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    "impulses": "Connect the Mortal Realm with the Hallows Above, display the power of the divine, provide aid and succor to the faithful",
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      "name": "Divine Guidance",
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        "description": "<p>A PC who prays to a deity while in the Hallowed Temple can make an Instinct Roll to receive answers. If the god they beseech isn’t welcome in this temple, the roll is made with disadvantage.</p><ul><li><p><strong>Critical Success:</strong> The PC gains clear information. Additionally, they gain [[/r 1d4]] Hope, which can be distributed between the party if they share the vision and guidance they received. </p></li><li><p><strong>Success with Hope:</strong> The PC receives clear information. </p></li><li><p><strong>Success with Fear:</strong> The PC receives brief flashes of insight and an emotional impression conveying an answer. </p></li><li><p><strong>Any Failure:</strong> The PC receives only vague flashes. They can mark a Stress to receive one clear image without context.</p></li></ul><pre><code>What does it feel like as you are touched by this vision? What feeling lingers after the images have passed?</code></pre>",
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      "type": "feature",
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        "description": "<p>When the PCs have trespassed, blasphemed, or offended the clergy, you can <strong>spend a Fear</strong> to summon a @UUID[Compendium.daggerheart.adversaries.Actor.r1mbfSSwKWdcFdAU]{High Seraph} and [[/r 1d4]] @UUID[Compendium.daggerheart.adversaries.Actor.B4LZcGuBAHzyVdzy]{Bladed Guard} within Close range of the senior priest to reinforce their will.</p><section class=\"secret\" id=\"secret-bJG5Vk2KPgau6rQB\"><p><em>What symbols or icons do they bear that signal they are anointed agents of the divinity? Who leads the group and what led them to this calling?</em></p></section>",
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