{
  "name": "Natural Familiar",
  "img": "icons/svg/item-bag.svg",
  "type": "domainCard",
  "folder": "xZrCYAd05ayNu1yW",
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    "description": "<p><p class=\"Body-Foundation\"><strong>Spend a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"hope\" nexus=\"daggerheart\"><strong>Hope</strong></tooltip> to summon a small nature spirit or forest critter to your side until your next rest, you cast Natural Familiar again, or the familiar is targeted by an attack. If you <strong>spend an additional Hope</strong>, you can summon a familiar that flies. You can communicate with them, make a <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"spellcast-roll\" nexus=\"daggerheart\"><strong>Spellcast Roll</strong></tooltip> to command them to perform simple tasks, and <strong>mark a </strong><tooltip category=\"rule\" class=\"tooltip-convert\" element=\"stress\" nexus=\"daggerheart\"><strong>Stress</strong></tooltip> to see through their eyes.        </p><p class=\"Body-Foundation\">When you deal damage to an adversary within <tooltip category=\"rule\" class=\"tooltip-convert\" element=\"melee\" nexus=\"daggerheart\">Melee</tooltip> range of your familiar, you add a <strong>d6</strong> to your damage roll.</p></p>",
    "domain": "sage",
    "recallCost": 1,
    "level": 2,
    "type": "spell",
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        "systemPath": "actions",
        "description": "",
        "chatDisplay": true,
        "actionType": "action",
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            "key": "hope",
            "value": 1,
            "scalable": false,
            "step": null
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        ],
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          "max": "",
          "recovery": null
        },
        "effects": [
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            "onSave": false
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        "target": {
          "type": "any",
          "amount": null
        },
        "name": "Summon Familiar",
        "img": "icons/svg/item-bag.svg",
        "range": ""
      },
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            "key": "hope",
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            "keyIsID": false,
            "step": null
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        ],
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          "max": "",
          "recovery": null
        },
        "effects": [],
        "target": {
          "type": "any",
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        },
        "name": "Summon Flying Familiar",
        "img": "icons/svg/item-bag.svg",
        "range": ""
      },
      "kHAwq8lfsEPd9Qga": {
        "type": "attack",
        "_id": "kHAwq8lfsEPd9Qga",
        "systemPath": "actions",
        "description": "",
        "chatDisplay": true,
        "actionType": "action",
        "cost": [],
        "uses": {
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        },
        "damage": {
          "parts": [],
          "includeBase": false
        },
        "target": {
          "type": "any",
          "amount": null
        },
        "effects": [],
        "roll": {
          "type": "spellcast",
          "trait": null,
          "difficulty": null,
          "bonus": null,
          "advState": "neutral",
          "diceRolling": {
            "multiplier": "prof",
            "flatMultiplier": 1,
            "dice": "d6",
            "compare": null,
            "treshold": null
          },
          "useDefault": false
        },
        "save": {
          "trait": null,
          "difficulty": null,
          "damageMod": "none"
        },
        "name": "Perform Task",
        "img": "icons/svg/item-bag.svg",
        "range": ""
      },
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        "chatDisplay": true,
        "actionType": "action",
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            "scalable": false,
            "key": "stress",
            "value": 1,
            "keyIsID": false,
            "step": null
          }
        ],
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          "max": "",
          "recovery": null
        },
        "effects": [],
        "target": {
          "type": "any",
          "amount": null
        },
        "name": "See Through Eyes",
        "img": "icons/svg/item-bag.svg",
        "range": ""
      }
    }
  },
  "flags": {},
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    "coreVersion": "13.346",
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  "sort": 3400000,
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      "name": "Familiar Damage",
      "img": "icons/svg/item-bag.svg",
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      "transfer": false,
      "_id": "0BumAWKw2aK4A5al",
      "type": "base",
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        "rangeDependence": {
          "enabled": false,
          "type": "withinRange",
          "target": "hostile",
          "range": "melee"
        }
      },
      "changes": [
        {
          "key": "system.bonuses.damage.magical.dice",
          "mode": 2,
          "value": "d6",
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        },
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          "key": "system.bonuses.damage.physical.dice",
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          "priority": null
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      ],
      "disabled": false,
      "duration": {
        "startTime": null,
        "combat": null,
        "seconds": null,
        "rounds": null,
        "turns": null,
        "startRound": null,
        "startTurn": null
      },
      "description": "",
      "tint": "#ffffff",
      "statuses": [],
      "sort": 0,
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  "ownership": {
    "default": 0
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