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Once per long rest, on a success you can summon a group of fiends that surround and move with you. Place 8 tokens on this card. When you deal damage to a target within Very Close range, you can spend a token to increase it by +1d8. Additionally, when you take damage, you can spend a token to reduce it by 1d8. 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Once per long rest, on a success you can summon a group of fiends that surround and move with you. Place 8 tokens on this card. When you deal damage to a target within Very Close range, you can spend a token to increase it by +1d8. Additionally, when you take damage, you can spend a token to reduce it by 1d8. Each time you spend a token, a fiend acts on your behalf, then disappears.</p><p>Remove all tokens from this card on your next rest.</p>","resource":{"type":"simple","value":0,"max":"8","recovery":"shortRest","progression":"increasing","dieFaces":"d4","icon":""},"actions":{},"domain":"dread","level":8,"recallCost":2,"type":"spell","inVault":false,"vaultActive":false,"loadoutIgnore":false,"domainTouched":null},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776266379109,"modifiedTime":1776266623506,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}O         !items!oiU6MCcEa2jBBYAJ{"folder":"Sx4cHUIA8y6yQxof","name":"Dark Army","type":"domainCard","_id":"oiU6MCcEa2jBBYAJ","img":"icons/creatures/unholy/demons-horned-glowing-pink.webp","system":{"attribution":{},"description":"<p>Make a Spellcast Roll (14). Once per long rest, on a success you can summon a group of fiends that surround and move with you. Place 8 tokens on this card. When you deal damage to a target within Very Close range, you can spend a token to increase it by +1d8. Additionally, when you take damage, you can spend a token to reduce it by 1d8. Each time you spend a token, a fiend acts on your behalf, then disappears.</p><p>Remove all tokens from this card on your next rest.</p>","resource":{"type":"simple","value":0,"max":"8","recovery":"shortRest","progression":"increasing","dieFaces":"d4","icon":""},"actions":{"1qXMoR46djXXZK7L":{"type":"attack","_id":"1qXMoR46djXXZK7L","systemPath":"actions","baseAction":false,"description":"","chatDisplay":true,"originItem":{"type":"itemCollection"},"actionType":"action","triggers":[],"cost":[],"uses":{"value":null,"max":null,"recovery":null,"consumeOnSuccess":false},"damage":{"parts":{},"includeBase":false,"direct":false},"target":{"type":"any","amount":null},"effects":[],"roll":{"type":null,"trait":null,"difficulty":null,"bonus":null,"advState":"neutral","diceRolling":{"multiplier":"prof","flatMultiplier":1,"dice":"d6","compare":null,"treshold":null},"useDefault":false},"save":{"trait":null,"difficulty":null,"damageMod":"none"}}},"domain":"dread","level":8,"recallCost":2,"type":"spell","inVault":false,"vaultActive":false,"loadoutIgnore":false,"domainTouched":null},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776266379109,"modifiedTime":1776266632602,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}j^`         !items!oiU6MCcEa2jBBYAJ{"folder":"Sx4cHUIA8y6yQxof","name":"Dark Army","type":"domainCard","_id":"oiU6MCcEa2jBBYAJ","img":"icons/creatures/unholy/demons-horned-glowing-pink.webp","system":{"attribution":{},"description":"<p>Make a Spellcast Roll (14). Once per long rest, on a success you can summon a group of fiends that surround and move with you. Place 8 tokens on this card. When you deal damage to a target within Very Close range, you can spend a token to increase it by +1d8. Additionally, when you take damage, you can spend a token to reduce it by 1d8. Each time you spend a token, a fiend acts on your behalf, then disappears.</p><p>Remove all tokens from this card on your next rest.</p>","resource":{"type":"simple","value":0,"max":"8","recovery":"shortRest","progression":"increasing","dieFaces":"d4","icon":""},"actions":{"1qXMoR46djXXZK7L":{"type":"attack","_id":"1qXMoR46djXXZK7L","systemPath":"actions","baseAction":false,"description":"","chatDisplay":true,"originItem":{"type":"itemCollection"},"actionType":"action","triggers":[],"cost":[],"uses":{"value":null,"max":"","recovery":null,"consumeOnSuccess":false},"damage":{"parts":{},"includeBase":false,"direct":false},"target":{"type":"any","amount":null},"effects":[],"roll":{"type":null,"trait":null,"difficulty":null,"bonus":null,"advState":"neutral","diceRolling":{"multiplier":"prof","flatMultiplier":1,"dice":"d6","compare":null,"treshold":null},"useDefault":false},"save":{"trait":null,"difficulty":null,"damageMod":"none"},"name":"Spellcast Roll","range":""}},"domain":"dread","level":8,"recallCost":2,"type":"spell","inVault":false,"vaultActive":false,"loadoutIgnore":false,"domainTouched":null},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776266379109,"modifiedTime":1776266636670,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}1~         !items!oiU6MCcEa2jBBYAJ{"folder":"Sx4cHUIA8y6yQxof","name":"Dark Army","type":"domainCard","_id":"oiU6MCcEa2jBBYAJ","img":"icons/creatures/unholy/demons-horned-glowing-pink.webp","system":{"attribution":{},"description":"<p>Make a Spellcast Roll (14). Once per long rest, on a success you can summon a group of fiends that surround and move with you. Place 8 tokens on this card. When you deal damage to a target within Very Close range, you can spend a token to increase it by +1d8. Additionally, when you take damage, you can spend a token to reduce it by 1d8. Each time you spend a token, a fiend acts on your behalf, then disappears.</p><p>Remove all tokens from this card on your next rest.</p>","resource":{"type":"simple","value":0,"max":"8","recovery":"shortRest","progression":"increasing","dieFaces":"d4","icon":""},"actions":{"1qXMoR46djXXZK7L":{"type":"attack","_id":"1qXMoR46djXXZK7L","systemPath":"actions","baseAction":false,"description":"","chatDisplay":true,"originItem":{"type":"itemCollection"},"actionType":"action","triggers":[],"cost":[],"uses":{"value":null,"max":"","recovery":null,"consumeOnSuccess":false},"damage":{"parts":{},"includeBase":false,"direct":false},"target":{"type":"any","amount":null},"effects":[],"roll":{"type":"spellcast","trait":null,"difficulty":null,"bonus":null,"advState":"neutral","diceRolling":{"multiplier":"prof","flatMultiplier":1,"dice":"d6","compare":null,"treshold":null},"useDefault":false},"save":{"trait":null,"difficulty":null,"damageMod":"none"},"name":"Spellcast Roll","range":""}},"domain":"dread","level":8,"recallCost":2,"type":"spell","inVault":false,"vaultActive":false,"loadoutIgnore":false,"domainTouched":null},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776266379109,"modifiedTime":1776266641072,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}&G         !items!oiU6MCcEa2jBBYAJ{"folder":"Sx4cHUIA8y6yQxof","name":"Dark Army","type":"domainCard","_id":"oiU6MCcEa2jBBYAJ","img":"icons/creatures/unholy/demons-horned-glowing-pink.webp","system":{"attribution":{},"description":"<p>Make a Spellcast Roll (14). Once per long rest, on a success you can summon a group of fiends that surround and move with you. Place 8 tokens on this card. When you deal damage to a target within Very Close range, you can spend a token to increase it by +1d8. Additionally, when you take damage, you can spend a token to reduce it by 1d8. 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Once per long rest, on a success you can summon a group of fiends that surround and move with you. Place 8 tokens on this card. When you deal damage to a target within Very Close range, you can spend a token to increase it by +1d8. Additionally, when you take damage, you can spend a token to reduce it by 1d8. Each time you spend a token, a fiend acts on your behalf, then disappears.</p><p>Remove all tokens from this card on your next rest.</p>","resource":{"type":"simple","value":0,"max":"8","recovery":"shortRest","progression":"increasing","dieFaces":"d4","icon":""},"actions":{"1qXMoR46djXXZK7L":{"type":"attack","_id":"1qXMoR46djXXZK7L","systemPath":"actions","baseAction":false,"description":"","chatDisplay":true,"originItem":{"type":"itemCollection"},"actionType":"action","triggers":[],"cost":[],"uses":{"value":null,"max":"","recovery":null,"consumeOnSuccess":false},"damage":{"parts":{},"includeBase":false,"direct":false},"target":{"type":"any","amount":null},"effects":[],"roll":{"type":"spellcast","trait":null,"difficulty":14,"bonus":null,"advState":"neutral","diceRolling":{"multiplier":"prof","flatMultiplier":1,"dice":"d6","compare":null,"treshold":null},"useDefault":false},"save":{"trait":null,"difficulty":null,"damageMod":"none"},"name":"Spellcast 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This spell lasts until the last token is removed or you step out of the circle.</p><p>While within this circle you and any allies:</p><ul><li><p>Gain a +4 bonus to your damage thresholds.</p></li><li><p>Gain a +2 bonus to your attack rolls.</p></li><li><p>Gain a +1 bonus to your Evasion.</p></li></ul>","resource":null,"actions":{},"originItemType":null,"multiclassOrigin":false,"featureForm":"passive"},"effects":["WDEHAIM4CCbk0coa"],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776268172057,"modifiedTime":1776268322977,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}bA         0!items.effects!vTWBTs2i98tyZGEL.WDEHAIM4CCbk0coa{"name":"Circle of Power","type":"base","system":{"changes":[{"key":"","type":"add","value":"","phase":"initial"}],"duration":{"description":"","type":""},"rangeDependence":{"enabled":false,"type":"withinRange","target":"hostile","range":"melee"},"stacking":null},"_id":"WDEHAIM4CCbk0coa","img":"icons/magic/nature/root-vine-thorned-coil-green.webp","disabled":false,"start":{"time":0,"combat":null,"combatant":null,"initiative":null,"round":null,"turn":null},"duration":{"value":null,"units":"seconds","expiry":null,"expired":false},"description":"","origin":null,"tint":"#ffffff","transfer":true,"statuses":[],"showIcon":2,"folder":null,"sort":0,"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776268332482,"modifiedTime":1776268354970,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}!items!vTWBTs2i98tyZGEL	{"folder":"SuvaVA46Gq211B5O","name":"Circle of Power","type":"feature","_id":"vTWBTs2i98tyZGEL","img":"icons/magic/nature/root-vine-thorned-coil-green.webp","system":{"attribution":{},"description":"<p>Once per rest, mark a circle on the ground around you up to Very Close range and place a number of tokens equal to you Spellcast Trait on this card. Each time you or any ally within the circle makes an action roll or is hit with an attack, remove a token. This spell lasts until the last token is removed or you step out of the circle.</p><p>While within this circle you and any allies:</p><ul><li><p>Gain a +4 bonus to your damage thresholds.</p></li><li><p>Gain a +2 bonus to your attack rolls.</p></li><li><p>Gain a +1 bonus to your Evasion.</p></li></ul>","resource":null,"actions":{},"originItemType":null,"multiclassOrigin":false,"featureForm":"passive"},"effects":["WDEHAIM4CCbk0coa"],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776268172057,"modifiedTime":1776268322977,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}Xd         0!items.effects!vTWBTs2i98tyZGEL.WDEHAIM4CCbk0coa{"name":"Circle of Power","type":"base","system":{"changes":[{"key":"system.damageThresholds.major","type":"add","value":"","priority":null,"phase":"initial"},{"key":"","type":"add","value":"","phase":"initial"}],"duration":{"description":"","type":""},"rangeDependence":{"enabled":false,"type":"withinRange","target":"hostile","range":"melee"},"stacking":null},"_id":"WDEHAIM4CCbk0coa","img":"icons/magic/nature/root-vine-thorned-coil-green.webp","disabled":false,"start":{"time":0,"combat":null,"combatant":null,"initiative":null,"round":null,"turn":null},"duration":{"value":null,"units":"seconds","expiry":null,"expired":false},"description":"","origin":null,"tint":"#ffffff","transfer":true,"statuses":[],"showIcon":2,"folder":null,"sort":0,"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776268332482,"modifiedTime":1776268366740,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}!items!vTWBTs2i98tyZGEL	{"folder":"SuvaVA46Gq211B5O","name":"Circle of Power","type":"feature","_id":"vTWBTs2i98tyZGEL","img":"icons/magic/nature/root-vine-thorned-coil-green.webp","system":{"attribution":{},"description":"<p>Once per rest, mark a circle on the ground around you up to Very Close range and place a number of tokens equal to you Spellcast Trait on this card. Each time you or any ally within the circle makes an action roll or is hit with an attack, remove a token. This spell lasts until the last token is removed or you step out of the circle.