{
  "name": "Force of Nature",
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  "type": "domainCard",
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    "description": "<p><p class=\"Body-Foundation-No-BOLDITALIC\"><strong>Mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to transform into a hulking nature spirit, gaining the following benefits:        </p><ul class=\"\"><li class=\"vertical-card-list\">When you succeed on an attack or <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\">Spellcast Roll</tooltip>, gain a +10 bonus to the damage roll.</li><li class=\"vertical-card-list\">When you deal enough damage to defeat a creature within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"close\" nexus=\"daggerheart\">Close</tooltip> range, you absorb them and clear an <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"armor-slot\" nexus=\"daggerheart\">Armor Slot</tooltip>.</li><li class=\"vertical-card-list\">You can’t be <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"restrained\" nexus=\"daggerheart\"><em>Restrained</em></tooltip>.</li></ul><p class=\"Body-Foundation\">Before you make an <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"action-roll\" nexus=\"daggerheart\">action roll</tooltip>, you must <strong>spend a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip>. If you can’t, you revert to your normal form.        </p></p>",
    "domain": "sage",
    "recallCost": 2,
    "level": 10,
    "type": "spell",
    "actions": {
      "Yf4L0fo5vq4dIZFM": {
        "type": "effect",
        "_id": "Yf4L0fo5vq4dIZFM",
        "systemPath": "actions",
        "description": "",
        "chatDisplay": true,
        "actionType": "action",
        "cost": [
          {
            "scalable": false,
            "key": "stress",
            "value": 1,
            "keyIsID": false,
            "step": null
          }
        ],
        "uses": {
          "value": null,
          "max": "",
          "recovery": null
        },
        "effects": [
          {
            "_id": "ptBC882plZW39Ld9",
            "onSave": false
          }
        ],
        "target": {
          "type": "any",
          "amount": null
        },
        "name": "Transform",
        "img": "icons/svg/item-bag.svg",
        "range": ""
      },
      "1rLoYS90AZizJujS": {
        "type": "effect",
        "_id": "1rLoYS90AZizJujS",
        "systemPath": "actions",
        "description": "",
        "chatDisplay": true,
        "actionType": "action",
        "cost": [
          {
            "keyIsID": false,
            "key": "hope",
            "value": 1,
            "scalable": false,
            "step": null
          }
        ],
        "uses": {
          "value": null,
          "max": "",
          "recovery": null
        },
        "effects": [],
        "target": {
          "type": "any",
          "amount": null
        },
        "name": "Spend Hope for Action",
        "img": "icons/svg/item-bag.svg",
        "range": ""
      }
    }
  },
  "flags": {},
  "_stats": {
    "compendiumSource": null,
    "duplicateSource": null,
    "exportSource": null,
    "coreVersion": "13.346",
    "systemId": "daggerheart",
    "systemVersion": "0.0.1",
    "createdTime": 1753922784456,
    "modifiedTime": 1754120607101,
    "lastModifiedBy": "Q9NoTaEarn3VMS6Z"
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  "_id": "LzVpMkD5I4QeaIHf",
  "sort": 3400000,
  "effects": [
    {
      "name": "Force of Nature",
      "img": "icons/svg/item-bag.svg",
      "origin": "Compendium.daggerheart.domains.Item.LzVpMkD5I4QeaIHf",
      "transfer": false,
      "_id": "ptBC882plZW39Ld9",
      "type": "base",
      "system": {
        "rangeDependence": {
          "enabled": false,
          "type": "withinRange",
          "target": "hostile",
          "range": "melee"
        }
      },
      "changes": [
        {
          "key": "system.bonuses.damage.physical.bonus",
          "mode": 2,
          "value": "10",
          "priority": null
        },
        {
          "key": "system.bonuses.damage.magical.bonus",
          "mode": 2,
          "value": "10",
          "priority": null
        }
      ],
      "disabled": false,
      "duration": {
        "startTime": null,
        "combat": null,
        "seconds": null,
        "rounds": null,
        "turns": null,
        "startRound": null,
        "startTurn": null
      },
      "description": "<p><span class=\"vertical-card-list\" style=\"box-sizing:border-box;margin:0px 0px 0.25rem;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);font-family:Montserrat, sans-serif\">When you succeed on an attack or Spellcast Roll, gain a +10 bonus to the damage roll.</span></p><p><span class=\"vertical-card-list\" style=\"box-sizing:border-box;margin:0px 0px 0.25rem;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);font-family:Montserrat, sans-serif\">When you deal enough damage to defeat a creature within Close range, you absorb them and clear an Armor Slot.</span></p><p><span class=\"vertical-card-list\" style=\"box-sizing:border-box;margin:0px 0px 0.25rem;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);font-family:Montserrat, sans-serif\">You can’t be <em style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0)\">Restrained</em>.</span></p>",
      "tint": "#ffffff",
      "statuses": [],
      "sort": 0,
      "flags": {},
      "_stats": {
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        "duplicateSource": null,
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        "coreVersion": "13.346",
        "systemId": "daggerheart",
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      "_key": "!items.effects!LzVpMkD5I4QeaIHf.ptBC882plZW39Ld9"
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  "ownership": {
    "default": 0
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  "_key": "!items!LzVpMkD5I4QeaIHf"
}
