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    "difficulty": 16,
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    "description": "<p>Thick indigo ash fills the air around a towering moss-covered tree that burns eternally with flames a sickly shade of blue.</p>",
    "type": "exploration",
    "impulses": "Beat out an uncanny rhythm for all to follow, corrupt the woods",
    "attribution": {
      "source": "Daggerheart SRD",
      "page": 108,
      "artist": ""
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    "bar2": {
      "attribute": "resources.stress"
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        "description": "<p>PCs who approach the central tree can make a Knowledge Roll to try to identify the magic that consumed this environment. </p><ul><li><p><strong>On a success:</strong> They learn three of the below details. On a success with Fear, they learn two. </p></li><li><p><strong>On a failure:</strong> They can mark a Stress to learn one and gain advantage on the next action roll to investigate this environment. </p></li><li><p><strong>Details:</strong> This is a result of Fallen magic. The corruption is spread through the ashen moss. It can be cleansed only by a ritual of nature magic with a Progress Countdown (8).</p></li></ul><section id=\"secret-SkDRzA8454MaIFU3\" class=\"secret\"><p><em>What Fallen cult corrupted these woods? What have they already done with the cursed wood and sap from this tree?</em></p></section>",
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              "target": "hostile",
              "range": "melee"
            },
            "changes": [],
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              "description": "<p><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;\">Until you break free with a successful Finesse or Strength Roll or by dealing 10 damage to the vines.</span></p>"
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          "duration": {
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            "units": "seconds",
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          },
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    {
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      "type": "feature",
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        "description": "<p>Warped animals wreathed in indigo flame trample through a point of your choice. All targets within Close range of that point must make an Agility Reaction Roll. Targets who fail take <strong>3d12+3</strong> physical damage. Targets who succeed take half damage instead.</p><section id=\"secret-696PMvOPzHmkdtYc\" class=\"secret\"><p><em>Are these real animals consumed by the fl ame or merely constructs of the corrupting magic?</em></p></section>",
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        "description": "<p><em>Countdown (Loop 6)</em>. When the PCs enter the Burning Heart of the Woods, activate the countdown. When it triggers, all characters must make a Strength or Instinct Reaction Roll. Targets who fail take <strong>4d6+5</strong> direct physical damage. Targets who succeed take half damage. Protective masks or clothes give advantage on the reaction roll.</p><section class=\"secret\" id=\"secret-qQq9TrwyjdayheMk\"><p><em>What hallucinations does the ash induce? What incongruous taste does it possess?</em></p></section>",
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            "description": "<p>All characters must make a Strength or Instinct Reaction Roll. Targets who fail take <strong>4d6+5</strong> direct physical damage. Targets who succeed take half damage. Protective masks or clothes give advantage on the reaction roll.</p><section class=\"secret\" id=\"secret-pf0x4kYIYL4CathW\"><p><em>What hallucinations does the ash induce? What incongruous taste does it possess?</em></p></section>",
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            "countdown": [
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