</p><p>While within this circle you and any allies:</p><ul><li><p>Gain a +4 bonus to your damage thresholds.</p></li><li><p>Gain a +2 bonus to your attack rolls.</p></li><li><p>Gain a +1 bonus to your Evasion.</p></li></ul>","resource":null,"actions":{},"originItemType":null,"multiclassOrigin":false,"featureForm":"passive"},"effects":["WDEHAIM4CCbk0coa"],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776268172057,"modifiedTime":1776268322977,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}UX	         0!items.effects!vTWBTs2i98tyZGEL.WDEHAIM4CCbk0coa{"name":"Circle of Power","type":"base","system":{"changes":[{"key":"system.damageThresholds.major","type":"add","value":4,"priority":null,"phase":"initial"},{"key":"system.damageThresholds.severe","type":"add","value":4,"priority":null,"phase":"initial"},{"key":"","type":"add","value":"","phase":"initial"}],"duration":{"description":"","type":""},"rangeDependence":{"enabled":false,"type":"withinRange","target":"hostile","range":"melee"},"stacking":null},"_id":"WDEHAIM4CCbk0coa","img":"icons/magic/nature/root-vine-thorned-coil-green.webp","disabled":false,"start":{"time":0,"combat":null,"combatant":null,"initiative":null,"round":null,"turn":null},"duration":{"value":null,"units":"seconds","expiry":null,"expired":false},"description":"","origin":null,"tint":"#ffffff","transfer":true,"statuses":[],"showIcon":2,"folder":null,"sort":0,"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776268332482,"modifiedTime":1776268376811,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}!items!vTWBTs2i98tyZGEL	{"folder":"SuvaVA46Gq211B5O","name":"Circle of Power","type":"feature","_id":"vTWBTs2i98tyZGEL","img":"icons/magic/nature/root-vine-thorned-coil-green.webp","system":{"attribution":{},"description":"<p>Once per rest, mark a circle on the ground around you up to Very Close range and place a number of tokens equal to you Spellcast Trait on this card. Each time you or any ally within the circle makes an action roll or is hit with an attack, remove a token. This spell lasts until the last token is removed or you step out of the circle.</p><p>While within this circle you and any allies:</p><ul><li><p>Gain a +4 bonus to your damage thresholds.</p></li><li><p>Gain a +2 bonus to your attack rolls.</p></li><li><p>Gain a +1 bonus to your Evasion.</p></li></ul>","resource":null,"actions":{},"originItemType":null,"multiclassOrigin":false,"featureForm":"passive"},"effects":["WDEHAIM4CCbk0coa"],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776268172057,"modifiedTime":1776268322977,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}} D         0!items.effects!vTWBTs2i98tyZGEL.WDEHAIM4CCbk0coa	{"name":"Circle of Power","type":"base","system":{"changes":[{"key":"system.damageThresholds.major","type":"add","value":4,"priority":null,"phase":"initial"},{"key":"system.damageThresholds.severe","type":"add","value":4,"priority":null,"phase":"initial"},{"key":"system.bonuses.roll.attack.bonus","type":"add","value":2,"priority":null,"phase":"initial"},{"key":"","type":"add","value":"","phase":"initial"}],"duration":{"description":"","type":""},"rangeDependence":{"enabled":false,"type":"withinRange","target":"hostile","range":"melee"},"stacking":null},"_id":"WDEHAIM4CCbk0coa","img":"icons/magic/nature/root-vine-thorned-coil-green.webp","disabled":false,"start":{"time":0,"combat":null,"combatant":null,"initiative":null,"round":null,"turn":null},"duration":{"value":null,"units":"seconds","expiry":null,"expired":false},"description":"","origin":null,"tint":"#ffffff","transfer":true,"statuses":[],"showIcon":2,"folder":null,"sort":0,"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776268332482,"modifiedTime":1776268384550,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}!items!vTWBTs2i98tyZGEL	{"folder":"SuvaVA46Gq211B5O","name":"Circle of Power","type":"feature","_id":"vTWBTs2i98tyZGEL","img":"icons/magic/nature/root-vine-thorned-coil-green.webp","system":{"attribution":{},"description":"<p>Once per rest, mark a circle on the ground around you up to Very Close range and place a number of tokens equal to you Spellcast Trait on this card. Each time you or any ally within the circle makes an action roll or is hit with an attack, remove a token. This spell lasts until the last token is removed or you step out of the circle.</p><p>While within this circle you and any allies:</p><ul><li><p>Gain a +4 bonus to your damage thresholds.</p></li><li><p>Gain a +2 bonus to your attack rolls.</p></li><li><p>Gain a +1 bonus to your Evasion.</p></li></ul>","resource":null,"actions":{},ē"originItemType":null,"multiclassOrigin":false,"featureForm":"passive"},"effects":["WDEHAIM4CCbk0coa"],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776268172057,"modifiedTime":1776268322977,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}#?	         0!items.effects!vTWBTs2i98tyZGEL.WDEHAIM4CCbk0coa	{"name":"Circle of Power","type":"base","system":{"changes":[{"key":"system.damageThresholds.major","type":"add","value":4,"priority":null,"phase":"initial"},{"key":"system.damageThresholds.severe","type":"add","value":4,"priority":null,"phase":"initial"},{"key":"system.bonuses.roll.attack.bonus","type":"add","value":2,"priority":null,"phase":"initial"},{"key":"system.evasion","type":"add","value":1,"priority":null,"phase":"initial"}],"duration":{"description":"","type":""},"rangeDependence":{"enabled":false,"type":"withinRange","target":"hostile","range":"melee"},"stacking":null},"_id":"WDEHAIM4CCbk0coa","img":"icons/magic/nature/root-vine-thorned-coil-green.webp","disabled":false,"start":{"time":0,"combat":null,"combatant":null,"initiative":null,"round":null,"turn":null},"duration":{"value":null,"units":"seconds","expiry":null,"expired":false},"description":"","origin":null,"tint":"#ffffff","transfer":true,"statuses":[],"showIcon":2,"folder":null,"sort":0,"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776268332482,"modifiedTime":1776268392967,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}!items!vTWBTs2i98tyZGEL	{"folder":"SuvaVA46Gq211B5O","name":"Circle of Power","type":"feature","_id":"vTWBTs2i98tyZGEL","img":"icons/magic/nature/root-vine-thorned-coil-green.webp","system":{"attribution":{},"description":"<p>Once per rest, mark a circle on the ground around you up to Very Close range and place a number of tokens equal to you Spellcast Trait on this card. Each time you or any ally within the circle makes an action roll or is hit with an attack, remove a token. This spell lasts until the last token is removed or you step out of the circle.</p><p>While within this circle you and any allies:</p><ul><li><p>Gain a +4 bonus to your damage thresholds.</p></li><li><p>Gain a +2 bonus to your attack rolls.</p></li><li><p>Gain a +1 bonus to your Evasion.</p></li></ul>","resource":null,"actions":{},"originItemType":null,"multiclassOrigin":false,"featureForm":"passive"},"effects":["WDEHAIM4CCbk0coa"],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776268172057,"modifiedTime":1776268322977,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}-FK		         0!items.effects!vTWBTs2i98tyZGEL.WDEHAIM4CCbk0coa	{"name":"Circle of Power","type":"base","system":{"changes":[{"key":"system.damageThresholds.major","type":"add","value":4,"priority":null,"phase":"initial"},{"key":"system.damageThresholds.severe","type":"add","value":4,"priority":null,"phase":"initial"},{"key":"system.bonuses.roll.attack.bonus","type":"add","value":2,"priority":null,"phase":"initial"},{"key":"system.evasion","type":"add","value":1,"priority":null,"phase":"initial"}],"duration":{"description":"","type":""},"rangeDependence":{"enabled":false,"type":"withinRange","target":"hostile","range":"melee"},"stacking":null},"_id":"WDEHAIM4CCbk0coa","img":"icons/magic/nature/root-vine-thorned-coil-green.webp","disabled":false,"start":{"time":0,"combat":null,"combatant":null,"initiative":null,"round":null,"turn":null},"duration":{"value":null,"units":"seconds","expiry":null,"expired":false},"description":"","origin":null,"tint":"#ffffff","transfer":true,"statuses":[],"showIcon":2,"folder":null,"sort":0,"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776268332482,"modifiedTime":1776268392967,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}!items!vTWBTs2i98tyZGEL	{"folder":"SuvaVA46Gq211B5O","name":"Circle of Power","type":"feature","_id":"vTWBTs2i98tyZGEL","img":"icons/magic/nature/root-vine-thorned-coil-green.webp","system":{"attribution":{},"description":"<p>Once per rest, mark a circle on the ground around you up to Very Close range and place a number of tokens equal to you Spellcast Trait on this card. Each time you or any ally within the circle makes an action roll or is hit with an attack, remove a token. This spell lasts until the last token is removed or you step out of the circle.</p><p>While within this circle you and any allies:</p><ul><li><p>Gain a +4 bonus to your damage thresholds.</p></li><li><p>Gain a +2 bonus to your attack rolls.</p></li><li><p>Gain a +1 bonus to your Evasion.</p></li></ul>","resource":null,"actions":{},"originItemType":null,"multiclassOrigin":false,"featureForm":"action"},"effects":["WDEHAIM4CCbk0coa"],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776268172057,"modifiedTime":1776268406272,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}}a5
         0!items.effects!vTWBTs2i98tyZGEL.WDEHAIM4CCbk0coa	{"name":"Circle of Power","type":"base","system":{"changes":[{"key":"system.damageThresholds.major","type":"add","value":4,"priority":null,"phase":"initial"},{"key":"system.damageThresholds.severe","type":"add","value":4,"priority":null,"phase":"initial"},{"key":"system.bonuses.roll.attack.bonus","type":"add","value":2,"priority":null,"phase":"initial"},{"key":"system.evasion","type":"add","value":1,"priority":null,"phase":"initial"}],"duration":{"description":"","type":""},"rangeDependence":{"enabled":false,"type":"withinRange","target":"hostile","range":"melee"},"stacking":null},"_id":"WDEHAIM4CCbk0coa","img":"icons/magic/nature/root-vine-thorned-coil-green.webp","disabled":false,"start":{"time":0,"combat":null,"combatant":null,"initiative":null,"round":null,"turn":null},"duration":{"value":null,"units":"seconds","expiry":null,"expired":false},"description":"","origin":null,"tint":"#ffffff","transfer":true,"statuses":[],"showIcon":2,"folder":null,"sort":0,"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776268332482,"modifiedTime":1776268392967,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}!items!vTWBTs2i98tyZGEL
{"folder":"SuvaVA46Gq211B5O","name":"Circle of Power","type":"feature","_id":"vTWBTs2i98tyZGEL","img":"icons/magic/nature/root-vine-thorned-coil-green.webp","system":{"attribution":{},"description":"<p>Once per rest, mark a circle on the ground around you up to Very Close range and place a number of tokens equal to you Spellcast Trait on this card. Each time you or any ally within the circle makes an action roll or is hit with an attack, remove a token. This spell lasts until the last token is removed or you step out of the circle.</p><p>While within this circle you and any allies:</p><ul><li><p>Gain a +4 bonus to your damage thresholds.</p></li><li><p>Gain a +2 bonus to your attack rolls.</p></li><li><p>Gain a +1 bonus to your Evasion.</p></li></ul>","resource":{"type":"simple","value":0,"max":null,"recovery":null,"progression":"increasing","dieFaces":"d4"},"actions":{},"originItemType":null,"multiclassOrigin":false,"featureForm":"action"},"effects":["WDEHAIM4CCbk0coa"],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776268172057,"modifiedTime":1776268411408,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}qD
