skills/melee/shield-damaged-broken-gold.webp",
      "effects": [],
      "folder": null,
      "sort": 0,
      "ownership": {
        "default": 0,
        "MQSznptE5yLT7kj8": 3
      },
      "flags": {},
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      },
      "_key": "!actors.items!dsfB3YhoL5SudvS2.NnCkXIuATO0s3tSR"
    },
    {
      "name": "Immovable Object",
      "type": "feature",
      "system": {
        "description": "<p>An attack that would move the Elemental moves them two fewer ranges (for example, Far becomes Very Close). When the Elemental takes physical damage, reduce it by 7.</p>",
        "resource": null,
        "actions": {},
        "originItemType": null,
        "originId": null
      },
      "_id": "PVdHySLhIJ8uDrmg",
      "img": "icons/magic/defensive/shield-barrier-glowing-triangle-green.webp",
      "effects": [
        {
          "name": "Immovable Object",
          "type": "base",
          "system": {
            "rangeDependence": {
              "enabled": false,
              "type": "withinRange",
              "target": "hostile",
              "range": "melee"
            }
          },
          "_id": "7V7qMq9in3AArwiM",
          "img": "icons/magic/defensive/shield-barrier-glowing-triangle-green.webp",
          "changes": [
            {
              "key": "system.resistance.physical.reduction",
              "mode": 2,
              "value": "7",
              "priority": null
            }
          ],
          "disabled": false,
          "duration": {
            "startTime": null,
            "combat": null,
            "seconds": null,
            "rounds": null,
            "turns": null,
            "startRound": null,
            "startTurn": null
          },
          "description": "<p>When the Elemental takes physical damage, reduce it by 7.</p>",
          "origin": null,
          "tint": "#ffffff",
          "transfer": true,
          "statuses": [],
          "sort": 0,
          "flags": {},
          "_stats": {
            "compendiumSource": null
          },
          "_key": "!actors.items.effects!dsfB3YhoL5SudvS2.PVdHySLhIJ8uDrmg.7V7qMq9in3AArwiM"
        }
      ],
      "folder": null,
      "sort": 0,
      "ownership": {
        "default": 0,
        "MQSznptE5yLT7kj8": 3
      },
      "flags": {},
      "_stats": {
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      },
      "_key": "!actors.items!dsfB3YhoL5SudvS2.PVdHySLhIJ8uDrmg"
    },
    {
      "name": "Rockslide",
      "type": "feature",
      "system": {
        "description": "<p><strong>Mark a Stress</strong> to create a rockslide that buries the land in front of Elemental within Close range with rockfall. All targets in this area must make an Agility Reaction Roll (19). Targets who fail take <strong>2d12+5</strong> physical damage and become Vulnerable until their next roll with Hope. Targets who succeed take half damage.</p><p>@Template[type:inFront|range:c]</p>",
        "resource": null,
        "actions": {
          "eLGIC3kVjLo8FEvy": {
            "type": "attack",
            "_id": "eLGIC3kVjLo8FEvy",
            "systemPath": "actions",
            "description": "<p><strong>Mark a Stress</strong> to create a rockslide that buries the land in front of Elemental within Close range with rockfall. All targets in this area must make an Agility Reaction Roll (19). Targets who fail take <strong>2d12+5</strong> physical damage and become Vulnerable until their next roll with Hope. Targets who succeed take half damage.</p><p>@Template[type:inFront|range:c]</p>",
            "chatDisplay": true,
            "actionType": "action",
            "cost": [
              {
                "scalable": false,
                "key": "stress",
                "value": 1,
                "step": null
              }
            ],
            "uses": {
              "value": null,
              "max": "",
              "recovery": null
            },
            "damage": {
              "parts": [
                {
                  "value": {
                    "custom": {
                      "enabled": false
                    },
                    "flatMultiplier": 2,
                    "dice": "d12",
                    "bonus": 5,
                    "multiplier": "flat"
                  },
                  "applyTo": "hitPoints",
                  "type": [
                    "physical"
                  ],
                  "base": false,
                  "resultBased": false,
                  "valueAlt": {
                    "multiplier": "prof",
                    "flatMultiplier": 1,
                    "dice": "d6",
                    "bonus": null,
                    "custom": {
                      "enabled": false
                    }
                  }
                }
              ],
              "includeBase": false
            },
            "target": {
              "type": "any",
              "amount": null
            },
            "effects": [
              {
                "_id": "38MUzfbH64EMLVse",
                "onSave": false
              }
            ],
            "roll": {
              "type": null,
              "trait": null,