         0!items.effects!vTWBTs2i98tyZGEL.WDEHAIM4CCbk0coa	{"name":"Circle of Power","type":"base","system":{"changes":[{"key":"system.damageThresholds.major","type":"add","value":4,"priority":null,"phase":"initial"},{"key":"system.damageThresholds.severe","type":"add","value":4,"priority":null,"phase":"initial"},{"key":"system.bonuses.roll.attack.bonus","type":"add","value":2,"priority":null,"phase":"initial"},{"key":"system.evasion","type":"add","value":1,"priority":null,"phase":"initial"}],"duration":{"description":"","type":""},"rangeDependence":{"enabled":false,"type":"withinRange","target":"hostile","range":"melee"},"stacking":null},"_id":"WDEHAIM4CCbk0coa","img":"icons/magic/nature/root-vine-thorned-coil-green.webp","disabled":false,"start":{"time":0,"combat":null,"combatant":null,"initiative":null,"round":null,"turn":null},"duration":{"value":null,"units":"seconds","expiry":null,"expired":false},"description":"","origin":null,"tint":"#ffffff","transfer":true,"statuses":[],"showIcon":2,"folder":null,"sort":0,"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776268332482,"modifiedTime":1776268392967,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}!items!vTWBTs2i98tyZGEL
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On your next long rest, clear this card. You know these poisons:</p><ul><li><p><strong>Gorgon Root:</strong> The target gains a permanent -1 penalty to their Difficulty. This can only affect them once.</p></li><li><p><strong>Grave Spore:</strong> The target must also mark a Stress.</p></li><li><p><strong>Leech Weed:</strong> Gain a +1d6 damage bonus on this attack.</p></li></ul><p>When you make a successful weapon attack, you can spend a token from this card to afflict the target with a known poison's effect.</p>","resource":null,"actions":{"kNb5GNamwPP1uuTW":{"type":"effect","_id":"kNb5GNamwPP1uuTW","systemPath":"actions","baseAction":false,"description":"","chatDisplay":true,"originItem":{"type":"itemCollection"},"actionType":"action","triggers":[],"cost":[],"uses":{"value":null,"max":"","recovery":null,"consumeOnSuccess":false},"effects":[{"_id":"6BugWP8wJTvKSywA","onSave":false}],"target":{"type":"any","amount":null},"name":"Gorgon Root","range":""}},"originItemType":null,"multiclassOrigin":false,"featureForm":"passive"},"effects":["6BugWP8wJTvKSywA"],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776271807217,"modifiedTime":1776272203960,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}5
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fjJ	         !items!yNuuwWIaK4d1rsaF{"folder":"SuvaVA46Gq211B5O","name":"Spirit Blast","type":"feature","_id":"yNuuwWIaK4d1rsaF","img":"icons/magic/unholy/beam-impact-purple.webp","system":{"attribution":{},"description":"<p>Spend a Focus to make an Instinct Roll against an adversary within Close range. On a success, deal d20+3 magic damage using your Proficiency, and you can spend an additional Focus to make them temporarily Vulnerable.</p>","resource":null,"actions":{},"originItemType":null,"multiclassOrigin":false,"featureForm":"passive"},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776277188875,"modifiedTime":1776277324676,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}
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During a rest, spend one of your downtime moves to tithe to your patron. When you do, gain Favor equal to your Presence. If you choose to forgo this offering, the GM instead gains a Fear.</p>","resource":null,"actions":{},"originItemType":null,"multiclassOrigin":false,"featureForm":"passive"},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776279485276,"modifiedTime":1776279548591,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}!#	         !items!5V46g1NPKiTbVLSZ{"folder":"SuvaVA46Gq211B5O","name":"Favor","type":"feature","_id":"5V46g1NPKiTbVLSZ","img":"icons/magic/unholy/hands-cloud-light-pink.webp","system":{"attribution":{},"description":"<p>Start with 3 Favor. During a rest, spend one of your downtime moves to tithe to your patron. When you do, gain Favor equal to your Presence. 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$
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         !items!hRfUueMr57w4SFJZ	{"folder":"lXmxaodRxdU6RGgH","name":"Blood Hunter","type":"class","_id":"hRfUueMr57w4SFJZ","img":"systems/daggerheart/assets/icons/documents/items/laurel-crown.svg","system":{"attribution":{},"description":"","domains":["blade","blood"],"classItems":[],"hitPoints":7,"evasion":9,"features":[],"subclasses":[],"inventory":{"take":["Compendium.daggerheart.classes.Item.hMST9iizQP1yz0MG"],"choiceA":["Compendium.daggerheart.consumables.Item.tPfKtKRRjv8qdSqy","Compendium.daggerheart.consumables.Item.b6vGSPFWOlzZZDLO"],"choiceB":[]},"characterGuide":{"suggestedTraits":{"agility":2,"strength":-1,"finesse":1,"instinct":1,"presence":0,"knowledge":0},"suggestedPrimaryWeapon":"Compendium.daggerheart.weapons.Item.Iv8BZM1R24QMT72M","suggestedSecondaryWeapon":null,"suggestedArmor":"Compendium.daggerheart.armors.Item.nibfdNtp2PtxvbVz"},"backgroundQuestions":["","",""],"connections":["","",""],"isMulticlass":false},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776283265425,"modifiedTime":1776283450068,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}x/
         !items!hRfUueMr57w4SFJZ
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         !items!hRfUueMr57w4SFJZ
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         !folders!dkPEhwRb2mx53bSX{"type":"Item","folder":"LyG10QkoZljyTCBA","name":"Blood Hunter","color":null,"sorting":"a","_id":"dkPEhwRb2mx53bSX","description":"","sort":0,"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776283479478,"modifiedTime":1776283479478,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}[\\
         !items!a8ACO78wVU1eOrzp{"folder":"dkPEhwRb2mx53bSX","name":"Steel Needle","type":"loot","_id":"a8ACO78wVU1eOrzp","img":"systems/daggerheart/assets/icons/documents/items/open-treasure-chest.svg","system":{"attribution":{},"description":"","quantity":1,"actions":{}},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776283487145,"modifiedTime":1776283487145,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}Y.B
         !items!a8ACO78wVU1eOrzp{"folder":"dkPEhwRb2mx53bSX","name":"Steel Needle","type":"loot","_id":"a8ACO78wVU1eOrzp","img":"icons/commodities/cloth/thread-and-needle.webp","system":{"attribution":{},"description":"","quantity":1,"actions":{}},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776283487145,"modifiedTime":1776283523597,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}
9
         !items!hRfUueMr57w4SFJZ{"folder":"lXmxaodRxdU6RGgH","name":"Blood Hunter","type":"class","_id":"hRfUueMr57w4SFJZ","img":"systems/daggerheart/assets/icons/documents/items/laurel-crown.svg","system":{"attribution":{},"description":"","domains":["blade","blood"],"classItems":[],"hitPoints":7,"evasion":9,"features":[],"subclasses":[],"inventory":{"take":["Compendium.daggerheart.classes.Item.hMST9iizQP1yz0MG","Compendium.daggerheart.classes.Item.uoG5iq09mxJPXfmk","Compendium.daggerheart.classes.Item.zqeXrJTd1geX73Pw"],"choiceA":["Compendium.daggerheart.consumables.Item.tPfKtKRRjv8qdSqy","Compendium.daggerheart.consumables.Item.b6vGSPFWOlzZZDLO"],"choiceB":["Compendium.daggerheart-voidborne.voidborne-items.Item.a8ACO78wVU1eOrzp"]},"characterGuide":{"suggestedTraits":{"agility":2,"strength":-1,"finesse":1,"instinct":1,"presence":0,"knowledge":0},"suggestedPrimaryWeapon":"Compendium.daggerheart.weapons.Item.Iv8BZM1R24QMT72M","suggestedSecondaryWeapon":null,"suggestedArmor":"Compendium.daggerheart.armors.Item.nibfdNtp2PtxvbVz"},"backgroundQuestions":["","",""],"connections":["","",""],"isMulticlass":false},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776283265425,"modifiedTime":1776283538083,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}<2]
         !items!GpPuFe5XQbPf2GT3{"folder":"dkPEhwRb2mx53bSX","name":"Vial of Blood","type":"loot","_id":"GpPuFe5XQbPf2GT3","img":"systems/daggerheart/assets/icons/documents/items/open-treasure-chest.svg","system":{"attribution":{},"description":"","quantity":1,"actions":{}},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776283544965,"modifiedTime":1776283544965,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}NvJ
         !items!GpPuFe5XQbPf2GT3{"folder":"dkPEhwRb2mx53bSX","name":"Vial of Blood","type":"loot","_id":"GpPuFe5XQbPf2GT3","img":"icons/consumables/potions/potion-tube-corked-red.webp","system":{"attribution":{},"description":"","quantity":1,"actions":{}},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776283544965,"modifiedTime":1776283563415,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}#hnA
         !items!GpPuFe5XQbPf2GT3{"folder":"dkPEhwRb2mx53bSX","name":"Vial of Blood","type":"loot","_id":"GpPuFe5XQbPf2GT3","img":"icons/consumables/potions/vial-cork-red.webp","system":{"attribution":{},"description":"","quantity":1,"actions":{}},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776283544965,"modifiedTime":1776283569051,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}G%g
         !items!GpPuFe5XQbPf2GT3{"folder":"dkPEhwRb2mx53bSX","name":"Vial of Blood","type":"loot","_id":"GpPuFe5XQbPf2GT3","img":"icons/consumables/potions/vial-cork-red.webp","system":{"attribution":{},"description":"<p>A vial holding a foe’s blood.</p>","quantity":1,"actions":{}},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776283544965,"modifiedTime":1776283575496,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}EҌ
         !items!hRfUueMr57w4SFJZ{"folder":"lXmxaodRxdU6RGgH","name":"Blood Hunter","type":"class","_id":"hRfUueMr57w4SFJZ","img":"systems/daggerheart/assets/icons/documents/items/laurel-crown.svg","system":{"attribution":{},"description":"","domains":["blade","blood"],"classItems":[],"hitPoints":7,"evasion":9,"features":[],"subclasses":[],"inventory":{"take":["Compendium.daggerheart.classes.Item.hMST9iizQP1yz0MG","Compendium.daggerheart.classes.Item.uoG5iq09mxJPXfmk","Compendium.daggerheart.classes.Item.zqeXrJTd1geX73Pw"],"choiceA":["Compendium.daggerheart.consumables.Item.tPfKtKRRjv8qdSqy","Compendium.daggerheart.consumables.Item.b6vGSPFWOlzZZDLO"],"choiceB":["Compendium.daggerheart-voidborne.voidborne-items.Item.a8ACO78wVU1eOrzp","Compendium.daggerheart-voidborne.voidborne-items.Item.GpPuFe5XQbPf2GT3"]},"characterGuide":{"suggestedTraits":{"agility":2,"strength":-1,"finesse":1,"instinct":1,"presence":0,"knowledge":0},"suggestedPrimaryWeapon":"Compendium.daggerheart.weapons.Item.Iv8BZM1R24QMT72M","suggestedSecondaryWeapon":null,"suggestedArmor":"Compendium.daggerheart.armors.Item.nibfdNtp2PtxvbVz"},"backgroundQuestions":["","",""],"connections":["","",""],"isMulticlass":false},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776283265425,"modifiedTime":1776283578366,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}T[
         !items!hRfUueMr57w4SFJZ{"folder":"lXmxaodRxdU6RGgH","name":"Blood Hunter","type":"class","_id":"hRfUueMr57w4SFJZ","img":"systems/daggerheart/assets/icons/documents/items/laurel-crown.svg","system":{"attribution":{},"description":"","domains":["blade","blood"],"classItems":[],"hitPoints":7,"evasion":9,"features":[],"subclasses":[],"inventory":{"take":["Compendium.daggerheart.classes.Item.hMST9iizQP1yz0MG","Compendium.daggerheart.classes.Item.uoG5iq09mxJPXfmk","Compendium.daggerheart.classes.Item.zqeXrJTd1geX73Pw"],"choiceA":["Compendium.daggerheart.consumables.Item.tPfKtKRRjv8qdSqy","Compendium.daggerheart.consumables.Item.b6vGSPFWOlzZZDLO"],"choiceB":["Compendium.daggerheart-voidborne.voidborne-items.Item.a8ACO78wVU1eOrzp","Compendium.daggerheart-voidborne.voidborne-items.Item.GpPuFe5XQbPf2GT3"]},"characterGuide":{"suggestedTraits":{"agility":2,"strength":-1,"finesse":1,"instinct":1,"presence":0,"knowledge":0},"suggestedPrimaryWeapon":"Compendium.daggerheart.weapons.Item.Iv8BZM1R24QMT72M","suggestedSecondaryWeapon":null,"suggestedArmor":"Compendium.daggerheart.armors.Item.nibfdNtp2PtxvbVz"},"backgroundQuestions":["Are you descended from blood hunters, or are you the ﬁrst in your bloodline to practice hemocraft?","",""],"connections":["","",""],"isMulticlass":false},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776283265425,"modifiedTime":1776283587308,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}!
         !items!hRfUueMr57w4SFJZ{"folder":"lXmxaodRxdU6RGgH","name":"Blood Hunter","type":"class","_id":"hRfUueMr57w4SFJZ","img":"systems/daggerheart/assets/icons/documents/items/laurel-crown.svg","system":{"attribution":{},"description":"","domains":["blade","blood"],"classItems":[],"hitPoints":7,"evasion":9,"features":[],"subclasses":[],"inventory":{"take":["Compendium.daggerheart.classes.Item.hMST9iizQP1yz0MG","Compendium.daggerheart.classes.Item.uoG5iq09mxJPXfmk","Compendium.daggerheart.classes.Item.zqeXrJTd1geX73Pw"],"choiceA":["Compendium.daggerheart.consumables.Item.tPfKtKRRjv8qdSqy","Compendium.daggerheart.consumables.Item.b6vGSPFWOlzZZDLO"],"choiceB":["Compendium.daggerheart-voidborne.voidborne-items.Item.a8ACO78wVU1eOrzp","Compendium.daggerheart-voidborne.voidborne-items.Item.GpPuFe5XQbPf2GT3"]},"characterGuide":{"suggestedTraits":{"agility":2,"strength":-1,"finesse":1,"instinct":1,"presence":0,"knowledge":0},"suggestedPrimaryWeapon":"Compendium.daggerheart.weapons.Item.Iv8BZM1R24QMT72M","suggestedSecondaryWeapon":null,"suggestedArmor":"Compendium.daggerheart.armors.Item.nibfdNtp2PtxvbVz"},"backgroundQuestions":["Are you descended from blood hunters, or are you the ﬁrst in your bloodline to practice hemocraft?","Which blood relative taught you an important lesson, and how has that lesson kept you alive?",""],"connections":["","",""],"isMulticlass":false},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776283265425,"modifiedTime":1776283593480,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}
         !items!hRfUueMr57w4SFJZ{"folder":"lXmxaodRxdU6RGgH","name":"Blood Hunter","type":"class","_id":"hRfUueMr57w4SFJZ","img":"systems/daggerheart/assets/icons/documents/items/laurel-crown.svg","system":{"attribution":{},"description":"","domains":["blade","blood"],"classItems":[],"hitPoints":7,"evasion":9,"features":[],"subclasses":[],"inventory":{"take":["Compendium.daggerheart.classes.Item.hMST9iizQP1yz0MG","Compendium.daggerheart.classes.Item.uoG5iq09mxJPXfmk","Compendium.daggerheart.classes.Item.zqeXrJTd1geX73Pw"],"choiceA":["Compendium.daggerheart.consumables.Item.tPfKtKRRjv8qdSqy","Compendium.daggerheart.consumables.Item.b6vGSPFWOlzZZDLO"],"choiceB":["Compendium.daggerheart-voidborne.voidborne-items.Item.a8ACO78wVU1eOrzp","Compendium.daggerheart-voidborne.voidborne-items.Item.GpPuFe5XQbPf2GT3"]},"characterGuide":{"suggestedTraits":{"agility":2,"strength":-1,"finesse":1,"instinct":1,"presence":0,"knowledge":0},"suggestedPrimaryWeapon":"Compendium.daggerheart.weapons.Item.Iv8BZM1R24QMT72M","suggestedSecondaryWeapon":null,"suggestedArmor":"Compendium.daggerheart.armors.Item.nibfdNtp2PtxvbVz"},"backgroundQuestions":["Are you descended from blood hunters, or are you the ﬁrst in your bloodline to practice hemocraft?","Which blood relative taught you an important lesson, and how has that lesson kept you alive?","Who or what was your ﬁrst kill?"],"connections":["","",""],"isMulticlass":false},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776283265425,"modifiedTime":1776283598578,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}6,'9
         !items!hRfUueMr57w4SFJZ{"folder":"lXmxaodRxdU6RGgH","name":"Blood Hunter","type":"class","_id":"hRfUueMr57w4SFJZ","img":"systems/daggerheart/assets/icons/documents/items/laurel-crown.svg","system":{"attribution":{},"description":"","domains":["blade","blood"],"classItems":[],"hitPoints":7,"evasion":9,"features":[],"subclasses":[],"inventory":{"take":["Compendium.daggerheart.classes.Item.hMST9iizQP1yz0MG","Compendium.daggerheart.classes.Item.uoG5iq09mxJPXfmk","Compendium.daggerheart.classes.Item.zqeXrJTd1geX73Pw"],"choiceA":["Compendium.daggerheart.consumables.Item.tPfKtKRRjv8qdSqy","Compendium.daggerheart.consumables.Item.b6vGSPFWOlzZZDLO"],"choiceB":["Compendium.daggerheart-voidborne.voidborne-items.Item.a8ACO78wVU1eOrzp","Compendium.daggerheart-voidborne.voidborne-items.Item.GpPuFe5XQbPf2GT3"]},"characterGuide":{"suggestedTraits":{"agility":2,"strength":-1,"finesse":1,"instinct":1,"presence":0,"knowledge":0},"suggestedPrimaryWeapon":"Compendium.daggerheart.weapons.Item.Iv8BZM1R24QMT72M","suggestedSecondaryWeapon":null,"suggestedArmor":"Compendium.daggerheart.armors.Item.nibfdNtp2PtxvbVz"},"backgroundQuestions":["Are you descended from blood hunters, or are you the ﬁrst in your bloodline to practice hemocraft?","Which blood relative taught you an important lesson, and how has that lesson kept you alive?","Who or what was your ﬁrst kill?"],"connections":["What have you heard about blood magic that makes you afraid of me or concerned for my well-being?","",""],"isMulticlass":false},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776283265425,"modifiedTime":1776283603748,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}1>c
         !items!hRfUueMr57w4SFJZ{"folder":"lXmxaodRxdU6RGgH","name":"Blood Hunter","type":"class","_id":"hRfUueMr57w4SFJZ","img":"systems/daggerheart/assets/icons/documents/items/laurel-crown.svg","system":{"attribution":{},"description":"","domains":["blade","blood"],"classItems":[],"hitPoints":7,"evasion":9,"features":[],"subclasses":[],"inventory":{"take":["Compendium.daggerheart.classes.Item.hMST9iizQP1yz0MG","Compendium.daggerheart.classes.Item.uoG5iq09mxJPXfmk","Compendium.daggerheart.classes.Item.zqeXrJTd1geX73Pw"],"choiceA":["Compendium.daggerheart.consumables.Item.tPfKtKRRjv8qdSqy","Compendium.daggerheart.consumables.Item.b6vGSPFWOlzZZDLO"],"choiceB":["Compendium.daggerheart-voidborne.voidborne-items.Item.a8ACO78wVU1eOrzp","Compendium.daggerheart-voidborne.voidborne-items.Item.GpPuFe5XQbPf2GT3"]},"characterGuide":{"suggestedTraits":{"agility":2,"strength":-1,"finesse":1,"instinct":1,"presence":0,"knowledge":0},"suggestedPrimaryWeapon":"Compendium.daggerheart.weapons.Item.Iv8BZM1R24QMT72M","suggestedSecondaryWeapon":null,"suggestedArmor":"Compendium.daggerheart.armors.Item.nibfdNtp2PtxvbVz"},"backgroundQuestions":["Are you descended from blood hunters, or are you the ﬁrst in your bloodline to practice hemocraft?","Which blood relative taught you an important lesson, and how has that lesson kept you alive?","Who or what was your ﬁrst kill?"],"connections":["What have you heard about blood magic that makes you afraid of me or concerned for my well-being?","What act of bloodshed brought us together?",""],"isMulticlass":false},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776283265425,"modifiedTime":1776283607304,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}
         !items!hRfUueMr57w4SFJZ{"folder":"lXmxaodRxdU6RGgH","name":"Blood Hunter","type":"class","_id":"hRfUueMr57w4SFJZ","img":"systems/daggerheart/assets/icons/documents/items/laurel-crown.svg","system":{"attribution":{},"description":"","domains":["blade","blood"],"classItems":[],"hitPoints":7,"evasion":9,"features":[],"subclasses":[],"inventory":{"take":["Compendium.daggerheart.classes.Item.hMST9iizQP1yz0MG","Compendium.daggerheart.classes.Item.uoG5iq09mxJPXfmk","Compendium.daggerheart.classes.Item.zqeXrJTd1geX73Pw"],"choiceA":["Compendium.daggerheart.consumables.Item.tPfKtKRRjv8qdSqy","Compendium.daggerheart.consumables.Item.b6vGSPFWOlzZZDLO"],"choiceB":["Compendium.daggerheart-voidborne.voidborne-items.Item.a8ACO78wVU1eOrzp","Compendium.daggerheart-voidborne.voidborne-items.Item.GpPuFe5XQbPf2GT3"]},"characterGuide":{"suggestedTraits":{"agility":2,"strength":-1,"finesse":1,"instinct":1,"presence":0,"knowledg:e":0},"suggestedPrimaryWeapon":"Compendium.daggerheart.weapons.Item.Iv8BZM1R24QMT72M","suggestedSecondaryWeapon":null,"suggestedArmor":"Compendium.daggerheart.armors.Item.nibfdNtp2PtxvbVz"},"backgroundQuestions":["Are you descended from blood hunters, or are you the ﬁrst in your bloodline to practice hemocraft?","Which blood relative taught you an important lesson, and how has that lesson kept you alive?","Who or what was your ﬁrst kill?"],"connections":["What have you heard about blood magic that makes you afraid of me or concerned for my well-being?","What act of bloodshed brought us together?","How does my determination to rid the Mortal Realms of evildoers align with your beliefs?"],"isMulticlass":false},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776283265425,"modifiedTime":1776283612080,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}K
         !items!MG08Ez3roNpewDig{"folder":"SuvaVA46Gq211B5O","name":"Blood Maledict","type":"feature","_id":"MG08Ez3roNpewDig","img":"systems/daggerheart/assets/icons/documents/items/stars-stack.svg","system":{"attribution":{},"description":"","resource":null,"actions":{},"originItemType":null,"multiclassOrigin":false,"featureForm":"passive"},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776283631718,"modifiedTime":1776283631718,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}[
         !items!MG08Ez3roNpewDig{"folder":"SuvaVA46Gq211B5O","name":"Blood Maledict","type":"feature","_id":"MG08Ez3roNpewDig","img":"systems/daggerheart/assets/icons/documents/items/stars-stack.svg","system":{"attribution":{},"description":"<p>Spend 3 Hope to target a creature within Far range or in a vision from your Grim Psychometry. Until you ﬁnish a rest, take Severe damage, or use this feature again, you have advantage on all action rolls against the target.</p>","resource":null,"actions":{},"originItemType":null,"multiclassOrigin":false,"featureForm":"passive"},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776283631718,"modifiedTime":1776283640693,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}Jw}
         !items!MG08Ez3roNpewDig{"folder":"SuvaVA46Gq211B5O","name":"Blood Maledict","type":"feature","_id":"MG08Ez3roNpewDig","img":"icons/magic/unholy/projectile-helix-blood-red.webp","system":{"attribution":{},"description":"<p>Spend 3 Hope to target a creature within Far range or in a vision from your Grim Psychometry. Until you ﬁnish a rest, take Severe damage, or use this feature again, you have advantage on all action rolls against the target.</p>","resource":null,"actions":{},"originItemType":null,"multiclassOrigin":false,"featureForm":"passive"},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776283631718,"modifiedTime":1776283671781,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}[
         0!items.effects!MG08Ez3roNpewDig.7XogKhyW6w0PsDB6{"name":"Base","type":"base","system":{"changes":[],"duration":{"description":""},"rangeDependence":{"enabled":false,"type":"withinRange","target":"hostile","range":"melee"},"stacking":null},"_id":"7XogKhyW6w0PsDB6","img":"icons/magic/life/heart-cross-blue.webp","disabled":false,"start":null,"duration":{"value":null,"units":"seconds","expiry":null,"expired":false},"description":"","origin":null,"tint":"#ffffff","transfer":true,"statuses":[],"showIcon":1,"folder":null,"sort":0,"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776283674869,"modifiedTime":1776283674869,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}!items!MG08Ez3roNpewDig{"folder":"SuvaVA46Gq211B5O","name":"Blood Maledict","type":"feature","_id":"MG08Ez3roNpewDig","img":"icons/magic/unholy/projectile-helix-blood-red.webp","system":{"attribution":{},"description":"<p>Spend 3 Hope to target a creature within Far range or in a vision from your Grim Psychometry. Until you ﬁnish a rest, take Severe damage, or use this feature again, you have advantage on all action rolls against the target.</p>","resource":null,"actions":{},"originItemType":null,"multiclassOrigin":false,"featureForm":"passive"},"effects":["7XogKhyW6w0PsDB6"],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776283631718,"modifiedTime":1776283671781,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}o_F
         0!items.effects!MG08Ez3roNpewDig.7XogKhyW6w0PsDB6{"name":"Blood Maledict","type":"base","system":{"changes":[{"key":"","type":"add","value":"","phase":"initial"}],"duration":{"description":"","type":""},"rangeDependence":{"enabled":false,"type":"withinRange","target":"hostile","range":"melee"},"stacking":null},"_id":"7XogKhyW6w0PsDB6","img":"icons/magic/unholy/projectile-helix-blood-red.webp","disabled":false,"start":{"time":0,"combat":null,"combatant":null,"initiative":null,"round":null,"turn":null},"duration":{"value":null,"units":"seconds","expiry":null,"expired":false},"description":"","origin":null,"tint":"#ffffff","transfer":true,"statuses":[],"showIcon":1,"folder":null,"sort":0,"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776283674869,"modifiedTime":1776283701209,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}!items!MG08Ez3roNpewDig{"folder":"SuvaVA46Gq211B5O","name":"Blood Maledict","type":"feature","_id":"MG08Ez3roNpewDig","img":"icons/magic/unholy/projectile-helix-blood-red.webp","system":{"attribution":{},"description":"<p>Spend 3 Hope to target a creature within Far range or in a vision from your Grim Psychometry. Until you ﬁnish a rest, take Severe damage, or use this feature again, you have advantage on all action rolls against the target.</p>","resource":null,"actions":{},"originItemType":null,"multiclassOrigin":false,"featureForm":"passive"},"effects":["7XogKhyW6w0PsDB6"],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776283631718,"modifiedTime":1776283671781,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}#m