              "difficulty": null,
              "bonus": null,
              "advState": "neutral",
              "diceRolling": {
                "multiplier": "prof",
                "flatMultiplier": 1,
                "dice": "d6",
                "compare": null,
                "treshold": null
              },
              "useDefault": false
            },
            "save": {
              "trait": "agility",
              "difficulty": 19,
              "damageMod": "half"
            },
            "name": "Roll Save",
            "img": "icons/magic/earth/barrier-stone-brown-green.webp",
            "range": ""
          }
        },
        "originItemType": null,
        "originId": null
      },
      "_id": "q45DiEFlXqcXZ5hv",
      "img": "icons/magic/earth/barrier-stone-brown-green.webp",
      "effects": [
        {
          "name": "Rockslide",
          "img": "icons/magic/earth/barrier-stone-brown-green.webp",
          "origin": "Compendium.daggerheart.adversaries.Actor.dsfB3YhoL5SudvS2.Item.q45DiEFlXqcXZ5hv",
          "transfer": false,
          "_id": "38MUzfbH64EMLVse",
          "type": "base",
          "system": {
            "rangeDependence": {
              "enabled": false,
              "type": "withinRange",
              "target": "hostile",
              "range": "melee"
            }
          },
          "changes": [],
          "disabled": false,
          "duration": {
            "startTime": null,
            "combat": null,
            "seconds": null,
            "rounds": null,
            "turns": null,
            "startRound": null,
            "startTurn": null
          },
          "description": "<p><em>Vulnerable</em> until your next roll with Hope.</p>",
          "tint": "#ffffff",
          "statuses": [
            "vulnerable"
          ],
          "sort": 0,
          "flags": {},
          "_stats": {
            "compendiumSource": null
          },
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      "folder": null,
      "sort": 0,
      "ownership": {
        "default": 0,
        "MQSznptE5yLT7kj8": 3
      },
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      },
      "_key": "!actors.items!dsfB3YhoL5SudvS2.q45DiEFlXqcXZ5hv"
    },
    {
      "name": "Momentum",
      "type": "feature",
      "system": {
        "description": "<p>When the Elemental makes a successful attack against a PC, you gain a Fear.</p>",
        "resource": null,
        "actions": {
          "FPIpslusIeVQGdnb": {
            "type": "healing",
            "_id": "FPIpslusIeVQGdnb",
            "systemPath": "actions",
            "description": "<p>When the Elemental makes a successful attack against a PC, you gain a Fear.</p>",
            "chatDisplay": true,
            "actionType": "reaction",
            "cost": [],
            "uses": {
              "value": null,
              "max": "",
              "recovery": null,
              "consumeOnSuccess": false
            },
            "damage": {
              "parts": [
                {
                  "value": {
                    "custom": {
                      "enabled": true,
                      "formula": "1"
                    },
                    "multiplier": "flat",
                    "flatMultiplier": 1,
                    "dice": "d6",
                    "bonus": null
                  },
                  "applyTo": "fear",
                  "base": false,
                  "resultBased": false,
                  "valueAlt": {
                    "multiplier": "prof",
                    "flatMultiplier": 1,
                    "dice": "d6",
                    "bonus": null,
                    "custom": {
                      "enabled": false,
                      "formula": ""
                    }
                  },
                  "type": []
                }
              ],
              "includeBase": false
            },
            "target": {
              "type": "any",
              "amount": null
            },
            "effects": [],
            "roll": {
              "type": null,
              "trait": null,
              "difficulty": null,
              "bonus": null,
              "advState": "neutral",
              "diceRolling": {
                "multiplier": "prof",
                "flatMultiplier": 1,
                "dice": "d6",
                "compare": null,
                "treshold": null
              },
              "useDefault": false
            },
            "name": "Gain Fear",
            "img": "icons/skills/melee/strike-weapons-orange.webp",
            "range": ""
          }
        },
        "originItemType": null,
        "originId": null
      },
      "_id": "ag7t5EW358M0qiSL",
      "img": "icons/skills/melee/strike-weapons-orange.webp",
      "effects": [],
      "folder": null,
      "sort": 0,
      "ownership": {
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        "MQSznptE5yLT7kj8": 3
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      "_key": "!actors.items!dsfB3YhoL5SudvS2.ag7t5EW358M0qiSL"
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  ],
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  "_key": "!actors!dsfB3YhoL5SudvS2"
}