         0!items.effects!MG08Ez3roNpewDig.7XogKhyW6w0PsDB6{"name":"Blood Maledict","type":"base","system":{"changes":[{"key":"system.advantageSources","type":"add","value":"","priority":null,"phase":"initial"}],"duration":{"description":"","type":""},"rangeDependence":{"enabled":false,"type":"withinRange","target":"hostile","range":"melee"},"stacking":null},"_id":"7XogKhyW6w0PsDB6","img":"icons/magic/unholy/projectile-helix-blood-red.webp","disabled":false,"start":{"time":0,"combat":null,"combatant":null,"initiative":null,"round":null,"turn":null},"duration":{"value":null,"units":"seconds","expiry":null,"expired":false},"description":"","origin":null,"tint":"#ffffff","transfer":true,"statuses":[],"showIcon":1,"folder":null,"sort":0,"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776283674869,"modifiedTime":1776283705755,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}!items!MG08Ez3roNpewDig{"folder":"SuvaVA46Gq211B5O","name":"Blood Maledict","type":"feature","_id":"MG08Ez3roNpewDig","img":"icons/magic/unholy/projectile-helix-blood-red.webp","system":{"attribution":{},"description":"<p>Spend 3 Hope to target a creature within Far range or in a vision from your Grim Psychometry. Until you ﬁnish a rest, take Severe damage, or use this feature again, you have advantage on all action rolls against the target.</p>","resource":null,"actions":{},"originItemType":null,"multiclassOrigin":false,"featureForm":"passive"},"effects":["7XogKhyW6w0PsDB6"],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776283631718,"modifiedTime":1776283671781,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}'>Z
         !items!hRfUueMr57w4SFJZ{"folder":"lXmxaodRxdU6RGgH","name":"Blood Hunter","type":"class","_id":"hRfUueMr57w4SFJZ","img":"systems/daggerheart/assets/icons/documents/items/laurel-crown.svg","system":{"attribution":{},"description":"","domains":["blade","blood"],"classItems":[],"hitPoints":7,"evasion":9,"features":[{"type":"hope","item":"Compendium.daggerheart-voidborne.voidborne-items.Item.MG08Ez3roNpewDig"}],"subclasses":[],"inventory":{"take":["Compendium.daggerheart.classes.Item.hMST9iizQP1yz0MG","Compendium.daggerheart.classes.Item.uoG5iq09mxJPXfmk","Compendium.daggerheart.classes.Item.zqeXrJTd1geX73Pw"],"choiceA":["Compendium.daggerheart.consumables.Item.tPfKtKRRjv8qdSqy","Compendium.daggerheart.consumables.Item.b6vGSPFWOlzZZDLO"],"choiceB":["Compendium.daggerheart-voidborne.voidborne-items.Item.a8ACO78wVU1eOrzp","Compendium.daggerheart-voidborne.voidborne-items.Item.GpPuFe5XQbPf2GT3"]},"characterGuide":{"suggestedTraits":{"agility":2,"strength":-1,"finesse":1,"instinct":1,"presence":0,"knowledge":0},"suggestedPrimaryWeapon":"Compendium.daggerheart.weapons.Item.Iv8BZM1R24QMT72M","suggestedSecondaryWeapon":null,"suggestedArmor":"Compendium.daggerheart.armors.Item.nibfdNtp2PtxvbVz"},"backgroundQuestions":["Are you descended from blood hunters, or are you the ﬁrst in your bloodline to practice hemocraft?","Which blood relative taught you an important lesson, and how has that lesson kept you alive?","Who or what was your ﬁrst kill?"],"connections":["What have you heard about blood magic that makes you afraid of me or concerned for my well-being?","What act of bloodshed brought us together?","How does my determination to rid the Mortal Realms of evildoers align with your beliefs?"],"isMulticlass":false},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776283265425,"modifiedTime":1776283713185,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}>nɯ
          0!items.effects!MG08Ez3roNpewDig.7XogKhyW6w0PsDB6!items!MG08Ez3roNpewDig{"folder":"SuvaVA46Gq211B5O","name":"Blood Maledict","type":"feature","_id":"MG08Ez3roNpewDig","img":"icons/magic/unholy/projectile-helix-blood-red.webp","system":{"attribution":{},"description":"<p>Spend 3 Hope to target a creature within Far range or in a vision from your Grim Psychometry. Until you ﬁnish a rest, take Severe damage, or use this feature again, you have advantage on all action rolls against the target.</p>","resource":null,"actions":{},"originItemType":null,"multiclassOrigin":false,"featureForm":"passive"},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776283631718,"modifiedTime":1776283671781,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}ѕ|
         !items!MG08Ez3roNpewDig{"folder":"SuvaVA46Gq211B5O","name":"Blood Maledict","type":"feature","_id":"MG08Ez3roNpewDig","img":"icons/magic/unholy/projectile-helix-blood-red.webp","system":{"attribution":{},"description":"<p>Spend 3 Hope to target a creature within Far range or in a vision from your Grim Psychometry. Until you ﬁnish a rest, take Severe damage, or use this feature again, you have advantage on all action rolls against the target.</p>","resource":null,"actions":{},"originItemType":null,"multiclassOrigin":false,"featureForm":"action"},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776283631718,"modifiedTime":1776283728476,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}:0
         !items!MG08Ez3roNpewDig	{"folder":"SuvaVA46Gq211B5O","name":"Blood Maledict","type":"feature","_id":"MG08Ez3roNpewDig","img":"icons/magic/unholy/projectile-helix-blood-red.webp","system":{"attribution":{},"description":"<p>Spend 3 Hope to target a creature within Far range or in a vision from your Grim Psychometry. Until you ﬁnish a rest, take Severe damage, or use this feature again, you have advantage on all action rolls against the target.</p>","resource":null,"actions":{"Xbw7T94cXHNdSFLC":{"type":"effect","_id":"Xbw7T94cXHNdSFLC","systemPath":"actions","baseAction":false,"description":"","chatDisplay":true,"originItem":{"type":"itemCollection"},"actionType":"action","triggers":[],"cost":[],"uses":{"value":null,"max":null,"recovery":null,"consumeOnSuccess":false},"effects":[],"target":{"type":"any","amount":null}}},"originItemType":null,"multiclassOrigin":false,"featureForm":"action"},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776283631718,"modifiedTime":1776283733320,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}lҟ
         !items!MG08Ez3roNpewDig	{"folder":"SuvaVA46Gq211B5O","name":"Blood Maledict","type":"feature","_id":"MG08Ez3roNpewDig","img":"icons/magic/unholy/projectile-helix-blood-red.webp","system":{"attribution":{},"description":"<p>Spend 3 Hope to target a creature within Far range or in a vision from your Grim Psychometry. Until you ﬁnish a rest, take Severe damage, or use this feature again, you have advantage on all action rolls against the target.</p>","resource":null,"actions":{"Xbw7T94cXHNdSFLC":{"type":"effect","_id":"Xbw7T94cXHNdSFLC","systemPath":"actions","baseAction":false,"description":"","chatDisplay":true,"originItem":{"type":"itemCollection"},"actionType":"action","triggers":[],"cost":[],"uses":{"value":null,"max":"","recovery":null,"consumeOnSuccess":false},"effects":[],"target":{"type":"any","amount":null},"name":"Spend 3 Hope","range":""}},"originItemType":null,"multiclassOrigin":false,"featureForm":"action"},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776283631718,"modifiedTime":1776283739367,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}@dT
         !items!MG08Ez3roNpewDig
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         !items!MG08Ez3roNpewDig
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         !items!JQj2zCDUSwEKbcXu{"folder":"rFyA17yLjpDew7on","name":"Order of the Ghost Slayer","type":"subclass","_id":"JQj2zCDUSwEKbcXu","img":"icons/creatures/magical/humanoid-horned-rider.webp","system":{"attribution":{},"description":"","spellcastingTrait":"agility","features":[],"featureState":1,"isMulticlass":false,"linkedClass":null},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776283902842,"modifiedTime":1776284015687,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}F
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         !items!3G3uqj9j5435HTz4{"folder":"SuvaVA46Gq211B5O","name":"Chasing Death","type":"feature","_id":"3G3uqj9j5435HTz4","img":"icons/magic/death/hand-undead-skeleton-fire-pink.webp","system":{"attribution":{},"description":"","resource":null,"actions":{},"originItemType":null,"multiclassOrigin":false,"featureForm":"passive"},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776284028078,"modifiedTime":1776284080421,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}	j~
         !items!3G3uqj9j5435HTz4{"folder":"SuvaVA46Gq211B5O","name":"Chasing Death","type":"feature","_id":"3G3uqj9j5435HTz4","img":"icons/magic/death/hand-undead-skeleton-fire-pink.webp","system":{"attribution":{},"description":"<p>While you have 1–3 unmarked Hit Points, you can use your Crimson Rite feature without paying the Hit Point cost. If you have only 1 unmarked Hit Point, you roll d8s instead of d6s for the extra damage of your Crimson Rite.</p>","resource":null,"actions":{},"originItemType":null,"multiclassOrigin":false,"featureForm":"passive"},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776284028078,"modifiedTime":1776284137173,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}})x
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         !items!Wb6GI3YnQT9lcaum{"folder":"SuvaVA46Gq211B5O","name":"Shadowed Grit","type":"feature","_id":"Wb6GI3YnQT9lcaum","img":"systems/daggerheart/assets/icons/documents/items/stars-stack.svg","system":{"attribution":{},"description":"<p>When the GM gains a Fear from a Duality Dice roll, you can mark a Stress to gain a Hope.</p>","resource":null,"actions":{},"originItemType":null,"multiclassOrigin":false,"featureForm":"passive"},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776284152120,"modifiedTime":1776284161754,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}Y2
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         !items!38NUnsK0o4P56UPF{"folder":"SuvaVA46Gq211B5O","name":"Veilwalker","type":"feature","_id":"38NUnsK0o4P56UPF","img":"icons/magic/death/hand-withered-gray.webp","system":{"attribution":{},"description":"","resource":null,"actions":{},"originItemType":null,"multiclassOrigin":false,"featureForm":"passive"},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776284185705,"modifiedTime":1776284198142,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}y
         !items!38NUnsK0o4P56UPF{"folder":"SuvaVA46Gq211B5O","name":"Veilwalker","type":"feature","_id":"38NUnsK0o4P56UPF","img":"icons/magic/death/hand-withered-gray.webp","system":{"attribution":{},"description":"<p>You can brieﬂy slip into the realm between the living and the dead. Spend 2 Hope to disappear and then reappear next to a creature or a corpse within Far range. You then have advantage on the next attack roll you make in this scene.</p>","resource":null,"actions":{},"originItemType":null,"multiclassOrigin":false,"featureForm":"passive"},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776284185705,"modifiedTime":1776284214381,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}} 
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         !items!mUlEna9cEHEMk8V6{"folder":"SuvaVA46Gq211B5O","name":"Spectral Form","type":"feature","_id":"mUlEna9cEHEMk8V6","img":"icons/creatures/magical/spirit-undead-ghost-blue.webp","system":{"attribution":{},"description":"<p>You have another death move option: Spectral Form. When you choose this option, you clear a Hit Point, your body becomes spectral, you have resistance to physical damage, and you can pass through objects. This form ends if you clear any more Hit Points. It also ends if you mark your last Hit Point, which forces you to take a different death move. You’re shunted to the nearest open space if you’re inside an object when the form ends.</p>","resource":null,"actions":{},"originItemType":null,"multiclassOrigin":false,"featureForm":"passive"},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776284233656,"modifiedTime":1776284265498,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}|&:
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         !items!EMCZDenIOOhnzwaM
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         !items!EMCZDenIOOhnzwaM
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{"folder":"SuvaVA46Gq211B5O","name":"Patron's Mantle","type":"feature","_id":"KcCHUd9y73hP9Abd","img":"icons/magic/unholy/silhouette-robe-evil-glow.webp","system":{"attribution":{},"description":"<p>Mark a Stress to cloak yourself in a terrifying aspect of your Patron that lasts until you take Severe damage or the scene ends:</p><ul><li><p>When you would mark an Armor Slot, you can spend 2 Favor instead.</p></li><li><p>You gain a bonus equal to your tier on action rolls to intimidate the target.</p></li></ul>","resource":null,"actions":{"tbSXqhmQWVgCh2Io":{"type":"effect","_id":"tbSXqhmQWVgCh2Io","systemPath":"actions","baseAction":false,"description":"","chatDisplay":true,"originItem":{"type":"itemCollection"},"actionType":"action","triggers":[],"cost":[],"uses":{"value":null,"max":"","recovery":null,"consumeOnSuccess":false},"effects":[{"_id":"kvZsUrUls0PL7vmd","onSave":false}],"target":{"type":"any","amount":null},"name":"Mark a Stress","range":""}},"originItemType":null,"multiclassOrigin":false,"featureForm":"action"},"effects":["kvZsUrUls0PL7vmd"],"sort":4100000,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776279736107,"modifiedTime":1776284481387,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}!items!n2TPzJB5a0WnuA5o{"folder":"SuvaVA46Gq211B5O","name":"Deadly Devotion","type":"feature","_id":"n2TPzJB5a0WnuA5o","img":"icons/magic/unholy/hands-praying-fire-green.webp","system":{"attribution":{},"description":"<p>On a successful attack, you can spend a Favor to gain a +1 bonus to your Evasion until you mark a Hit Point or take a rest.</p>","resource":null,"actions":{},"originItemType":null,"multiclassOrigin":false,"featureForm":"reaction"},"effects":[],"sort":4200000,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776279994819,"modifiedTime":1776284481387,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}!items!UXidCa1nTTEvv2Fv{"folder":"SuvaVA46Gq211B5O","name":"Draining Invocation","type":"feature","_id":"UXidCa1nTTEvv2Fv","img":"icons/magic/unholy/hand-claw-fire-green.webp","system":{"attribution":{},"description":"<p>When an adversary attacks you or an ally within Very Close range, you can spend a Favor to make them use a d12 instead of a d20 for the attack roll. 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{"folder":"SuvaVA46Gq211B5O","name":"Mutagens","type":"feature","_id":"EMCZDenIOOhnzwaM","img":"icons/magic/unholy/strike-beam-blood-small-red-teal.webp","system":{"attribution":{},"description":"<p>You employ mutagenic toxins created to enhance your abilities. When you ﬁnish a rest, you can drink one such toxin to gain its effects, which last until you ﬁnish your next rest. These effects include a +1 bonus to one trait of your choice, a −1 penalty to a different trait of your choice, and your choice of one of the following beneﬁts:</p><ul><li><p>Celerity. If you are Restrained or Vulnerable, you can mark a Stress to end the condition on yourself.</p></li><li><p>Durable. Your Armor Score increases by 2.</p></li><li><p>Hunter’s Senses. You have advantage on any action roll you make to track a creature, and you can see in complete darkness.</p></li></ul>","resource":null,"actions":{},"originItemType":null,"multiclassOrigin":false,"featureForm":"passive"},"effects":[],"sort":4900000,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776284413261,"modifiedTime":1776284481387,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}!items!isK20F83xZ9Rvi7Z{"folder":"SuvaVA46Gq211B5O","name":"Dminish My Foes","type":"feature","_id":"isK20F83xZ9Rvi7Z","img":"icons/magic/unholy/orb-hands-pink.webp","system":{"attribution":{},"description":"<p>When you succeed with Hope on an action roll against a target, you can spend a Hope to make your target mark a Stress.</p>","resource":null,"actions":{},"originItemType":null,"multiclassOrigin":false,"featureForm":"passive"},"effects":[],"sort":5000000,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776280907210,"modifiedTime":1776284481387,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}!items!wzZQgpiQE1DuxtHj{"folder":"SuvaVA46Gq211B5O","name":"Fearsome Attack","type":"feature","_id":"wzZQgpiQE1DuxtHj","img":"icons/magic/unholy/hand-claw-glow-orange.webp","system":{"attribution":{},"description":"<p>You can always spend a Favor to reroll any number of your damage dice. You can continue spending Favor to reroll the same dice as many times as you'd like.</p>","resource":null,"actions":{},"originItemType":null,"multiclassOrigin":false,"featureForm":"passive"},"effects":[],"sort":5100000,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776280949379,"modifiedTime":1776284481388,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}!items!1oFYYky55GIVrN75{"folder":"SuvaVA46Gq211B5O","name":"Divine Ire","type":"feature","_id":"1oFYYky55GIVrN75","img":"icons/magic/unholy/projectile-bolts-salvo-pink.webp","system":{"attribution":{},"description":"<p>Once per rest, when you take damage, you can spend any number of Favor to target that many adversaries within Close range. Each target must mark a Hit Point.</p>","resource":null,"actions":{},"originItemType":null,"multiclassOrigin":false,"featureForm":"passive"},"effects":[],"sort":5200000,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776281012162,"modifiedTime":1776284481388,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}0!items.effects!MG08Ez3roNpewDig.81MNLvDJJNZkdBCt{"name":"Blood Maledict","disabled":false,"img":"icons/magic/unholy/projectile-helix-blood-red.webp","description":"<p>Until you ﬁnish a rest, take Severe damage, or use this feature again, you have advantage on all action rolls against the target.</p>","statuses":[],"system":{"rangeDependence":{"enabled":false,"type":"withinRange","target":"hostile","range":"melee"},"changes":[],"duration":{"description":"","type":""},"stacking":null},"_id":"81MNLvDJJNZkdBCt","type":"base","start":{"time":0,"combat":null,"combatant":null,"initiative":null,"round":null,"turn":null},"duration":{"value":null,"units":"seconds","expiry":null,"expired":false},"origin":null,"tint":"#ffffff","transfer":false,"showIcon":1,"folder":null,"sort":0,"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776283745206,"modifiedTime":1776283777625,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}!items!MG08Ez3roNpewDig
{"folder":"SuvaVA46Gq211B5O","name":"Blood Maledict","type":"feature","_id":"MG08Ez3roNpewDig","img":"icons/magic/unholy/projectile-helix-blood-red.webp","system":{"attribution":{},"description":"<p>Spend 3 Hope to target a creature within Far range or in a vision from your Grim Psychometry. 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{"folder":"SuvaVA46Gq211B5O","name":"Mastered Mutagens","type":"feature","_id":"XrC0y1bp73M2HF6w","img":"icons/magic/unholy/strike-beam-blood-large-red-teal.webp","system":{"attribution":{},"description":"<p>The trait bonus and penalty you get from your Mutagens feature changes to +2 and −2, respectively. When you choose a mutagen beneﬁt, your options also include the following:</p><ul><li><p>Aetherblood. Within your line of sight, you can see creatures and objects that are invisible, and visual illusions appear transparent to you. If a creature or an object within your line of sight has been transformed by magic, you can see its true form.</p></li><li><p>Fury. When you make an attack roll, you can mark a Stress to gain a bonus to the roll equal to your Proﬁciency.</p></li><li><p>Steelﬂesh. 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If you cast this on an ally, make the</p><p>roll with advantage. On a success, mark a Stress,</p><p>and choose one of the following effects:</p><p>• The target grows calmer and clears a Stress. On a</p><p>success with Hope, they clear 2 Stress.</p><p>• The target grows more anxious and marks a Stress.</p><p>On a success with Hope, they mark 2 Stress.</p>","resource":null,"actions":{},"domain":"blood","level":2,"recallCost":0,"type":"spell","inVault":false,"vaultActive":false,"loadoutIgnore":false,"domainTouched":null},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776285170766,"modifiedTime":1776285183036,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}5\YE         !items!P4CkgBpXcoBbnUvV{"folder":"Vac1QU9SC2vr5R1w","name":"Vitality Manipulation","type":"domainCard","_id":"P4CkgBpXcoBbnUvV","img":"modules/daggerheart-voidborne/icons/svg/blood_domain.svg","system":{"attribution":{},"description":"<p>Make a Spellcast Roll against a target within Very Close range. If you cast this on an ally, make the roll with advantage. On a success, mark a Stress, and choose one of the following effects:</p><ul><li><p>The target grows calmer and clears a Stress. On a success with Hope, they clear 2 Stress.</p></li><li><p>The target grows more anxious and marks a Stress. On a success with Hope, they mark 2 Stress.</p></li></ul>","resource":null,"actions":{},"domain":"blood","level":2,"recallCost":0,"type":"spell","inVault":false,"vaultActive":false,"loadoutIgnore":false,"domainTouched":null},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776285170766,"modifiedTime":1776285205239,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}ۊZ         !items!xN8RNCKmLWQAmqhC{"folder":"nC8O7s3KYu6cISSz","name":"Blood Puppet","type":"domainCard","_id":"xN8RNCKmLWQAmqhC","img":"systems/daggerheart/assets/icons/documents/items/card-play.svg","system":{"attribution":{},"description":"","resource":null,"actions":{},"domain":"arcana","level":1,"recallCost":0,"type":"ability","inVault":false,"vaultActive":false,"loadoutIgnore":false,"domainTouched":null},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776285221597,"modifiedTime":1776285221598,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}W|         !items!xN8RNCKmLWQAmqhC	{"folder":"nC8O7s3KYu6cISSz","name":"Blood Puppet","type":"domainCard","_id":"xN8RNCKmLWQAmqhC","img":"systems/daggerheart/assets/icons/documents/items/card-play.svg","system":{"attribution":{},"description":"<p>Make a Spellcast Roll against a creature (living or dead) within Far range. On a success, spend a Hope to control the target by causing them to move, attack, or both. If you do both, you choose the order. If you cause the creature to move, they move to a location you choose that’s within Close range of them. If you cause the creature to attack, make a Spellcast Roll against a target within Melee range of them. On a success, deal d10 physical damage using your Proﬁciency.</p>","resource":null,"actions":{},"domain":"arcana","level":1,"recallCost":0,"type":"ability","inVault":false,"vaultActive":false,"loadoutIgnore":false,"domainTouched":null},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776285221597,"modifiedTime":1776285236836,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}W9         !items!xN8RNCKmLWQAmqhC	{"folder":"nC8O7s3KYu6cISSz","name":"Blood Puppet","type":"domainCard","_id":"xN8RNCKmLWQAmqhC","img":"modules/daggerheart-voidborne/icons/svg/blood_domain.svg","system":{"attribution":{},"description":"<p>Make a Spellcast Roll against a creature (living or dead) within Far range. On a success, spend a Hope to control the target by causing them to move, attack, or both. If you do both, you choose the order. If you cause the creature to move, they move to a location you choose that’s within Close range of them. If you cause the creature to attack, make a Spellcast Roll against a target within Melee range of them. On a success, deal d10 physical damage using your Proﬁciency.</p>","resource":null,"actions":{},"domain":"arcana","level":1,"recallCost":0,"type":"ability","inVault":false,"vaultActive":false,"loadoutIgnore":false,"domainTouched":null},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776285221597,"modifiedTime":1776285238827,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}ؘ         !items!xN8RNCKmLWQAmqhC	{"folder":"nC8O7s3KYu6cISSz","name":"Blood Puppet","type":"domainCard","_id":"xN8RNCKmLWQAmqhC","img":"modules/daggerheart-voidborne/icons/svg/blood_domain.svg","system":{"attribution":{},"description":"<p>Make a Spellcast Roll against a creature (living or dead) within Far range. On a success, spend a Hope to control the target by causing them to move, attack, or both. If you do both, you choose the order. If you cause the creature to move, they move to a location you choose that’s within Close range of them. If you cause the creature to attack, make a Spellcast Roll against a target within Melee range of them. On a success, deal d10 physical damage using your Proﬁciency.</p>","resource":null,"actions":{},"domain":"arcana","level":1,"recallCost":0,"type":"spell","inVault":false,"vaultActive":false,"loadoutIgnore":false,"domainTouched":null},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776285221597,"modifiedTime":1776285242170,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}         !items!xN8RNCKmLWQAmqhC	{"folder":"nC8O7s3KYu6cISSz","name":"Blood Puppet","type":"domainCard","_id":"xN8RNCKmLWQAmqhC","img":"modules/daggerheart-voidborne/icons/svg/blood_domain.svg","system":{"attribution":{},"description":"<p>Make a Spellcast Roll against a creature (living or dead) within Far range. On a success, spend a Hope to control the target by causing them to move, attack, or both. If you do both, you choose the order. If you cause the creature to move, they move to a location you choose that’s within Close range of them. If you cause the creature to attack, make a Spellcast Roll against a target within Melee range of them. On a success, deal d10 physical damage using your Proﬁciency.</p>","resource":null,"actions":{},"domain":"blood","level":1,"recallCost":0,"type":"spell","inVault":false,"vaultActive":false,"loadoutIgnore":false,"domainTouched":null},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776285221597,"modifiedTime":1776285244549,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}} &Y          !items!xN8RNCKmLWQAmqhC	{"folder":"nC8O7s3KYu6cISSz","name":"Blood Puppet","type":"domainCard","_id":"xN8RNCKmLWQAmqhC","img":"modules/daggerheart-voidborne/icons/svg/blood_domain.svg","system":{"attribution":{},PK"description":"<p>Make a Spellcast Roll against a creature (living or dead) within Far range. On a success, spend a Hope to control the target by causing them to move, attack, or both. If you do both, you choose the order. If you cause the creature to move, they move to a location you choose that’s within Close range of them. If you cause the creature to attack, make a Spellcast Roll against a target within Melee range of them. On a success, deal d10 physical damage using your Proﬁciency.</p>","resource":null,"actions":{},"domain":"blood","level":3,"recallCost":0,"type":"spell","inVault":false,"vaultActive":false,"loadoutIgnore":false,"domainTouched":null},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776285221597,"modifiedTime":1776285247168,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}IrL         !items!xN8RNCKmLWQAmqhC	{"folder":"nC8O7s3KYu6cISSz","name":"Blood Puppet","type":"domainCard","_id":"xN8RNCKmLWQAmqhC","img":"modules/daggerheart-voidborne/icons/svg/blood_domain.svg","system":{"attribution":{},"description":"<p>Make a Spellcast Roll against a creature (living or dead) within Far range. On a success, spend a Hope to control the target by causing them to move, attack, or both. If you do both, you choose the order. If you cause the creature to move, they move to a location you choose that’s within Close range of them. If you cause the creature to attack, make a Spellcast Roll against a target within Melee range of them. On a success, deal d10 physical damage using your Proﬁciency.</p>","resource":null,"actions":{},"domain":"blood","level":3,"recallCost":2,"type":"spell","inVault":false,"vaultActive":false,"loadoutIgnore":false,"domainTouched":null},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776285221597,"modifiedTime":1776285248091,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}t<         !items!k9hUqDUj9hfpKaKB{"folder":"nC8O7s3KYu6cISSz","name":"Burning Blood","type":"domainCard","_id":"k9hUqDUj9hfpKaKB","img":"systems/daggerheart/assets/icons/documents/items/card-play.svg","system":{"attribution":{},"description":"","resource":null,"actions":{},"domain":"arcana","level":1,"recallCost":0,"type":"ability","inVault":false,"vaultActive":false,"loadoutIgnore":false,"domainTouched":null},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776285263397,"modifiedTime":1776285263398,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}         !items!k9hUqDUj9hfpKaKB{"folder":"nC8O7s3KYu6cISSz","name":"Burning Blood","type":"domainCard","_id":"k9hUqDUj9hfpKaKB","img":"modules/daggerheart-voidborne/icons/svg/blood_domain.svg","system":{"attribution":{},"description":"","resource":null,"actions":{},"domain":"arcana","level":1,"recallCost":0,"type":"ability","inVault":false,"vaultActive":false,"loadoutIgnore":false,"domainTouched":null},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776285263397,"modifiedTime":1776285266614,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}(qh         !items!k9hUqDUj9hfpKaKB{"folder":"nC8O7s3KYu6cISSz","name":"Burning Blood","type":"domainCard","_id":"k9hUqDUj9hfpKaKB","img":"modules/daggerheart-voidborne/icons/svg/blood_domain.svg","system":{"attribution":{},"description":"<p>Make a Spellcast Roll (12). On a success, mark a Hit Point as you conjure a bead of blood, which you lob at a point within Far range. A wave of heat ﬁ lls the area within Very Close range of that point, igniting the internal vitals of those caught within. Each target within the area marks 1 Hit Point. On a success with Hope, each target within the area instead marks 2 Hit Points.</p>","resource":null,"actions":{},"domain":"arcana","level":1,"recallCost":0,"type":"ability","inVault":false,"vaultActive":false,"loadoutIgnore":false,"domainTouched":null},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776285263397,"modifiedTime":1776285276798,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}kGf         !items!k9hUqDUj9hfpKaKB{"folder":"nC8O7s3KYu6cISSz","name":"Burning Blood","type":"domainCard","_id":"k9hUqDUj9hfpKaKB","img":"modules/daggerheart-voidborne/icons/svg/blood_domain.svg","system":{"attribution":{},"description":"<p>Make a Spellcast Roll (12). On a success, mark a Hit Point as you conjure a bead of blood, which you lob at a point within Far range. A wave of heat ﬁ lls the area within Very Close range of that point, igniting the internal vitals of those caught within. Each target within the area marks 1 Hit Point. On a success with Hope, each target within the area instead marks 2 Hit Points.</p>","resource":null,"actions":{},"domain":"arcana","level":1,"recallCost":0,"type":"spell","inVault":false,"vaultActive":false,"loadoutIgnore":false,"domainTouched":null},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776285263397,"modifiedTime":1776285279508,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}$e         !items!k9hUqDUj9hfpKaKB{"folder":"nC8O7s3KYu6cISSz","name":"Burning Blood","type":"domainCard","_id":"k9hUqDUj9hfpKaKB","img":"modules/daggerheart-voidborne/icons/svg/blood_domain.svg","system":{"attribution":{},"description":"<p>Make a Spellcast Roll (12). On a success, mark a Hit Point as you conjure a bead of blood, which you lob at a point within Far range. A wave of heat ﬁ lls the area within Very Close range of that point, igniting the internal vitals of those caught within. Each target within the area marks 1 Hit Point. On a success with Hope, each target within the area instead marks 2 Hit Points.</p>","resource":null,"actions":{},"domain":"blood","level":1,"recallCost":0,"type":"spell","inVault":false,"vaultActive":false,"loadoutIgnore":false,"domainTouched":null},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776285263397,"modifiedTime":1776285280889,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}ae         !items!k9hUqDUj9hfpKaKB{"folder":"nC8O7s3KYu6cISSz","name":"Burning Blood","type":"domainCard","_id":"k9hUqDUj9hfpKaKB","img":"modules/daggerheart-voidborne/icons/svg/blood_domain.svg","system":{"attribution":{},"description":"<p>Make a Spellcast Roll (12). On a success, mark a Hit Point as you conjure a bead of blood, which you lob at a point within Far range. A wave of heat ﬁ lls the area within Very Close range of that point, igniting the internal vitals of those caught within. Each target within the area marks 1 Hit Point. On a success with Hope, each target within the area instead marks 2 Hit Points.</p>","resource":null,"actions":{},"domain":"blood","level":3,"recallCost":0,"type":"spell","inVault":false,"vaultActive":false,"loadoutIgnore":false,"domainTouched":null},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776285263397,"modifiedTime":1776285282838,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}fe         !items!k9hUqDUj9hfpKaKB{"folder":"nC8O7s3KYu6cISSz","name":"Burning Blood","type":"domainCard","_id":"k9hUqDUj9hfpKaKB","img":"modules/daggerheart-voidborne/icons/svg/blood_domain.svg","system":{"attribution":{},"description":"<p>Make a Spellcast Roll (12). On a success, mark a Hit Point as you conjure a bead of blood, which you lob at a point within Far range. A wave of heat ﬁ lls the area within Very Close range of that point, igniting the internal vitals of those caught within. Each target within the area marks 1 Hit Point. On a success with Hope, each target within the area instead marks 2 Hit Points.</p>","resource":null,"actions":{},"domain":"blood","level":3,"recallCost":2,"type":"spell","inVault":false,"vaultActive":false,"loadoutIgnore":false,"domainTouched":null},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776285263397,"modifiedTime":1776285283408,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}j7         !items!tGln1TbWQeyaS1pX{"folder":"55JNPBjEXgIJXSf7","name":"Grisly Harpoon","type":"domainCard","_id":"tGln1TbWQeyaS1pX","img":"systems/daggerheart/assets/icons/documents/items/card-play.svg","system":{"attribution":{},"description":"","resource":null,"actions":{},"domain":"arcana","level":1,"recallCost":0,"type":"ability","inVault":false,"vaultActive":false,"loadoutIgnore":false,"domainTouched":null},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776285295948,"modifiedTime":1776285295948,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}'I         !items!tGln1TbWQeyaS1pX{"folder":"55JNPBjEXgIJXSf7","name":"Grisly Harpoon","type":"domainCard","_id":"tGln1TbWQeyaS1pX","img":"modules/daggerheart-voidborne/icons/svg/blood_domain.svg","system":{"attribution":{},"description":"","resource":null,"actions":{},"domain":"arcana","level":1,"recallCost":0,"type":"ability","inVault":false,"vaultActive":false,"loadoutIgnore":false,"domainTouched":null},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776285295948,"modifiedTime":1776285300248,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}3';?         !items!tGln1TbWQeyaS1pX	{"folder":"55JNPBjEXgIJXSf7","name":"Grisly Harpoon","type":"domainCard","_id":"tGln1TbWQeyaS1pX","img":"modules/daggerheart-voidborne/icons/svg/blood_domain.svg","system":{"attribution":{},"description":"<p>You launch a harpoon of blood at a location or creature within Far range. If the target is a location, make a Spellcast Roll (13). On a success, mark a Stress to pull yourself to a position within Melee range of it.</p><p>If the target is a creature, make a Spellcast Roll against it. On a success, mark a Stress to deal 3d8 magic damage to the target. You then pull the target straight toward yourself or pull yourself straight toward the target, ending within Melee range of each other.</p>","resource":null,"actions":{},"domain":"arcana","level":1,"recallCost":0,"type":"ability","inVault":false,"vaultActive":false,"loadoutIgnore":false,"domainTouched":null},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776285295948,"modifiedTime":1776285314592,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}"         !items!tGln1TbWQeyaS1pX	{"folder":"55JNPBjEXgIJXSf7","name":"Grisly Harpoon","type":"domainCard","_id":"tGln1TbWQeyaS1pX","img":"modules/daggerheart-voidborne/icons/svg/blood_domain.svg","system":{"attribution":{},"description":"<p>You launch a harpoon of blood at a location or creature within Far range. If the target is a location, make a Spellcast Roll (13). On a success, mark a Stress to pull yourself to a position within Melee range of it.</p><p>If the target is a creature, make a Spellcast Roll against it. On a success, mark a Stress to deal 3d8 magic damage to the target. You then pull the target straight toward yourself or pull yourself straight toward the target, ending within Melee range of each other.</p>","resource":null,"actions":{},"domain":"arcana","level":1,"recallCost":0,"type":"spell","inVault":false,"vaultActive":false,"loadoutIgnore":false,"domainTouched":null},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776285295948,"modifiedTime":1776285316370,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}؅         !items!tGln1TbWQeyaS1pX	{"folder":"55JNPBjEXgIJXSf7","name":"Grisly Harpoon","type":"domainCard","_id":"tGln1TbWQeyaS1pX","img":"modules/daggerheart-voidborne/icons/svg/blood_domain.svg","system":{"attribution":{},"description":"<p>You launch a harpoon of blood at a location or creature within Far range. If the target is a location, make a Spellcast Roll (13). On a success, mark a Stress to pull yourself to a position within Melee range of it.</p><p>If the target is a creature, make a Spellcast Roll against it. On a success, mark a Stress to deal 3d8 magic damage to the target. You then pull the target straight toward yourself or pull yourself straight toward the target, ending within Melee range of each other.</p>","resource":null,"actions":{},"domain":"blood","level":1,"recallCost":0,"type":"spell","inVault":false,"vaultActive":false,"loadoutIgnore":false,"domainTouched":null},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776285295948,"modifiedTime":1776285317732,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}o         !items!tGln1TbWQeyaS1pX	{"folder":"55JNPBjEXgIJXSf7","name":"Grisly Harpoon","type":"domainCard","_id":"tGln1TbWQeyaS1pX","img":"modules/daggerheart-voidborne/icons/svg/blood_domain.svg","system":{"attribution":{},"description":"<p>You launch a harpoon of blood at a location or creature within Far range. If the target is a location, make a Spellcast Roll (13). On a success, mark a Stress to pull yourself to a position within Melee range of it.</p><p>If the target is a creature, make a Spellcast Roll against it. On a success, mark a Stress to deal 3d8 magic damage to the target. You then pull the target straight toward yourself or pull yourself straight toward the target, ending within Melee range of each other.</p>","resource":null,"actions":{},"domain":"blood","level":4,"recallCost":0,"type":"spell","inVault":false,"vaultActive":false,"loadoutIgnore":false,"domainTouched":null},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776285295948,"modifiedTime":1776285319692,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}蒦         !items!tGln1TbWQeyaS1pX	{"folder":"55JNPBjEXgIJXSf7","name":"Grisly Harpoon","type":"domainCard","_id":"tGln1TbWQeyaS1pX","img":"modules/daggerheart-voidborne/icons/svg/blood_domain.svg","system":{"attribution":{},"description":"<p>You launch a harpoon of blood at a location or creature within Far range. If the target is a location, make a Spellcast Roll (13). On a success, mark a Stress to pull yourself to a position within Melee range of it.</p><p>If the target is a creature, make a Spellcast Roll against it. On a success, mark a Stress to deal 3d8 magic damage to the target. You then pull the target straight toward yourself or pull yourself straight toward the target, ending within Melee range of each other.</p>","resource":null,"actions":{},"domain":"blood","level":4,"recallCost":1,"type":"spell","inVault":false,"vaultActive":false,"loadoutIgnore":false,"domainTouched":null},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776285295948,"modifiedTime":1776285320279,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}H         !items!PZyFfqYoavMsY4CG{"folder":"55JNPBjEXgIJXSf7","name":"Weave the Flesh","type":"domainCard","_id":"PZyFfqYoavMsY4CG","img":"systems/daggerheart/assets/icons/documents/items/card-play.svg","system":{"attribution":{},"description":"","resource":null,"actions":{},"domain":"arcana","level":1,"recallCost":0,"type":"ability","inVault":false,"vaultActive":false,"loadoutIgnore":false,"domainTouched":null},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776285332500,"modifiedTime":1776285332500,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}Z\2         !items!PZyFfqYoavMsY4CG{"folder":"55JNPBjEXgIJXSf7","name":"Weave the Flesh","type":"domainCard","_id":"PZyFfqYoavMsY4CG","img":"modules/daggerheart-voidborne/icons/svg/blood_domain.svg","system":{"attribution":{},"description":"","resource":null,"actions":{},"domain":"arcana","level":1,"recallCost":0,"type":"ability","inVault":false,"vaultActive":false,"loadoutIgnore":false,"domainTouched":null},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776285332500,"modifiedTime":1776285335180,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}c"/         !items!PZyFfqYoavMsY4CG{"folder":"55JNPBjEXgIJXSf7","name":"Weave the Flesh","type":"domainCard","_id":"PZyFfqYoavMsY4CG","img":"modules/daggerheart-voidborne/icons/svg/blood_domain.svg","system":{"attribution":{},"description":"","resource":null,"actions":{},"domain":"arcana","level":1,"recallCost":0,"type":"spell","inVault":false,"vaultActive":false,"loadoutIgnore":false,"domainTouched":null},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776285332500,"modifiedTime":1776285337426,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}F5         !items!PZyFfqYoavMsY4CG{"folder":"55JNPBjEXgIJXSf7","name":"Weave the 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cF0Z","name":"Blood-Touched","type":"domainCard","_id":"OKK88sCBEMmclzSk","img":"modules/daggerheart-voidborne/icons/svg/blood_domain.svg","system":{"attribution":{},"description":"","resource":null,"actions":{},"domain":"blood","level":1,"recallCost":0,"type":"spell","inVault":false,"vaultActive":false,"loadoutIgnore":false,"domainTouched":4},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776285527079,"modifiedTime":1776285542037,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}Qz         !items!OKK88sCBEMmclzSk{"folder":"WmlHWrdBORJbcF0Z","name":"Blood-Touched","type":"domainCard","_id":"OKK88sCBEMmclzSk","img":"modules/daggerheart-voidborne/icons/svg/blood_domain.svg","system":{"attribution":{},"description":"","resource":null,"actions":{},"domain":"blood","level":7,"recallCost":0,"type":"spell","inVault":false,"vaultActive":false,"loadoutIgnore":false,"domainTouched":4},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776285527079,"modifiedTime":1776285545826,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}ځ         !items!OKK88sCBEMmclzSk{"folder":"WmlHWrdBORJbcF0Z","name":"Blood-Touched","type":"domainCard","_id":"OKK88sCBEMmclzSk","img":"modules/daggerheart-voidborne/icons/svg/blood_domain.svg","system":{"attribution":{},"description":"","resource":null,"actions":{},"domain":"blood","level":7,"recallCost":1,"type":"spell","inVault":false,"vaultActive":false,"loadoutIgnore":false,"domainTouched":4},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776285527079,"modifiedTime":1776285546857,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}H         !items!OKK88sCBEMmclzSk{"folder":"WmlHWrdBORJbcF0Z","name":"Blood-Touched","type":"domainCard","_id":"OKK88sCBEMmclzSk","img":"modules/daggerheart-voidborne/icons/svg/blood_domain.svg","system":{"attribution":{},"description":"<p>While 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Leash","type":"domainCard","_id":"1S3rjHU0HPgZ21c3","img":"systems/daggerheart/assets/icons/documents/items/card-play.svg","system":{"attribution":{},"description":"","resource":null,"actions":{},"domain":"arcana","level":1,"recallCost":0,"type":"ability","inVault":false,"vaultActive":false,"loadoutIgnore":false,"domainTouched":null},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776285717951,"modifiedTime":1776285717951,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}AJ         !items!1S3rjHU0HPgZ21c3{"folder":"yMqYcTC4Xxq8gpQU","name":"Life Leash","type":"domainCard","_id":"1S3rjHU0HPgZ21c3","img":"modules/daggerheart-voidborne/icons/svg/blood_domain.svg","system":{"attribution":{},"description":"","resource":null,"actions":{},"domain":"arcana","level":1,"recallCost":0,"type":"ability","inVault":false,"vaultActive":false,"loadoutIgnore":false,"domainTouched":null},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776285717951,"modifiedTime":1776285720893,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}O         !items!1S3rjHU0HPgZ21c3{"folder":"yMqYcTC4Xxq8gpQU","name":"Life Leash","type":"domainCard","_id":"1S3rjHU0HPgZ21c3","img":"modules/daggerheart-voidborne/icons/svg/blood_domain.svg","system":{"attribution":{},"description":"<p>Spend a Hope to allow yourself and a willing ally within Far range to redistribute marked Hit Points 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When you roll with advantage, use a d8 instead of a d6 as your advantage die if you have 1 or more Hit Points marked.</p><p>After you make a Strength, an Agility, or a Finesse roll, you can mark a Hit Point to roll 1d8 and add it to the result.</p>","resource":null,"actions":{},"domain":"blood","level":8,"recallCost":1,"type":"spell","inVault":false,"vaultActive":false,"loadoutIgnore":false,"domainTouched":null},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776285899322,"modifiedTime":1776285930396,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}x/         !items!Cad1RksnCnO9XDIx{"folder":"4S2X69y1TviXNwuM","name":"Bloodbath","type":"domainCard","_id":"Cad1RksnCnO9XDIx","img":"systems/daggerheart/assets/icons/documents/items/card-play.svg","system":{"attribution":{},"description":"","resource":null,"actions":{},"domain":"arcana","level":1,"recallCost":0,"type":"ability","inVault":false,"vaultActive":false,"loadoutIgnore":false,"domainTouched":null},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776285947859,"modifiedTime":1776285947860,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}g15         !items!Cad1RksnCnO9XDIx{"folder":"4S2X69y1TviXNwuM","name":"Bloodbath","type":"domainCard","_id":"Cad1RksnCnO9XDIx","img":"modules/daggerheart-voidborne/icons/svg/blood_domain.svg","system":{"attribution":{},"description":"","resource":null,"actions":{},"domain":"arcana","level":1,"recallCost":0,"type":"ability","inVault":false,"vaultActive":false,"loadoutIgnore":false,"domainTouched":null},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776285947859,"modifiedTime":1776285950529,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}ǚ         !items!Cad1RksnCnO9XDIx{"folder":"4S2X69y1TviXNwuM","name":"Bloodbath","type":"domainCard","_id":"Cad1RksnCnO9XDIx","img":"modules/daggerheart-voidborne/icons/svg/blood_domain.svg","system":{"attribution":{},"description":"<p>Once per rest, spend a Hope to unleash waves of blood around yourself. Make a single Spellcast Roll against each adversary within Close range. On a success, a target marks a Hit Point and a Stress. On a failure, a target marks a Stress.</p><p>Each ally within Close range marks a Stress but clears a Hit Point.</p>","resource":null,"actions":{},"domain":"arcana","level":1,"recallCost":0,"type":"ability","inVault":false,"vaultActive":false,"loadoutIgnore":false,"domainTouched":null},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776285947859,"modifiedTime":1776285961825,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}S"         !items!Cad1RksnCnO9XDIx{"folder":"4S2X69y1TviXNwuM","name":"Bloodbath","type":"domainCard","_id":"Cad1RksnCnO9XDIx","img":"modules/daggerheart-voidborne/icons/svg/blood_domain.svg","system":{"attribution":{},"description":"<p>Once per rest, spend a Hope to unleash waves of blood around yourself. Make a single Spellcast Roll against each adversary within Close range. 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
         !items!pPXUtpONLc1BMonO{"folder":"kFszkycwPmLFGWhV","name":"Sanguine Feast","type":"domainCard","_id":"pPXUtpONLc1BMonO","img":"modules/daggerheart-voidborne/icons/svg/blood_domain.svg","system":{"attribution":{},"description":"<p>Make a Spellcast Roll against an adversary within Close range. On a success, spend 2 Hope to mark 1–3 Hit Points, and the target marks twice the number of the Hit Points you marked. If this causes the target to mark their last Hit Point, you can clear the Hit Points you marked to cast this spell.</p>","resource":null,"actions":{},"domain":"blood","level":10,"recallCost":2,"type":"spell","inVault":false,"vaultActive":false,"loadoutIgnore":false,"domainTouched":null},"effects":[],"sort":0,"ownership":{"default":0,"IT21Xl7GPaE4IRAy":3},"flags":{},"_stats":{"coreVersion":"14.359","systemId":"daggerheart","systemVersion":"2.1.2","createdTime":1776286067220,"modifiedTime":1776286088469,"lastModifiedBy":"IT21Xl7GPaE4IRAy","compendiumSource":null,"duplicateSource":null,"exportSource":null}}